mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
329 lines
5.1 KiB
ArmAsm
329 lines
5.1 KiB
ArmAsm
.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start oei_exclamation_mark
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oei_exclamation_mark: @ 80B4620
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push {lr}
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ldr r0, =gUnknown_085507B4
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movs r1, 0
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movs r2, 0
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movs r3, 0x53
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bl AddObjectToBack
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lsls r0, 24
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lsrs r1, r0, 24
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cmp r1, 0x40
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beq _080B4648
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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ldr r1, =0x02020630
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adds r0, r1
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movs r1, 0
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movs r2, 0
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bl sub_80B46D8
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_080B4648:
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movs r0, 0
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pop {r1}
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bx r1
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.pool
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thumb_func_end oei_exclamation_mark
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thumb_func_start sub_80B4658
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sub_80B4658: @ 80B4658
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push {lr}
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ldr r0, =gUnknown_085507B4
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movs r1, 0
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movs r2, 0
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movs r3, 0x52
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bl AddObjectToBack
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lsls r0, 24
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lsrs r1, r0, 24
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cmp r1, 0x40
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beq _080B4680
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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ldr r1, =0x02020630
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adds r0, r1
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movs r1, 0x21
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movs r2, 0x1
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bl sub_80B46D8
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_080B4680:
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movs r0, 0
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_80B4658
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thumb_func_start sub_80B4690
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sub_80B4690: @ 80B4690
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push {r4,lr}
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ldr r0, =gUnknown_085507CC
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movs r1, 0
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movs r2, 0
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movs r3, 0x52
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bl AddObjectToBack
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lsls r0, 24
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lsrs r0, 24
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cmp r0, 0x40
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beq _080B46C6
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lsls r4, r0, 4
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adds r4, r0
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lsls r4, 2
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ldr r0, =0x02020630
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adds r4, r0
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adds r0, r4, 0
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movs r1, 0x2E
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movs r2, 0
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bl sub_80B46D8
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ldrb r1, [r4, 0x5]
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movs r0, 0xF
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ands r0, r1
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movs r1, 0x20
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orrs r0, r1
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strb r0, [r4, 0x5]
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_080B46C6:
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movs r0, 0
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pop {r4}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_80B4690
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thumb_func_start sub_80B46D8
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@ void sub_80B46D8(struct obj *object, s16 a2, u8 a3)
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sub_80B46D8: @ 80B46D8
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push {r4,lr}
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lsls r2, 24
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lsrs r2, 24
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ldrb r4, [r0, 0x5]
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movs r3, 0xD
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negs r3, r3
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ands r3, r4
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movs r4, 0x4
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orrs r3, r4
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strb r3, [r0, 0x5]
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movs r3, 0x3E
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adds r3, r0
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mov r12, r3
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ldrb r3, [r3]
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movs r4, 0x2
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orrs r3, r4
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mov r4, r12
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strb r3, [r4]
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ldr r4, =0x02038c08
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ldr r3, [r4]
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strh r3, [r0, 0x2E]
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ldr r3, [r4, 0x4]
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strh r3, [r0, 0x30]
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ldr r3, [r4, 0x8]
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strh r3, [r0, 0x32]
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ldr r3, =0x0000fffb
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strh r3, [r0, 0x34]
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strh r1, [r0, 0x3C]
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adds r1, r2, 0
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bl StartObjectImageAnim
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_80B46D8
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thumb_func_start objc_exclamation_mark_probably
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objc_exclamation_mark_probably: @ 80B4724
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push {r4,lr}
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sub sp, 0x4
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adds r4, r0, 0
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ldrh r0, [r4, 0x2E]
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lsls r0, 24
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lsrs r0, 24
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ldrh r1, [r4, 0x30]
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lsls r1, 24
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lsrs r1, 24
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ldrh r2, [r4, 0x32]
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lsls r2, 24
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lsrs r2, 24
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mov r3, sp
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bl TryGetFieldObjectIdByLocalIdAndMap
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lsls r0, 24
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cmp r0, 0
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bne _080B4756
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adds r0, r4, 0
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adds r0, 0x3F
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ldrb r1, [r0]
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movs r0, 0x10
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ands r0, r1
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cmp r0, 0
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beq _080B4764
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_080B4756:
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ldrh r1, [r4, 0x3C]
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lsls r1, 24
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lsrs r1, 24
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adds r0, r4, 0
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bl FieldEffectStop
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b _080B47B2
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_080B4764:
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ldr r2, =0x02037350
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mov r0, sp
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ldrb r1, [r0]
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lsls r0, r1, 3
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adds r0, r1
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lsls r0, 2
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adds r0, r2
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ldrb r0, [r0, 0x4]
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lsls r1, r0, 4
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adds r1, r0
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lsls r1, 2
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ldr r0, =0x02020630
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adds r1, r0
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ldrh r3, [r4, 0x34]
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ldrh r0, [r4, 0x36]
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adds r2, r3, r0
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strh r2, [r4, 0x36]
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ldrh r0, [r1, 0x20]
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strh r0, [r4, 0x20]
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ldrh r0, [r1, 0x22]
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subs r0, 0x10
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strh r0, [r4, 0x22]
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ldrh r0, [r1, 0x24]
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strh r0, [r4, 0x24]
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ldrh r0, [r1, 0x26]
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adds r0, r2
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strh r0, [r4, 0x26]
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lsls r2, 16
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asrs r2, 16
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cmp r2, 0
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beq _080B47B0
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adds r0, r3, 0x1
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strh r0, [r4, 0x34]
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b _080B47B2
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.pool
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_080B47B0:
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strh r2, [r4, 0x34]
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_080B47B2:
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add sp, 0x4
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pop {r4}
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pop {r0}
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bx r0
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thumb_func_end objc_exclamation_mark_probably
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thumb_func_start sub_80B47BC
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sub_80B47BC: @ 80B47BC
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push {lr}
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ldr r0, =0x02038bfc
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ldrb r0, [r0]
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cmp r0, 0
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beq _080B47D4
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ldr r0, =0x03006090
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ldrb r0, [r0, 0xC]
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b _080B47D8
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.pool
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_080B47D4:
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ldr r0, =0x03006090
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ldrb r0, [r0]
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_080B47D8:
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_80B47BC
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thumb_func_start sub_80B47E0
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sub_80B47E0: @ 80B47E0
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push {lr}
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lsls r0, 24
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lsrs r0, 24
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cmp r0, 0x1
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bls _080B47EE
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movs r0, 0
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b _080B4800
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_080B47EE:
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cmp r0, 0
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beq _080B47FC
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ldr r0, =0x03006090
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ldrb r0, [r0, 0xC]
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b _080B4800
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.pool
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_080B47FC:
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ldr r0, =0x03006090
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ldrb r0, [r0]
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_080B4800:
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_80B47E0
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thumb_func_start sub_80B4808
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sub_80B4808: @ 80B4808
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push {lr}
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ldr r0, =0x030060ac
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ldrb r0, [r0]
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cmp r0, 0x1
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bne _080B4870
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ldr r2, =0x03006090
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ldr r0, =0x03006080
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ldrh r1, [r0]
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lsls r0, r1, 1
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adds r0, r1
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lsls r0, 2
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adds r0, r2
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ldrb r1, [r0]
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lsls r0, r1, 3
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adds r0, r1
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lsls r0, 2
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ldr r1, =0x02037350
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adds r0, r1
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ldrb r0, [r0, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl GetOppositeDirection
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lsls r0, 24
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lsrs r0, 24
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bl GetFaceDirectionAnimId
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ldr r3, =0x03006084
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strb r0, [r3]
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movs r0, 0xFE
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strb r0, [r3, 0x1]
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ldr r0, =0x03005d8c
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ldr r0, [r0]
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ldrb r1, [r0, 0x5]
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ldrb r2, [r0, 0x4]
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movs r0, 0xFF
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bl exec_movement
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b _080B489E
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.pool
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_080B4870:
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ldr r0, =0x02037590
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ldrb r1, [r0, 0x5]
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lsls r0, r1, 3
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adds r0, r1
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lsls r0, 2
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ldr r1, =0x02037350
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adds r0, r1
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ldrb r0, [r0, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl GetFaceDirectionAnimId
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ldr r3, =0x03006084
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strb r0, [r3]
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movs r0, 0xFE
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strb r0, [r3, 0x1]
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ldr r0, =0x03005d8c
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ldr r0, [r0]
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ldrb r1, [r0, 0x5]
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ldrb r2, [r0, 0x4]
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movs r0, 0xFF
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bl exec_movement
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_080B489E:
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movs r0, 0xFF
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bl sub_809BE48
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_80B4808
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.align 2, 0 @ Don't pad with nop.
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