mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 20:47:40 +01:00
543 lines
10 KiB
C
543 lines
10 KiB
C
#include "global.h"
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#include "gba/m4a_internal.h"
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#include "pokedex.h"
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#include "sprite.h"
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#include "graphics.h"
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#include "decompress.h"
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#include "bg.h"
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#include "window.h"
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// this file's functions
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void sub_80BE604(struct Sprite *sprite);
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void sub_80BE658(struct Sprite *sprite);
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void sub_80BE758(struct Sprite *sprite);
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void sub_80BE780(struct Sprite *sprite);
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void sub_80BE44C(struct Sprite *sprite);
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void sub_80BE834(struct Sprite *sprite);
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// const rom data
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#include "data/pokedex_orders.h"
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static const struct OamData sOamData_855CFE4 =
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{
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.y = 160,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 0,
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.x = 0,
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.matrixNum = 0,
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.size = 0,
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_855CFEC =
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{
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.y = 160,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 1,
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.x = 0,
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.matrixNum = 0,
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.size = 0,
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.tileNum = 0,
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.priority = 0,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_855CFF4 =
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{
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.y = 160,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 1,
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.x = 0,
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.matrixNum = 0,
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.size = 2,
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.tileNum = 0,
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.priority = 0,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_855CFFC =
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{
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.y = 160,
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.affineMode = 0,
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.objMode = 2,
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.mosaic = 0,
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.bpp = 0,
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.shape = 0,
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.x = 0,
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.matrixNum = 0,
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.size = 2,
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_855D004 =
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{
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.y = 160,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 1,
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.x = 0,
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.matrixNum = 0,
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.size = 3,
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.tileNum = 0,
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.priority = 0,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_855D00C =
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{
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.y = 160,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 2,
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.x = 0,
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.matrixNum = 0,
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.size = 0,
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.tileNum = 0,
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.priority = 0,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const union AnimCmd sSpriteAnim_855D014[] =
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{
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ANIMCMD_FRAME(3, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D01C[] =
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{
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ANIMCMD_FRAME(1, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D024[] =
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{
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ANIMCMD_FRAME(16, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D02C[] =
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{
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ANIMCMD_FRAME(48, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D034[] =
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{
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ANIMCMD_FRAME(40, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D03C[] =
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{
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ANIMCMD_FRAME(32, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D044[] =
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{
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ANIMCMD_FRAME(56, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D04C[] =
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{
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ANIMCMD_FRAME(64, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D054[] =
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{
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ANIMCMD_FRAME(96, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D05C[] =
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{
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ANIMCMD_FRAME(160, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D064[] =
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{
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ANIMCMD_FRAME(168, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D06C[] =
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{
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ANIMCMD_FRAME(128, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D074[] =
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{
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ANIMCMD_FRAME(130, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D07C[] =
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{
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ANIMCMD_FRAME(132, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D084[] =
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{
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ANIMCMD_FRAME(134, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D08C[] =
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{
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ANIMCMD_FRAME(136, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D094[] =
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{
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ANIMCMD_FRAME(138, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D09C[] =
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{
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ANIMCMD_FRAME(140, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D0A4[] =
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{
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ANIMCMD_FRAME(142, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D0AC[] =
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{
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ANIMCMD_FRAME(144, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D0B4[] =
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{
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ANIMCMD_FRAME(146, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D0BC[] =
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{
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ANIMCMD_FRAME(176, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D0C4[] =
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{
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ANIMCMD_FRAME(178, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D0CC[] =
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{
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ANIMCMD_FRAME(180, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D0D4[] =
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{
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ANIMCMD_FRAME(182, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D0DC[] =
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{
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ANIMCMD_FRAME(184, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D0E4[] =
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{
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ANIMCMD_FRAME(186, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D0EC[] =
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{
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ANIMCMD_FRAME(188, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D0F4[] =
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{
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ANIMCMD_FRAME(190, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D0FC[] =
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{
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ANIMCMD_FRAME(192, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D104[] =
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{
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ANIMCMD_FRAME(194, 30),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_855D10C[] =
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{
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ANIMCMD_FRAME(4, 30),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_855D114[] =
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{
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sSpriteAnim_855D014
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};
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static const union AnimCmd *const sSpriteAnimTable_855D118[] =
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{
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sSpriteAnim_855D01C
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};
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static const union AnimCmd *const sSpriteAnimTable_855D11C[] =
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{
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sSpriteAnim_855D024
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};
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static const union AnimCmd *const sSpriteAnimTable_855D120[] =
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{
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sSpriteAnim_855D02C,
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sSpriteAnim_855D034,
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sSpriteAnim_855D03C,
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sSpriteAnim_855D044
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};
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static const union AnimCmd *const sSpriteAnimTable_855D130[] =
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{
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sSpriteAnim_855D04C,
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sSpriteAnim_855D054
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};
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static const union AnimCmd *const sSpriteAnimTable_855D138[] =
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{
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sSpriteAnim_855D05C,
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sSpriteAnim_855D064
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};
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static const union AnimCmd *const sSpriteAnimTable_855D140[] =
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{
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sSpriteAnim_855D06C,
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sSpriteAnim_855D074,
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sSpriteAnim_855D07C,
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sSpriteAnim_855D084,
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sSpriteAnim_855D08C,
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sSpriteAnim_855D094,
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sSpriteAnim_855D09C,
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sSpriteAnim_855D0A4,
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sSpriteAnim_855D0AC,
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sSpriteAnim_855D0B4
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};
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static const union AnimCmd *const sSpriteAnimTable_855D168[] =
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{
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sSpriteAnim_855D0BC,
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sSpriteAnim_855D0C4,
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sSpriteAnim_855D0CC,
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sSpriteAnim_855D0D4,
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sSpriteAnim_855D0DC,
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sSpriteAnim_855D0E4,
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sSpriteAnim_855D0EC,
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sSpriteAnim_855D0F4,
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sSpriteAnim_855D0FC,
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sSpriteAnim_855D104
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};
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static const union AnimCmd *const sSpriteAnimTable_855D190[] =
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{
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sSpriteAnim_855D10C
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};
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const struct SpriteTemplate gUnknown_0855D194 =
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{
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.tileTag = 4096,
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.paletteTag = 4096,
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.oam = &sOamData_855CFE4,
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.anims = sSpriteAnimTable_855D114,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_80BE604,
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};
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const struct SpriteTemplate gUnknown_0855D1AC =
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{
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.tileTag = 4096,
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.paletteTag = 4096,
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.oam = &sOamData_855CFEC,
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.anims = sSpriteAnimTable_855D118,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_80BE658,
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};
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const struct SpriteTemplate gUnknown_0855D1C4 =
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{
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.tileTag = 4096,
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.paletteTag = 4096,
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.oam = &sOamData_855CFF4,
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.anims = sSpriteAnimTable_855D120,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_80BE758,
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};
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const struct SpriteTemplate gUnknown_0855D1DC =
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{
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.tileTag = 4096,
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.paletteTag = 4096,
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.oam = &sOamData_855CFFC,
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.anims = sSpriteAnimTable_855D11C,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_80BE780,
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};
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const struct SpriteTemplate gUnknown_0855D1F4 =
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{
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.tileTag = 4096,
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.paletteTag = 4096,
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.oam = &sOamData_855D004,
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.anims = sSpriteAnimTable_855D130,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_80BE44C,
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};
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const struct SpriteTemplate gUnknown_0855D20C =
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{
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.tileTag = 4096,
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.paletteTag = 4096,
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.oam = &sOamData_855CFF4,
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.anims = sSpriteAnimTable_855D138,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_80BE44C,
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};
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const struct SpriteTemplate gUnknown_0855D224 =
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{
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.tileTag = 4096,
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.paletteTag = 4096,
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.oam = &sOamData_855D00C,
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.anims = sSpriteAnimTable_855D140,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_80BE44C,
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};
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const struct SpriteTemplate gUnknown_0855D23C =
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{
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.tileTag = 4096,
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.paletteTag = 4096,
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.oam = &sOamData_855D00C,
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.anims = sSpriteAnimTable_855D168,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_80BE44C,
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};
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const struct SpriteTemplate gUnknown_0855D254 =
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{
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.tileTag = 4096,
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.paletteTag = 4096,
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.oam = &sOamData_855D00C,
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.anims = sSpriteAnimTable_855D190,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_80BE834,
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};
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const struct CompressedSpriteSheet gSpriteSheets_0855D26C[] =
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{
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{gPokedexMenu2_Gfx, 0x2000, 4096},
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{0}
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};
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const struct CompressedSpritePalette gSpritePalettes_0855D26C[] =
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{
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{gPokedexText_Pal, 4096},
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{0}
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};
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const u8 gUnknown_0855D28C[] = {0x4, 0x8, 0x10, 0x20, 0x20};
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const u8 gUnknown_0855D291[] = {0x8, 0x4, 0x2, 0x1, 0x1};
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const struct BgTemplate gBgTemplates_0855D298[] =
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{
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{
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.bg = 0,
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.charBaseIndex = 0,
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.mapBaseIndex = 12,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0
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},
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{
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.bg = 1,
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.charBaseIndex = 0,
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.mapBaseIndex = 13,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 1,
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.baseTile = 0
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},
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{
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.bg = 2,
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.charBaseIndex = 2,
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.mapBaseIndex = 14,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0
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},
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{
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.bg = 3,
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.charBaseIndex = 0,
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.mapBaseIndex = 15,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0
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}
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};
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const struct WindowTemplate sWindowTemplates_0855D2A8[] =
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{
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{2, 0, 0, 0x20, 0x20, 0, 1},
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DUMMY_WIN_TEMPLATE
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};
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