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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 20:24:18 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
14 lines
822 B
SQL
14 lines
822 B
SQL
MossdeepCity_PokemonCenter_1F_EventObjects: @ 8532A38
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object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MossdeepCity_PokemonCenter_1F_EventScript_22224E, 0
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object_event 2, EVENT_OBJ_GFX_WOMAN_2, 0, 8, 4, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MossdeepCity_PokemonCenter_1F_EventScript_22225C, 0
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object_event 3, EVENT_OBJ_GFX_GIRL_1, 0, 3, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MossdeepCity_PokemonCenter_1F_EventScript_222265, 0
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MossdeepCity_PokemonCenter_1F_MapWarps: @ 8532A80
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warp_def 7, 8, 3, 2, MAP_MOSSDEEP_CITY
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warp_def 6, 8, 3, 2, MAP_MOSSDEEP_CITY
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warp_def 1, 6, 4, 0, MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F
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MossdeepCity_PokemonCenter_1F_MapEvents:: @ 8532A98
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map_events MossdeepCity_PokemonCenter_1F_EventObjects, MossdeepCity_PokemonCenter_1F_MapWarps, 0x0, 0x0
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