mirror of
https://github.com/Ninjdai1/pokeemerald.git
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29 lines
2.7 KiB
SQL
29 lines
2.7 KiB
SQL
Route110_TrickHousePuzzle1_EventObjects: @ 853DF88
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object_event 1, EVENT_OBJ_GFX_LASS, 0, 14, 20, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 6, Route110_TrickHousePuzzle1_EventScript_26B948, 0
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object_event 2, EVENT_OBJ_GFX_YOUNGSTER, 0, 14, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route110_TrickHousePuzzle1_EventScript_26B95F, 0
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object_event 3, EVENT_OBJ_GFX_LASS, 0, 2, 15, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, Route110_TrickHousePuzzle1_EventScript_26B976, 0
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object_event 4, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 19
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object_event 5, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 13, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 18
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object_event 6, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 14, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 20
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object_event 7, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 23
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object_event 8, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 22
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object_event 9, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 21
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object_event 10, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 2, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 25
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object_event 11, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 13, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 24
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object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 0, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 27
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object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_29140E, 1060
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object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 28
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object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 2, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 30
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Route110_TrickHousePuzzle1_MapWarps: @ 853E0F0
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warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE
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warp_def 1, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE
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warp_def 13, 1, 3, 0, MAP_ROUTE110_TRICK_HOUSE_END
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Route110_TrickHousePuzzle1_MapBGEvents: @ 853E108
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bg_event 3, 16, 0, BG_EVENT_PLAYER_FACING_ANY, Route110_TrickHousePuzzle1_EventScript_26B92B
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Route110_TrickHousePuzzle1_MapEvents:: @ 853E114
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map_events Route110_TrickHousePuzzle1_EventObjects, Route110_TrickHousePuzzle1_MapWarps, 0x0, Route110_TrickHousePuzzle1_MapBGEvents
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