mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 20:47:40 +01:00
849 lines
28 KiB
C
Executable File
849 lines
28 KiB
C
Executable File
#include "global.h"
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#include "bg.h"
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#include "event_data.h"
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#include "gpu_regs.h"
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#include "graphics.h"
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#include "main.h"
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#include "malloc.h"
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#include "menu.h"
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#include "overworld.h"
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#include "palette.h"
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#include "pokedex_area_screen.h"
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#include "region_map.h"
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#include "roamer.h"
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#include "sound.h"
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#include "string_util.h"
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#include "trig.h"
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#include "unk_pokedex_area_screen_helper.h"
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#include "wild_encounter.h"
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#include "constants/maps.h"
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#include "constants/region_map_sections.h"
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#include "constants/rgb.h"
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#include "constants/songs.h"
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#include "constants/species.h"
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#include "constants/vars.h"
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#define AREA_SCREEN_WIDTH 32
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#define AREA_SCREEN_HEIGHT 20
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#define GLOW_TILE_FULL 0xFFFF
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#define GLOW_TILE_LEFT (1 << 0)
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#define GLOW_TILE_RIGHT (1 << 1)
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#define GLOW_TILE_TOP (1 << 2)
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#define GLOW_TILE_BOTTOM (1 << 3)
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#define GLOW_TILE_BOTTOM_RIGHT (1 << 4)
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#define GLOW_TILE_TOP_RIGHT (1 << 5)
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#define GLOW_TILE_BOTTOM_LEFT (1 << 6)
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#define GLOW_TILE_TOP_LEFT (1 << 7)
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struct PokeDexAreaScreenMapIdentity
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{
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u8 mapGroup;
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u8 mapNum;
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u16 regionMapSectionId;
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};
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struct PokeDexAreaScreen
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{
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/*0x000*/ void (*callback)(void); // unused
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/*0x004*/ MainCallback prev; // unused
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/*0x008*/ MainCallback next; // unused
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/*0x00C*/ u16 state; // unused
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/*0x00E*/ u16 species;
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/*0x010*/ struct PokeDexAreaScreenMapIdentity overworldAreasWithMons[0x40];
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/*0x110*/ u16 numOverworldAreas;
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/*0x112*/ u16 numSpecialAreas;
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/*0x114*/ u16 drawAreaGlowState;
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/*0x116*/ u16 areaGlowTilemap[0x280];
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/*0x616*/ u16 areaShadeOrMarkerFrameCounter;
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/*0x618*/ u16 areaShadeFrameCounter;
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/*0x61A*/ u16 areaShadeBldArgLo;
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/*0x61C*/ u16 areaShadeBldArgHi;
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/*0x61E*/ u8 whichMarkersFlashing;
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/*0x61F*/ u8 specialMarkerCycleCounter;
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/*0x620*/ u16 specialAreaRegionMapSectionIds[0x20];
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/*0x660*/ struct Sprite *areaMarkerSprites[0x20];
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/*0x6E0*/ u16 numAreaMarkerSprites;
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/*0x6E2*/ u16 unk6E2;
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/*0x6E4*/ u16 unk6E4;
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/*0x6E8*/ u8 *errno;
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/*0x6EC*/ struct RegionMap regionMap;
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/*0xF70*/ u8 charBuffer[0x40];
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/*0xFB0*/ struct Sprite * areaUnknownSprites[3];
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/*0xFBC*/ u8 areaUnknownGraphicsBuffer[0x600];
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};
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static EWRAM_DATA struct PokeDexAreaScreen *sPokedexAreaScreen = NULL;
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static void FindMapsWithMon(u16);
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static void BuildAreaGlowTilemap(void);
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static void SetAreaHasMon(u16, u16);
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static void SetSpecialMapHasMon(u16, u16);
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static u16 GetRegionMapSectionId(u8, u8);
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static bool8 MapHasMon(const struct WildPokemonHeader *, u16);
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static bool8 MonListHasMon(const struct WildPokemonInfo *, u16, u16);
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static void DoAreaGlow(void);
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static void Task_PokedexAreaScreen_0(u8);
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static void CreateAreaMarkerSprites(void);
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static void LoadAreaUnknownGraphics(void);
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static void CreateAreaUnknownSprites(void);
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static void Task_PokedexAreaScreen_1(u8);
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static void sub_813D6B4(void);
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static void DestroyAreaMarkerSprites(void);
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static const u32 sAreaGlow_Pal[] = INCBIN_U32("graphics/pokedex/area_glow.gbapal");
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static const u32 sAreaGlow_Gfx[] = INCBIN_U32("graphics/pokedex/area_glow.4bpp.lz");
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static const u16 sSpeciesHiddenFromAreaScreen[] = { SPECIES_WYNAUT };
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static const u16 sMovingRegionMapSections[3] =
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{
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MAPSEC_MARINE_CAVE,
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MAPSEC_UNDERWATER_MARINE_CAVE,
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MAPSEC_TERRA_CAVE
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};
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static const u16 sFeebasData[][3] =
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{
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{SPECIES_FEEBAS, MAP_GROUP(ROUTE119), MAP_NUM(ROUTE119)},
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{NUM_SPECIES}
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};
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static const u16 sLandmarkData[][2] =
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{
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{MAPSEC_SKY_PILLAR, FLAG_LANDMARK_SKY_PILLAR},
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{MAPSEC_SEAFLOOR_CAVERN, FLAG_LANDMARK_SEAFLOOR_CAVERN},
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{MAPSEC_ALTERING_CAVE_2, FLAG_LANDMARK_ALTERING_CAVE},
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{MAPSEC_MIRAGE_TOWER, FLAG_LANDMARK_MIRAGE_TOWER},
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{MAPSEC_DESERT_UNDERPASS, FLAG_LANDMARK_DESERT_UNDERPASS},
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{MAPSEC_ARTISAN_CAVE, FLAG_LANDMARK_ARTISAN_CAVE},
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{MAPSEC_NONE}
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};
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// Only some parts of this array are acutally used, because corner flags that overlap
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// with edge flags are cancelled out before lookup. For example, GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_RIGHT
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// will never be read.
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//
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// The rest of the bytes seem to be old data from before the cancellation was implemented.
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// Most of them line up as you would expect ([BOTTOM_RIGHT | RIGHT] has the same value as [RIGHT]).
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//
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// Any unreachable entries are simply listed in order, without the fancy "[FLAGS] = 0xXX" notation.
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static const u8 sAreaGlowTilemapMapping[] = {
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[0] = 0x00,
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[GLOW_TILE_LEFT] = 0x01,
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[GLOW_TILE_RIGHT] = 0x02,
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[GLOW_TILE_RIGHT | GLOW_TILE_LEFT] = 0x03,
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[GLOW_TILE_TOP] = 0x04,
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[GLOW_TILE_TOP | GLOW_TILE_LEFT] = 0x05,
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[GLOW_TILE_TOP | GLOW_TILE_RIGHT] = 0x06,
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[GLOW_TILE_TOP | GLOW_TILE_RIGHT | GLOW_TILE_LEFT] = 0x07,
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[GLOW_TILE_BOTTOM] = 0x08,
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[GLOW_TILE_BOTTOM | GLOW_TILE_LEFT] = 0x09,
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[GLOW_TILE_BOTTOM | GLOW_TILE_RIGHT] = 0x0a,
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[GLOW_TILE_BOTTOM | GLOW_TILE_RIGHT | GLOW_TILE_LEFT] = 0x0b,
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[GLOW_TILE_BOTTOM | GLOW_TILE_TOP] = 0x0c,
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[GLOW_TILE_BOTTOM | GLOW_TILE_TOP | GLOW_TILE_LEFT] = 0x0d,
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[GLOW_TILE_BOTTOM | GLOW_TILE_TOP | GLOW_TILE_RIGHT] = 0x0e,
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[GLOW_TILE_BOTTOM | GLOW_TILE_TOP | GLOW_TILE_RIGHT | GLOW_TILE_LEFT] = 0x0f,
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[GLOW_TILE_BOTTOM_RIGHT] = 0x11,
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[GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_LEFT] = 0x20,
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0x02, 0x03,
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[GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_TOP] = 0x27,
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[GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_TOP | GLOW_TILE_LEFT] = 0x2d,
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0x06, 0x07, 0x08, 0x09, 0x0a,
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0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
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[GLOW_TILE_TOP_RIGHT] = 0x12,
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[GLOW_TILE_TOP_RIGHT | GLOW_TILE_LEFT] = 0x21,
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0x02, 0x03, 0x04, 0x05, 0x06,
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0x07,
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[GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM] = 0x2a,
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[GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM | GLOW_TILE_LEFT] = 0x2e,
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0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
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0x0f,
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[GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT] = 0x13,
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[GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_LEFT] = 0x22,
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0x02, 0x03, 0x27, 0x2d, 0x06,
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0x07, 0x2a, 0x2e, 0x0a, 0x0b,
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0x0c, 0x0d, 0x0e, 0x0f,
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[GLOW_TILE_BOTTOM_LEFT] = 0x14,
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0x01,
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[GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_RIGHT] = 0x23,
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0x03,
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[GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP] = 0x26,
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0x05,
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[GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP | GLOW_TILE_RIGHT] = 0x2c,
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0x07, 0x08, 0x09, 0x0a, 0x0b,
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0x0c, 0x0d, 0x0e, 0x0f,
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[GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_BOTTOM_RIGHT] = 0x15,
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0x20, 0x23, 0x03,
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[GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_TOP] = 0x28,
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0x2d, 0x2c, 0x07, 0x08, 0x09,
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0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
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0x0f,
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[GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_RIGHT] = 0x16,
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0x21, 0x23, 0x03, 0x26, 0x05,
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0x2c, 0x07, 0x2a, 0x2e, 0x0a,
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0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
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[GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT] = 0x17,
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0x22, 0x23, 0x03, 0x28, 0x2d,
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0x2c, 0x07, 0x2a, 0x2e, 0x0a,
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0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
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[GLOW_TILE_TOP_LEFT] = 0x18,
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0x01,
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[GLOW_TILE_TOP_LEFT | GLOW_TILE_RIGHT] = 0x24,
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0x03, 0x04, 0x05, 0x06, 0x07,
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[GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM] = 0x29,
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0x09,
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[GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM | GLOW_TILE_RIGHT] = 0x2f,
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0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
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[GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_RIGHT] = 0x19,
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0x20, 0x24, 0x03, 0x27, 0x2d,
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0x06, 0x07, 0x29, 0x09, 0x2f,
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0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
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[GLOW_TILE_TOP_LEFT | GLOW_TILE_TOP_RIGHT] = 0x1a,
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0x21, 0x24, 0x03, 0x04, 0x05,
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0x06, 0x07,
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[GLOW_TILE_TOP_LEFT | GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM] = 0x2b,
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0x2e, 0x2f, 0x0b, 0x0c, 0x0d,
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0x0e, 0x0f,
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[GLOW_TILE_TOP_LEFT | GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT] = 0x1b,
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0x22, 0x24, 0x03, 0x27, 0x2d,
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0x06, 0x07, 0x2b, 0x2e, 0x2f,
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0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
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[GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT] = 0x1c,
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0x01,
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[GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_RIGHT] = 0x25,
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0x03, 0x26, 0x05, 0x2c, 0x07,
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0x29, 0x09, 0x2f, 0x0b, 0x0c,
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0x0d, 0x0e, 0x0f,
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[GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_BOTTOM_RIGHT] = 0x1d,
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0x20, 0x25, 0x03, 0x28, 0x2d,
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0x2c, 0x07, 0x29, 0x09, 0x2f,
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0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
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[GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_RIGHT] = 0x1e,
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0x21, 0x25, 0x03, 0x26, 0x05,
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0x2c, 0x07, 0x2b, 0x2e, 0x2f,
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0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
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[GLOW_TILE_TOP_LEFT | GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_RIGHT | GLOW_TILE_BOTTOM_RIGHT] = 0x1f,
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0x22, 0x25, 0x03, 0x28, 0x2d,
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0x2c, 0x07, 0x2b, 0x2e, 0x2f,
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0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
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};
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static const struct UnkStruct_1C4D70 sUnknown_085B4018 =
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{
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.bg = 3,
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.unk2 = 0,
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.unk10 = 0,
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.unk12 = 2,
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};
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static const u8 sAreaMarkerTiles[];
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static const struct SpriteSheet sAreaMarkerSpriteSheet =
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{
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sAreaMarkerTiles, 0x80, 2
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};
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static const u16 sAreaMarkerPalette[];
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static const struct SpritePalette sAreaMarkerSpritePalette =
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{
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sAreaMarkerPalette, 2
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};
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static const struct OamData sAreaMarkerOamData =
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{
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.shape = SPRITE_SHAPE(16x16),
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.size = SPRITE_SIZE(16x16),
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.priority = 1
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};
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static const struct SpriteTemplate sAreaMarkerSpriteTemplate =
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{
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2,
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2,
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&sAreaMarkerOamData,
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gDummySpriteAnimTable,
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NULL,
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gDummySpriteAffineAnimTable,
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SpriteCallbackDummy
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};
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static const u16 sAreaMarkerPalette[] = INCBIN_U16("graphics/pokedex/area_marker.gbapal");
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static const u8 sAreaMarkerTiles[] = INCBIN_U8("graphics/pokedex/area_marker.4bpp");
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static const struct SpritePalette sAreaUnknownSpritePalette =
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{
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gPokedexAreaScreenAreaUnknown_Pal, 3
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};
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static const struct OamData sAreaUnknownOamData =
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{
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.shape = SPRITE_SHAPE(32x32),
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.size = SPRITE_SIZE(32x32),
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.priority = 1
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};
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static const struct SpriteTemplate sAreaUnknownSpriteTemplate =
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{
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3,
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3,
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&sAreaUnknownOamData,
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gDummySpriteAnimTable,
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NULL,
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gDummySpriteAffineAnimTable,
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SpriteCallbackDummy
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};
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static void ResetDrawAreaGlowState(void)
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{
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sPokedexAreaScreen->drawAreaGlowState = 0;
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}
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static bool8 DrawAreaGlow(void)
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{
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switch (sPokedexAreaScreen->drawAreaGlowState)
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{
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case 0:
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FindMapsWithMon(sPokedexAreaScreen->species);
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break;
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case 1:
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BuildAreaGlowTilemap();
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break;
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case 2:
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decompress_and_copy_tile_data_to_vram(2, sAreaGlow_Gfx, 0, 0, 0);
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LoadBgTilemap(2, sPokedexAreaScreen->areaGlowTilemap, 0x500, 0);
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break;
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case 3:
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if (!free_temp_tile_data_buffers_if_possible())
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{
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CpuCopy32(sAreaGlow_Pal, gPlttBufferUnfaded + 0xA0, 0x20);
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sPokedexAreaScreen->drawAreaGlowState++;
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}
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return TRUE;
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case 4:
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ChangeBgY(2, -0x800, 0);
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break;
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default:
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return FALSE;
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}
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sPokedexAreaScreen->drawAreaGlowState++;
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return TRUE;
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}
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static void FindMapsWithMon(u16 species)
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{
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u16 i;
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struct Roamer *roamer;
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sPokedexAreaScreen->unk6E2 = 0;
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sPokedexAreaScreen->unk6E4 = VarGet(VAR_ALTERING_CAVE_WILD_SET);
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if (sPokedexAreaScreen->unk6E4 > 8)
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sPokedexAreaScreen->unk6E4 = 0;
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roamer = &gSaveBlock1Ptr->roamer;
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if (species != roamer->species)
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{
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sPokedexAreaScreen->numOverworldAreas = 0;
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sPokedexAreaScreen->numSpecialAreas = 0;
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for (i = 0; i < ARRAY_COUNT(sSpeciesHiddenFromAreaScreen); i++)
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{
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if (sSpeciesHiddenFromAreaScreen[i] == species)
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return;
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}
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for (i = 0; sFeebasData[i][0] != NUM_SPECIES; i++)
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{
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if (species == sFeebasData[i][0])
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{
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switch (sFeebasData[i][1])
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{
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case MAP_GROUP_OVERWORLD_MONS:
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SetAreaHasMon(sFeebasData[i][1], sFeebasData[i][2]);
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break;
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case MAP_GROUP_SPECIAL_MONS_1:
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case MAP_GROUP_SPECIAL_MONS_2:
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SetSpecialMapHasMon(sFeebasData[i][1], sFeebasData[i][2]);
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break;
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}
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}
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}
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for (i = 0; gWildMonHeaders[i].mapGroup != 0xFF; i++)
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{
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if (MapHasMon(&gWildMonHeaders[i], species))
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{
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switch (gWildMonHeaders[i].mapGroup)
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{
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case MAP_GROUP_OVERWORLD_MONS:
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SetAreaHasMon(gWildMonHeaders[i].mapGroup, gWildMonHeaders[i].mapNum);
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break;
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case MAP_GROUP_SPECIAL_MONS_1:
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case MAP_GROUP_SPECIAL_MONS_2:
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SetSpecialMapHasMon(gWildMonHeaders[i].mapGroup, gWildMonHeaders[i].mapNum);
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break;
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}
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}
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}
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}
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else
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{
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sPokedexAreaScreen->numSpecialAreas = 0;
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if (roamer->active)
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{
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GetRoamerLocation(&sPokedexAreaScreen->overworldAreasWithMons[0].mapGroup, &sPokedexAreaScreen->overworldAreasWithMons[0].mapNum);
|
|
sPokedexAreaScreen->overworldAreasWithMons[0].regionMapSectionId = Overworld_GetMapHeaderByGroupAndId(sPokedexAreaScreen->overworldAreasWithMons[0].mapGroup, sPokedexAreaScreen->overworldAreasWithMons[0].mapNum)->regionMapSectionId;
|
|
sPokedexAreaScreen->numOverworldAreas = 1;
|
|
}
|
|
else
|
|
{
|
|
sPokedexAreaScreen->numOverworldAreas = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SetAreaHasMon(u16 mapGroup, u16 mapNum)
|
|
{
|
|
if (sPokedexAreaScreen->numOverworldAreas < 0x40)
|
|
{
|
|
sPokedexAreaScreen->overworldAreasWithMons[sPokedexAreaScreen->numOverworldAreas].mapGroup = mapGroup;
|
|
sPokedexAreaScreen->overworldAreasWithMons[sPokedexAreaScreen->numOverworldAreas].mapNum = mapNum;
|
|
sPokedexAreaScreen->overworldAreasWithMons[sPokedexAreaScreen->numOverworldAreas].regionMapSectionId = CorrectSpecialMapSecId(Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->regionMapSectionId);
|
|
sPokedexAreaScreen->numOverworldAreas++;
|
|
}
|
|
}
|
|
|
|
static void SetSpecialMapHasMon(u16 mapGroup, u16 mapNum)
|
|
{
|
|
int i;
|
|
|
|
if (sPokedexAreaScreen->numSpecialAreas < 0x20)
|
|
{
|
|
u16 regionMapSectionId = GetRegionMapSectionId(mapGroup, mapNum);
|
|
if (regionMapSectionId < MAPSEC_NONE)
|
|
{
|
|
for (i = 0; i < ARRAY_COUNT(sMovingRegionMapSections); i++)
|
|
{
|
|
if (regionMapSectionId == sMovingRegionMapSections[i])
|
|
return;
|
|
}
|
|
|
|
for (i = 0; sLandmarkData[i][0] != MAPSEC_NONE; i++)
|
|
{
|
|
if (regionMapSectionId == sLandmarkData[i][0] && !FlagGet(sLandmarkData[i][1]))
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < sPokedexAreaScreen->numSpecialAreas; i++)
|
|
{
|
|
if (sPokedexAreaScreen->specialAreaRegionMapSectionIds[i] == regionMapSectionId)
|
|
break;
|
|
}
|
|
|
|
if (i == sPokedexAreaScreen->numSpecialAreas)
|
|
{
|
|
sPokedexAreaScreen->specialAreaRegionMapSectionIds[i] = regionMapSectionId;
|
|
sPokedexAreaScreen->numSpecialAreas++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static u16 GetRegionMapSectionId(u8 mapGroup, u8 mapNum)
|
|
{
|
|
return Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->regionMapSectionId;
|
|
}
|
|
|
|
static bool8 MapHasMon(const struct WildPokemonHeader *info, u16 species)
|
|
{
|
|
if (GetRegionMapSectionId(info->mapGroup, info->mapNum) == MAPSEC_ALTERING_CAVE_2)
|
|
{
|
|
sPokedexAreaScreen->unk6E2++;
|
|
if (sPokedexAreaScreen->unk6E2 != sPokedexAreaScreen->unk6E4 + 1)
|
|
return FALSE;
|
|
}
|
|
|
|
if (MonListHasMon(info->landMonsInfo, species, 12))
|
|
return TRUE;
|
|
if (MonListHasMon(info->waterMonsInfo, species, 5))
|
|
return TRUE;
|
|
if (MonListHasMon(info->fishingMonsInfo, species, 12))
|
|
return TRUE;
|
|
if (MonListHasMon(info->rockSmashMonsInfo, species, 5))
|
|
return TRUE;
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 MonListHasMon(const struct WildPokemonInfo *info, u16 species, u16 size)
|
|
{
|
|
u16 i;
|
|
if (info != NULL)
|
|
{
|
|
for (i = 0; i < size; i++)
|
|
{
|
|
if (info->wildPokemon[i].species == species)
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static void BuildAreaGlowTilemap(void)
|
|
{
|
|
u16 i, y, x, j;
|
|
u16 val;
|
|
|
|
for (i = 0; i < ARRAY_COUNT(sPokedexAreaScreen->areaGlowTilemap); i++)
|
|
sPokedexAreaScreen->areaGlowTilemap[i] = 0;
|
|
|
|
for (i = 0; i < sPokedexAreaScreen->numOverworldAreas; i++)
|
|
{
|
|
j = 0;
|
|
for (y = 0; y < AREA_SCREEN_HEIGHT; y++)
|
|
{
|
|
for (x = 0; x < AREA_SCREEN_WIDTH; x++)
|
|
{
|
|
if (GetRegionMapSectionIdAt(x, y) == sPokedexAreaScreen->overworldAreasWithMons[i].regionMapSectionId)
|
|
sPokedexAreaScreen->areaGlowTilemap[j] = GLOW_TILE_FULL;
|
|
|
|
j++;
|
|
}
|
|
}
|
|
}
|
|
|
|
j = 0;
|
|
for (y = 0; y < AREA_SCREEN_HEIGHT; y++)
|
|
{
|
|
for (x = 0; x < AREA_SCREEN_WIDTH; x++)
|
|
{
|
|
if (sPokedexAreaScreen->areaGlowTilemap[j] == GLOW_TILE_FULL)
|
|
{
|
|
// The "tile != GLOW_TILE_FULL" check is pointless in all of these conditionals,
|
|
// since there's no harm in OR'ing 0xFFFF with anything else.
|
|
|
|
// Edges
|
|
if (x != 0 && sPokedexAreaScreen->areaGlowTilemap[j - 1] != GLOW_TILE_FULL)
|
|
sPokedexAreaScreen->areaGlowTilemap[j - 1] |= GLOW_TILE_RIGHT;
|
|
if (x != AREA_SCREEN_WIDTH - 1 && sPokedexAreaScreen->areaGlowTilemap[j + 1] != GLOW_TILE_FULL)
|
|
sPokedexAreaScreen->areaGlowTilemap[j + 1] |= GLOW_TILE_LEFT;
|
|
if (y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH] != GLOW_TILE_FULL)
|
|
sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH] |= GLOW_TILE_BOTTOM;
|
|
if (y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH] != GLOW_TILE_FULL)
|
|
sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH] |= GLOW_TILE_TOP;
|
|
|
|
// Diagonals
|
|
if (x != 0 && y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH - 1] != GLOW_TILE_FULL)
|
|
sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH - 1] |= GLOW_TILE_BOTTOM_RIGHT;
|
|
if (x != AREA_SCREEN_WIDTH - 1 && y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH + 1] != GLOW_TILE_FULL)
|
|
sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH + 1] |= GLOW_TILE_BOTTOM_LEFT;
|
|
if (x != 0 && y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH - 1] != GLOW_TILE_FULL)
|
|
sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH - 1] |= GLOW_TILE_TOP_RIGHT;
|
|
if (x != AREA_SCREEN_WIDTH - 1 && y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH + 1] != GLOW_TILE_FULL)
|
|
sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH + 1] |= GLOW_TILE_TOP_LEFT;
|
|
}
|
|
|
|
j++;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < ARRAY_COUNT(sPokedexAreaScreen->areaGlowTilemap); i++)
|
|
{
|
|
if (sPokedexAreaScreen->areaGlowTilemap[i] == GLOW_TILE_FULL)
|
|
{
|
|
sPokedexAreaScreen->areaGlowTilemap[i] = 0x10;
|
|
sPokedexAreaScreen->areaGlowTilemap[i] |= 0xA000;
|
|
}
|
|
else if (sPokedexAreaScreen->areaGlowTilemap[i])
|
|
{
|
|
// Get rid of overlapping flags
|
|
if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_TILE_RIGHT)
|
|
sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_TILE_BOTTOM_RIGHT | GLOW_TILE_TOP_RIGHT);
|
|
if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_TILE_LEFT)
|
|
sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_TOP_LEFT);
|
|
if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_TILE_BOTTOM)
|
|
sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_TILE_BOTTOM_LEFT | GLOW_TILE_BOTTOM_RIGHT);
|
|
if (sPokedexAreaScreen->areaGlowTilemap[i] & GLOW_TILE_TOP)
|
|
sPokedexAreaScreen->areaGlowTilemap[i] &= ~(GLOW_TILE_TOP_LEFT | GLOW_TILE_TOP_RIGHT);
|
|
|
|
sPokedexAreaScreen->areaGlowTilemap[i] = sAreaGlowTilemapMapping[sPokedexAreaScreen->areaGlowTilemap[i]];
|
|
sPokedexAreaScreen->areaGlowTilemap[i] |= 0xA000;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void StartAreaGlow(void)
|
|
{
|
|
if (sPokedexAreaScreen->numSpecialAreas && sPokedexAreaScreen->numOverworldAreas == 0)
|
|
sPokedexAreaScreen->whichMarkersFlashing = 1;
|
|
else
|
|
sPokedexAreaScreen->whichMarkersFlashing = 0;
|
|
|
|
sPokedexAreaScreen->areaShadeOrMarkerFrameCounter = 0;
|
|
sPokedexAreaScreen->areaShadeFrameCounter = 0;
|
|
sPokedexAreaScreen->areaShadeBldArgLo = 0;
|
|
sPokedexAreaScreen->areaShadeBldArgHi = 0x40;
|
|
sPokedexAreaScreen->specialMarkerCycleCounter = 1;
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
|
|
DoAreaGlow();
|
|
}
|
|
|
|
static void DoAreaGlow(void)
|
|
{
|
|
u16 x, y;
|
|
u16 i;
|
|
|
|
if (sPokedexAreaScreen->whichMarkersFlashing == 0)
|
|
{
|
|
if (sPokedexAreaScreen->areaShadeOrMarkerFrameCounter == 0)
|
|
{
|
|
sPokedexAreaScreen->areaShadeFrameCounter++;
|
|
if (sPokedexAreaScreen->areaShadeFrameCounter & 1)
|
|
sPokedexAreaScreen->areaShadeBldArgLo = (sPokedexAreaScreen->areaShadeBldArgLo + 4) & 0x7f;
|
|
else
|
|
sPokedexAreaScreen->areaShadeBldArgHi = (sPokedexAreaScreen->areaShadeBldArgHi + 4) & 0x7f;
|
|
|
|
x = gSineTable[sPokedexAreaScreen->areaShadeBldArgLo] >> 4;
|
|
y = gSineTable[sPokedexAreaScreen->areaShadeBldArgHi] >> 4;
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(x, y));
|
|
sPokedexAreaScreen->areaShadeOrMarkerFrameCounter = 0;
|
|
if (sPokedexAreaScreen->areaShadeFrameCounter == 0x40)
|
|
{
|
|
sPokedexAreaScreen->areaShadeFrameCounter = 0;
|
|
if (sPokedexAreaScreen->numSpecialAreas != 0)
|
|
sPokedexAreaScreen->whichMarkersFlashing = 1;
|
|
}
|
|
}
|
|
else
|
|
sPokedexAreaScreen->areaShadeOrMarkerFrameCounter--;
|
|
}
|
|
else
|
|
{
|
|
sPokedexAreaScreen->areaShadeOrMarkerFrameCounter++;
|
|
if (sPokedexAreaScreen->areaShadeOrMarkerFrameCounter > 12)
|
|
{
|
|
sPokedexAreaScreen->areaShadeOrMarkerFrameCounter = 0;
|
|
sPokedexAreaScreen->specialMarkerCycleCounter++;
|
|
for (i = 0; i < sPokedexAreaScreen->numSpecialAreas; i++)
|
|
sPokedexAreaScreen->areaMarkerSprites[i]->invisible = sPokedexAreaScreen->specialMarkerCycleCounter & 1;
|
|
|
|
if (sPokedexAreaScreen->specialMarkerCycleCounter > 4)
|
|
{
|
|
sPokedexAreaScreen->specialMarkerCycleCounter = 1;
|
|
if (sPokedexAreaScreen->numOverworldAreas != 0)
|
|
sPokedexAreaScreen->whichMarkersFlashing = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ShowPokedexAreaScreen(u16 species, u8 *errno)
|
|
{
|
|
u8 taskId;
|
|
|
|
sPokedexAreaScreen = AllocZeroed(sizeof(*sPokedexAreaScreen));
|
|
sPokedexAreaScreen->species = species;
|
|
sPokedexAreaScreen->errno = errno;
|
|
errno[0] = 0;
|
|
taskId = CreateTask(Task_PokedexAreaScreen_0, 0);
|
|
gTasks[taskId].data[0] = 0;
|
|
}
|
|
|
|
static void Task_PokedexAreaScreen_0(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].data[0])
|
|
{
|
|
case 0:
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
HideBg(3);
|
|
HideBg(2);
|
|
HideBg(0);
|
|
break;
|
|
case 1:
|
|
SetBgAttribute(3, BG_ATTR_CHARBASEINDEX, 3);
|
|
sub_81C4D70(&sUnknown_085B4018);
|
|
StringFill(sPokedexAreaScreen->charBuffer, CHAR_SPACE, 16);
|
|
break;
|
|
case 2:
|
|
if (sub_81C4E90() == TRUE)
|
|
return;
|
|
sub_81C4ED0(-8);
|
|
break;
|
|
case 3:
|
|
ResetDrawAreaGlowState();
|
|
break;
|
|
case 4:
|
|
if (DrawAreaGlow())
|
|
return;
|
|
break;
|
|
case 5:
|
|
sub_8122D88(&sPokedexAreaScreen->regionMap);
|
|
CreateRegionMapPlayerIcon(1, 1);
|
|
PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs(0, -8);
|
|
break;
|
|
case 6:
|
|
CreateAreaMarkerSprites();
|
|
break;
|
|
case 7:
|
|
LoadAreaUnknownGraphics();
|
|
break;
|
|
case 8:
|
|
CreateAreaUnknownSprites();
|
|
break;
|
|
case 9:
|
|
BeginNormalPaletteFade(0xFFFFFFEB, 0, 16, 0, RGB(0, 0, 0));
|
|
break;
|
|
case 10:
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_ALL);
|
|
StartAreaGlow();
|
|
ShowBg(2);
|
|
ShowBg(3);
|
|
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON);
|
|
break;
|
|
case 11:
|
|
gTasks[taskId].func = Task_PokedexAreaScreen_1;
|
|
gTasks[taskId].data[0] = 0;
|
|
return;
|
|
}
|
|
|
|
gTasks[taskId].data[0]++;
|
|
}
|
|
|
|
static void Task_PokedexAreaScreen_1(u8 taskId)
|
|
{
|
|
DoAreaGlow();
|
|
switch (gTasks[taskId].data[0])
|
|
{
|
|
default:
|
|
gTasks[taskId].data[0] = 0;
|
|
// fall through
|
|
case 0:
|
|
if (gPaletteFade.active)
|
|
return;
|
|
break;
|
|
case 1:
|
|
if (gMain.newKeys & B_BUTTON)
|
|
{
|
|
gTasks[taskId].data[1] = 1;
|
|
PlaySE(SE_PC_OFF);
|
|
}
|
|
else if (gMain.newKeys & DPAD_RIGHT || (gMain.newKeys & R_BUTTON && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
|
|
{
|
|
gTasks[taskId].data[1] = 2;
|
|
PlaySE(SE_Z_PAGE);
|
|
}
|
|
else
|
|
return;
|
|
break;
|
|
case 2:
|
|
BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 16, RGB(0, 0, 0));
|
|
break;
|
|
case 3:
|
|
if (gPaletteFade.active)
|
|
return;
|
|
DestroyAreaMarkerSprites();
|
|
sPokedexAreaScreen->errno[0] = gTasks[taskId].data[1];
|
|
sub_813D6B4();
|
|
DestroyTask(taskId);
|
|
sub_81C4EB4();
|
|
FREE_AND_SET_NULL(sPokedexAreaScreen);
|
|
return;
|
|
}
|
|
|
|
gTasks[taskId].data[0]++;
|
|
}
|
|
|
|
static void sub_813D6B4(void)
|
|
{
|
|
SetBgAttribute(3, BG_ATTR_CHARBASEINDEX, 0);
|
|
SetBgAttribute(3, BG_ATTR_PALETTEMODE, 0);
|
|
}
|
|
|
|
static void CreateAreaMarkerSprites(void)
|
|
{
|
|
u8 spriteId;
|
|
static s16 x;
|
|
static s16 y;
|
|
static s16 i;
|
|
static s16 mapSecId;
|
|
static s16 numSprites;
|
|
|
|
LoadSpriteSheet(&sAreaMarkerSpriteSheet);
|
|
LoadSpritePalette(&sAreaMarkerSpritePalette);
|
|
numSprites = 0;
|
|
for (i = 0; i < sPokedexAreaScreen->numSpecialAreas; i++)
|
|
{
|
|
mapSecId = sPokedexAreaScreen->specialAreaRegionMapSectionIds[i];
|
|
x = 8 * (gRegionMapEntries[mapSecId].x + 1) + 4;
|
|
y = 8 * (gRegionMapEntries[mapSecId].y) + 28;
|
|
x += 4 * (gRegionMapEntries[mapSecId].width - 1);
|
|
y += 4 * (gRegionMapEntries[mapSecId].height - 1);
|
|
spriteId = CreateSprite(&sAreaMarkerSpriteTemplate, x, y, 0);
|
|
if (spriteId != MAX_SPRITES)
|
|
{
|
|
gSprites[spriteId].invisible = TRUE;
|
|
sPokedexAreaScreen->areaMarkerSprites[numSprites++] = &gSprites[spriteId];
|
|
}
|
|
}
|
|
|
|
sPokedexAreaScreen->numAreaMarkerSprites = numSprites;
|
|
}
|
|
|
|
static void DestroyAreaMarkerSprites(void)
|
|
{
|
|
u16 i;
|
|
FreeSpriteTilesByTag(2);
|
|
FreeSpritePaletteByTag(2);
|
|
for (i = 0; i < sPokedexAreaScreen->numAreaMarkerSprites; i++)
|
|
DestroySprite(sPokedexAreaScreen->areaMarkerSprites[i]);
|
|
|
|
FreeSpriteTilesByTag(3);
|
|
FreeSpritePaletteByTag(3);
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (sPokedexAreaScreen->areaUnknownSprites[i])
|
|
DestroySprite(sPokedexAreaScreen->areaUnknownSprites[i]);
|
|
}
|
|
}
|
|
|
|
static void LoadAreaUnknownGraphics(void)
|
|
{
|
|
struct SpriteSheet spriteSheet = {
|
|
.data = sPokedexAreaScreen->areaUnknownGraphicsBuffer,
|
|
.size = 0x600,
|
|
.tag = 3,
|
|
};
|
|
LZ77UnCompWram(gPokedexAreaScreenAreaUnknown_Gfx, sPokedexAreaScreen->areaUnknownGraphicsBuffer);
|
|
LoadSpriteSheet(&spriteSheet);
|
|
LoadSpritePalette(&sAreaUnknownSpritePalette);
|
|
}
|
|
|
|
static void CreateAreaUnknownSprites(void)
|
|
{
|
|
u16 i;
|
|
u8 spriteId;
|
|
|
|
if (sPokedexAreaScreen->numOverworldAreas || sPokedexAreaScreen->numSpecialAreas)
|
|
{
|
|
for (i = 0; i < 3; i++)
|
|
sPokedexAreaScreen->areaUnknownSprites[i] = NULL;
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
spriteId = CreateSprite(&sAreaUnknownSpriteTemplate, i * 32 + 0xa0, 0x8c, 0);
|
|
if (spriteId != MAX_SPRITES)
|
|
{
|
|
gSprites[spriteId].oam.tileNum += i * 16;
|
|
sPokedexAreaScreen->areaUnknownSprites[i] = gSprites + spriteId;
|
|
}
|
|
else
|
|
{
|
|
sPokedexAreaScreen->areaUnknownSprites[i] = NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|