pokeemerald/data/maps/MossdeepCity_House4/events.inc
Deokishisu bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00

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MossdeepCity_House4_EventObjects: @ 8532CAC
object_event 1, EVENT_OBJ_GFX_WOMAN_2, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MossdeepCity_House4_EventScript_222DD8, 0
object_event 2, EVENT_OBJ_GFX_NINJA_BOY, 0, 6, 6, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, MossdeepCity_House4_EventScript_222DF7, 0
object_event 3, EVENT_OBJ_GFX_SKITTY, 0, 2, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MossdeepCity_House4_EventScript_222E1E, 0
MossdeepCity_House4_MapWarps: @ 8532CF4
warp_def 4, 7, 0, 7, MAP_MOSSDEEP_CITY
warp_def 3, 7, 0, 7, MAP_MOSSDEEP_CITY
MossdeepCity_House4_MapEvents:: @ 8532D04
map_events MossdeepCity_House4_EventObjects, MossdeepCity_House4_MapWarps, 0x0, 0x0