mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-30 14:20:42 +01:00
144 lines
3.7 KiB
PHP
144 lines
3.7 KiB
PHP
EventScript_StartTrainerApproach::
|
|
selectapproachingtrainer
|
|
lockfortrainer
|
|
EventScript_TrainerApproach::
|
|
special PlayTrainerEncounterMusic
|
|
special DoTrainerApproach
|
|
waitstate
|
|
goto EventScript_ShowTrainerIntroMsg
|
|
|
|
EventScript_TryDoNormalTrainerBattle::
|
|
lock
|
|
faceplayer
|
|
applymovement VAR_LAST_TALKED, Movement_RevealTrainer
|
|
waitmovement 0
|
|
specialvar VAR_RESULT, GetTrainerFlag
|
|
compare VAR_RESULT, FALSE
|
|
goto_if_ne EventScript_NoNormalTrainerBattle
|
|
special PlayTrainerEncounterMusic
|
|
special SetTrainerFacingDirection
|
|
goto EventScript_ShowTrainerIntroMsg
|
|
|
|
EventScript_NoNormalTrainerBattle::
|
|
gotopostbattlescript
|
|
|
|
EventScript_TryDoDoubleTrainerBattle::
|
|
lock
|
|
faceplayer
|
|
call EventScript_RevealTrainer
|
|
specialvar VAR_RESULT, GetTrainerFlag
|
|
compare VAR_RESULT, FALSE
|
|
goto_if_ne EventScript_NoDoubleTrainerBattle
|
|
special HasEnoughMonsForDoubleBattle
|
|
compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS
|
|
goto_if_ne EventScript_NotEnoughMonsForDoubleBattle
|
|
special PlayTrainerEncounterMusic
|
|
special SetTrainerFacingDirection
|
|
goto EventScript_ShowTrainerIntroMsg
|
|
|
|
EventScript_NotEnoughMonsForDoubleBattle::
|
|
special ShowTrainerCantBattleSpeech
|
|
waitmessage
|
|
waitbuttonpress
|
|
release
|
|
end
|
|
|
|
EventScript_NoDoubleTrainerBattle::
|
|
gotopostbattlescript
|
|
|
|
EventScript_DoNoIntroTrainerBattle::
|
|
applymovement VAR_LAST_TALKED, Movement_RevealTrainer
|
|
waitmovement 0
|
|
special PlayTrainerEncounterMusic
|
|
trainerbattlebegin
|
|
gotopostbattlescript
|
|
|
|
EventScript_TryDoRematchBattle::
|
|
call EventScript_RevealTrainer
|
|
specialvar VAR_RESULT, IsTrainerReadyForRematch
|
|
compare VAR_RESULT, FALSE
|
|
goto_if_eq EventScript_NoRematchTrainerBattle
|
|
special PlayTrainerEncounterMusic
|
|
special SetTrainerFacingDirection
|
|
special ShowTrainerIntroSpeech
|
|
waitmessage
|
|
waitbuttonpress
|
|
special BattleSetup_StartRematchBattle
|
|
waitstate
|
|
releaseall
|
|
end
|
|
|
|
EventScript_NoRematchTrainerBattle::
|
|
gotopostbattlescript
|
|
|
|
EventScript_TryDoDoubleRematchBattle::
|
|
specialvar VAR_RESULT, IsTrainerReadyForRematch
|
|
compare VAR_RESULT, FALSE
|
|
goto_if_eq EventScript_NoDoubleRematchTrainerBattle
|
|
special HasEnoughMonsForDoubleBattle
|
|
compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS
|
|
goto_if_ne EventScript_NotEnoughMonsForDoubleRematchBattle
|
|
special PlayTrainerEncounterMusic
|
|
special SetTrainerFacingDirection
|
|
special ShowTrainerIntroSpeech
|
|
waitmessage
|
|
waitbuttonpress
|
|
special BattleSetup_StartRematchBattle
|
|
waitstate
|
|
releaseall
|
|
end
|
|
|
|
EventScript_NoDoubleRematchTrainerBattle::
|
|
gotopostbattlescript
|
|
|
|
EventScript_NotEnoughMonsForDoubleRematchBattle::
|
|
special ShowTrainerCantBattleSpeech
|
|
waitmessage
|
|
waitbuttonpress
|
|
release
|
|
end
|
|
|
|
EventScript_RevealTrainer::
|
|
applymovement VAR_LAST_TALKED, Movement_RevealTrainer
|
|
waitmovement 0
|
|
return
|
|
|
|
Movement_RevealTrainer:
|
|
reveal_trainer
|
|
step_end
|
|
|
|
EventScript_ShowTrainerIntroMsg::
|
|
special ShowTrainerIntroSpeech
|
|
waitmessage
|
|
waitbuttonpress
|
|
special TryPrepareSecondApproachingTrainer
|
|
compare VAR_RESULT, TRUE
|
|
goto_if_eq EventScript_TrainerApproach
|
|
goto EventScript_DoTrainerBattle
|
|
|
|
EventScript_DoTrainerBattle::
|
|
trainerbattlebegin
|
|
@ Below battle mode check only needed in FRLG
|
|
specialvar VAR_RESULT, GetTrainerBattleMode
|
|
compare VAR_RESULT, TRAINER_BATTLE_SINGLE
|
|
goto_if_eq EventScript_EndTrainerBattle
|
|
compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT
|
|
goto_if_eq EventScript_EndTrainerBattle
|
|
compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC
|
|
goto_if_eq EventScript_EndTrainerBattle
|
|
compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE
|
|
goto_if_eq EventScript_EndTrainerBattle
|
|
compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC
|
|
goto_if_eq EventScript_EndTrainerBattle
|
|
EventScript_EndTrainerBattle::
|
|
gotobeatenscript
|
|
releaseall
|
|
end
|
|
|
|
Std_MsgboxAutoclose::
|
|
message 0x0
|
|
waitmessage
|
|
waitbuttonpress
|
|
release
|
|
return
|