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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
7 lines
305 B
SQL
7 lines
305 B
SQL
BattleFrontier_BattlePikeRandomRoom2_EventObjects: @ 853CE08
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object_event 1, EVENT_OBJ_GFX_LINK_RECEPTIONIST, 0, 2, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
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BattleFrontier_BattlePikeRandomRoom2_MapEvents:: @ 853CE20
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map_events BattleFrontier_BattlePikeRandomRoom2_EventObjects, 0x0, 0x0, 0x0
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