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https://github.com/Ninjdai1/pokeemerald.git
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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
17 lines
1.2 KiB
SQL
17 lines
1.2 KiB
SQL
BattleFrontier_BattlePyramidLobby_EventObjects: @ 853C598
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object_event 1, EVENT_OBJ_GFX_HIKER, 0, 7, 12, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattlePyramidLobby_EventScript_2508B1, 0
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object_event 2, EVENT_OBJ_GFX_HEX_MANIAC, 0, 14, 13, 4, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_BattlePyramidLobby_EventScript_250ACE, 0
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object_event 3, EVENT_OBJ_GFX_WOMAN_3, 0, 2, 15, 4, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidLobby_EventScript_250E83, 0
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object_event 4, EVENT_OBJ_GFX_FAT_MAN, 0, 12, 16, 4, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidLobby_EventScript_250E8C, 0
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BattleFrontier_BattlePyramidLobby_MapWarps: @ 853C5F8
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warp_def 7, 17, 4, 3, MAP_BATTLE_FRONTIER_OUTSIDE_EAST
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BattleFrontier_BattlePyramidLobby_MapBGEvents: @ 853C600
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bg_event 5, 12, 0, BG_EVENT_PLAYER_FACING_NORTH, BattleFrontier_BattlePyramidLobby_EventScript_250D42
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bg_event 1, 12, 0, BG_EVENT_PLAYER_FACING_ANY, BattleFrontier_BattlePyramidLobby_EventScript_250E95
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BattleFrontier_BattlePyramidLobby_MapEvents:: @ 853C618
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map_events BattleFrontier_BattlePyramidLobby_EventObjects, BattleFrontier_BattlePyramidLobby_MapWarps, 0x0, BattleFrontier_BattlePyramidLobby_MapBGEvents
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