pokeemerald/asm/intro.s
2018-02-04 16:11:00 +01:00

6271 lines
96 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_816CBE8
sub_816CBE8: @ 816CBE8
push {lr}
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
bl ScanlineEffect_InitHBlankDmaTransfer
pop {r0}
bx r0
thumb_func_end sub_816CBE8
thumb_func_start sub_816CC00
sub_816CC00: @ 816CC00
push {lr}
bl RunTasks
bl AnimateSprites
bl BuildOamBuffer
bl UpdatePaletteFade
ldr r0, =gMain
ldrh r0, [r0, 0x2E]
cmp r0, 0
beq _0816CC3C
ldr r0, =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _0816CC3C
ldr r0, =sub_816CC54
bl SetMainCallback2
b _0816CC4C
.pool
_0816CC3C:
ldr r2, =gUnknown_030062A0
ldr r1, [r2]
movs r0, 0x1
negs r0, r0
cmp r1, r0
beq _0816CC4C
adds r0, r1, 0x1
str r0, [r2]
_0816CC4C:
pop {r0}
bx r0
.pool
thumb_func_end sub_816CC00
thumb_func_start sub_816CC54
sub_816CC54: @ 816CC54
push {lr}
bl UpdatePaletteFade
lsls r0, 24
cmp r0, 0
bne _0816CC66
ldr r0, =CB2_InitTitleScreen
bl SetMainCallback2
_0816CC66:
pop {r0}
bx r0
.pool
thumb_func_end sub_816CC54
thumb_func_start load_copyright_graphics
@ void load_copyright_graphics(u16 tile_patterns_dest, u16 tilemap_dest, u16 unknown_dest)
load_copyright_graphics: @ 816CC70
push {r4-r6,lr}
adds r3, r0, 0
adds r4, r1, 0
adds r5, r2, 0
lsls r3, 16
lsrs r3, 16
lsls r4, 16
lsrs r4, 16
lsls r5, 16
lsrs r5, 16
ldr r0, =gIntroCopyright_Gfx
movs r6, 0xC0
lsls r6, 19
adds r3, r6
adds r1, r3, 0
bl LZ77UnCompVram
ldr r0, =gIntroCopyright_Tilemap
adds r4, r6
adds r1, r4, 0
bl LZ77UnCompVram
ldr r0, =gIntroCopyright_Pal
adds r1, r5, 0
movs r2, 0x20
bl LoadPalette
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end load_copyright_graphics
thumb_func_start SerialCb_CopyrightScreen
SerialCb_CopyrightScreen: @ 816CCB8
push {lr}
ldr r0, =gUnknown_030062B0
bl GameCubeMultiBoot_HandleSerialInterrupt
pop {r0}
bx r0
.pool
thumb_func_end SerialCb_CopyrightScreen
thumb_func_start do_copyright_screen
do_copyright_screen: @ 816CCC8
push {r4-r6,lr}
sub sp, 0x10
ldr r0, =gMain
movs r1, 0x87
lsls r1, 3
adds r5, r0, r1
ldrb r4, [r5]
cmp r4, 0x8C
bne _0816CCDC
b _0816CE00
_0816CCDC:
cmp r4, 0x8C
bgt _0816CCEC
cmp r4, 0
beq _0816CCF4
b _0816CDBC
.pool
_0816CCEC:
cmp r4, 0x8D
bne _0816CCF2
b _0816CE2C
_0816CCF2:
b _0816CDBC
_0816CCF4:
movs r0, 0
bl SetVBlankCallback
movs r0, 0x50
movs r1, 0
bl SetGpuReg
movs r0, 0x52
movs r1, 0
bl SetGpuReg
movs r0, 0x54
movs r1, 0
bl SetGpuReg
movs r1, 0xA0
lsls r1, 19
ldr r2, =0x00007fff
adds r0, r2, 0
strh r0, [r1]
movs r0, 0
movs r1, 0
bl SetGpuReg
movs r0, 0x10
movs r1, 0
bl SetGpuReg
movs r0, 0x12
movs r1, 0
bl SetGpuReg
str r4, [sp, 0x4]
movs r1, 0xC0
lsls r1, 19
ldr r2, =0x05006000
add r0, sp, 0x4
bl CpuSet
str r4, [sp, 0x8]
add r0, sp, 0x8
movs r1, 0xE0
lsls r1, 19
ldr r2, =0x05000100
bl CpuSet
add r0, sp, 0xC
strh r4, [r0]
ldr r1, =0x05000002
ldr r2, =0x010001ff
bl CpuSet
bl ResetPaletteFade
movs r1, 0xE0
lsls r1, 6
movs r0, 0
movs r2, 0
bl load_copyright_graphics
bl ScanlineEffect_Stop
bl ResetTasks
bl ResetSpriteData
bl FreeAllSpritePalettes
movs r0, 0x1
negs r0, r0
ldr r1, =0x0000ffff
str r1, [sp]
movs r1, 0
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
movs r1, 0xE0
lsls r1, 3
movs r0, 0x8
bl SetGpuReg
movs r0, 0x1
bl EnableInterrupts
ldr r0, =sub_816CBE8
bl SetVBlankCallback
movs r1, 0x80
lsls r1, 19
movs r2, 0xA0
lsls r2, 1
adds r0, r2, 0
strh r0, [r1]
ldr r0, =SerialCb_CopyrightScreen
bl SetSerialCallback
ldr r0, =gUnknown_030062B0
bl GameCubeMultiBoot_Init
_0816CDBC:
bl UpdatePaletteFade
ldr r0, =gMain
movs r1, 0x87
lsls r1, 3
adds r0, r1
ldrb r1, [r0]
adds r1, 0x1
strb r1, [r0]
ldr r0, =gUnknown_030062B0
bl GameCubeMultiBoot_Main
b _0816CEA0
.pool
_0816CE00:
ldr r4, =gUnknown_030062B0
adds r0, r4, 0
bl GameCubeMultiBoot_Main
ldrb r0, [r4, 0x2]
cmp r0, 0x1
beq _0816CEA0
movs r0, 0x1
negs r0, r0
movs r1, 0
str r1, [sp]
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldrb r0, [r5]
adds r0, 0x1
strb r0, [r5]
b _0816CEA0
.pool
_0816CE2C:
bl UpdatePaletteFade
lsls r0, 24
cmp r0, 0
bne _0816CEA0
ldr r0, =task_intro_1
movs r1, 0
bl CreateTask
ldr r0, =sub_816CC00
bl SetMainCallback2
ldr r5, =gUnknown_030062B0
ldrb r0, [r5, 0x2]
cmp r0, 0
beq _0816CE8C
ldrb r0, [r5, 0x2]
cmp r0, 0x2
bne _0816CE96
ldr r6, =0x020000ac
ldr r4, [r6]
ldr r0, =0x65366347
cmp r4, r0
bne _0816CE6C
ldr r0, =gMultiBootProgram_PokemonColosseum_Start
movs r1, 0x80
lsls r1, 18
movs r2, 0xA0
lsls r2, 9
bl CpuSet
str r4, [r6]
_0816CE6C:
adds r0, r5, 0
bl GameCubeMultiBoot_ExecuteProgram
b _0816CE96
.pool
_0816CE8C:
bl GameCubeMultiBoot_Quit
ldr r0, =sub_800BA38
bl SetSerialCallback
_0816CE96:
movs r0, 0
b _0816CEA2
.pool
_0816CEA0:
movs r0, 0x1
_0816CEA2:
add sp, 0x10
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end do_copyright_screen
thumb_func_start c2_copyright_1
c2_copyright_1: @ 816CEAC
push {lr}
bl do_copyright_screen
lsls r0, 24
cmp r0, 0
bne _0816CEFA
bl sub_815355C
lsls r0, 16
lsrs r0, 16
bl SetSaveBlocksPointers
bl sub_808447C
bl ResetSaveCounters
movs r0, 0
bl sub_81534D0
ldr r0, =gSaveFileStatus
ldrh r0, [r0]
cmp r0, 0
beq _0816CEDE
cmp r0, 0x2
bne _0816CEE2
_0816CEDE:
bl Sav2_ClearSetDefault
_0816CEE2:
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldrb r0, [r0, 0x15]
lsls r0, 31
lsrs r0, 31
bl SetPokemonCryStereo
ldr r0, =0x02000000
movs r1, 0xE0
lsls r1, 9
bl InitHeap
_0816CEFA:
pop {r0}
bx r0
.pool
thumb_func_end c2_copyright_1
thumb_func_start CB2_InitCopyrightScreenAfterTitleScreen
CB2_InitCopyrightScreenAfterTitleScreen: @ 816CF0C
push {lr}
bl do_copyright_screen
pop {r0}
bx r0
thumb_func_end CB2_InitCopyrightScreenAfterTitleScreen
thumb_func_start task_intro_1
@ void task_intro_1(int task_id)
task_intro_1: @ 816CF18
push {r4-r6,lr}
mov r6, r8
push {r6}
sub sp, 0xC
mov r8, r0
lsls r0, 24
lsrs r0, 24
mov r8, r0
movs r0, 0
bl SetVBlankCallback
ldr r4, =gUnknown_0203BCC8
bl Random
movs r1, 0x1
ands r1, r0
strh r1, [r4]
bl intro_reset_and_hide_bgs
movs r0, 0x1E
movs r1, 0
bl SetGpuReg
movs r0, 0x1A
movs r1, 0x50
bl SetGpuReg
movs r0, 0x16
movs r1, 0x18
bl SetGpuReg
movs r0, 0x12
movs r1, 0x28
bl SetGpuReg
ldr r0, =gIntro1BGLeavesGfx
movs r1, 0xC0
lsls r1, 19
bl LZ77UnCompVram
ldr r0, =gIntro1BG0_Tilemap
ldr r1, =0x06008000
bl LZ77UnCompVram
ldr r1, =0x06008800
add r0, sp, 0x8
movs r6, 0
strh r6, [r0]
ldr r4, =0x040000d4
str r0, [r4]
str r1, [r4, 0x4]
ldr r5, =0x81000400
str r5, [r4, 0x8]
ldr r0, [r4, 0x8]
ldr r0, =gIntro1BG1_Tilemap
ldr r1, =0x06009000
bl LZ77UnCompVram
ldr r1, =0x06009800
add r0, sp, 0x8
strh r6, [r0]
str r0, [r4]
str r1, [r4, 0x4]
str r5, [r4, 0x8]
ldr r0, [r4, 0x8]
ldr r0, =gIntro1BG2_Tilemap
ldr r1, =0x0600a000
bl LZ77UnCompVram
ldr r1, =0x0600a800
add r0, sp, 0x8
strh r6, [r0]
str r0, [r4]
str r1, [r4, 0x4]
str r5, [r4, 0x8]
ldr r0, [r4, 0x8]
ldr r0, =gIntro1BG3_Tilemap
ldr r1, =0x0600b000
bl LZ77UnCompVram
ldr r1, =0x0600b800
add r0, sp, 0x8
strh r6, [r0]
str r0, [r4]
str r1, [r4, 0x4]
str r5, [r4, 0x8]
ldr r0, [r4, 0x8]
ldr r0, =gIntro1BGPals
movs r5, 0x80
lsls r5, 2
movs r1, 0
adds r2, r5, 0
bl LoadPalette
ldr r1, =0x00009603
movs r0, 0xE
bl SetGpuReg
ldr r1, =0x00009402
movs r0, 0xC
bl SetGpuReg
ldr r1, =0x00009201
movs r0, 0xA
bl SetGpuReg
movs r1, 0x90
lsls r1, 8
movs r0, 0x8
bl SetGpuReg
ldr r0, =gUnknown_085E4FDC
bl LoadCompressedObjectPic
ldr r0, =gUnknown_085E4FEC
bl LoadCompressedObjectPic
ldr r0, =gUnknown_085E4FFC
bl LoadSpritePalettes
ldr r0, =gUnknown_085E4A74
bl LoadCompressedObjectPic
ldr r0, =gUnknown_085E4A84
bl LoadSpritePalettes
ldr r4, =gPlttBufferUnfaded + 0x200
movs r3, 0xF0
lsls r3, 1
adds r1, r4, r3
adds r0, r4, 0
movs r2, 0x10
bl CpuSet
movs r0, 0xE1
lsls r0, 1
adds r1, r4, r0
adds r0, r4, 0
movs r2, 0xF
bl CpuSet
movs r3, 0xD2
lsls r3, 1
adds r1, r4, r3
adds r0, r4, 0
movs r2, 0xE
bl CpuSet
movs r0, 0xC3
lsls r0, 1
adds r1, r4, r0
adds r0, r4, 0
movs r2, 0xD
bl CpuSet
movs r3, 0xB4
lsls r3, 1
adds r1, r4, r3
adds r0, r4, 0
movs r2, 0xC
bl CpuSet
movs r0, 0xA5
lsls r0, 1
adds r1, r4, r0
adds r0, r4, 0
movs r2, 0xB
bl CpuSet
movs r3, 0x96
lsls r3, 1
adds r1, r4, r3
adds r0, r4, 0
movs r2, 0xA
bl CpuSet
movs r0, 0x78
movs r1, 0x50
movs r2, 0
bl sub_816FDB8
movs r1, 0xE
negs r1, r1
movs r0, 0x78
str r0, [sp]
movs r0, 0
str r0, [sp, 0x4]
movs r0, 0xEC
adds r2, r5, 0
movs r3, 0x1
bl sub_816F7D0
ldr r2, =gTasks
mov r3, r8
lsls r1, r3, 2
add r1, r8
lsls r1, 3
adds r1, r2
lsls r0, 24
lsrs r0, 24
strh r0, [r1, 0x8]
ldr r0, =task_intro_2
str r0, [r1]
add sp, 0xC
pop {r3}
mov r8, r3
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_1
thumb_func_start task_intro_2
task_intro_2: @ 816D12C
push {r4,r5,lr}
sub sp, 0x4
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
movs r0, 0x1
negs r0, r0
movs r5, 0
str r5, [sp]
movs r1, 0
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
ldr r0, =sub_816CBE8
bl SetVBlankCallback
movs r1, 0xFA
lsls r1, 5
movs r0, 0
bl SetGpuReg
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldr r1, =task_intro_3
str r1, [r0]
ldr r0, =gUnknown_030062A0
str r5, [r0]
movs r0, 0xCF
lsls r0, 1
bl m4aSongNumStart
bl sub_800B628
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_2
thumb_func_start task_intro_3
task_intro_3: @ 816D190
push {r4-r6,lr}
sub sp, 0x8
lsls r0, 24
lsrs r4, r0, 24
adds r6, r4, 0
ldr r5, =gUnknown_030062A0
ldr r0, [r5]
cmp r0, 0x4C
bne _0816D1BE
ldr r2, =gSprites
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
movs r3, 0x8
ldrsh r1, [r0, r3]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x1
strh r1, [r0, 0x2E]
_0816D1BE:
ldr r0, [r5]
cmp r0, 0x80
bne _0816D1CC
ldr r0, =task_intro_3_1
movs r1, 0
bl CreateTask
_0816D1CC:
ldr r0, [r5]
cmp r0, 0xFB
bne _0816D1EE
ldr r2, =gSprites
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
movs r3, 0x8
ldrsh r1, [r0, r3]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x2
strh r1, [r0, 0x2E]
_0816D1EE:
ldr r1, [r5]
movs r0, 0x80
lsls r0, 1
cmp r1, r0
bne _0816D200
ldr r0, =task_intro_3_2
movs r1, 0
bl CreateTask
_0816D200:
ldr r1, [r5]
movs r0, 0xB8
lsls r0, 1
cmp r1, r0
bne _0816D220
movs r2, 0x80
lsls r2, 3
movs r0, 0x70
str r0, [sp]
movs r0, 0x1
str r0, [sp, 0x4]
movs r0, 0x30
movs r1, 0
movs r3, 0x5
bl sub_816F7D0
_0816D220:
ldr r1, [r5]
movs r0, 0xC0
lsls r0, 1
cmp r1, r0
bne _0816D240
movs r2, 0x80
lsls r2, 3
movs r0, 0x80
str r0, [sp]
movs r0, 0x1
str r0, [sp, 0x4]
movs r0, 0xC8
movs r1, 0x3C
movs r3, 0x9
bl sub_816F7D0
_0816D240:
ldr r0, [r5]
movs r4, 0x8C
lsls r4, 2
cmp r0, r4
bne _0816D252
ldr r0, =task_intro_3_3
movs r1, 0
bl CreateTask
_0816D252:
ldr r0, [r5]
cmp r0, r4
bls _0816D27A
ldr r1, =gTasks
lsls r0, r6, 2
adds r0, r6
lsls r0, 3
adds r0, r1
movs r2, 0
movs r1, 0x50
strh r1, [r0, 0xA]
strh r2, [r0, 0xC]
movs r1, 0x18
strh r1, [r0, 0xE]
strh r2, [r0, 0x10]
movs r1, 0x28
strh r1, [r0, 0x12]
strh r2, [r0, 0x14]
ldr r1, =task_intro_4
str r1, [r0]
_0816D27A:
add sp, 0x8
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_3
thumb_func_start task_intro_3_3
task_intro_3_3: @ 816D2A0
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
ldr r1, =gTasks + 0x8
adds r4, r0, r1
ldrh r0, [r4, 0x4]
adds r0, 0x1
strh r0, [r4, 0x4]
movs r1, 0x1
ands r0, r1
cmp r0, 0
beq _0816D2C4
ldrh r0, [r4, 0x6]
adds r0, 0x1
strh r0, [r4, 0x6]
_0816D2C4:
movs r1, 0
ldrsh r0, [r4, r1]
cmp r0, 0
beq _0816D2D8
cmp r0, 0x1
beq _0816D314
b _0816D324
.pool
_0816D2D8:
ldr r0, =gUnknown_085E4AB8
ldr r2, =gUnknown_085E4AD0
movs r1, 0x8
ldrsh r3, [r4, r1]
lsls r3, 1
adds r1, r3, r2
ldrb r1, [r1]
adds r2, 0x1
adds r3, r2
ldrh r2, [r4, 0x6]
ldrb r3, [r3]
adds r2, r3
lsls r2, 16
asrs r2, 16
movs r3, 0
bl CreateSprite
ldrh r0, [r4]
adds r0, 0x1
strh r0, [r4]
movs r0, 0xC
strh r0, [r4, 0x2]
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
b _0816D324
.pool
_0816D314:
ldrh r0, [r4, 0x2]
subs r0, 0x1
strh r0, [r4, 0x2]
lsls r0, 16
asrs r0, 16
cmp r0, 0
bne _0816D324
strh r0, [r4]
_0816D324:
movs r1, 0x6
ldrsh r0, [r4, r1]
cmp r0, 0x3C
ble _0816D332
adds r0, r5, 0
bl DestroyTask
_0816D332:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end task_intro_3_3
thumb_func_start sub_816D338
sub_816D338: @ 816D338
push {lr}
adds r1, r0, 0
ldrh r0, [r1, 0x2E]
adds r0, 0x1
strh r0, [r1, 0x2E]
lsls r0, 16
asrs r0, 16
cmp r0, 0xC
bne _0816D350
adds r0, r1, 0
bl DestroySprite
_0816D350:
pop {r0}
bx r0
thumb_func_end sub_816D338
thumb_func_start task_intro_4
task_intro_4: @ 816D354
push {r4,r5,lr}
sub sp, 0x4
lsls r0, 24
lsrs r1, r0, 24
adds r4, r1, 0
ldr r5, =gUnknown_030062A0
ldr r2, [r5]
ldr r0, =0x00000387
cmp r2, r0
bhi _0816D418
ldr r0, =gTasks
lsls r4, r1, 2
adds r4, r1
lsls r4, 3
adds r4, r0
movs r1, 0xA
ldrsh r0, [r4, r1]
lsls r0, 16
ldrh r1, [r4, 0xC]
adds r1, r0, r1
ldr r0, =0xffffa000
adds r1, r0
asrs r0, r1, 16
strh r0, [r4, 0xA]
strh r1, [r4, 0xC]
ldrh r1, [r4, 0xA]
movs r0, 0x1A
bl SetGpuReg
movs r1, 0xE
ldrsh r0, [r4, r1]
lsls r0, 16
ldrh r1, [r4, 0x10]
adds r1, r0, r1
ldr r0, =0xffff8000
adds r1, r0
asrs r0, r1, 16
strh r0, [r4, 0xE]
strh r1, [r4, 0x10]
ldrh r1, [r4, 0xE]
movs r0, 0x16
bl SetGpuReg
movs r1, 0x12
ldrsh r0, [r4, r1]
lsls r0, 16
ldrh r1, [r4, 0x14]
adds r1, r0, r1
ldr r0, =0xffff4000
adds r1, r0
asrs r0, r1, 16
strh r0, [r4, 0x12]
strh r1, [r4, 0x14]
ldrh r1, [r4, 0x12]
movs r0, 0x12
bl SetGpuReg
ldr r1, [r5]
movs r0, 0xD0
lsls r0, 2
cmp r1, r0
bne _0816D43E
ldr r0, =gUnknown_085E4FC4
movs r1, 0x78
movs r2, 0xA0
movs r3, 0xA
bl CreateSprite
lsls r0, 24
lsrs r0, 24
ldr r2, =gSprites
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r2
adds r1, 0x3E
ldrb r0, [r1]
movs r2, 0x4
orrs r0, r2
strb r0, [r1]
b _0816D43E
.pool
_0816D418:
ldr r0, =0x000003ef
cmp r2, r0
bls _0816D43E
movs r0, 0x1
negs r0, r0
ldr r1, =0x0000ffff
str r1, [sp]
movs r1, 0
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldr r1, =task_intro_5
str r1, [r0]
_0816D43E:
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_4
thumb_func_start task_intro_5
task_intro_5: @ 816D458
push {lr}
lsls r0, 24
lsrs r2, r0, 24
ldr r0, =gUnknown_030062A0
ldr r1, [r0]
ldr r0, =0x00000402
cmp r1, r0
bls _0816D476
ldr r0, =gTasks
lsls r1, r2, 2
adds r1, r2
lsls r1, 3
adds r1, r0
ldr r0, =task_intro_6
str r0, [r1]
_0816D476:
pop {r0}
bx r0
.pool
thumb_func_end task_intro_5
thumb_func_start task_intro_6
task_intro_6: @ 816D48C
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
bl intro_reset_and_hide_bgs
movs r0, 0
bl SetVBlankCallback
bl ResetSpriteData
bl FreeAllSpritePalettes
ldr r0, =gUnknown_0203BD24
movs r1, 0
strh r1, [r0]
ldr r0, =gUnknown_0203BD26
strh r1, [r0]
ldr r0, =gUnknown_0203BCCC
strh r1, [r0]
movs r0, 0x1
bl load_intro_part2_graphics
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldr r1, =task_intro_7
str r1, [r0]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_6
thumb_func_start task_intro_7
task_intro_7: @ 816D4E4
push {r4-r7,lr}
sub sp, 0x4
lsls r0, 24
lsrs r4, r0, 24
ldr r0, =gUnknown_0203BCC8
ldrh r0, [r0]
cmp r0, 0
bne _0816D504
ldr r0, =gUnknown_085F52BC
bl LoadCompressedObjectPic
b _0816D50A
.pool
_0816D504:
ldr r0, =gUnknown_085F52CC
bl LoadCompressedObjectPic
_0816D50A:
ldr r0, =gUnknown_085F52DC
bl LoadCompressedObjectPic
ldr r0, =gUnknown_085F52FC
bl LoadCompressedObjectPic
movs r6, 0
lsls r7, r4, 2
ldr r5, =gUnknown_085E4AE8
_0816D51C:
lsls r0, r6, 3
adds r0, r5
bl LoadCompressedObjectPic
adds r0, r6, 0x1
lsls r0, 24
lsrs r6, r0, 24
cmp r6, 0x2
bls _0816D51C
ldr r0, =gUnknown_085F530C
bl LoadSpritePalettes
ldr r0, =gUnknown_085E4B08
bl LoadSpritePalettes
ldr r0, =gUnknown_085E4BDC
movs r5, 0x88
lsls r5, 1
adds r1, r5, 0
movs r2, 0x80
movs r3, 0
bl CreateSprite
ldr r0, =gUnknown_085E4BA4
movs r1, 0x90
lsls r1, 1
movs r2, 0x6E
movs r3, 0x1
bl CreateSprite
ldr r0, =gUnknown_0203BCC8
ldrh r0, [r0]
cmp r0, 0
bne _0816D590
adds r0, r5, 0
movs r1, 0x64
bl sub_817B834
b _0816D598
.pool
_0816D590:
adds r0, r5, 0
movs r1, 0x64
bl sub_817B88C
_0816D598:
lsls r0, 24
lsrs r6, r0, 24
ldr r2, =gSprites
lsls r0, r6, 4
adds r0, r6
lsls r0, 2
adds r5, r2, 0
adds r5, 0x1C
adds r3, r0, r5
ldr r1, =sub_816F9D4
str r1, [r3]
adds r2, 0x8
adds r0, r2
ldr r1, =gUnknown_085E4DC4
str r1, [r0]
ldr r0, =gTasks
adds r4, r7, r4
lsls r4, 3
adds r4, r0
strh r6, [r4, 0xA]
ldr r0, =gUnknown_085E4B40
movs r1, 0x88
lsls r1, 1
movs r2, 0x50
movs r3, 0x4
bl CreateSprite
movs r0, 0x40
negs r0, r0
movs r1, 0x3C
bl sub_817B9C4
lsls r0, 24
lsrs r6, r0, 24
lsls r0, r6, 4
adds r0, r6
lsls r0, 2
adds r0, r5
ldr r1, =sub_816FAB0
str r1, [r0]
strh r6, [r4, 0xC]
movs r0, 0x1
negs r0, r0
ldr r1, =0x0000ffff
str r1, [sp]
movs r1, 0
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
ldr r0, =sub_816CBE8
bl SetVBlankCallback
movs r1, 0x80
lsls r1, 7
movs r2, 0x80
lsls r2, 3
movs r0, 0x1
movs r3, 0x10
bl sub_817B3DC
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x8]
movs r0, 0x1
bl sub_817B150
ldr r0, =task_intro_8
str r0, [r4]
add sp, 0x4
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_7
thumb_func_start task_intro_8
@ void task_intro_8(int task_id)
task_intro_8: @ 816D650
push {r4-r7,lr}
sub sp, 0x4
lsls r0, 24
lsrs r4, r0, 24
adds r6, r4, 0
ldr r5, =gUnknown_030062A0
ldr r1, [r5]
movs r0, 0xE8
lsls r0, 3
cmp r1, r0
bne _0816D67C
ldr r1, =gUnknown_0203BD28
movs r0, 0x2
strh r0, [r1]
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldrb r0, [r0, 0x8]
bl DestroyTask
_0816D67C:
ldr r1, [r5]
ldr r0, =0x0000079a
cmp r1, r0
bls _0816D6A4
movs r0, 0x1
negs r0, r0
ldr r1, =0x0000ffff
str r1, [sp]
movs r1, 0x8
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldr r1, =task_intro_9
str r1, [r0]
_0816D6A4:
ldr r1, [r5]
ldr r0, =0x00000455
ldr r3, =gTasks
cmp r1, r0
bne _0816D6C8
ldr r2, =gSprites
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r3
movs r7, 0xA
ldrsh r1, [r0, r7]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x1
strh r1, [r0, 0x2E]
_0816D6C8:
ldr r1, [r5]
ldr r0, =0x000004be
cmp r1, r0
bne _0816D6EA
ldr r2, =gSprites
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r3
movs r7, 0xA
ldrsh r1, [r0, r7]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0
strh r1, [r0, 0x2E]
_0816D6EA:
ldr r1, [r5]
ldr r0, =0x00000572
cmp r1, r0
bne _0816D70C
ldr r2, =gSprites
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r3
movs r7, 0xC
ldrsh r1, [r0, r7]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x1
strh r1, [r0, 0x2E]
_0816D70C:
ldr r1, [r5]
ldr r0, =0x00000576
cmp r1, r0
bne _0816D72E
ldr r2, =gSprites
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r3
movs r7, 0xA
ldrsh r1, [r0, r7]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x2
strh r1, [r0, 0x2E]
_0816D72E:
ldr r1, [r5]
movs r0, 0xC5
lsls r0, 3
cmp r1, r0
bne _0816D752
ldr r2, =gSprites
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r3
movs r7, 0xA
ldrsh r1, [r0, r7]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x3
strh r1, [r0, 0x2E]
_0816D752:
ldr r1, [r5]
ldr r0, =0x000006bf
cmp r1, r0
bne _0816D774
ldr r2, =gSprites
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r3
movs r4, 0xA
ldrsh r1, [r0, r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x4
strh r1, [r0, 0x2E]
_0816D774:
lsls r0, r6, 2
adds r0, r6
lsls r0, 3
adds r4, r0, r3
ldrh r0, [r4, 0xE]
lsls r0, 16
asrs r0, 18
movs r1, 0x7F
ands r0, r1
movs r1, 0x30
bl Sin
ldr r1, =gUnknown_0203BCCC
strh r0, [r1]
ldrh r2, [r4, 0xE]
movs r7, 0xE
ldrsh r1, [r4, r7]
ldr r0, =0x000001ff
cmp r1, r0
bgt _0816D7A0
adds r0, r2, 0x1
strh r0, [r4, 0xE]
_0816D7A0:
movs r0, 0
bl sub_817B540
add sp, 0x4
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_8
thumb_func_start task_intro_9
task_intro_9: @ 816D7E8
push {lr}
lsls r0, 24
lsrs r2, r0, 24
ldr r0, =gUnknown_030062A0
ldr r1, [r0]
ldr r0, =0x00000814
cmp r1, r0
bls _0816D806
ldr r0, =gTasks
lsls r1, r2, 2
adds r1, r2
lsls r1, 3
adds r1, r0
ldr r0, =task_intro_10
str r0, [r1]
_0816D806:
pop {r0}
bx r0
.pool
thumb_func_end task_intro_9
thumb_func_start sub_816D81C
sub_816D81C: @ 816D81C
push {r4,lr}
adds r4, r0, 0
ldrh r0, [r4, 0x34]
adds r0, 0x4
strh r0, [r4, 0x34]
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0x8
bls _0816D830
b _0816D9BA
_0816D830:
lsls r0, 2
ldr r1, =_0816D840
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_0816D840:
.4byte _0816D864
.4byte _0816D87A
.4byte _0816D898
.4byte _0816D8BC
.4byte _0816D8D8
.4byte _0816D8FA
.4byte _0816D912
.4byte _0816D96E
.4byte _0816D99C
_0816D864:
ldrh r0, [r4, 0x30]
adds r0, 0x1
strh r0, [r4, 0x30]
lsls r0, 16
asrs r0, 16
cmp r0, 0xB3
bgt _0816D874
b _0816D9BA
_0816D874:
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
_0816D87A:
ldrh r0, [r4, 0x20]
subs r0, 0x4
strh r0, [r4, 0x20]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3C
beq _0816D88A
b _0816D9BA
_0816D88A:
movs r0, 0x8
strh r0, [r4, 0x2E]
movs r0, 0x14
strh r0, [r4, 0x30]
movs r0, 0x2
strh r0, [r4, 0x32]
b _0816D9BA
_0816D898:
ldrh r1, [r4, 0x20]
adds r1, 0x8
strh r1, [r4, 0x20]
ldrh r0, [r4, 0x22]
subs r0, 0x2
strh r0, [r4, 0x22]
lsls r1, 16
asrs r1, 16
cmp r1, 0x7C
beq _0816D8AE
b _0816D9BA
_0816D8AE:
movs r0, 0x8
strh r0, [r4, 0x2E]
movs r0, 0x14
strh r0, [r4, 0x30]
movs r0, 0x3
strh r0, [r4, 0x32]
b _0816D9BA
_0816D8BC:
ldrh r0, [r4, 0x22]
adds r0, 0x4
strh r0, [r4, 0x22]
lsls r0, 16
asrs r0, 16
cmp r0, 0x50
bne _0816D9BA
movs r0, 0x8
strh r0, [r4, 0x2E]
movs r0, 0xA
strh r0, [r4, 0x30]
movs r0, 0x4
strh r0, [r4, 0x32]
b _0816D9BA
_0816D8D8:
ldrh r1, [r4, 0x20]
subs r1, 0x8
strh r1, [r4, 0x20]
ldrh r0, [r4, 0x22]
subs r0, 0x2
strh r0, [r4, 0x22]
lsls r1, 16
asrs r1, 16
cmp r1, 0x3C
bne _0816D9BA
movs r0, 0x8
strh r0, [r4, 0x2E]
movs r0, 0xA
strh r0, [r4, 0x30]
movs r0, 0x5
strh r0, [r4, 0x32]
b _0816D9BA
_0816D8FA:
ldrh r0, [r4, 0x20]
adds r0, 0x3C
strh r0, [r4, 0x20]
movs r0, 0xC0
strh r0, [r4, 0x36]
movs r0, 0x80
strh r0, [r4, 0x38]
movs r0, 0x3
strh r0, [r4, 0x3A]
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
_0816D912:
ldrh r0, [r4, 0x36]
lsls r0, 24
lsrs r0, 24
movs r1, 0x3C
bl Sin
strh r0, [r4, 0x24]
ldrh r0, [r4, 0x38]
lsls r0, 24
lsrs r0, 24
movs r1, 0x14
bl Sin
strh r0, [r4, 0x26]
ldrh r1, [r4, 0x36]
adds r1, 0x2
strh r1, [r4, 0x36]
ldrh r0, [r4, 0x38]
adds r0, 0x4
strh r0, [r4, 0x38]
movs r0, 0xFF
ands r1, r0
cmp r1, 0x40
bne _0816D9BA
adds r2, r4, 0
adds r2, 0x3F
ldrb r0, [r2]
movs r1, 0x2
negs r1, r1
ands r1, r0
strb r1, [r2]
ldrh r0, [r4, 0x3A]
subs r0, 0x1
strh r0, [r4, 0x3A]
lsls r0, 16
asrs r1, r0, 16
cmp r1, 0
bne _0816D9BA
ldrh r0, [r4, 0x24]
ldrh r2, [r4, 0x20]
adds r0, r2
strh r0, [r4, 0x20]
strh r1, [r4, 0x24]
ldrh r0, [r4, 0x2E]
adds r0, 0x1
b _0816D9B8
_0816D96E:
ldrh r0, [r4, 0x20]
subs r0, 0x2
strh r0, [r4, 0x20]
ldrh r0, [r4, 0x38]
lsls r0, 24
lsrs r0, 24
movs r1, 0x14
bl Sin
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x38]
adds r0, 0x4
strh r0, [r4, 0x38]
movs r0, 0x20
ldrsh r1, [r4, r0]
movs r0, 0x10
negs r0, r0
cmp r1, r0
bge _0816D9BA
adds r0, r4, 0
bl DestroySprite
b _0816D9BA
_0816D99C:
ldrh r0, [r4, 0x34]
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl Cos
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x30]
subs r0, 0x1
strh r0, [r4, 0x30]
lsls r0, 16
cmp r0, 0
bne _0816D9BA
ldrh r0, [r4, 0x32]
_0816D9B8:
strh r0, [r4, 0x2E]
_0816D9BA:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_816D81C
thumb_func_start sub_816D9C0
sub_816D9C0: @ 816D9C0
push {r4,lr}
adds r4, r0, 0
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0x5
bls _0816D9CE
b _0816DADA
_0816D9CE:
lsls r0, 2
ldr r1, =_0816D9DC
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_0816D9DC:
.4byte _0816D9F4
.4byte _0816DA08
.4byte _0816DA20
.4byte _0816DA64
.4byte _0816DA9A
.4byte _0816DACA
_0816D9F4:
ldr r0, =gUnknown_030062A0
ldr r1, [r0]
movs r0, 0x99
lsls r0, 3
cmp r1, r0
bne _0816DADA
b _0816DABA
.pool
_0816DA08:
ldr r0, =gUnknown_030062A0
ldr r1, [r0]
movs r0, 0xC5
lsls r0, 3
cmp r1, r0
bne _0816DA70
adds r0, r4, 0
movs r1, 0
b _0816DABE
.pool
_0816DA20:
ldr r0, =gUnknown_030062A0
ldr r1, [r0]
ldr r0, =0x000006c7
cmp r1, r0
beq _0816DA50
ldrh r0, [r4, 0x30]
adds r2, r0, 0
adds r2, 0x20
strh r2, [r4, 0x30]
movs r1, 0x30
ldrsh r0, [r4, r1]
movs r1, 0xFF
lsls r1, 8
ands r0, r1
cmp r0, 0
beq _0816DADA
ldrh r0, [r4, 0x20]
adds r0, 0x1
b _0816DA8A
.pool
_0816DA50:
adds r0, r4, 0
movs r1, 0x1
bl StartSpriteAnim
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
movs r0, 0x50
strh r0, [r4, 0x32]
b _0816DADA
_0816DA64:
ldrh r0, [r4, 0x32]
subs r0, 0x1
strh r0, [r4, 0x32]
lsls r0, 16
cmp r0, 0
beq _0816DA94
_0816DA70:
ldrh r0, [r4, 0x30]
adds r2, r0, 0
adds r2, 0x40
strh r2, [r4, 0x30]
movs r1, 0x30
ldrsh r0, [r4, r1]
movs r1, 0xFF
lsls r1, 8
ands r0, r1
cmp r0, 0
beq _0816DADA
ldrh r0, [r4, 0x20]
subs r0, 0x1
_0816DA8A:
strh r0, [r4, 0x20]
movs r0, 0xFF
ands r2, r0
strh r2, [r4, 0x30]
b _0816DADA
_0816DA94:
adds r0, r4, 0
movs r1, 0x2
b _0816DABE
_0816DA9A:
adds r0, r4, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _0816DAAE
ldrh r0, [r4, 0x20]
adds r0, 0x4
strh r0, [r4, 0x20]
_0816DAAE:
movs r0, 0x20
ldrsh r1, [r4, r0]
movs r0, 0xA8
lsls r0, 1
cmp r1, r0
ble _0816DADA
_0816DABA:
adds r0, r4, 0
movs r1, 0x1
_0816DABE:
bl StartSpriteAnim
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
b _0816DADA
_0816DACA:
ldr r0, =gUnknown_030062A0
ldr r1, [r0]
ldr r0, =0x0000073f
cmp r1, r0
bls _0816DADA
ldrh r0, [r4, 0x20]
subs r0, 0x2
strh r0, [r4, 0x20]
_0816DADA:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_816D9C0
thumb_func_start sub_816DAE8
sub_816DAE8: @ 816DAE8
push {r4,lr}
adds r4, r0, 0
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0x1
beq _0816DB1C
cmp r0, 0x1
bgt _0816DAFE
cmp r0, 0
beq _0816DB04
b _0816DBA4
_0816DAFE:
cmp r0, 0x2
beq _0816DB42
b _0816DBA4
_0816DB04:
ldr r0, =gUnknown_030062A0
ldr r1, [r0]
movs r0, 0x88
lsls r0, 3
cmp r1, r0
bne _0816DBA4
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
b _0816DBA4
.pool
_0816DB1C:
ldrh r0, [r4, 0x20]
subs r0, 0x2
strh r0, [r4, 0x20]
ldr r0, =gUnknown_030062A0
ldr r1, [r0]
movs r0, 0x92
lsls r0, 3
cmp r1, r0
bne _0816DBA4
ldrh r0, [r4, 0x22]
subs r0, 0xC
strh r0, [r4, 0x22]
movs r0, 0x80
strh r0, [r4, 0x30]
movs r0, 0
strh r0, [r4, 0x32]
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
_0816DB42:
movs r2, 0x20
ldrsh r0, [r4, r2]
movs r2, 0x24
ldrsh r1, [r4, r2]
adds r0, r1
movs r1, 0x20
negs r1, r1
cmp r0, r1
bgt _0816DB60
adds r0, r4, 0
bl DestroySprite
b _0816DBA4
.pool
_0816DB60:
ldrh r0, [r4, 0x30]
movs r1, 0xFF
ands r1, r0
cmp r1, 0x3F
bgt _0816DB72
lsls r0, 24
lsrs r0, 24
movs r1, 0x10
b _0816DB84
_0816DB72:
cmp r1, 0x40
bne _0816DB7C
ldrh r0, [r4, 0x20]
subs r0, 0x30
strh r0, [r4, 0x20]
_0816DB7C:
ldrh r0, [r4, 0x30]
lsls r0, 24
lsrs r0, 24
movs r1, 0x40
_0816DB84:
bl Sin
strh r0, [r4, 0x24]
ldrh r0, [r4, 0x30]
adds r0, 0x1
strh r0, [r4, 0x30]
ldrh r0, [r4, 0x32]
lsls r0, 24
lsrs r0, 24
movs r1, 0xC
bl Cos
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x32]
adds r0, 0x1
strh r0, [r4, 0x32]
_0816DBA4:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_816DAE8
thumb_func_start task_intro_10
task_intro_10: @ 816DBAC
push {r4,r5,lr}
sub sp, 0x4
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
bl intro_reset_and_hide_bgs
ldr r0, =gIntro3Pokeball_Gfx
movs r1, 0xC0
lsls r1, 19
bl LZ77UnCompVram
ldr r0, =gIntro3Pokeball_Tilemap
ldr r1, =0x06004000
bl LZ77UnCompVram
ldr r0, =gIntro3PokeballPal
movs r2, 0x80
lsls r2, 2
movs r1, 0
bl LoadPalette
ldr r0, =gTasks
lsls r4, r5, 2
adds r4, r5
lsls r4, 3
adds r4, r0
movs r5, 0
strh r5, [r4, 0x8]
strh r5, [r4, 0xA]
strh r5, [r4, 0xC]
strh r5, [r4, 0xE]
movs r0, 0x78
movs r1, 0x50
movs r2, 0
movs r3, 0
bl sub_816F2A8
bl ResetSpriteData
bl FreeAllSpritePalettes
movs r0, 0x1
negs r0, r0
ldr r1, =0x0000ffff
str r1, [sp]
movs r1, 0
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
ldr r1, =0x00004883
movs r0, 0xC
bl SetGpuReg
ldr r1, =0x00001441
movs r0, 0
bl SetGpuReg
ldr r0, =task_intro_11
str r0, [r4]
ldr r0, =gUnknown_030062A0
str r5, [r0]
movs r0, 0xDD
lsls r0, 1
bl m4aSongNumStart
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_10
thumb_func_start task_intro_11
task_intro_11: @ 816DC64
push {r4,r5,lr}
sub sp, 0x4
lsls r0, 24
lsrs r5, r0, 24
ldr r2, =gTasks
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r3, r0, r2
movs r1, 0x80
lsls r1, 3
adds r0, r1, 0
ldrh r1, [r3, 0x8]
adds r0, r1
strh r0, [r3, 0x8]
ldrh r4, [r3, 0xA]
movs r0, 0xA
ldrsh r1, [r3, r0]
ldr r0, =0x000006bf
cmp r1, r0
bgt _0816DCA4
ldrh r0, [r3, 0xC]
adds r1, r4, r0
strh r1, [r3, 0xA]
adds r0, 0x2
strh r0, [r3, 0xC]
b _0816DCA8
.pool
_0816DCA4:
ldr r0, =task_intro_12
str r0, [r3]
_0816DCA8:
lsls r4, r5, 2
adds r4, r5
lsls r4, 3
adds r4, r2
movs r0, 0xA
ldrsh r1, [r4, r0]
movs r0, 0x80
lsls r0, 9
bl __divsi3
adds r2, r0, 0
lsls r2, 16
lsrs r2, 16
ldrh r3, [r4, 0x8]
movs r0, 0x78
movs r1, 0x50
bl sub_816F2A8
ldr r0, =gUnknown_030062A0
ldr r0, [r0]
cmp r0, 0x1C
bne _0816DCE6
movs r0, 0x1
negs r0, r0
ldr r1, =0x0000ffff
str r1, [sp]
movs r1, 0
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
_0816DCE6:
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_11
thumb_func_start task_intro_12
task_intro_12: @ 816DCFC
push {lr}
lsls r0, 24
lsrs r2, r0, 24
ldr r0, =gUnknown_030062A0
ldr r0, [r0]
cmp r0, 0x2B
bls _0816DD18
ldr r0, =gTasks
lsls r1, r2, 2
adds r1, r2
lsls r1, 3
adds r1, r0
ldr r0, =task_intro_13
str r0, [r1]
_0816DD18:
pop {r0}
bx r0
.pool
thumb_func_end task_intro_12
thumb_func_start task_intro_13
task_intro_13: @ 816DD28
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
ldr r0, =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _0816DD94
bl intro_reset_and_hide_bgs
bl ResetSpriteData
bl FreeAllSpritePalettes
ldr r1, =gReservedSpritePaletteCount
movs r0, 0x8
strb r0, [r1]
ldr r0, =gIntro3GroudonGfx
movs r1, 0xC0
lsls r1, 19
bl LZDecompressVram
ldr r0, =gIntro3GroudonTilemap
ldr r1, =0x0600c000
bl LZDecompressVram
ldr r0, =gIntro3LegendBgGfx
ldr r1, =0x06004000
bl LZDecompressVram
ldr r0, =gIntro3GroudonBgTilemap
ldr r1, =0x0600e000
bl LZDecompressVram
ldr r0, =gBattleAnimPicTable + 0x1D0
bl LoadCompressedObjectPicUsingHeap
ldr r0, =gBattleAnimPaletteTable + 0x1D0
bl LoadCompressedObjectPaletteUsingHeap
ldr r0, =gIntro3BgPal
ldr r1, =gPlttBufferUnfaded
movs r2, 0x80
lsls r2, 1
bl CpuSet
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldr r1, =task_intro_14
str r1, [r0]
_0816DD94:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_13
thumb_func_start task_intro_14
task_intro_14: @ 816DDD8
push {r4,r5,lr}
sub sp, 0x4
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
movs r0, 0x40
movs r1, 0xF0
bl SetGpuReg
movs r0, 0x44
movs r1, 0xA0
bl SetGpuReg
movs r0, 0x48
movs r1, 0x3F
bl SetGpuReg
movs r0, 0x4A
movs r1, 0
bl SetGpuReg
ldr r1, =0x0000b880
movs r0, 0xC
bl SetGpuReg
ldr r1, =0x00001c05
movs r0, 0xA
bl SetGpuReg
ldr r1, =0x00003641
movs r0, 0
bl SetGpuReg
movs r0, 0x1
negs r0, r0
ldr r1, =0x0000ffff
str r1, [sp]
movs r1, 0
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
ldr r0, =gTasks
lsls r4, r5, 2
adds r4, r5
lsls r4, 3
adds r4, r0
movs r0, 0
strh r0, [r4, 0x8]
ldr r0, =0x0000ffa0
strh r0, [r4, 0xA]
ldr r1, =0x0000ff51
strh r1, [r4, 0xC]
movs r2, 0x80
lsls r2, 1
strh r2, [r4, 0xE]
movs r3, 0
bl sub_816F2A8
ldr r0, =task_intro_15
str r0, [r4]
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_14
thumb_func_start task_intro_15
task_intro_15: @ 816DE7C
push {r4,lr}
lsls r0, 24
lsrs r0, 24
ldr r2, =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r4, r1, r2
ldrh r2, [r4, 0x8]
movs r1, 0x8
ldrsh r0, [r4, r1]
cmp r0, 0x20
beq _0816DEB8
adds r0, r2, 0x4
strh r0, [r4, 0x8]
movs r0, 0x8
ldrsh r1, [r4, r0]
lsls r1, 8
adds r0, r2, 0
subs r0, 0x9C
subs r1, r0
lsls r1, 16
lsrs r1, 16
movs r0, 0x44
bl SetGpuReg
b _0816DEC6
.pool
_0816DEB8:
movs r1, 0x82
lsls r1, 6
movs r0, 0x44
bl SetGpuReg
ldr r0, =task_intro_16
str r0, [r4]
_0816DEC6:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_15
thumb_func_start task_intro_16
task_intro_16: @ 816DED0
lsls r0, 24
lsrs r0, 24
ldr r2, =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
ldr r0, =task_intro_17
str r0, [r1]
bx lr
.pool
thumb_func_end task_intro_16
thumb_func_start task_intro_17
task_intro_17: @ 816DEEC
push {lr}
sub sp, 0xC
lsls r0, 24
lsrs r0, 24
ldr r2, =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
movs r2, 0
strh r2, [r1, 0x8]
ldr r0, =task_intro_18
str r0, [r1]
movs r0, 0x1
str r0, [sp]
movs r0, 0x4
str r0, [sp, 0x4]
str r2, [sp, 0x8]
movs r0, 0
movs r1, 0xA0
movs r2, 0x4
movs r3, 0x4
bl ScanlineEffect_InitWave
add sp, 0xC
pop {r0}
bx r0
.pool
thumb_func_end task_intro_17
thumb_func_start task_intro_18
task_intro_18: @ 816DF2C
push {r4,r5,lr}
sub sp, 0x4
lsls r0, 24
lsrs r5, r0, 24
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
ldr r1, =gTasks + 0x8
adds r4, r0, r1
ldrh r0, [r4, 0xA]
adds r0, 0x1
strh r0, [r4, 0xA]
ldrh r0, [r4]
subs r0, 0x1
lsls r0, 16
lsrs r0, 16
cmp r0, 0x6
bhi _0816DF62
ldrh r0, [r4, 0xA]
movs r1, 0x1
ands r0, r1
cmp r0, 0
bne _0816DF62
ldrh r0, [r4, 0x8]
movs r1, 0x3
eors r0, r1
strh r0, [r4, 0x8]
_0816DF62:
ldrh r0, [r4, 0x2]
ldrh r1, [r4, 0x8]
ldrh r2, [r4, 0x4]
adds r1, r2
lsls r1, 16
lsrs r1, 16
ldrh r2, [r4, 0x6]
movs r3, 0
bl sub_816F2A8
movs r1, 0
ldrsh r0, [r4, r1]
cmp r0, 0x9
bls _0816DF80
b _0816E176
_0816DF80:
lsls r0, 2
ldr r1, =_0816DF94
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_0816DF94:
.4byte _0816DFBC
.4byte _0816DFE6
.4byte _0816E024
.4byte _0816E038
.4byte _0816E07C
.4byte _0816E09A
.4byte _0816E0C8
.4byte _0816E0DE
.4byte _0816E13C
.4byte _0816E156
_0816DFBC:
ldrh r0, [r4, 0x2]
adds r0, 0x10
strh r0, [r4, 0x2]
lsls r0, 16
asrs r0, 16
cmp r0, 0xA0
beq _0816DFCC
b _0816E176
_0816DFCC:
ldrh r0, [r4]
adds r0, 0x1
strh r0, [r4]
movs r0, 0x2
strh r0, [r4, 0xC]
movs r2, 0xF1
lsls r2, 1
adds r0, r2, 0
strh r0, [r4, 0xE]
adds r0, r5, 0
bl sub_816E190
b _0816E176
_0816DFE6:
ldrh r0, [r4, 0xC]
subs r0, 0x1
strh r0, [r4, 0xC]
lsls r0, 16
cmp r0, 0
beq _0816DFF4
b _0816E176
_0816DFF4:
movs r0, 0x2
strh r0, [r4, 0xC]
movs r1, 0xE
ldrsh r0, [r4, r1]
ldr r1, =gIntro3BgPal
adds r0, r1
ldr r1, =gPlttBufferFaded + 0x3E
movs r2, 0x1
bl CpuSet
ldrh r0, [r4, 0xE]
adds r0, 0x2
strh r0, [r4, 0xE]
lsls r0, 16
movs r1, 0xF6
lsls r1, 17
cmp r0, r1
beq _0816E01A
b _0816E176
_0816E01A:
b _0816E14E
.pool
_0816E024:
ldrh r0, [r4, 0xC]
subs r0, 0x1
strh r0, [r4, 0xC]
lsls r0, 16
cmp r0, 0
beq _0816E032
b _0816E176
_0816E032:
movs r0, 0x2
strh r0, [r4, 0xC]
b _0816E14E
_0816E038:
ldrh r0, [r4, 0xC]
subs r0, 0x1
strh r0, [r4, 0xC]
lsls r0, 16
cmp r0, 0
beq _0816E046
b _0816E176
_0816E046:
movs r0, 0x2
strh r0, [r4, 0xC]
movs r2, 0xE
ldrsh r0, [r4, r2]
ldr r1, =gIntro3BgPal
adds r0, r1
ldr r1, =gPlttBufferFaded + 0x3E
movs r2, 0x1
bl CpuSet
ldrh r0, [r4, 0xE]
subs r0, 0x2
strh r0, [r4, 0xE]
lsls r0, 16
movs r1, 0xF0
lsls r1, 17
cmp r0, r1
beq _0816E06C
b _0816E176
_0816E06C:
movs r0, 0x8
strh r0, [r4, 0xC]
b _0816E14E
.pool
_0816E07C:
ldrh r0, [r4, 0xC]
subs r0, 0x1
strh r0, [r4, 0xC]
lsls r0, 16
cmp r0, 0
bne _0816E176
movs r1, 0x60
negs r1, r1
adds r0, r1, 0
strh r0, [r4, 0x2]
movs r0, 0xA9
strh r0, [r4, 0x4]
movs r0, 0x3
strh r0, [r4, 0xC]
b _0816E14E
_0816E09A:
ldrh r0, [r4, 0xC]
subs r0, 0x1
strh r0, [r4, 0xC]
lsls r0, 16
asrs r1, r0, 16
cmp r1, 0
bne _0816E176
movs r0, 0x50
strh r0, [r4, 0x2]
movs r0, 0x29
strh r0, [r4, 0x4]
movs r0, 0x10
strh r0, [r4, 0xC]
ldr r0, =0x00000195
str r1, [sp]
movs r1, 0
movs r2, 0x64
movs r3, 0xA
bl PlayCryInternal
b _0816E14E
.pool
_0816E0C8:
ldrh r0, [r4, 0xC]
subs r0, 0x1
strh r0, [r4, 0xC]
lsls r0, 16
cmp r0, 0
bne _0816E176
movs r0, 0x50
strh r0, [r4, 0x2]
movs r0, 0x28
strh r0, [r4, 0x4]
b _0816E14E
_0816E0DE:
ldrh r0, [r4, 0x2]
adds r0, 0x4
strh r0, [r4, 0x2]
ldrh r0, [r4, 0x4]
adds r0, 0x4
strh r0, [r4, 0x4]
ldr r2, =0x00000666
adds r0, r2, 0
ldrh r1, [r4, 0xC]
adds r0, r1
strh r0, [r4, 0xC]
movs r2, 0xC
ldrsh r0, [r4, r2]
movs r1, 0xFF
lsls r1, 8
ands r0, r1
lsrs r0, 8
movs r1, 0x40
bl Sin
movs r1, 0x80
lsls r1, 1
adds r5, r1, 0
adds r0, r5
strh r0, [r4, 0x6]
movs r2, 0x2
ldrsh r0, [r4, r2]
cmp r0, 0x78
bne _0816E176
movs r0, 0x2
negs r0, r0
ldr r1, =0x00007fff
str r1, [sp]
movs r1, 0x3
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
strh r5, [r4, 0x6]
movs r0, 0
strh r0, [r4, 0x8]
b _0816E14E
.pool
_0816E13C:
ldrh r1, [r4, 0x6]
movs r2, 0x6
ldrsh r0, [r4, r2]
cmp r0, 0
beq _0816E14E
adds r0, r1, 0
subs r0, 0x8
strh r0, [r4, 0x6]
b _0816E176
_0816E14E:
ldrh r0, [r4]
adds r0, 0x1
strh r0, [r4]
b _0816E176
_0816E156:
ldr r0, =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _0816E176
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r0, r1
ldr r1, =task_intro_19
str r1, [r0]
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
_0816E176:
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_18
thumb_func_start sub_816E190
sub_816E190: @ 816E190
push {r4-r7,lr}
lsls r0, 24
lsrs r7, r0, 24
movs r4, 0
ldr r6, =gSprites
ldr r5, =gUnknown_085E4C64
_0816E19C:
movs r0, 0
ldrsh r1, [r5, r0]
lsls r3, r4, 24
lsrs r3, 24
ldr r0, =gUnknown_08596C10
movs r2, 0xA0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
lsls r2, r0, 4
adds r2, r0
lsls r2, 2
adds r0, r6, 0
adds r0, 0x1C
adds r0, r2, r0
ldr r1, =sub_816E1F8
str r1, [r0]
adds r2, r6
ldrb r0, [r2, 0x5]
movs r3, 0xD
negs r3, r3
adds r1, r3, 0
ands r0, r1
strb r0, [r2, 0x5]
strh r4, [r2, 0x30]
strh r7, [r2, 0x36]
ldrb r1, [r5, 0x2]
adds r0, r2, 0
bl StartSpriteAnim
adds r5, 0x6
adds r4, 0x1
cmp r4, 0x5
ble _0816E19C
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_816E190
thumb_func_start sub_816E1F8
sub_816E1F8: @ 816E1F8
push {lr}
adds r3, r0, 0
ldrh r0, [r3, 0x34]
adds r0, 0x1
strh r0, [r3, 0x34]
ldrh r0, [r3, 0x34]
movs r1, 0x1
ands r0, r1
cmp r0, 0
bne _0816E214
ldrh r0, [r3, 0x26]
movs r1, 0x3
eors r0, r1
strh r0, [r3, 0x26]
_0816E214:
movs r1, 0x2E
ldrsh r0, [r3, r1]
cmp r0, 0
beq _0816E222
cmp r0, 0x1
beq _0816E278
b _0816E29C
_0816E222:
ldr r2, =gUnknown_085E4C64
movs r0, 0x30
ldrsh r1, [r3, r0]
lsls r0, r1, 1
adds r0, r1
lsls r0, 1
adds r2, 0x4
adds r0, r2
ldrh r2, [r0]
ldrh r1, [r3, 0x32]
adds r2, r1
strh r2, [r3, 0x32]
movs r0, 0x32
ldrsh r1, [r3, r0]
movs r0, 0xFF
lsls r0, 8
ands r1, r0
asrs r1, 8
ldrh r0, [r3, 0x22]
subs r0, r1
strh r0, [r3, 0x22]
movs r0, 0xFF
ands r2, r0
strh r2, [r3, 0x32]
ldr r2, =gTasks
movs r0, 0x36
ldrsh r1, [r3, r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r2
movs r1, 0x8
ldrsh r0, [r0, r1]
cmp r0, 0x7
ble _0816E29C
ldrh r0, [r3, 0x2E]
adds r0, 0x1
strh r0, [r3, 0x2E]
b _0816E29C
.pool
_0816E278:
ldrh r1, [r3, 0x20]
movs r2, 0x20
ldrsh r0, [r3, r2]
cmp r0, 0x77
bgt _0816E286
subs r0, r1, 0x2
b _0816E288
_0816E286:
adds r0, r1, 0x2
_0816E288:
strh r0, [r3, 0x20]
ldrh r1, [r3, 0x22]
movs r2, 0x22
ldrsh r0, [r3, r2]
cmp r0, 0x4F
bgt _0816E298
subs r0, r1, 0x2
b _0816E29A
_0816E298:
adds r0, r1, 0x2
_0816E29A:
strh r0, [r3, 0x22]
_0816E29C:
pop {r0}
bx r0
thumb_func_end sub_816E1F8
thumb_func_start task_intro_19
task_intro_19: @ 816E2A0
push {r4,lr}
sub sp, 0xC
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
bl ResetSpriteData
ldr r0, =gIntro3KyogreGfx
movs r1, 0xC0
lsls r1, 19
bl LZDecompressVram
ldr r0, =gIntro3KyogreTilemap
ldr r1, =0x0600c000
bl LZDecompressVram
ldr r0, =gIntro3KyogreBgTilemap
ldr r1, =0x0600e000
bl LZDecompressVram
ldr r0, =gUnknown_085E4C88
bl LoadCompressedObjectPic
ldr r0, =gUnknown_085E4C98
bl LoadSpritePalette
movs r0, 0x2
negs r0, r0
ldr r1, =0x0000ffff
str r1, [sp]
movs r1, 0
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
ldr r0, =gTasks
lsls r1, r4, 2
adds r1, r4
lsls r1, 3
adds r1, r0
ldr r0, =task_intro_20
str r0, [r1]
movs r4, 0
strh r4, [r1, 0x8]
movs r0, 0xA8
lsls r0, 1
strh r0, [r1, 0xA]
movs r2, 0x50
strh r2, [r1, 0xC]
movs r2, 0x10
strh r2, [r1, 0x14]
adds r2, 0xF0
strh r2, [r1, 0xE]
movs r1, 0x50
movs r3, 0
bl sub_816F2A8
movs r0, 0x1
str r0, [sp]
movs r0, 0x6
str r0, [sp, 0x4]
str r4, [sp, 0x8]
movs r0, 0
movs r1, 0xA0
movs r2, 0x4
movs r3, 0x4
bl ScanlineEffect_InitWave
add sp, 0xC
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_19
thumb_func_start task_intro_20
task_intro_20: @ 816E358
push {r4-r6,lr}
sub sp, 0x4
lsls r0, 24
lsrs r6, r0, 24
lsls r0, r6, 2
adds r0, r6
lsls r0, 3
ldr r1, =gTasks + 0x8
adds r5, r0, r1
ldrh r0, [r5, 0x2]
ldrh r1, [r5, 0x4]
ldrh r2, [r5, 0x6]
movs r3, 0
bl sub_816F2A8
movs r1, 0
ldrsh r0, [r5, r1]
cmp r0, 0xD
bls _0816E380
b _0816E6BC
_0816E380:
lsls r0, 2
ldr r1, =_0816E394
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_0816E394:
.4byte _0816E3CC
.4byte _0816E3E0
.4byte _0816E43C
.4byte _0816E488
.4byte _0816E4C4
.4byte _0816E4EC
.4byte _0816E544
.4byte _0816E560
.4byte _0816E5A0
.4byte _0816E5BC
.4byte _0816E5FC
.4byte _0816E61A
.4byte _0816E664
.4byte _0816E69C
_0816E3CC:
ldrh r0, [r5, 0xC]
subs r0, 0x1
strh r0, [r5, 0xC]
lsls r0, 16
cmp r0, 0
beq _0816E3DA
b _0816E6BC
_0816E3DA:
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
_0816E3E0:
ldrh r0, [r5, 0xC]
adds r0, 0x4
strh r0, [r5, 0xC]
movs r2, 0xC
ldrsh r0, [r5, r2]
movs r1, 0x80
lsls r1, 1
bl Sin
ldr r1, =gTasks
lsls r4, r6, 2
adds r4, r6
lsls r4, 3
adds r4, r1
movs r2, 0xAC
lsls r2, 1
adds r1, r2, 0
subs r1, r0
strh r1, [r4, 0xA]
movs r1, 0xC
ldrsh r0, [r5, r1]
movs r1, 0x40
bl Cos
movs r1, 0x54
subs r1, r0
strh r1, [r4, 0xC]
movs r2, 0xC
ldrsh r0, [r5, r2]
cmp r0, 0x40
beq _0816E420
b _0816E6BC
_0816E420:
movs r0, 0x19
strh r0, [r5, 0xC]
movs r0, 0x1
strh r0, [r5, 0xE]
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
movs r0, 0
bl sub_816E6D4
b _0816E6BC
.pool
_0816E43C:
ldrh r0, [r5, 0xC]
subs r0, 0x1
strh r0, [r5, 0xC]
lsls r0, 16
cmp r0, 0
beq _0816E44A
b _0816E6BC
_0816E44A:
ldr r0, =gTasks
lsls r1, r6, 2
adds r1, r6
lsls r1, 3
adds r1, r0
movs r2, 0x80
lsls r2, 1
adds r0, r2, 0
ldrh r2, [r1, 0xA]
adds r0, r2
strh r0, [r1, 0xA]
ldr r2, =0xfffffefe
adds r0, r2, 0
ldrh r2, [r1, 0xC]
adds r0, r2
strh r0, [r1, 0xC]
movs r0, 0x8
strh r0, [r5, 0xC]
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
movs r0, 0
bl sub_816E6D4
bl sub_816E74C
b _0816E6BC
.pool
_0816E488:
ldrh r0, [r5, 0xC]
subs r0, 0x1
strh r0, [r5, 0xC]
lsls r0, 16
cmp r0, 0
beq _0816E496
b _0816E6BC
_0816E496:
ldr r0, =gTasks
lsls r1, r6, 2
adds r1, r6
lsls r1, 3
adds r1, r0
ldr r2, =0xffffff00
adds r0, r2, 0
ldrh r2, [r1, 0xA]
adds r0, r2
strh r0, [r1, 0xA]
movs r2, 0x81
lsls r2, 1
adds r0, r2, 0
ldrh r2, [r1, 0xC]
adds r0, r2
strh r0, [r1, 0xC]
movs r0, 0x8
strh r0, [r5, 0xC]
b _0816E690
.pool
_0816E4C4:
ldrh r0, [r5, 0xC]
subs r0, 0x1
strh r0, [r5, 0xC]
lsls r0, 16
cmp r0, 0
beq _0816E4D2
b _0816E6BC
_0816E4D2:
ldr r1, =gTasks
lsls r0, r6, 2
adds r0, r6
lsls r0, 3
adds r0, r1
ldrh r1, [r0, 0xC]
subs r1, 0xFC
strh r1, [r0, 0xC]
movs r0, 0x8
strh r0, [r5, 0xC]
b _0816E690
.pool
_0816E4EC:
ldrh r0, [r5, 0xC]
subs r0, 0x1
strh r0, [r5, 0xC]
lsls r0, 16
cmp r0, 0
beq _0816E4FA
b _0816E6BC
_0816E4FA:
ldr r0, =gTasks
lsls r1, r6, 2
adds r1, r6
lsls r1, 3
adds r1, r0
ldrh r0, [r1, 0xC]
adds r0, 0xFC
strh r0, [r1, 0xC]
ldrh r2, [r5, 0xE]
movs r0, 0xE
ldrsh r1, [r5, r0]
cmp r1, 0
beq _0816E528
movs r0, 0xC
strh r0, [r5, 0xC]
subs r0, r2, 0x1
strh r0, [r5, 0xE]
movs r0, 0x2
strh r0, [r5]
b _0816E6BC
.pool
_0816E528:
movs r0, 0x1
strh r0, [r5, 0xC]
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
movs r0, 0xCA
lsls r0, 1
str r1, [sp]
movs r1, 0
movs r2, 0x78
movs r3, 0xA
bl PlayCryInternal
b _0816E6BC
_0816E544:
ldrh r0, [r5, 0xC]
subs r0, 0x1
strh r0, [r5, 0xC]
lsls r0, 16
cmp r0, 0
beq _0816E552
b _0816E6BC
_0816E552:
movs r0, 0x4
strh r0, [r5, 0xC]
movs r1, 0xF5
lsls r1, 1
adds r0, r1, 0
strh r0, [r5, 0xE]
b _0816E690
_0816E560:
ldrh r0, [r5, 0xC]
subs r0, 0x1
strh r0, [r5, 0xC]
lsls r0, 16
cmp r0, 0
beq _0816E56E
b _0816E6BC
_0816E56E:
movs r0, 0x4
strh r0, [r5, 0xC]
movs r2, 0xE
ldrsh r0, [r5, r2]
ldr r1, =gIntro3BgPal
adds r0, r1
ldr r1, =gPlttBufferFaded + 0x5E
movs r2, 0x1
bl CpuSet
ldrh r0, [r5, 0xE]
subs r0, 0x2
strh r0, [r5, 0xE]
lsls r0, 16
movs r1, 0xF0
lsls r1, 17
cmp r0, r1
beq _0816E594
b _0816E6BC
_0816E594:
b _0816E690
.pool
_0816E5A0:
ldrh r0, [r5, 0xC]
subs r0, 0x1
strh r0, [r5, 0xC]
lsls r0, 16
cmp r0, 0
beq _0816E5AE
b _0816E6BC
_0816E5AE:
movs r0, 0x4
strh r0, [r5, 0xC]
movs r1, 0xF1
lsls r1, 1
adds r0, r1, 0
strh r0, [r5, 0xE]
b _0816E690
_0816E5BC:
ldrh r0, [r5, 0xC]
subs r0, 0x1
strh r0, [r5, 0xC]
lsls r0, 16
cmp r0, 0
bne _0816E6BC
movs r0, 0x4
strh r0, [r5, 0xC]
movs r2, 0xE
ldrsh r0, [r5, r2]
ldr r1, =gIntro3BgPal
adds r0, r1
ldr r1, =gPlttBufferFaded + 0x5E
movs r2, 0x1
bl CpuSet
ldrh r0, [r5, 0xE]
adds r0, 0x2
strh r0, [r5, 0xE]
lsls r0, 16
movs r1, 0xF7
lsls r1, 17
cmp r0, r1
bne _0816E6BC
movs r0, 0x10
strh r0, [r5, 0xC]
b _0816E690
.pool
_0816E5FC:
ldrh r0, [r5, 0xC]
subs r0, 0x1
strh r0, [r5, 0xC]
lsls r0, 16
asrs r0, 16
cmp r0, 0
bne _0816E6BC
strh r0, [r5, 0xC]
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
adds r0, r6, 0
bl sub_816E6D4
b _0816E6BC
_0816E61A:
ldrh r0, [r5, 0xC]
adds r0, 0x4
strh r0, [r5, 0xC]
ldrh r0, [r5, 0x6]
subs r0, 0x8
strh r0, [r5, 0x6]
movs r1, 0xC
ldrsh r0, [r5, r1]
movs r1, 0x3C
bl Sin
ldr r2, =gTasks
lsls r1, r6, 2
adds r1, r6
lsls r1, 3
adds r1, r2
adds r0, 0x58
strh r0, [r1, 0xA]
movs r2, 0xC
ldrsh r0, [r5, r2]
cmp r0, 0x40
bne _0816E6BC
movs r0, 0x2
negs r0, r0
ldr r1, =0x00007fff
str r1, [sp]
movs r1, 0x3
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
b _0816E690
.pool
_0816E664:
ldrh r0, [r5, 0xC]
adds r0, 0x4
strh r0, [r5, 0xC]
ldrh r0, [r5, 0x6]
subs r0, 0x8
strh r0, [r5, 0x6]
movs r1, 0xC
ldrsh r0, [r5, r1]
movs r1, 0x14
bl Sin
ldr r2, =gTasks
lsls r1, r6, 2
adds r1, r6
lsls r1, 3
adds r1, r2
adds r0, 0x80
strh r0, [r1, 0xA]
movs r2, 0xC
ldrsh r0, [r5, r2]
cmp r0, 0x80
bne _0816E6BC
_0816E690:
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
b _0816E6BC
.pool
_0816E69C:
ldr r0, =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _0816E6BC
ldr r1, =gTasks
lsls r0, r6, 2
adds r0, r6
lsls r0, 3
adds r0, r1
ldr r1, =task_intro_21
str r1, [r0]
ldr r1, =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
_0816E6BC:
add sp, 0x4
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_20
thumb_func_start sub_816E6D4
sub_816E6D4: @ 816E6D4
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
lsls r0, 24
lsrs r0, 24
mov r8, r0
movs r5, 0
ldr r7, =gUnknown_085E4CA8
ldr r0, =gSprites
mov r9, r0
adds r4, r7, 0
movs r6, 0
_0816E6EE:
movs r3, 0
ldrsh r1, [r4, r3]
adds r0, r7, 0x2
adds r0, r6, r0
movs r3, 0
ldrsh r2, [r0, r3]
lsls r3, r5, 24
lsrs r3, 24
ldr r0, =gUnknown_085E4D14
bl CreateSprite
lsls r0, 24
lsrs r0, 24
lsls r2, r0, 4
adds r2, r0
lsls r2, 2
add r2, r9
adds r3, r2, 0
adds r3, 0x3E
ldrb r0, [r3]
movs r1, 0x4
orrs r0, r1
strb r0, [r3]
mov r0, r8
strh r0, [r2, 0x38]
ldrh r0, [r4, 0x4]
strh r0, [r2, 0x3A]
movs r0, 0x40
strh r0, [r2, 0x3C]
adds r4, 0x6
adds r6, 0x6
adds r5, 0x1
cmp r5, 0x5
ble _0816E6EE
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_816E6D4
thumb_func_start sub_816E74C
sub_816E74C: @ 816E74C
push {r4-r7,lr}
mov r7, r8
push {r7}
movs r5, 0
ldr r7, =gUnknown_085E4CA8
adds r4, r7, 0x4
movs r6, 0x24
ldr r0, =gSprites
mov r8, r0
_0816E75E:
movs r3, 0x20
ldrsh r1, [r4, r3]
adds r0, r7, 0x2
adds r0, r6, r0
movs r3, 0
ldrsh r2, [r0, r3]
lsls r3, r5, 24
lsrs r3, 24
ldr r0, =gUnknown_085E4D14
bl CreateSprite
lsls r0, 24
lsrs r0, 24
lsls r2, r0, 4
adds r2, r0
lsls r2, 2
add r2, r8
adds r3, r2, 0
adds r3, 0x3E
ldrb r0, [r3]
movs r1, 0x4
orrs r0, r1
strb r0, [r3]
ldrh r0, [r4]
strh r0, [r2, 0x3A]
movs r0, 0x40
strh r0, [r2, 0x3C]
adds r4, 0x6
adds r6, 0x6
adds r5, 0x1
cmp r5, 0x5
ble _0816E75E
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_816E74C
thumb_func_start sub_816E7B4
sub_816E7B4: @ 816E7B4
push {r4,lr}
adds r4, r0, 0
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0
beq _0816E7C6
cmp r0, 0x1
beq _0816E84C
b _0816E882
_0816E7C6:
ldrh r1, [r4, 0x3A]
movs r2, 0x3A
ldrsh r0, [r4, r2]
cmp r0, 0
bne _0816E80A
ldrh r0, [r4, 0x30]
adds r0, 0xB
movs r1, 0xFF
ands r0, r1
strh r0, [r4, 0x30]
movs r1, 0x30
ldrsh r0, [r4, r1]
movs r1, 0x4
bl Sin
strh r0, [r4, 0x24]
ldrh r0, [r4, 0x32]
adds r0, 0x30
strh r0, [r4, 0x32]
lsls r0, 16
asrs r0, 24
negs r0, r0
strh r0, [r4, 0x26]
adds r0, r4, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _0816E82A
adds r0, r4, 0
bl DestroySprite
b _0816E82A
_0816E80A:
subs r0, r1, 0x1
strh r0, [r4, 0x3A]
lsls r0, 16
cmp r0, 0
bne _0816E82A
adds r0, r4, 0
movs r1, 0
bl StartSpriteAnim
adds r2, r4, 0
adds r2, 0x3E
ldrb r1, [r2]
movs r0, 0x5
negs r0, r0
ands r0, r1
strb r0, [r2]
_0816E82A:
ldr r2, =gTasks
movs r0, 0x38
ldrsh r1, [r4, r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r2
movs r1, 0x8
ldrsh r0, [r0, r1]
cmp r0, 0xB
ble _0816E882
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
b _0816E882
.pool
_0816E84C:
ldrh r1, [r4, 0x20]
movs r2, 0x20
ldrsh r0, [r4, r2]
cmp r0, 0x77
bgt _0816E85A
subs r0, r1, 0x3
b _0816E85C
_0816E85A:
adds r0, r1, 0x3
_0816E85C:
strh r0, [r4, 0x20]
ldrh r1, [r4, 0x22]
movs r2, 0x22
ldrsh r0, [r4, r2]
cmp r0, 0x4F
bgt _0816E86C
subs r0, r1, 0x3
b _0816E86E
_0816E86C:
adds r0, r1, 0x3
_0816E86E:
strh r0, [r4, 0x22]
ldrh r0, [r4, 0x22]
subs r0, 0x14
lsls r0, 16
lsrs r0, 16
cmp r0, 0x8C
bls _0816E882
adds r0, r4, 0
bl DestroySprite
_0816E882:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_816E7B4
thumb_func_start task_intro_21
task_intro_21: @ 816E888
push {r4,r5,lr}
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
movs r0, 0x50
movs r1, 0x87
bl SetGpuReg
ldr r1, =0x00001f1f
movs r0, 0x52
bl SetGpuReg
movs r0, 0x54
movs r1, 0x1F
bl SetGpuReg
movs r1, 0xB0
lsls r1, 7
movs r0, 0x8
bl SetGpuReg
ldr r1, =0x00005a04
movs r0, 0xA
bl SetGpuReg
ldr r1, =0x00001c06
movs r0, 0xC
bl SetGpuReg
movs r1, 0xDD
lsls r1, 6
movs r0, 0
bl SetGpuReg
movs r0, 0x10
movs r1, 0x50
bl SetGpuReg
movs r0, 0x12
movs r1, 0
bl SetGpuReg
ldr r1, =0x0000ffb0
movs r0, 0x14
bl SetGpuReg
movs r0, 0x16
movs r1, 0
bl SetGpuReg
movs r0, 0x18
movs r1, 0
bl SetGpuReg
movs r0, 0x1A
movs r1, 0
bl SetGpuReg
ldr r4, =gIntro3CloudsGfx
movs r1, 0xC0
lsls r1, 19
adds r0, r4, 0
bl LZDecompressVram
ldr r1, =0x06004000
adds r0, r4, 0
bl LZDecompressVram
ldr r0, =gIntro3Clouds3Tilemap
ldr r1, =0x0600e000
bl LZDecompressVram
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r0, r1
ldr r1, =task_intro_22
str r1, [r0]
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_21
thumb_func_start task_intro_22
task_intro_22: @ 816E954
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r0, =gIntro3Clouds1Tilemap
ldr r1, =0x0600c000
bl LZDecompressVram
ldr r0, =gIntro3Clouds2Tilemap
ldr r1, =0x0600d000
bl LZDecompressVram
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldr r1, =task_intro_23
str r1, [r0]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_22
thumb_func_start task_intro_23
task_intro_23: @ 816E998
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
movs r0, 0x50
movs r1, 0
bl SetGpuReg
movs r0, 0x52
movs r1, 0
bl SetGpuReg
movs r0, 0x54
movs r1, 0
bl SetGpuReg
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldr r1, =task_intro_24
str r1, [r0]
movs r1, 0
strh r1, [r0, 0x8]
movs r1, 0x10
strh r1, [r0, 0x14]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_23
thumb_func_start task_intro_24
task_intro_24: @ 816E9DC
push {r4-r6,lr}
sub sp, 0x4
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 2
adds r1, r0
lsls r5, r1, 3
ldr r6, =gTasks + 0x8
adds r4, r5, r6
ldrh r1, [r4, 0xC]
lsls r1, 16
asrs r1, 24
lsls r1, 16
lsrs r1, 16
movs r0, 0x10
bl SetGpuReg
ldrh r1, [r4, 0xC]
lsls r1, 16
asrs r1, 24
negs r1, r1
lsls r1, 16
lsrs r1, 16
movs r0, 0x14
bl SetGpuReg
movs r1, 0
ldrsh r0, [r4, r1]
cmp r0, 0
beq _0816EA24
cmp r0, 0x1
beq _0816EA58
b _0816EAA6
.pool
_0816EA24:
ldrh r0, [r4, 0xC]
subs r0, 0x1
strh r0, [r4, 0xC]
lsls r0, 16
cmp r0, 0
bne _0816EAA6
movs r0, 0x2
negs r0, r0
ldr r1, =0x0000ffff
str r1, [sp]
movs r1, 0
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
movs r2, 0xA0
lsls r2, 7
adds r0, r2, 0
strh r0, [r4, 0xC]
ldrh r0, [r4]
adds r0, 0x1
strh r0, [r4]
b _0816EAA6
.pool
_0816EA58:
movs r0, 0xC
ldrsh r1, [r4, r0]
movs r0, 0xA0
lsls r0, 6
cmp r1, r0
bne _0816EA74
ldr r0, =0x0000fffe
ldr r1, =0x00002949
str r1, [sp]
movs r1, 0x3
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
_0816EA74:
ldrh r1, [r4, 0xC]
movs r2, 0xC
ldrsh r0, [r4, r2]
cmp r0, 0
beq _0816EA90
adds r0, r1, 0
subs r0, 0x80
strh r0, [r4, 0xC]
b _0816EAA6
.pool
_0816EA90:
ldr r0, =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _0816EAA6
adds r0, r6, 0
subs r0, 0x8
adds r0, r5, r0
ldr r1, =task_intro_25
str r1, [r0]
_0816EAA6:
add sp, 0x4
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_24
thumb_func_start task_intro_25
task_intro_25: @ 816EAB8
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r0, =gIntro3RayquazaTilemap
ldr r1, =0x0600e000
bl LZDecompressVram
ldr r0, =gIntro3Clouds4Tilemap
ldr r1, =0x0600c000
bl LZDecompressVram
ldr r0, =gIntro3RayquazaGfx
ldr r1, =0x06004000
bl LZDecompressVram
ldr r0, =gIntro3Clouds2Gfx
movs r1, 0xC0
lsls r1, 19
bl LZDecompressVram
movs r1, 0xD5
lsls r1, 6
movs r0, 0
bl SetGpuReg
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldr r1, =task_intro_26
str r1, [r0]
movs r2, 0
strh r2, [r0, 0x8]
movs r1, 0x1
strh r1, [r0, 0x14]
strh r2, [r0, 0x16]
ldr r0, =gUnknown_085E4BF4
bl LoadCompressedObjectPicUsingHeap
ldr r0, =gUnknown_085E4C04
bl LoadSpritePalettes
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_25
thumb_func_start task_intro_26
task_intro_26: @ 816EB44
push {r4-r6,lr}
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
ldr r2, =gTasks + 0x8
adds r6, r1, r2
movs r3, 0
ldrsh r0, [r6, r3]
cmp r0, 0x1
beq _0816EBE0
cmp r0, 0x1
bgt _0816EB6C
cmp r0, 0
beq _0816EB72
b _0816EC62
.pool
_0816EB6C:
cmp r0, 0x2
beq _0816EC4C
b _0816EC62
_0816EB72:
ldrh r0, [r6, 0xC]
subs r0, 0x1
strh r0, [r6, 0xC]
lsls r0, 16
cmp r0, 0
bne _0816EC62
ldr r4, =gUnknown_085E4C4C
adds r0, r4, 0
movs r1, 0xC8
movs r2, 0x30
movs r3, 0
bl CreateSprite
adds r0, r4, 0
movs r1, 0xC8
movs r2, 0x50
movs r3, 0x1
bl CreateSprite
lsls r0, 24
lsrs r1, r0, 24
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r5, =gSprites
adds r0, r5
movs r1, 0x1
bl StartSpriteAnim
adds r0, r4, 0
movs r1, 0xC8
movs r2, 0x70
movs r3, 0x2
bl CreateSprite
lsls r0, 24
lsrs r1, r0, 24
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
movs r1, 0x2
bl StartSpriteAnim
ldrh r0, [r6]
adds r0, 0x1
strh r0, [r6]
movs r0, 0x48
strh r0, [r6, 0xC]
b _0816EC62
.pool
_0816EBE0:
ldrh r0, [r6, 0xC]
subs r0, 0x1
strh r0, [r6, 0xC]
lsls r0, 16
cmp r0, 0
bne _0816EC62
ldr r4, =gUnknown_085E4C4C
adds r0, r4, 0
movs r1, 0x28
movs r2, 0x30
movs r3, 0
bl CreateSprite
adds r0, r4, 0
movs r1, 0x28
movs r2, 0x50
movs r3, 0x1
bl CreateSprite
lsls r0, 24
lsrs r1, r0, 24
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r5, =gSprites
adds r0, r5
movs r1, 0x1
bl StartSpriteAnim
adds r0, r4, 0
movs r1, 0x28
movs r2, 0x70
movs r3, 0x2
bl CreateSprite
lsls r0, 24
lsrs r1, r0, 24
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
movs r1, 0x2
bl StartSpriteAnim
ldrh r0, [r6]
adds r0, 0x1
strh r0, [r6]
movs r0, 0x30
strh r0, [r6, 0xC]
b _0816EC62
.pool
_0816EC4C:
ldrh r0, [r6, 0xC]
subs r0, 0x1
strh r0, [r6, 0xC]
lsls r0, 16
cmp r0, 0
bne _0816EC62
adds r0, r2, 0
subs r0, 0x8
adds r0, r1, r0
ldr r1, =task_intro_27
str r1, [r0]
_0816EC62:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_26
thumb_func_start sub_816EC6C
sub_816EC6C: @ 816EC6C
push {r4,lr}
adds r4, r0, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _0816EC88
adds r2, r4, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
_0816EC88:
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0x1
beq _0816ECAC
cmp r0, 0x1
bgt _0816EC9A
cmp r0, 0
beq _0816ECA0
b _0816ED12
_0816EC9A:
cmp r0, 0x2
beq _0816ECDC
b _0816ED12
_0816ECA0:
movs r0, 0xE1
lsls r0, 1
strh r0, [r4, 0x30]
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
_0816ECAC:
movs r1, 0x30
ldrsh r0, [r4, r1]
ldr r1, =gIntro3BgPal
adds r0, r1
ldr r1, =gPlttBufferFaded + 0xBA
movs r2, 0x1
bl CpuSet
ldrh r0, [r4, 0x30]
adds r0, 0x2
strh r0, [r4, 0x30]
lsls r0, 16
movs r1, 0xE7
lsls r1, 17
cmp r0, r1
bne _0816ED12
movs r0, 0xE6
lsls r0, 1
strh r0, [r4, 0x30]
movs r0, 0x4
strh r0, [r4, 0x32]
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
_0816ECDC:
ldrh r0, [r4, 0x32]
subs r0, 0x1
strh r0, [r4, 0x32]
lsls r0, 16
cmp r0, 0
bne _0816ED12
movs r0, 0x4
strh r0, [r4, 0x32]
movs r1, 0x30
ldrsh r0, [r4, r1]
ldr r1, =gIntro3BgPal
adds r0, r1
ldr r1, =gPlttBufferFaded + 0xBA
movs r2, 0x1
bl CpuSet
ldrh r0, [r4, 0x30]
subs r0, 0x2
strh r0, [r4, 0x30]
lsls r0, 16
movs r1, 0xE0
lsls r1, 17
cmp r0, r1
bne _0816ED12
adds r0, r4, 0
bl DestroySprite
_0816ED12:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_816EC6C
thumb_func_start task_intro_27
task_intro_27: @ 816ED20
push {r4-r6,lr}
sub sp, 0x4
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
ldr r0, =gUnknown_085E5048
bl LoadCompressedObjectPic
ldr r0, =gUnknown_085E5058
bl LoadSpritePalettes
movs r1, 0xD5
lsls r1, 6
movs r0, 0
bl SetGpuReg
ldr r6, =gTasks
lsls r4, r5, 2
adds r4, r5
lsls r4, 3
adds r4, r6
ldr r0, =task_intro_28
str r0, [r4]
ldr r0, =0x0000ffde
ldr r1, =0x00002949
str r1, [sp]
movs r1, 0
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
movs r0, 0
strh r0, [r4, 0x8]
movs r0, 0xA8
strh r0, [r4, 0xA]
ldr r1, =0x0000fff0
strh r1, [r4, 0xC]
ldr r0, =0x0000ff78
strh r0, [r4, 0xE]
strh r1, [r4, 0x10]
ldr r0, =sub_816EEA8
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r6
strh r5, [r1, 0x10]
add sp, 0x4
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_27
thumb_func_start task_intro_28
task_intro_28: @ 816EDB4
push {r4-r6,lr}
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 2
adds r1, r0
lsls r4, r1, 3
ldr r5, =gTasks + 0x8
adds r2, r4, r5
ldrh r0, [r2, 0xE]
movs r3, 0x1
ands r0, r3
cmp r0, 0
bne _0816EDD6
ldrh r0, [r2, 0xC]
movs r1, 0x2
eors r0, r1
strh r0, [r2, 0xC]
_0816EDD6:
ldrh r0, [r2, 0xE]
adds r0, 0x1
strh r0, [r2, 0xE]
movs r6, 0
ldrsh r1, [r2, r6]
cmp r1, 0x1
beq _0816EE2E
cmp r1, 0x1
bgt _0816EDF4
cmp r1, 0
beq _0816EDFE
b _0816EE86
.pool
_0816EDF4:
cmp r1, 0x2
beq _0816EE3A
cmp r1, 0x3
beq _0816EE70
b _0816EE86
_0816EDFE:
ands r0, r3
cmp r0, 0
beq _0816EE1C
ldrh r0, [r2, 0x2]
subs r0, 0x2
strh r0, [r2, 0x2]
ldrh r0, [r2, 0x4]
adds r0, 0x1
strh r0, [r2, 0x4]
ldrh r0, [r2, 0x6]
adds r0, 0x2
strh r0, [r2, 0x6]
ldrh r0, [r2, 0x8]
adds r0, 0x1
strh r0, [r2, 0x8]
_0816EE1C:
movs r1, 0x2
ldrsh r0, [r2, r1]
cmp r0, 0x68
bne _0816EE86
ldrh r0, [r2]
adds r0, 0x1
strh r0, [r2]
strh r3, [r2, 0xA]
b _0816EE86
_0816EE2E:
ldrh r0, [r2]
adds r0, 0x1
strh r0, [r2]
movs r0, 0x4
strh r0, [r2, 0xA]
b _0816EE86
_0816EE3A:
ldrh r0, [r2, 0x2]
adds r0, 0x4
strh r0, [r2, 0x2]
ldrh r0, [r2, 0x4]
subs r0, 0x2
strh r0, [r2, 0x4]
ldrh r0, [r2, 0x6]
subs r0, 0x4
strh r0, [r2, 0x6]
ldrh r0, [r2, 0x8]
subs r0, 0x2
strh r0, [r2, 0x8]
ldr r0, =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _0816EE86
movs r0, 0x8C
strh r0, [r2, 0xA]
ldrh r0, [r2]
adds r0, 0x1
strh r0, [r2]
b _0816EE86
.pool
_0816EE70:
ldrh r0, [r2, 0xA]
subs r0, 0x1
strh r0, [r2, 0xA]
lsls r0, 16
cmp r0, 0
bne _0816EE86
adds r0, r5, 0
subs r0, 0x8
adds r0, r4, r0
ldr r1, =task_intro_29
str r1, [r0]
_0816EE86:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end task_intro_28
thumb_func_start task_intro_29
task_intro_29: @ 816EE90
push {lr}
lsls r0, 24
lsrs r0, 24
bl DestroyTask
ldr r0, =sub_816CC54
bl SetMainCallback2
pop {r0}
bx r0
.pool
thumb_func_end task_intro_29
thumb_func_start sub_816EEA8
sub_816EEA8: @ 816EEA8
push {r4,r5,lr}
sub sp, 0x4
lsls r0, 24
lsrs r2, r0, 24
lsls r0, r2, 2
adds r0, r2
lsls r0, 3
ldr r1, =gTasks + 0x8
adds r5, r0, r1
ldrh r0, [r5, 0x4]
adds r0, 0x1
strh r0, [r5, 0x4]
movs r1, 0
ldrsh r0, [r5, r1]
cmp r0, 0x5
bls _0816EECA
b _0816F0B2
_0816EECA:
lsls r0, 2
ldr r1, =_0816EEDC
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_0816EEDC:
.4byte _0816EEF4
.4byte _0816EF34
.4byte _0816EF80
.4byte _0816F00A
.4byte _0816F074
.4byte _0816F0A0
_0816EEF4:
ldrh r1, [r5, 0x4]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _0816EF16
movs r2, 0x2
ldrsh r0, [r5, r2]
lsls r0, 1
ldr r1, =gIntro3BgPal + 0x1A2
adds r0, r1
ldr r1, =gPlttBufferFaded + 0xBC
movs r2, 0x1
bl CpuSet
ldrh r0, [r5, 0x2]
adds r0, 0x1
strh r0, [r5, 0x2]
_0816EF16:
movs r1, 0x2
ldrsh r0, [r5, r1]
cmp r0, 0x6
beq _0816EF20
b _0816F0B2
_0816EF20:
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
movs r0, 0
strh r0, [r5, 0x2]
b _0816EF70
.pool
_0816EF34:
ldrh r1, [r5, 0x6]
movs r2, 0x6
ldrsh r0, [r5, r2]
cmp r0, 0
bne _0816F004
ldrh r1, [r5, 0x4]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _0816EF60
movs r1, 0x2
ldrsh r0, [r5, r1]
lsls r0, 1
ldr r1, =gIntro3BgPal + 0x1A2
adds r0, r1
ldr r1, =gPlttBufferFaded + 0xB0
movs r2, 0x1
bl CpuSet
ldrh r0, [r5, 0x2]
adds r0, 0x1
strh r0, [r5, 0x2]
_0816EF60:
movs r2, 0x2
ldrsh r0, [r5, r2]
cmp r0, 0x6
beq _0816EF6A
b _0816F0B2
_0816EF6A:
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
_0816EF70:
movs r0, 0xA
strh r0, [r5, 0x6]
b _0816F0B2
.pool
_0816EF80:
ldrh r1, [r5, 0x6]
movs r2, 0x6
ldrsh r0, [r5, r2]
cmp r0, 0
bne _0816F004
ldrh r1, [r5, 0x4]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _0816EFAC
movs r1, 0x2
ldrsh r0, [r5, r1]
lsls r0, 1
ldr r1, =gIntro3BgPal + 0x182
adds r0, r1
ldr r1, =gPlttBufferFaded + 0xB8
movs r2, 0x1
bl CpuSet
ldrh r0, [r5, 0x2]
adds r0, 0x1
strh r0, [r5, 0x2]
_0816EFAC:
movs r2, 0x2
ldrsh r0, [r5, r2]
cmp r0, 0x6
beq _0816EFB6
b _0816F0B2
_0816EFB6:
ldr r0, =gUnknown_085E5030
movs r1, 0x78
movs r2, 0x58
movs r3, 0xF
bl CreateSprite
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
movs r0, 0x67
bl PlaySE
ldr r1, =gSprites
lsls r0, r4, 4
adds r0, r4
lsls r0, 2
adds r0, r1
adds r3, r0, 0
adds r3, 0x3E
ldrb r1, [r3]
movs r2, 0x4
orrs r1, r2
strb r1, [r3]
ldrh r1, [r5, 0x8]
strh r1, [r0, 0x34]
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
movs r0, 0x10
strh r0, [r5, 0x6]
b _0816F0B2
.pool
_0816F004:
subs r0, r1, 0x1
strh r0, [r5, 0x6]
b _0816F0B2
_0816F00A:
ldrh r1, [r5, 0x4]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _0816F0B2
ldrh r0, [r5, 0x6]
subs r0, 0x1
adds r2, r0, 0
strh r0, [r5, 0x6]
lsls r0, 16
cmp r0, 0
beq _0816F068
lsls r2, 24
lsrs r2, 24
ldr r3, =0x00002949
movs r0, 0x50
movs r1, 0x10
bl BlendPalette
ldr r4, =gIntro3BgPal + 0x1AC
ldr r5, =gPlttBufferFaded + 0xBC
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x1
bl CpuSet
adds r1, r5, 0
subs r1, 0xC
adds r0, r4, 0
movs r2, 0x1
bl CpuSet
subs r4, 0x20
subs r5, 0x4
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x1
bl CpuSet
b _0816F0B2
.pool
_0816F068:
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
movs r0, 0x35
strh r0, [r5, 0x6]
b _0816F0B2
_0816F074:
ldrh r0, [r5, 0x6]
subs r0, 0x1
strh r0, [r5, 0x6]
lsls r0, 16
cmp r0, 0
bne _0816F0B2
movs r0, 0x1
negs r0, r0
ldr r1, =0x00007fff
str r1, [sp]
movs r1, 0
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
b _0816F0B2
.pool
_0816F0A0:
ldr r0, =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _0816F0B2
adds r0, r2, 0
bl DestroyTask
_0816F0B2:
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_816EEA8
thumb_func_start intro_reset_and_hide_bgs
@ void intro_reset_and_hide_bgs()
intro_reset_and_hide_bgs: @ 816F0C0
push {lr}
movs r0, 0
movs r1, 0
bl SetGpuReg
movs r0, 0x1C
movs r1, 0
bl SetGpuReg
movs r0, 0x1E
movs r1, 0
bl SetGpuReg
movs r0, 0x18
movs r1, 0
bl SetGpuReg
movs r0, 0x1A
movs r1, 0
bl SetGpuReg
movs r0, 0x14
movs r1, 0
bl SetGpuReg
movs r0, 0x16
movs r1, 0
bl SetGpuReg
movs r0, 0x10
movs r1, 0
bl SetGpuReg
movs r0, 0x12
movs r1, 0
bl SetGpuReg
movs r0, 0x50
movs r1, 0
bl SetGpuReg
movs r0, 0x52
movs r1, 0
bl SetGpuReg
movs r0, 0x54
movs r1, 0
bl SetGpuReg
pop {r0}
bx r0
thumb_func_end intro_reset_and_hide_bgs
thumb_func_start task_intro_3_1
task_intro_3_1: @ 816F128
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r4, r0, r1
movs r1, 0x8
ldrsh r0, [r4, r1]
cmp r0, 0x1
beq _0816F170
cmp r0, 0x1
ble _0816F148
cmp r0, 0x2
beq _0816F1BC
_0816F148:
movs r1, 0xFD
lsls r1, 6
movs r0, 0x50
bl SetGpuReg
ldr r0, =gUnknown_0853FF70
ldrh r1, [r0, 0x3E]
movs r0, 0x52
bl SetGpuReg
movs r0, 0x54
movs r1, 0
bl SetGpuReg
movs r0, 0x40
b _0816F1AC
.pool
_0816F170:
ldrh r1, [r4, 0xA]
movs r2, 0xA
ldrsh r0, [r4, r2]
cmp r0, 0
beq _0816F1A0
subs r0, r1, 0x1
strh r0, [r4, 0xA]
movs r1, 0xA
ldrsh r0, [r4, r1]
lsrs r1, r0, 31
adds r0, r1
movs r1, 0xFF
lsls r1, 1
ldr r2, =gUnknown_0853FF70
ands r0, r1
adds r0, r2
ldrh r1, [r0]
movs r0, 0x52
bl SetGpuReg
b _0816F1DA
.pool
_0816F1A0:
ldr r0, =gUnknown_0853FF70
ldrh r1, [r0]
movs r0, 0x52
bl SetGpuReg
movs r0, 0x10
_0816F1AC:
strh r0, [r4, 0xA]
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
b _0816F1DA
.pool
_0816F1BC:
movs r0, 0x50
movs r1, 0
bl SetGpuReg
movs r0, 0x52
movs r1, 0
bl SetGpuReg
movs r0, 0x54
movs r1, 0
bl SetGpuReg
adds r0, r5, 0
bl DestroyTask
_0816F1DA:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end task_intro_3_1
thumb_func_start task_intro_3_2
task_intro_3_2: @ 816F1E0
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r4, r0, r1
movs r1, 0x8
ldrsh r0, [r4, r1]
cmp r0, 0x1
beq _0816F228
cmp r0, 0x1
ble _0816F200
cmp r0, 0x2
beq _0816F274
_0816F200:
movs r1, 0xFD
lsls r1, 6
movs r0, 0x50
bl SetGpuReg
ldr r0, =gUnknown_0853FF70
ldrh r1, [r0]
movs r0, 0x52
bl SetGpuReg
movs r0, 0x54
movs r1, 0
bl SetGpuReg
movs r0, 0
b _0816F264
.pool
_0816F228:
ldrh r1, [r4, 0xA]
movs r2, 0xA
ldrsh r0, [r4, r2]
cmp r0, 0x3D
bgt _0816F258
adds r0, r1, 0x1
strh r0, [r4, 0xA]
movs r1, 0xA
ldrsh r0, [r4, r1]
lsrs r1, r0, 31
adds r0, r1
movs r1, 0xFF
lsls r1, 1
ldr r2, =gUnknown_0853FF70
ands r0, r1
adds r0, r2
ldrh r1, [r0]
movs r0, 0x52
bl SetGpuReg
b _0816F2A2
.pool
_0816F258:
ldr r0, =gUnknown_0853FF70
ldrh r1, [r0, 0x3E]
movs r0, 0x52
bl SetGpuReg
movs r0, 0x10
_0816F264:
strh r0, [r4, 0xA]
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
b _0816F2A2
.pool
_0816F274:
ldrh r1, [r4, 0xA]
movs r2, 0xA
ldrsh r0, [r4, r2]
cmp r0, 0
beq _0816F284
subs r0, r1, 0x1
strh r0, [r4, 0xA]
b _0816F2A2
_0816F284:
movs r0, 0x50
movs r1, 0
bl SetGpuReg
movs r0, 0x52
movs r1, 0
bl SetGpuReg
movs r0, 0x54
movs r1, 0
bl SetGpuReg
adds r0, r5, 0
bl DestroyTask
_0816F2A2:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end task_intro_3_2
thumb_func_start sub_816F2A8
sub_816F2A8: @ 816F2A8
push {r4,lr}
sub sp, 0x24
lsls r2, 16
lsrs r2, 16
movs r4, 0x80
lsls r4, 8
str r4, [sp]
str r4, [sp, 0x4]
mov r4, sp
strh r0, [r4, 0x8]
mov r0, sp
strh r1, [r0, 0xA]
strh r2, [r0, 0xC]
strh r2, [r0, 0xE]
strh r3, [r0, 0x10]
add r4, sp, 0x14
adds r1, r4, 0
movs r2, 0x1
bl BgAffineSet
ldrh r1, [r4]
movs r0, 0x20
bl SetGpuReg
ldrh r1, [r4, 0x2]
movs r0, 0x22
bl SetGpuReg
ldrh r1, [r4, 0x4]
movs r0, 0x24
bl SetGpuReg
ldrh r1, [r4, 0x6]
movs r0, 0x26
bl SetGpuReg
ldrh r1, [r4, 0x8]
movs r0, 0x28
bl SetGpuReg
ldrh r1, [r4, 0xA]
movs r0, 0x2A
bl SetGpuReg
ldrh r1, [r4, 0xC]
movs r0, 0x2C
bl SetGpuReg
ldrh r1, [r4, 0xE]
movs r0, 0x2E
bl SetGpuReg
add sp, 0x24
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_816F2A8
thumb_func_start sub_816F318
sub_816F318: @ 816F318
push {r4,lr}
sub sp, 0x4
adds r4, r0, 0
movs r1, 0x32
ldrsh r0, [r4, r1]
cmp r0, 0xBF
ble _0816F394
ldrh r1, [r4, 0x34]
movs r2, 0x34
ldrsh r0, [r4, r2]
cmp r0, 0
beq _0816F336
subs r0, r1, 0x1
strh r0, [r4, 0x34]
b _0816F39A
_0816F336:
adds r2, r4, 0
adds r2, 0x3E
ldrb r1, [r2]
movs r0, 0x5
negs r0, r0
ands r0, r1
strb r0, [r2]
ldrh r0, [r4, 0x30]
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x32]
str r1, [sp]
movs r2, 0
movs r3, 0
bl SetOamMatrix
movs r0, 0x32
ldrsh r1, [r4, r0]
lsls r0, r1, 1
adds r0, r1
lsls r0, 5
subs r0, r1
movs r1, 0x64
bl __divsi3
strh r0, [r4, 0x32]
movs r2, 0x32
ldrsh r1, [r4, r2]
adds r0, r1, 0
subs r0, 0xC0
cmp r0, 0
bge _0816F378
adds r0, 0x7F
_0816F378:
asrs r0, 7
adds r0, 0x9
lsls r0, 24
lsrs r0, 24
cmp r0, 0xF
bls _0816F386
movs r0, 0xF
_0816F386:
lsls r2, r0, 4
ldrb r1, [r4, 0x5]
movs r0, 0xF
ands r0, r1
orrs r0, r2
strb r0, [r4, 0x5]
b _0816F39A
_0816F394:
adds r0, r4, 0
bl DestroySprite
_0816F39A:
add sp, 0x4
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_816F318
thumb_func_start sub_816F3A4
sub_816F3A4: @ 816F3A4
push {r4,lr}
adds r4, r0, 0
ldr r2, =gSprites
movs r1, 0x3C
ldrsh r0, [r4, r1]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r2
movs r3, 0x3C
ldrsh r0, [r1, r3]
cmp r0, 0
beq _0816F420
adds r2, r4, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
ldrh r0, [r4, 0x24]
ldrh r1, [r4, 0x20]
adds r0, r1
strh r0, [r4, 0x20]
ldrh r0, [r4, 0x26]
ldrh r3, [r4, 0x22]
adds r0, r3
strh r0, [r4, 0x22]
adds r0, r4, 0
movs r1, 0x3
bl StartSpriteAnim
movs r0, 0x80
lsls r0, 3
strh r0, [r4, 0x32]
ldrh r1, [r4, 0x30]
movs r0, 0x3
ands r0, r1
lsls r0, 3
strh r0, [r4, 0x34]
ldr r0, =sub_816F318
str r0, [r4, 0x1C]
ldrb r1, [r4, 0x1]
movs r0, 0x3F
ands r0, r1
movs r1, 0x40
orrs r0, r1
strb r0, [r4, 0x1]
ldrb r0, [r4, 0x3]
movs r1, 0xC0
orrs r0, r1
strb r0, [r4, 0x3]
adds r0, r4, 0
movs r1, 0x1
movs r2, 0x3
movs r3, 0x2
bl CalcCenterToCornerVec
b _0816F44C
.pool
_0816F420:
ldrh r0, [r1, 0x24]
strh r0, [r4, 0x24]
movs r0, 0x3C
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
ldrh r0, [r0, 0x26]
strh r0, [r4, 0x26]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
ldrh r0, [r0, 0x20]
strh r0, [r4, 0x20]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
ldrh r0, [r0, 0x22]
strh r0, [r4, 0x22]
_0816F44C:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_816F3A4
thumb_func_start sub_816F454
sub_816F454: @ 816F454
push {lr}
adds r1, r0, 0
movs r2, 0x2E
ldrsh r0, [r1, r2]
cmp r0, 0
beq _0816F464
ldr r0, =sub_816F46C
str r0, [r1, 0x1C]
_0816F464:
pop {r0}
bx r0
.pool
thumb_func_end sub_816F454
thumb_func_start sub_816F46C
sub_816F46C: @ 816F46C
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
adds r7, r0, 0
ldrh r4, [r7, 0x20]
movs r1, 0x20
ldrsh r0, [r7, r1]
cmp r0, 0x74
bgt _0816F4AC
ldrh r0, [r7, 0x26]
ldrh r1, [r7, 0x22]
adds r0, r1
movs r1, 0
strh r0, [r7, 0x22]
strh r1, [r7, 0x26]
adds r0, r4, 0x4
strh r0, [r7, 0x20]
ldr r0, =0x0000fffc
strh r0, [r7, 0x24]
movs r0, 0x80
strh r0, [r7, 0x36]
ldr r0, =sub_816F5B4
str r0, [r7, 0x1C]
b _0816F59E
.pool
_0816F4AC:
ldrh r1, [r7, 0x36]
ldr r5, =gSineTable
lsls r0, r1, 24
lsrs r0, 23
adds r0, r5
ldrh r2, [r0]
adds r0, r1, 0
adds r0, 0x40
lsls r0, 24
lsrs r0, 23
adds r0, r5
ldrh r3, [r0]
adds r1, 0x2
strh r1, [r7, 0x36]
lsls r2, 16
asrs r0, r2, 16
cmp r0, 0
bge _0816F4D2
adds r0, 0x1F
_0816F4D2:
asrs r0, 5
strh r0, [r7, 0x26]
subs r0, r4, 0x1
strh r0, [r7, 0x20]
movs r1, 0x1
ands r0, r1
cmp r0, 0
beq _0816F4E8
ldrh r0, [r7, 0x22]
adds r0, 0x1
strh r0, [r7, 0x22]
_0816F4E8:
lsls r0, r3, 16
asrs r0, 16
negs r0, r0
cmp r0, 0
bge _0816F4F4
adds r0, 0xF
_0816F4F4:
lsls r1, r0, 12
lsrs r1, 16
ldrh r4, [r7, 0x32]
ldrh r3, [r7, 0x34]
adds r0, r1, 0
subs r0, 0x10
lsls r0, 24
lsrs r0, 23
adds r0, r5
ldrh r2, [r0]
adds r1, 0x30
lsls r1, 24
lsrs r1, 23
adds r1, r5
movs r0, 0
ldrsh r1, [r1, r0]
adds r0, r1, 0
muls r0, r4
cmp r0, 0
bge _0816F51E
adds r0, 0xFF
_0816F51E:
lsls r0, 8
lsrs r0, 16
mov r8, r0
lsls r0, r2, 16
asrs r2, r0, 16
negs r0, r2
muls r0, r3
cmp r0, 0
bge _0816F532
adds r0, 0xFF
_0816F532:
lsls r0, 8
lsrs r0, 16
mov r10, r0
adds r0, r2, 0
muls r0, r4
cmp r0, 0
bge _0816F542
adds r0, 0xFF
_0816F542:
lsls r0, 8
lsrs r5, r0, 16
adds r0, r1, 0
muls r0, r3
cmp r0, 0
bge _0816F550
adds r0, 0xFF
_0816F550:
lsls r6, r0, 8
lsrs r6, 16
ldrh r0, [r7, 0x30]
lsls r0, 24
lsrs r0, 24
str r3, [sp]
adds r1, r4, 0
movs r2, 0
movs r3, 0
bl SetOamMatrix
ldrh r0, [r7, 0x30]
adds r0, 0x1
lsls r0, 24
lsrs r0, 24
mov r9, r5
mov r1, r10
lsls r5, r1, 16
lsrs r3, r5, 16
lsls r4, r6, 16
str r6, [sp]
mov r1, r8
mov r2, r9
bl SetOamMatrix
ldrh r0, [r7, 0x30]
adds r0, 0x2
lsls r0, 24
lsrs r0, 24
lsls r5, 1
lsrs r5, 16
lsls r4, 1
lsrs r4, 16
str r4, [sp]
mov r1, r8
mov r2, r9
adds r3, r5, 0
bl SetOamMatrix
_0816F59E:
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_816F46C
thumb_func_start sub_816F5B4
sub_816F5B4: @ 816F5B4
push {r4,lr}
sub sp, 0x4
adds r4, r0, 0
ldrh r0, [r4, 0x30]
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x3A]
adds r1, 0x40
lsls r1, 16
lsrs r1, 16
str r1, [sp]
movs r2, 0
movs r3, 0
bl SetOamMatrix
ldrh r0, [r4, 0x30]
adds r0, 0x1
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x3A]
adds r1, 0x40
lsls r1, 16
lsrs r1, 16
str r1, [sp]
movs r2, 0
movs r3, 0
bl SetOamMatrix
ldrh r0, [r4, 0x30]
adds r0, 0x2
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x3A]
adds r1, 0x40
lsls r1, 16
lsrs r1, 16
str r1, [sp]
movs r2, 0
movs r3, 0
bl SetOamMatrix
ldrh r1, [r4, 0x36]
movs r2, 0x36
ldrsh r0, [r4, r2]
cmp r0, 0x40
beq _0816F64C
adds r0, r1, 0
subs r0, 0x8
strh r0, [r4, 0x36]
ldrh r0, [r4, 0x36]
adds r1, r0, 0
ldr r2, =gSineTable
adds r0, 0x40
lsls r0, 24
lsrs r0, 23
adds r0, r2
movs r3, 0
ldrsh r0, [r0, r3]
cmp r0, 0
bge _0816F62E
adds r0, 0x3F
_0816F62E:
asrs r0, 6
strh r0, [r4, 0x24]
lsls r0, r1, 24
lsrs r0, 23
adds r0, r2
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bge _0816F642
adds r0, 0x3F
_0816F642:
asrs r0, 6
strh r0, [r4, 0x26]
b _0816F654
.pool
_0816F64C:
movs r0, 0
strh r0, [r4, 0x36]
ldr r0, =sub_816F660
str r0, [r4, 0x1C]
_0816F654:
add sp, 0x4
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_816F5B4
thumb_func_start sub_816F660
sub_816F660: @ 816F660
push {r4,lr}
adds r1, r0, 0
movs r2, 0x2E
ldrsh r0, [r1, r2]
cmp r0, 0x2
beq _0816F6C0
ldrh r0, [r1, 0x36]
adds r0, 0x8
strh r0, [r1, 0x36]
ldr r3, =gSineTable
lsls r0, 24
lsrs r0, 23
adds r0, r3
movs r4, 0
ldrsh r0, [r0, r4]
cmp r0, 0
bge _0816F684
adds r0, 0xF
_0816F684:
asrs r0, 4
adds r0, 0x40
lsls r0, 16
lsrs r2, r0, 16
adds r0, r2, 0
adds r0, 0x40
lsls r0, 24
lsrs r0, 23
adds r0, r3
movs r4, 0
ldrsh r0, [r0, r4]
cmp r0, 0
bge _0816F6A0
adds r0, 0x3F
_0816F6A0:
asrs r0, 6
strh r0, [r1, 0x24]
lsls r0, r2, 24
lsrs r0, 23
adds r0, r3
movs r2, 0
ldrsh r0, [r0, r2]
cmp r0, 0
bge _0816F6B4
adds r0, 0x3F
_0816F6B4:
asrs r0, 6
strh r0, [r1, 0x26]
b _0816F6C4
.pool
_0816F6C0:
ldr r0, =sub_816F6D0
str r0, [r1, 0x1C]
_0816F6C4:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_816F660
thumb_func_start sub_816F6D0
sub_816F6D0: @ 816F6D0
push {r4,lr}
adds r4, r0, 0
ldrh r2, [r4, 0x22]
movs r0, 0x22
ldrsh r1, [r4, r0]
movs r3, 0x38
ldrsh r0, [r4, r3]
cmp r1, r0
bge _0816F6E8
adds r0, r2, 0x4
strh r0, [r4, 0x22]
b _0816F744
_0816F6E8:
movs r0, 0x1
strh r0, [r4, 0x3C]
adds r2, r4, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
ldrh r0, [r4, 0x24]
ldrh r1, [r4, 0x20]
adds r0, r1
strh r0, [r4, 0x20]
ldrh r0, [r4, 0x26]
ldrh r3, [r4, 0x22]
adds r0, r3
strh r0, [r4, 0x22]
adds r0, r4, 0
movs r1, 0x3
bl StartSpriteAnim
movs r0, 0x80
lsls r0, 3
strh r0, [r4, 0x32]
ldrh r1, [r4, 0x30]
movs r0, 0x3
ands r0, r1
lsls r0, 3
strh r0, [r4, 0x34]
ldr r0, =sub_816F318
str r0, [r4, 0x1C]
ldrb r1, [r4, 0x1]
movs r0, 0x3F
ands r0, r1
movs r1, 0x40
orrs r0, r1
strb r0, [r4, 0x1]
ldrb r0, [r4, 0x3]
movs r1, 0xC0
orrs r0, r1
strb r0, [r4, 0x3]
adds r0, r4, 0
movs r1, 0x1
movs r2, 0x3
movs r3, 0x2
bl CalcCenterToCornerVec
_0816F744:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_816F6D0
thumb_func_start sub_816F750
sub_816F750: @ 816F750
push {r4,lr}
adds r4, r0, 0
ldrh r2, [r4, 0x22]
movs r0, 0x22
ldrsh r1, [r4, r0]
movs r3, 0x38
ldrsh r0, [r4, r3]
cmp r1, r0
bge _0816F768
adds r0, r2, 0x4
strh r0, [r4, 0x22]
b _0816F7C4
_0816F768:
movs r0, 0x1
strh r0, [r4, 0x3C]
adds r2, r4, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
ldrh r0, [r4, 0x24]
ldrh r1, [r4, 0x20]
adds r0, r1
strh r0, [r4, 0x20]
ldrh r0, [r4, 0x26]
ldrh r3, [r4, 0x22]
adds r0, r3
strh r0, [r4, 0x22]
adds r0, r4, 0
movs r1, 0x3
bl StartSpriteAnim
movs r0, 0x80
lsls r0, 3
strh r0, [r4, 0x32]
ldrh r1, [r4, 0x30]
movs r0, 0x3
ands r0, r1
lsls r0, 3
strh r0, [r4, 0x34]
ldr r0, =sub_816F318
str r0, [r4, 0x1C]
ldrb r1, [r4, 0x1]
movs r0, 0x3F
ands r0, r1
movs r1, 0x40
orrs r0, r1
strb r0, [r4, 0x1]
ldrb r0, [r4, 0x3]
movs r1, 0xC0
orrs r0, r1
strb r0, [r4, 0x3]
adds r0, r4, 0
movs r1, 0x1
movs r2, 0x3
movs r3, 0x2
bl CalcCenterToCornerVec
_0816F7C4:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_816F750
thumb_func_start sub_816F7D0
sub_816F7D0: @ 816F7D0
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x14
adds r4, r0, 0
adds r5, r1, 0
ldr r6, [sp, 0x34]
ldr r0, [sp, 0x38]
mov r8, r0
lsls r4, 16
lsls r5, 16
lsls r2, 16
lsrs r2, 16
str r2, [sp, 0x8]
lsls r3, 16
lsrs r3, 16
str r3, [sp, 0xC]
lsls r6, 16
lsrs r6, 16
mov r1, r8
lsls r1, 24
lsrs r1, 24
mov r8, r1
ldr r0, =gUnknown_085E4D64
lsrs r2, r4, 16
mov r10, r2
asrs r4, 16
lsrs r1, r5, 16
str r1, [sp, 0x4]
asrs r5, 16
adds r1, r4, 0
adds r2, r5, 0
movs r3, 0x1
bl CreateSprite
lsls r0, 24
lsrs r7, r0, 24
ldr r2, =gSprites
mov r9, r2
lsls r0, r7, 4
adds r0, r7
lsls r5, r0, 2
adds r4, r5, r2
movs r0, 0
strh r0, [r4, 0x2E]
strh r0, [r4, 0x3C]
mov r0, sp
ldrh r0, [r0, 0xC]
strh r0, [r4, 0x30]
mov r1, sp
ldrh r1, [r1, 0x8]
strh r1, [r4, 0x32]
mov r2, sp
ldrh r2, [r2, 0x8]
strh r2, [r4, 0x34]
strh r6, [r4, 0x38]
mov r0, sp
ldrh r0, [r0, 0x8]
strh r0, [r4, 0x3A]
ldrb r0, [r4, 0x1]
movs r1, 0x3
orrs r0, r1
strb r0, [r4, 0x1]
movs r0, 0x1F
ldr r1, [sp, 0xC]
ands r1, r0
lsls r1, 1
ldrb r2, [r4, 0x3]
movs r0, 0x3F
negs r0, r0
ands r0, r2
orrs r0, r1
strb r0, [r4, 0x3]
adds r0, r4, 0
movs r1, 0
movs r2, 0x2
movs r3, 0x2
bl CalcCenterToCornerVec
adds r0, r4, 0
movs r1, 0x2
bl StartSpriteAnim
mov r1, r8
cmp r1, 0
bne _0816F898
mov r0, r9
adds r0, 0x1C
adds r0, r5, r0
ldr r1, =sub_816F454
b _0816F8A0
.pool
_0816F898:
mov r0, r9
adds r0, 0x1C
adds r0, r5, r0
ldr r1, =sub_816F750
_0816F8A0:
str r1, [r0]
str r7, [sp, 0x10]
mov r2, r10
lsls r2, 16
asrs r2, 16
mov r10, r2
ldr r0, [sp, 0x4]
lsls r0, 16
asrs r0, 16
mov r8, r0
ldr r0, =gUnknown_085E4D64
mov r1, r10
mov r2, r8
movs r3, 0x1
bl CreateSprite
lsls r0, 24
lsrs r7, r0, 24
ldr r5, =gSprites
lsls r4, r7, 4
adds r4, r7
lsls r4, 2
adds r0, r4, r5
mov r1, sp
ldrh r1, [r1, 0x10]
strh r1, [r0, 0x3C]
ldr r2, [sp, 0xC]
adds r2, 0x1
mov r9, r2
strh r2, [r0, 0x30]
ldrb r1, [r0, 0x1]
movs r2, 0x3
orrs r1, r2
strb r1, [r0, 0x1]
mov r2, r9
movs r1, 0x1F
ands r2, r1
lsls r2, 1
ldrb r3, [r0, 0x3]
movs r6, 0x3F
negs r6, r6
adds r1, r6, 0
ands r1, r3
orrs r1, r2
strb r1, [r0, 0x3]
movs r1, 0
movs r2, 0x2
movs r3, 0x2
bl CalcCenterToCornerVec
ldr r2, =gSprites + 0x1C
adds r4, r2
ldr r0, =sub_816F3A4
str r0, [r4]
ldr r0, =gUnknown_085E4D64
mov r1, r10
mov r2, r8
movs r3, 0x1
bl CreateSprite
lsls r0, 24
lsrs r7, r0, 24
lsls r4, r7, 4
adds r4, r7
lsls r4, 2
adds r5, r4, r5
mov r1, sp
ldrh r1, [r1, 0x10]
strh r1, [r5, 0x3C]
ldr r2, [sp, 0xC]
adds r2, 0x2
mov r8, r2
strh r2, [r5, 0x30]
adds r0, r5, 0
movs r1, 0x1
bl StartSpriteAnim
ldrb r0, [r5, 0x1]
movs r1, 0x3
orrs r0, r1
strb r0, [r5, 0x1]
mov r0, r8
movs r2, 0x1F
ands r0, r2
lsls r0, 1
ldrb r1, [r5, 0x3]
ands r6, r1
orrs r6, r0
strb r6, [r5, 0x3]
adds r0, r5, 0
movs r1, 0
movs r2, 0x2
movs r3, 0x2
bl CalcCenterToCornerVec
ldr r0, =gSprites + 0x1C
adds r4, r0
ldr r1, =sub_816F3A4
str r1, [r4]
ldr r2, [sp, 0xC]
lsls r0, r2, 24
lsrs r0, 24
ldr r5, [sp, 0x8]
adds r5, 0x20
lsls r4, r5, 16
lsrs r4, 16
str r4, [sp]
adds r1, r4, 0
movs r2, 0
movs r3, 0
bl SetOamMatrix
mov r0, r9
lsls r0, 24
lsrs r0, 24
mov r9, r0
str r4, [sp]
adds r1, r4, 0
movs r2, 0
movs r3, 0
bl SetOamMatrix
mov r1, r8
lsls r1, 24
lsrs r1, 24
mov r8, r1
lsls r5, 17
lsrs r5, 16
str r5, [sp]
mov r0, r8
adds r1, r4, 0
movs r2, 0
movs r3, 0
bl SetOamMatrix
ldr r0, [sp, 0x10]
add sp, 0x14
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_816F7D0
thumb_func_start sub_816F9D4
sub_816F9D4: @ 816F9D4
push {r4,r5,lr}
adds r4, r0, 0
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0x4
bhi _0816FA62
lsls r0, 2
ldr r1, =_0816F9F0
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_0816F9F0:
.4byte _0816FA04
.4byte _0816FA12
.4byte _0816FA30
.4byte _0816FA62
.4byte _0816FA50
_0816FA04:
adds r0, r4, 0
movs r1, 0
bl StartSpriteAnimIfDifferent
ldrh r0, [r4, 0x20]
subs r0, 0x1
b _0816FA60
_0816FA12:
adds r0, r4, 0
movs r1, 0
bl StartSpriteAnimIfDifferent
ldr r0, =gUnknown_030062A0
ldr r0, [r0]
movs r1, 0x7
ands r0, r1
cmp r0, 0
bne _0816FAAA
ldrh r0, [r4, 0x20]
adds r0, 0x1
b _0816FA60
.pool
_0816FA30:
ldrh r2, [r4, 0x20]
movs r1, 0x20
ldrsh r0, [r4, r1]
cmp r0, 0x78
ble _0816FA46
ldr r0, =gUnknown_030062A0
ldr r0, [r0]
movs r1, 0x7
ands r0, r1
cmp r0, 0
beq _0816FA6E
_0816FA46:
adds r0, r2, 0x1
b _0816FA60
.pool
_0816FA50:
ldrh r2, [r4, 0x20]
movs r0, 0x20
ldrsh r1, [r4, r0]
movs r0, 0x20
negs r0, r0
cmp r1, r0
ble _0816FA62
subs r0, r2, 0x2
_0816FA60:
strh r0, [r4, 0x20]
_0816FA62:
ldr r0, =gUnknown_030062A0
ldr r0, [r0]
movs r1, 0x7
ands r0, r1
cmp r0, 0
bne _0816FAAA
_0816FA6E:
movs r1, 0x26
ldrsh r5, [r4, r1]
cmp r5, 0
beq _0816FA80
movs r0, 0
strh r0, [r4, 0x26]
b _0816FAAA
.pool
_0816FA80:
bl Random
movs r1, 0x3
ands r1, r0
cmp r1, 0x1
beq _0816FAA8
cmp r1, 0x1
bgt _0816FA96
cmp r1, 0
beq _0816FA9E
b _0816FAAA
_0816FA96:
cmp r1, 0x3
bgt _0816FAAA
strh r5, [r4, 0x26]
b _0816FAAA
_0816FA9E:
ldr r0, =0x0000ffff
strh r0, [r4, 0x26]
b _0816FAAA
.pool
_0816FAA8:
strh r1, [r4, 0x26]
_0816FAAA:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_816F9D4
thumb_func_start sub_816FAB0
sub_816FAB0: @ 816FAB0
push {r4,lr}
adds r4, r0, 0
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0x1
beq _0816FACA
cmp r0, 0x1
ble _0816FB12
cmp r0, 0x2
beq _0816FAEA
cmp r0, 0x3
beq _0816FB04
b _0816FB12
_0816FACA:
movs r2, 0x24
ldrsh r0, [r4, r2]
movs r2, 0x20
ldrsh r1, [r4, r2]
adds r0, r1
ldr r1, =0x0000012f
cmp r0, r1
bgt _0816FAE4
ldrh r0, [r4, 0x24]
adds r0, 0x8
b _0816FB10
.pool
_0816FAE4:
movs r0, 0x2
strh r0, [r4, 0x2E]
b _0816FB12
_0816FAEA:
movs r1, 0x24
ldrsh r0, [r4, r1]
movs r2, 0x20
ldrsh r1, [r4, r2]
adds r0, r1
cmp r0, 0x78
ble _0816FAFE
ldrh r0, [r4, 0x24]
subs r0, 0x1
b _0816FB10
_0816FAFE:
movs r0, 0x3
strh r0, [r4, 0x2E]
b _0816FB12
_0816FB04:
ldrh r1, [r4, 0x24]
movs r2, 0x24
ldrsh r0, [r4, r2]
cmp r0, 0
ble _0816FB12
subs r0, r1, 0x2
_0816FB10:
strh r0, [r4, 0x24]
_0816FB12:
ldrh r0, [r4, 0x30]
lsls r0, 24
lsrs r0, 24
movs r1, 0x8
bl Sin
ldr r1, =gUnknown_0203BCCC
ldrh r1, [r1]
subs r0, r1
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x30]
adds r0, 0x4
strh r0, [r4, 0x30]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_816FAB0
thumb_func_start sub_816FB38
sub_816FB38: @ 816FB38
push {r4-r6,lr}
adds r6, r0, 0
movs r1, 0x2E
ldrsh r0, [r6, r1]
cmp r0, 0x5
bls _0816FB46
b _0816FD38
_0816FB46:
lsls r0, 2
ldr r1, =_0816FB54
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_0816FB54:
.4byte _0816FB6C
.4byte _0816FB94
.4byte _0816FBB4
.4byte _0816FC5C
.4byte _0816FCC4
.4byte _0816FCF4
_0816FB6C:
ldrh r1, [r6, 0x30]
movs r2, 0x30
ldrsh r0, [r6, r2]
cmp r0, 0
beq _0816FB7C
subs r0, r1, 0x1
strh r0, [r6, 0x30]
b _0816FD38
_0816FB7C:
adds r2, r6, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x5
negs r1, r1
ands r1, r0
strb r1, [r2]
adds r0, r6, 0
movs r1, 0x1
bl StartSpriteAffineAnim
b _0816FCE6
_0816FB94:
ldr r0, =gUnknown_030062A0
ldr r0, [r0]
cmp r0, 0x90
beq _0816FB9E
b _0816FD38
_0816FB9E:
ldrh r0, [r6, 0x2E]
adds r0, 0x1
strh r0, [r6, 0x2E]
movs r0, 0x9
strh r0, [r6, 0x30]
movs r0, 0x2
strh r0, [r6, 0x34]
b _0816FD38
.pool
_0816FBB4:
ldrh r1, [r6, 0x34]
movs r2, 0x34
ldrsh r0, [r6, r2]
cmp r0, 0
bne _0816FC66
movs r0, 0x2
strh r0, [r6, 0x34]
movs r1, 0x30
ldrsh r0, [r6, r1]
cmp r0, 0
beq _0816FC14
lsls r0, 1
ldr r4, =gIntro1GameFreakTextFadePal
adds r0, r4
ldr r5, =gPlttBufferFaded + 0x23E
adds r1, r5, 0
movs r2, 0x1
bl CpuSet
movs r1, 0x30
ldrsh r0, [r6, r1]
lsls r0, 1
adds r1, r4, 0
adds r1, 0x20
adds r0, r1
adds r1, r5, 0
subs r1, 0x16
movs r2, 0x1
bl CpuSet
movs r2, 0x30
ldrsh r0, [r6, r2]
lsls r0, 1
adds r4, 0x40
adds r0, r4
subs r5, 0xA
adds r1, r5, 0
movs r2, 0x1
bl CpuSet
ldrh r0, [r6, 0x30]
subs r0, 0x1
strh r0, [r6, 0x30]
b _0816FD38
.pool
_0816FC14:
movs r1, 0x30
ldrsh r0, [r6, r1]
lsls r0, 1
ldr r4, =gIntro1GameFreakTextFadePal
adds r0, r4
ldr r5, =gPlttBufferFaded + 0x23E
adds r1, r5, 0
movs r2, 0x1
bl CpuSet
movs r2, 0x30
ldrsh r0, [r6, r2]
lsls r0, 1
adds r1, r4, 0
adds r1, 0x20
adds r0, r1
adds r1, r5, 0
subs r1, 0x16
movs r2, 0x1
bl CpuSet
movs r1, 0x30
ldrsh r0, [r6, r1]
lsls r0, 1
adds r4, 0x40
adds r0, r4
subs r5, 0xA
adds r1, r5, 0
movs r2, 0x1
bl CpuSet
b _0816FCE6
.pool
_0816FC5C:
ldrh r1, [r6, 0x34]
movs r2, 0x34
ldrsh r0, [r6, r2]
cmp r0, 0
beq _0816FC6C
_0816FC66:
subs r0, r1, 0x1
strh r0, [r6, 0x34]
b _0816FD38
_0816FC6C:
movs r0, 0x2
strh r0, [r6, 0x34]
movs r1, 0x30
ldrsh r0, [r6, r1]
cmp r0, 0x9
bgt _0816FCE6
lsls r0, 1
ldr r4, =gIntro1GameFreakTextFadePal
adds r0, r4
ldr r5, =gPlttBufferFaded + 0x23E
adds r1, r5, 0
movs r2, 0x1
bl CpuSet
movs r1, 0x30
ldrsh r0, [r6, r1]
lsls r0, 1
adds r1, r4, 0
adds r1, 0x20
adds r0, r1
adds r1, r5, 0
subs r1, 0x16
movs r2, 0x1
bl CpuSet
movs r2, 0x30
ldrsh r0, [r6, r2]
lsls r0, 1
adds r4, 0x40
adds r0, r4
subs r5, 0xA
adds r1, r5, 0
movs r2, 0x1
bl CpuSet
ldrh r0, [r6, 0x30]
adds r0, 0x1
strh r0, [r6, 0x30]
b _0816FD38
.pool
_0816FCC4:
ldr r0, =gUnknown_030062A0
ldr r1, [r0]
movs r0, 0x88
lsls r0, 1
cmp r1, r0
bne _0816FD38
adds r0, r6, 0
movs r1, 0x2
bl StartSpriteAffineAnim
ldrb r1, [r6, 0x1]
movs r0, 0xD
negs r0, r0
ands r0, r1
movs r1, 0x4
orrs r0, r1
strb r0, [r6, 0x1]
_0816FCE6:
ldrh r0, [r6, 0x2E]
adds r0, 0x1
strh r0, [r6, 0x2E]
b _0816FD38
.pool
_0816FCF4:
ldr r1, =gUnknown_085E4F48
movs r2, 0x32
ldrsh r0, [r6, r2]
lsls r0, 1
adds r0, r1
ldrh r0, [r0]
ldrh r1, [r6, 0x34]
adds r0, r1
strh r0, [r6, 0x34]
movs r2, 0x34
ldrsh r0, [r6, r2]
movs r1, 0xFF
lsls r1, 8
ands r0, r1
asrs r0, 8
strh r0, [r6, 0x24]
movs r1, 0x32
ldrsh r0, [r6, r1]
cmp r0, 0x3
bgt _0816FD24
movs r2, 0x24
ldrsh r0, [r6, r2]
negs r0, r0
strh r0, [r6, 0x24]
_0816FD24:
adds r0, r6, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x20
ands r0, r1
cmp r0, 0
beq _0816FD38
adds r0, r6, 0
bl DestroySprite
_0816FD38:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_816FB38
thumb_func_start sub_816FD44
sub_816FD44: @ 816FD44
push {r4,lr}
adds r4, r0, 0
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0x1
beq _0816FD7C
cmp r0, 0x1
bgt _0816FD5A
cmp r0, 0
beq _0816FD60
b _0816FDB0
_0816FD5A:
cmp r0, 0x2
beq _0816FD9C
b _0816FDB0
_0816FD60:
ldr r0, =gUnknown_030062A0
ldr r0, [r0]
cmp r0, 0x80
bne _0816FDB0
adds r2, r4, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x5
negs r1, r1
ands r1, r0
strb r1, [r2]
b _0816FD90
.pool
_0816FD7C:
ldr r0, =gUnknown_030062A0
ldr r1, [r0]
movs r0, 0x88
lsls r0, 1
cmp r1, r0
bne _0816FDB0
adds r0, r4, 0
movs r1, 0x3
bl StartSpriteAffineAnim
_0816FD90:
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
b _0816FDB0
.pool
_0816FD9C:
adds r0, r4, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x20
ands r0, r1
cmp r0, 0
beq _0816FDB0
adds r0, r4, 0
bl DestroySprite
_0816FDB0:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_816FD44
thumb_func_start sub_816FDB8
sub_816FDB8: @ 816FDB8
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0xC
lsls r0, 16
lsrs r0, 16
str r0, [sp]
lsls r1, 16
lsrs r1, 16
str r1, [sp, 0x4]
movs r7, 0
_0816FDD2:
lsls r5, r7, 2
ldr r0, =gUnknown_085E4E94
adds r0, 0x2
adds r0, r5, r0
ldr r2, [sp]
lsls r1, r2, 16
asrs r1, 16
ldrh r0, [r0]
adds r1, r0
lsls r1, 16
asrs r1, 16
ldr r3, [sp, 0x4]
lsls r2, r3, 16
asrs r0, r2, 16
str r0, [sp, 0x8]
ldr r3, =0xfffc0000
adds r2, r3
ldr r0, =gUnknown_085E4F5C
asrs r2, 16
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r6, r0, 24
lsls r4, r6, 4
adds r4, r6
lsls r4, 2
ldr r0, =gSprites
adds r4, r0
movs r1, 0
strh r1, [r4, 0x2E]
ldr r0, =gUnknown_085E4FA4
adds r0, r7, r0
ldrb r0, [r0]
strh r0, [r4, 0x30]
strh r7, [r4, 0x32]
adds r1, r4, 0
adds r1, 0x3E
ldrb r0, [r1]
movs r2, 0x4
mov r10, r2
mov r3, r10
orrs r0, r3
strb r0, [r1]
adds r1, r7, 0
adds r1, 0xC
movs r0, 0x1F
mov r9, r0
mov r2, r9
ands r1, r2
lsls r1, 1
ldrb r0, [r4, 0x3]
movs r3, 0x3F
negs r3, r3
mov r8, r3
mov r2, r8
ands r0, r2
orrs r0, r1
strb r0, [r4, 0x3]
ldr r3, =gUnknown_085E4E94
adds r5, r3
ldrb r1, [r5]
adds r0, r4, 0
bl StartSpriteAnim
adds r0, r4, 0
movs r1, 0
bl StartSpriteAffineAnim
adds r0, r7, 0x1
lsls r0, 16
lsrs r7, r0, 16
cmp r7, 0x8
bls _0816FDD2
ldr r0, =gUnknown_085E4F8C
ldr r2, [sp, 0x8]
subs r2, 0x6
lsls r2, 16
asrs r2, 16
movs r1, 0x78
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r6, r0, 24
lsls r0, r6, 4
adds r0, r6
lsls r0, 2
ldr r1, =gSprites
adds r0, r1
movs r2, 0
strh r2, [r0, 0x2E]
adds r2, r0, 0
adds r2, 0x3E
ldrb r1, [r2]
mov r3, r10
orrs r1, r3
strb r1, [r2]
adds r2, r7, 0
adds r2, 0xC
mov r1, r9
ands r2, r1
lsls r2, 1
ldrb r1, [r0, 0x3]
mov r3, r8
ands r1, r3
orrs r1, r2
strb r1, [r0, 0x3]
movs r1, 0x1
bl StartSpriteAffineAnim
adds r0, r6, 0
add sp, 0xC
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_816FDB8
thumb_func_start sub_816FEDC
sub_816FEDC: @ 816FEDC
push {r4-r6,lr}
sub sp, 0x4
adds r4, r0, 0
ldrh r0, [r4, 0x3C]
adds r0, 0x1
strh r0, [r4, 0x3C]
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0
beq _0816FF48
ldr r2, =gSineTable
ldrh r1, [r4, 0x32]
lsls r0, r1, 24
lsrs r0, 23
adds r0, r2
ldrh r3, [r0]
adds r1, 0x40
lsls r1, 24
lsrs r1, 23
adds r1, r2
movs r2, 0
ldrsh r0, [r1, r2]
movs r1, 0x30
ldrsh r2, [r4, r1]
adds r1, r0, 0
muls r1, r2
adds r0, r1, 0
cmp r1, 0
bge _0816FF18
adds r0, 0xFF
_0816FF18:
lsls r0, 8
lsrs r6, r0, 16
lsls r0, r3, 16
asrs r3, r0, 16
negs r0, r3
muls r0, r2
cmp r0, 0
bge _0816FF2A
adds r0, 0xFF
_0816FF2A:
lsls r0, 8
lsrs r5, r0, 16
adds r0, r3, 0
muls r0, r2
cmp r0, 0
bge _0816FF38
adds r0, 0xFF
_0816FF38:
lsls r0, 8
lsrs r2, r0, 16
adds r1, r6, 0
adds r3, r5, 0
str r1, [sp]
movs r0, 0x1
bl SetOamMatrix
_0816FF48:
movs r2, 0x2E
ldrsh r0, [r4, r2]
cmp r0, 0x1
beq _0816FF9C
cmp r0, 0x1
ble _0816FF58
cmp r0, 0x2
beq _0816FFFE
_0816FF58:
ldrb r0, [r4, 0x1]
movs r1, 0x3
orrs r0, r1
strb r0, [r4, 0x1]
ldrb r1, [r4, 0x3]
movs r0, 0x3F
negs r0, r0
ands r0, r1
movs r1, 0x2
orrs r0, r1
strb r0, [r4, 0x3]
adds r0, r4, 0
movs r1, 0x1
movs r2, 0x3
movs r3, 0x3
bl CalcCenterToCornerVec
adds r2, r4, 0
adds r2, 0x3E
ldrb r1, [r2]
movs r0, 0x5
negs r0, r0
ands r0, r1
strb r0, [r2]
movs r1, 0
movs r0, 0x1
strh r0, [r4, 0x2E]
movs r0, 0x80
strh r0, [r4, 0x30]
strh r1, [r4, 0x32]
strh r1, [r4, 0x34]
b _08170038
.pool
_0816FF9C:
ldrh r0, [r4, 0x34]
lsls r0, 24
lsrs r0, 24
movs r1, 0x8C
bl Sin
negs r0, r0
strh r0, [r4, 0x24]
ldrh r0, [r4, 0x34]
lsls r0, 24
lsrs r0, 24
movs r1, 0x78
bl Sin
negs r0, r0
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x30]
adds r0, 0x7
strh r0, [r4, 0x30]
ldrh r0, [r4, 0x34]
adds r0, 0x3
strh r0, [r4, 0x34]
movs r1, 0x20
ldrsh r0, [r4, r1]
movs r2, 0x24
ldrsh r1, [r4, r2]
adds r0, r1
movs r1, 0x10
negs r1, r1
cmp r0, r1
bgt _08170038
ldrb r0, [r4, 0x5]
movs r1, 0xC
orrs r0, r1
strb r0, [r4, 0x5]
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
movs r0, 0x14
strh r0, [r4, 0x20]
movs r0, 0x28
strh r0, [r4, 0x22]
movs r0, 0x80
lsls r0, 2
strh r0, [r4, 0x30]
movs r0, 0
strh r0, [r4, 0x32]
movs r0, 0x10
b _08170036
_0816FFFE:
ldrh r0, [r4, 0x34]
lsls r0, 24
lsrs r0, 24
movs r1, 0x22
bl Sin
strh r0, [r4, 0x24]
ldrh r0, [r4, 0x34]
lsls r0, 24
lsrs r0, 24
movs r1, 0x3C
bl Cos
negs r0, r0
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x30]
adds r0, 0x2
strh r0, [r4, 0x30]
movs r1, 0x3C
ldrsh r0, [r4, r1]
movs r1, 0x5
bl __modsi3
lsls r0, 16
cmp r0, 0
bne _08170038
ldrh r0, [r4, 0x34]
adds r0, 0x1
_08170036:
strh r0, [r4, 0x34]
_08170038:
add sp, 0x4
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_816FEDC
thumb_func_start sub_8170040
sub_8170040: @ 8170040
push {r4,r5,lr}
sub sp, 0x4
adds r5, r0, 0
movs r1, 0x2E
ldrsh r0, [r5, r1]
cmp r0, 0
beq _08170056
adds r4, r5, 0
adds r4, 0x3E
cmp r0, 0x1
beq _0817008E
_08170056:
adds r4, r5, 0
adds r4, 0x3E
ldrb r1, [r4]
movs r0, 0x5
negs r0, r0
ands r0, r1
strb r0, [r4]
ldrb r0, [r5, 0x1]
movs r1, 0x3
orrs r0, r1
strb r0, [r5, 0x1]
ldrb r1, [r5, 0x3]
movs r0, 0x3F
negs r0, r0
ands r0, r1
movs r1, 0x24
orrs r0, r1
strb r0, [r5, 0x3]
adds r0, r5, 0
movs r1, 0
movs r2, 0x3
movs r3, 0x3
bl CalcCenterToCornerVec
movs r0, 0
strh r0, [r5, 0x30]
movs r0, 0x1
strh r0, [r5, 0x2E]
_0817008E:
ldrh r0, [r5, 0x3C]
adds r0, 0x1
strh r0, [r5, 0x3C]
movs r1, 0x1
ands r0, r1
cmp r0, 0
beq _081700A6
ldrb r0, [r4]
movs r1, 0x4
orrs r0, r1
strb r0, [r4]
b _081700BE
_081700A6:
ldrb r0, [r4]
movs r1, 0x5
negs r1, r1
ands r1, r0
strb r1, [r4]
ldrh r1, [r5, 0x30]
movs r2, 0x30
ldrsh r0, [r5, r2]
cmp r0, 0x3F
bgt _081700BE
adds r0, r1, 0x1
strh r0, [r5, 0x30]
_081700BE:
ldr r1, =gSineTable
ldrh r0, [r5, 0x30]
lsls r0, 24
lsrs r0, 23
adds r0, r1
movs r1, 0
ldrsh r0, [r0, r1]
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
movs r2, 0x80
lsls r2, 1
adds r1, r2, 0
subs r1, r0
lsls r1, 16
lsrs r1, 16
str r1, [sp]
movs r0, 0x12
movs r2, 0
movs r3, 0
bl SetOamMatrix
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8170040
.align 2, 0 @ Don't pad with nop.