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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 20:24:18 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
14 lines
847 B
SQL
14 lines
847 B
SQL
Route109_SeashoreHouse_EventObjects: @ 853DDE8
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object_event 1, EVENT_OBJ_GFX_POKEFAN_M, 0, 6, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route109_SeashoreHouse_EventScript_2693FE, 0
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object_event 2, EVENT_OBJ_GFX_SAILOR, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, Route109_SeashoreHouse_EventScript_2694E2, 0
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object_event 3, EVENT_OBJ_GFX_TUBER_M, 0, 14, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route109_SeashoreHouse_EventScript_269518, 0
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object_event 4, EVENT_OBJ_GFX_BEAUTY, 0, 10, 5, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 1, 2, Route109_SeashoreHouse_EventScript_2694FD, 0
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Route109_SeashoreHouse_MapWarps: @ 853DE48
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warp_def 6, 9, 0, 0, MAP_ROUTE109
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warp_def 7, 9, 0, 0, MAP_ROUTE109
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Route109_SeashoreHouse_MapEvents:: @ 853DE58
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map_events Route109_SeashoreHouse_EventObjects, Route109_SeashoreHouse_MapWarps, 0x0, 0x0
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