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7 lines
293 B
C
7 lines
293 B
C
#ifndef GUARD_CALCULATE_BASE_DAMAGE_H
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#define GUARD_CALCULATE_BASE_DAMAGE_H
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s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef);
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#endif // GUARD_CALCULATE_BASE_DAMAGE_H
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