mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 20:47:40 +01:00
3180 lines
80 KiB
C
3180 lines
80 KiB
C
#include "global.h"
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#include "overworld.h"
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#include "main.h"
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#include "battle_setup.h"
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#include "berry.h"
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// #include "cable_club.h"
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#include "clock.h"
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#include "event_data.h"
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#include "field_camera.h"
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#include "field_control_avatar.h"
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#include "field_effect.h"
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#include "field_fadetransition.h"
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#include "event_object_movement.h"
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#include "field_message_box.h"
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#include "field_player_avatar.h"
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#include "field_screen_effect.h"
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// #include "field_special_scene.h"
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#include "field_specials.h"
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#include "field_tasks.h"
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#include "field_weather.h"
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#include "fieldmap.h"
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// #include "fldeff_flash.h"
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#include "heal_location.h"
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#include "link.h"
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#include "load_save.h"
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#include "main.h"
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#include "m4a.h"
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#include "constants/maps.h"
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#include "map_name_popup.h"
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#include "menu.h"
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#include "metatile_behavior.h"
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#include "new_game.h"
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#include "palette.h"
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#include "play_time.h"
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#include "random.h"
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#include "roamer.h"
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// #include "rotating_gate.h"
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#include "safari_zone.h"
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#include "save.h"
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#include "script.h"
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// #include "script_pokemon_80C4.h"
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#include "secret_base.h"
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#include "constants/songs.h"
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#include "sound.h"
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#include "constants/species.h"
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#include "start_menu.h"
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#include "task.h"
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// #include "tileset_anim.h"
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#include "time_events.h"
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#include "tv.h"
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#include "scanline_effect.h"
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#include "wild_encounter.h"
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#include "bg.h"
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#include "money.h"
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#include "save_location.h"
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#include "constants/abilities.h"
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#include "malloc.h"
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#include "gpu_regs.h"
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#include "link_rfu.h"
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// event scripts
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extern const u8 EventScript_WhiteOut[];
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extern const u8 EventScript_271862[];
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extern const u8 EventScript_277513[];
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extern const u8 EventScript_TradeRoom_TooBusyToNotice[];
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extern const u8 EventScript_TradeRoom_ReadTrainerCard1[];
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extern const u8 EventScript_TradeRoom_ReadTrainerCard2[];
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extern const u8 gUnknown_08277388[];
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extern const u8 gUnknown_082773A3[];
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extern const u8 gUnknown_082773BE[];
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extern const u8 gUnknown_082773D9[];
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extern const u8 gUnknown_0827741D[];
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extern const u8 gUnknown_08277432[];
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extern const u8 gUnknown_08277447[];
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extern const u8 gUnknown_0827745C[];
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extern const u8 gUnknown_08277374[];
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extern const u8 gUnknown_0827737E[];
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extern const u8 gUnknown_082773FF[];
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extern const u8 gUnknown_082773F5[];
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extern const u8 gUnknown_082774EF[];
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extern const u8 gUnknown_08277509[];
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// vars
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extern const struct MapData *const gMapAttributes[];
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extern const struct MapHeader *const *const gMapGroups[];
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extern const s32 gMaxFlashLevel;
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extern const u16 gUnknown_82EC7C4[];
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u16 gUnknown_03005DA8;
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MainCallback gFieldCallback;
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bool8 (*gFieldCallback2)(void);
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u8 gUnknown_03005DB4;
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u8 gFieldLinkPlayerCount;
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// functions
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extern void HealPlayerParty(void);
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extern void move_tilemap_camera_to_upper_left_corner(void);
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extern void cur_mapheader_run_tileset_funcs_after_some_cpuset(void);
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extern void DrawWholeMapView(void);
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extern void copy_map_tileset1_tileset2_to_vram(const struct MapData *);
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extern void apply_map_tileset1_tileset2_palette(const struct MapData *);
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extern void ResetCyclingRoadChallengeData(void);
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extern void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey);
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extern void mapheader_run_script_with_tag_x5(void);
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extern void ResetFieldTasksArgs(void);
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extern void sub_80A0A2C(void);
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extern void not_trainer_hill_battle_pyramid(void);
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extern void apply_map_tileset2_palette(const struct MapData *);
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extern void copy_map_tileset2_to_vram_2(const struct MapData *);
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extern void prev_quest_postbuffer_cursor_backup_reset(void);
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extern void ShowMapNamePopup(void);
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extern bool32 InTrainerHill(void);
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extern bool32 sub_808651C(void);
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extern bool8 sub_80AF6A4(void);
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extern bool8 sub_81A9E6C(void);
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extern bool8 sub_80E909C(void);
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extern void sub_81AA1D8(void);
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extern void c2_change_map(void);
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extern void sub_81D5DF8(void);
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extern void sub_80EB218(void);
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extern void sub_81BE72C(void);
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extern void sub_80AF3C8(void);
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extern void sub_81971F4(void);
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extern void sub_808B578(void);
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extern void sub_80AF314(void);
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extern void sub_80AF214(void);
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extern void sub_80AF188(void);
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extern void door_upload_tiles(void);
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extern void RotatingGate_InitPuzzleAndGraphics(void);
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extern void sub_80AF168(void);
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extern void sub_80AF3C8(void);
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extern void ExecuteTruckSequence(void);
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extern void sub_80A0A38(void);
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extern void trainer_hill_map_load_related(void);
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extern void sub_8087D74(void);
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extern void battle_pyramid_map_load_related(u8);
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extern void sub_80B00E8(u8);
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extern void sub_80E9238(u8);
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extern void sub_81A3908(void);
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extern void sub_81AA2F8(void);
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extern void sub_8195E10(void);
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extern void sub_80EDB44(void);
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extern void sub_81D64C0(void);
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extern void sub_81BE6AC(void);
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extern void sub_8098128(void);
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extern void copy_map_tileset1_to_vram(const struct MapData *);
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extern void copy_map_tileset2_to_vram(const struct MapData *);
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extern void FieldUpdateBgTilemapScroll(void);
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extern void TransferTilesetAnimsBuffer(void);
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extern bool32 sub_81D5F48(void);
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extern u8 GetCurrentTrainerHillMapId(void);
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extern bool8 warp0_in_pokecenter(void);
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extern void dp13_810BB8C(void);
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extern void FieldEffectActiveListClear(void);
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extern void SetUpFieldTasks(void);
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extern void sub_81BE6B8(void);
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extern void sub_80AAFA4(void);
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extern void ShowStartMenu(void);
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extern void sub_80AEE84(void);
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extern void mapldr_default(void);
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extern void npc_paltag_set_load(u8);
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extern void sub_8088B3C(u16, u16);
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extern bool32 sub_800F0B8(void);
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extern bool32 sub_8009F3C(void);
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extern void sub_8010198(void);
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extern u32 sub_800B4DC(void);
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extern bool32 sub_80B39D4(u8);
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extern const u8* sub_809C2C8(struct MapPosition *a1, u8, u8);
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extern u8 *sub_809D0F4(void*);
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extern u8 sub_808BD6C(u8);
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extern u8 sub_808BD7C(u8);
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extern void UpdateEventObjectSpriteVisibility(struct Sprite*, u8);
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// this file's functions
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static void Overworld_ResetStateAfterWhiteOut(void);
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static void c2_80567AC(void);
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static void CB2_LoadMap2(void);
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static void VBlankCB_Field(void);
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static void SpriteCB_LinkPlayer(struct Sprite *sprite);
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static void ChooseAmbientCrySpecies(void);
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static void do_load_map_stuff_loop(u8 *state);
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static bool32 map_loading_iteration_3(u8 *state);
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static bool32 sub_8086638(u8 *state);
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static bool32 load_map_stuff(u8 *state, u32);
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static bool32 map_loading_iteration_2_link(u8 *state);
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static void mli4_mapscripts_and_other(void);
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static void map_loading_lcd_reset(void);
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static u8 sub_8087858(u8);
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static u16 sub_80871C0(u32 a1);
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static void sub_80867C8(void);
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static void sub_80867D8(void);
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static void sub_8086AE4(void);
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static void sub_80869DC(void);
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static void sub_8086B14(void);
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static void sub_8086AAC(void);
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static void sub_8086988(bool32 arg0);
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static void sub_8086A80(void);
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static void sub_8086A68(void);
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static void sub_8086860(void);
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static void sub_8086AC8(void);
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static void sub_8086B9C(void);
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static void sub_8086C40(void);
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static void sub_8086C90(void);
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static void sub_8086FA0(u16);
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static void sub_8086F38(u16*, s32);
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static u8 npc_something3(u8 a1, u8 a2);
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static u8 LinkPlayerDetectCollision(u8 selfEventObjId, u8 a2, s16 x, s16 y);
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static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion);
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static void sub_8087878(u8 linkPlayerId, u16 *x, u16 *y);
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static u8 sub_80878A0(u8 linkPlayerId);
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static u8 sub_80878C0(u8 linkPlayerId);
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static s32 sub_80878E4(u8 linkPlayerId);
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static u8 GetLinkPlayerIdAt(s16 x, s16 y);
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static void sub_808796C(u8 linkPlayerId, u8 a2);
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static void ZeroEventObject(struct EventObject *eventObj);
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static void SpawnLinkPlayerEventObject(u8 linkPlayerId, s16 x, s16 y, u8 a4);
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static void InitLinkPlayerEventObjectPos(struct EventObject *eventObj, s16 x, s16 y);
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static void sub_80877DC(u8 linkPlayerId, u8 a2);
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static void sub_808780C(u8 linkPlayerId);
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static u8 sub_8087858(u8 linkPlayerId);
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static void sub_8087584(void);
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static u32 sub_8087690(void);
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static void ZeroLinkPlayerEventObject(struct LinkPlayerEventObject *linkPlayerEventObj);
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static const u8 *sub_80873B4(struct UnkStruct_8054FF8 *a1);
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static u16 sub_8087480(const u8 *script);
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static void sub_8087510(void);
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static void sub_808751C(void);
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static void sub_8087530(const u8 *script);
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static void sub_808754C(void);
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static void sub_8087568(const u8 *script);
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static void sub_80872D8(s32 linkPlayerId, s32 a2, struct UnkStruct_8054FF8 *a3);
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static bool32 sub_8087340(struct UnkStruct_8054FF8 *a1);
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static bool32 sub_8087358(struct UnkStruct_8054FF8 *a1);
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static u8 *sub_8087370(struct UnkStruct_8054FF8 *a1);
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static bool32 sub_8087388(struct UnkStruct_8054FF8 *a1);
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static const u8 *sub_80873B4(struct UnkStruct_8054FF8 *a1);
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static u16 sub_808711C(u32);
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static u16 sub_8087140(u32);
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static void sub_808709C(u16 *a1);
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static u16 sub_80870B0(u32 a1);
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static u16 sub_80870F8(u32 a1);
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static u16 sub_8087068(u16 a1);
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static void c1_link_related(void);
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static void c1_link_related_func_set(u16 (*func)(u32));
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static void SetFieldVBlankCallback(void);
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static void FieldClearVBlankHBlankCallbacks(void);
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static void sub_8085810(void);
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static u8 sub_808532C(struct UnkPlayerStruct *playerStruct, u16 a2, u8 a3);
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static u8 sub_808538C(struct UnkPlayerStruct *playerStruct, u8 a2, u16 a3, u8 a4);
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static u16 cur_mapdata_block_role_at_screen_center_acc_to_sav1(void);
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// IWRAM bss vars
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IWRAM_DATA static void *sUnknown_03000E0C;
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IWRAM_DATA static u8 sUnknown_03000E10[4];
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IWRAM_DATA static u16 (*sUnknown_03000E14)(u32);
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IWRAM_DATA static u8 sUnknown_03000E18;
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IWRAM_DATA static u8 sUnknown_03000E19;
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IWRAM_DATA static u32 sUnusedVar;
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// EWRAM vars
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EWRAM_DATA static u8 sUnknown_020322D8 = 0;
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EWRAM_DATA struct WarpData gUnknown_020322DC = {0};
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EWRAM_DATA static struct WarpData sWarpDestination = {0}; // new warp position
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EWRAM_DATA static struct WarpData sUnknown_020322EC = {0};
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EWRAM_DATA static struct WarpData sUnknown_020322F4 = {0};
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EWRAM_DATA static u16 sLastMapSectionId = 0;
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EWRAM_DATA static struct UnkPlayerStruct sUnknown_02032300 = {0};
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EWRAM_DATA static u16 sAmbientCrySpecies = 0;
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EWRAM_DATA static bool8 sIsAmbientCryWaterMon = FALSE;
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EWRAM_DATA struct LinkPlayerEventObject gLinkPlayerEventObjects[4] = {0};
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// const rom data
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static const struct WarpData sDummyWarpData =
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{
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.mapGroup = -1,
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.mapNum = -1,
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.warpId = -1,
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.x = -1,
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.y = -1,
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};
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static const u8 sUnusedData[] =
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{
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0xB0, 0x04, 0x00, 0x00,
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0x10, 0x0E, 0x00, 0x00,
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0xB0, 0x04, 0x00, 0x00,
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0x60, 0x09, 0x00, 0x00,
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0x32, 0x00, 0x00, 0x00,
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0x50, 0x00, 0x00, 0x00,
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0xD4, 0xFF, 0xFF, 0xFF,
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0x2C, 0x00, 0x00, 0x00,
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};
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const struct UCoords32 gUnknown_08339D64[] =
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{
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{ 0, 0},
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{ 0, 1},
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{ 0, -1},
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{-1, 0},
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{ 1, 0},
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{-1, 1},
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{ 1, 1},
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{-1, -1},
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{ 1, -1},
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};
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static const struct BgTemplate gUnknown_08339DAC[] =
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{
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{
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.bg = 0,
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.charBaseIndex = 2,
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.mapBaseIndex = 31,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0
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},
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{
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.bg = 1,
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.charBaseIndex = 0,
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.mapBaseIndex = 29,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 1,
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.baseTile = 0
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},
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{
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.bg = 2,
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.charBaseIndex = 0,
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.mapBaseIndex = 28,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0
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},
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{
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.bg = 3,
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.charBaseIndex = 0,
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.mapBaseIndex = 30,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0
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}
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};
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static const struct ScanlineEffectParams gUnknown_08339DBC =
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{
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(void *)REG_ADDR_WIN0H,
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((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1,
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1,
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0,
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};
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static u8 sub_80879D8(struct LinkPlayerEventObject *, struct EventObject *, u8);
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static u8 sub_80879F8(struct LinkPlayerEventObject *, struct EventObject *, u8);
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static u8 sub_80879FC(struct LinkPlayerEventObject *, struct EventObject *, u8);
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static u8 (*const gUnknown_08339DC8[])(struct LinkPlayerEventObject *, struct EventObject *, u8) =
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{
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sub_80879D8,
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sub_80879F8,
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sub_80879FC,
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};
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static u8 sub_8087A1C(struct LinkPlayerEventObject *, struct EventObject *, u8);
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static u8 sub_8087A20(struct LinkPlayerEventObject *, struct EventObject *, u8);
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static u8 sub_8087A88(struct LinkPlayerEventObject *, struct EventObject *, u8);
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static u8 (*const gUnknown_08339DD4[])(struct LinkPlayerEventObject *, struct EventObject *, u8) =
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{
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sub_8087A1C,
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sub_8087A20,
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sub_8087A20,
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sub_8087A20,
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sub_8087A20,
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sub_8087A1C,
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sub_8087A1C,
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sub_8087A88,
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sub_8087A88,
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sub_8087A88,
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sub_8087A88,
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};
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static void sub_8087AA0(struct LinkPlayerEventObject *, struct EventObject *);
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static void sub_8087AA8(struct LinkPlayerEventObject *, struct EventObject *);
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static void (*const gUnknown_08339E00[])(struct LinkPlayerEventObject *, struct EventObject *) =
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{
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sub_8087AA0,
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sub_8087AA8,
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};
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// code
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void DoWhiteOut(void)
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{
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ScriptContext2_RunNewScript(EventScript_WhiteOut);
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SetMoney(&gSaveBlock1Ptr->money, GetMoney(&gSaveBlock1Ptr->money) / 2);
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HealPlayerParty();
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Overworld_ResetStateAfterWhiteOut();
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Overworld_SetWarpDestToLastHealLoc();
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warp_in();
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}
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void Overworld_ResetStateAfterFly(void)
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{
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player_avatar_init_params_reset();
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FlagClear(FLAG_SYS_CYCLING_ROAD);
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FlagClear(FLAG_SYS_CRUISE_MODE);
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FlagClear(FLAG_SYS_SAFARI_MODE);
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FlagClear(FLAG_SYS_USE_STRENGTH);
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FlagClear(FLAG_SYS_USE_FLASH);
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}
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void Overworld_ResetStateAfterTeleport(void)
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{
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player_avatar_init_params_reset();
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FlagClear(FLAG_SYS_CYCLING_ROAD);
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FlagClear(FLAG_SYS_CRUISE_MODE);
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FlagClear(FLAG_SYS_SAFARI_MODE);
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FlagClear(FLAG_SYS_USE_STRENGTH);
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FlagClear(FLAG_SYS_USE_FLASH);
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ScriptContext2_RunNewScript(EventScript_271862);
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}
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void Overworld_ResetStateAfterDigEscRope(void)
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{
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player_avatar_init_params_reset();
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FlagClear(FLAG_SYS_CYCLING_ROAD);
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FlagClear(FLAG_SYS_CRUISE_MODE);
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FlagClear(FLAG_SYS_SAFARI_MODE);
|
|
FlagClear(FLAG_SYS_USE_STRENGTH);
|
|
FlagClear(FLAG_SYS_USE_FLASH);
|
|
}
|
|
|
|
static void Overworld_ResetStateAfterWhiteOut(void)
|
|
{
|
|
player_avatar_init_params_reset();
|
|
FlagClear(FLAG_SYS_CYCLING_ROAD);
|
|
FlagClear(FLAG_SYS_CRUISE_MODE);
|
|
FlagClear(FLAG_SYS_SAFARI_MODE);
|
|
FlagClear(FLAG_SYS_USE_STRENGTH);
|
|
FlagClear(FLAG_SYS_USE_FLASH);
|
|
if (VarGet(VAR_0x4039) == 1)
|
|
{
|
|
VarSet(VAR_0x4039, 0);
|
|
VarSet(VAR_0x4037, 0);
|
|
}
|
|
}
|
|
|
|
static void sub_8084788(void)
|
|
{
|
|
FlagClear(FLAG_SYS_SAFARI_MODE);
|
|
ChooseAmbientCrySpecies();
|
|
ResetCyclingRoadChallengeData();
|
|
UpdateLocationHistoryForRoamer();
|
|
RoamerMoveToOtherLocationSet();
|
|
}
|
|
|
|
void ResetGameStats(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < NUM_GAME_STATS; i++)
|
|
SetGameStat(i, 0);
|
|
}
|
|
|
|
void IncrementGameStat(u8 index)
|
|
{
|
|
if (index < NUM_USED_GAME_STATS)
|
|
{
|
|
u32 statVal = GetGameStat(index);
|
|
if (statVal < 0xFFFFFF)
|
|
statVal++;
|
|
else
|
|
statVal = 0xFFFFFF;
|
|
|
|
SetGameStat(index, statVal);
|
|
}
|
|
}
|
|
|
|
u32 GetGameStat(u8 index)
|
|
{
|
|
if (index >= NUM_USED_GAME_STATS)
|
|
return 0;
|
|
|
|
return gSaveBlock1Ptr->gameStats[index] ^ gSaveBlock2Ptr->encryptionKey;
|
|
}
|
|
|
|
void SetGameStat(u8 index, u32 value)
|
|
{
|
|
if (index < NUM_USED_GAME_STATS)
|
|
gSaveBlock1Ptr->gameStats[index] = value ^ gSaveBlock2Ptr->encryptionKey;
|
|
}
|
|
|
|
void ApplyNewEncryptionKeyToGameStats(u32 newKey)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < NUM_GAME_STATS; i++)
|
|
ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->gameStats[i], newKey);
|
|
}
|
|
|
|
void LoadEventObjTemplatesFromHeader(void)
|
|
{
|
|
// Clear map object templates
|
|
CpuFill32(0, gSaveBlock1Ptr->eventObjectTemplates, sizeof(gSaveBlock1Ptr->eventObjectTemplates));
|
|
|
|
// Copy map header events to save block
|
|
CpuCopy32(gMapHeader.events->eventObjects,
|
|
gSaveBlock1Ptr->eventObjectTemplates,
|
|
gMapHeader.events->eventObjectCount * sizeof(struct EventObjectTemplate));
|
|
}
|
|
|
|
void LoadSaveblockEventObjScripts(void)
|
|
{
|
|
struct EventObjectTemplate *mapHeaderObjTemplates = gMapHeader.events->eventObjects;
|
|
struct EventObjectTemplate *savObjTemplates = gSaveBlock1Ptr->eventObjectTemplates;
|
|
s32 i;
|
|
|
|
for (i = 0; i < 64; i++)
|
|
savObjTemplates[i].script = mapHeaderObjTemplates[i].script;
|
|
}
|
|
|
|
void Overworld_SetEventObjTemplateCoords(u8 localId, s16 x, s16 y)
|
|
{
|
|
s32 i;
|
|
struct EventObjectTemplate *savObjTemplates = gSaveBlock1Ptr->eventObjectTemplates;
|
|
|
|
for (i = 0; i < 64; i++)
|
|
{
|
|
struct EventObjectTemplate *eventObjectTemplate = &savObjTemplates[i];
|
|
if (eventObjectTemplate->localId == localId)
|
|
{
|
|
eventObjectTemplate->x = x;
|
|
eventObjectTemplate->y = y;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Overworld_SetEventObjTemplateMovementType(u8 localId, u8 movementType)
|
|
{
|
|
s32 i;
|
|
|
|
struct EventObjectTemplate *savObjTemplates = gSaveBlock1Ptr->eventObjectTemplates;
|
|
for (i = 0; i < 64; i++)
|
|
{
|
|
struct EventObjectTemplate *eventObjectTemplate = &savObjTemplates[i];
|
|
if (eventObjectTemplate->localId == localId)
|
|
{
|
|
eventObjectTemplate->movementType = movementType;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void mapdata_load_assets_to_gpu_and_full_redraw(void)
|
|
{
|
|
move_tilemap_camera_to_upper_left_corner();
|
|
copy_map_tileset1_tileset2_to_vram(gMapHeader.mapData);
|
|
apply_map_tileset1_tileset2_palette(gMapHeader.mapData);
|
|
DrawWholeMapView();
|
|
cur_mapheader_run_tileset_funcs_after_some_cpuset();
|
|
}
|
|
|
|
const struct MapData *get_mapdata_header(void)
|
|
{
|
|
u16 mapDataId = gSaveBlock1Ptr->mapDataId;
|
|
if (mapDataId)
|
|
return gMapAttributes[mapDataId - 1];
|
|
return NULL;
|
|
}
|
|
|
|
void ApplyCurrentWarp(void)
|
|
{
|
|
gUnknown_020322DC = gSaveBlock1Ptr->location;
|
|
gSaveBlock1Ptr->location = sWarpDestination;
|
|
sUnknown_020322EC = sDummyWarpData;
|
|
sUnknown_020322F4 = sDummyWarpData;
|
|
}
|
|
|
|
void set_warp2_warp3_to_neg_1(void)
|
|
{
|
|
sUnknown_020322EC = sDummyWarpData;
|
|
sUnknown_020322F4 = sDummyWarpData;
|
|
}
|
|
|
|
void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
|
{
|
|
warp->mapGroup = mapGroup;
|
|
warp->mapNum = mapNum;
|
|
warp->warpId = warpId;
|
|
warp->x = x;
|
|
warp->y = y;
|
|
}
|
|
|
|
bool32 warp_data_is_not_neg_1(struct WarpData *warp)
|
|
{
|
|
if (warp->mapGroup != -1)
|
|
return FALSE;
|
|
else if (warp->mapNum != -1)
|
|
return FALSE;
|
|
else if (warp->warpId != -1)
|
|
return FALSE;
|
|
else if (warp->x != -1)
|
|
return FALSE;
|
|
else if (warp->y != -1)
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
|
|
struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum)
|
|
{
|
|
return gMapGroups[mapGroup][mapNum];
|
|
}
|
|
|
|
struct MapHeader const *const warp1_get_mapheader(void)
|
|
{
|
|
return Overworld_GetMapHeaderByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum);
|
|
}
|
|
|
|
void set_current_map_header_from_sav1_save_old_name(void)
|
|
{
|
|
sLastMapSectionId = gMapHeader.regionMapSectionId;
|
|
gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
|
|
gSaveBlock1Ptr->mapDataId = gMapHeader.mapDataId;
|
|
gMapHeader.mapData = get_mapdata_header();
|
|
}
|
|
|
|
void LoadSaveblockMapHeader(void)
|
|
{
|
|
gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
|
|
gMapHeader.mapData = get_mapdata_header();
|
|
}
|
|
|
|
void update_camera_pos_from_warpid(void)
|
|
{
|
|
if (gSaveBlock1Ptr->location.warpId >= 0 && gSaveBlock1Ptr->location.warpId < gMapHeader.events->warpCount)
|
|
{
|
|
gSaveBlock1Ptr->pos.x = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].x;
|
|
gSaveBlock1Ptr->pos.y = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].y;
|
|
}
|
|
else if (gSaveBlock1Ptr->location.x >= 0 && gSaveBlock1Ptr->location.y >= 0)
|
|
{
|
|
gSaveBlock1Ptr->pos.x = gSaveBlock1Ptr->location.x;
|
|
gSaveBlock1Ptr->pos.y = gSaveBlock1Ptr->location.y;
|
|
}
|
|
else
|
|
{
|
|
gSaveBlock1Ptr->pos.x = gMapHeader.mapData->width / 2;
|
|
gSaveBlock1Ptr->pos.y = gMapHeader.mapData->height / 2;
|
|
}
|
|
}
|
|
|
|
void warp_in(void)
|
|
{
|
|
ApplyCurrentWarp();
|
|
set_current_map_header_from_sav1_save_old_name();
|
|
update_camera_pos_from_warpid();
|
|
}
|
|
|
|
void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
|
{
|
|
SetWarpData(&sWarpDestination, mapGroup, mapNum, warpId, x, y);
|
|
}
|
|
|
|
void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId)
|
|
{
|
|
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, -1, -1);
|
|
}
|
|
|
|
void saved_warp2_set(s32 unused, s8 mapGroup, s8 mapNum, s8 warpId)
|
|
{
|
|
SetWarpData(&gSaveBlock1Ptr->warp2, mapGroup, mapNum, warpId, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y);
|
|
}
|
|
|
|
void saved_warp2_set_2(s32 unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
|
{
|
|
SetWarpData(&gSaveBlock1Ptr->warp2, mapGroup, mapNum, warpId, x, y);
|
|
}
|
|
|
|
void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused)
|
|
{
|
|
sWarpDestination = gSaveBlock1Ptr->warp2;
|
|
}
|
|
|
|
void sub_8084CCC(u8 a1)
|
|
{
|
|
const struct HealLocation *warp = GetHealLocationPointer(a1);
|
|
|
|
if (warp)
|
|
Overworld_SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y);
|
|
}
|
|
|
|
void Overworld_SetWarpDestToLastHealLoc(void)
|
|
{
|
|
sWarpDestination = gSaveBlock1Ptr->lastHealLocation;
|
|
}
|
|
|
|
void Overworld_SetHealLocationWarp(u8 healLocationId)
|
|
{
|
|
const struct HealLocation *healLocation = GetHealLocationPointer(healLocationId);
|
|
|
|
if (healLocation != NULL)
|
|
SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y);
|
|
}
|
|
|
|
void sub_8084D5C(s16 a1, s16 a2)
|
|
{
|
|
u8 currMapType = Overworld_GetMapTypeOfSaveblockLocation();
|
|
u8 destMapType = GetMapTypeByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum);
|
|
if (is_map_type_1_2_3_5_or_6(currMapType) && is_map_type_1_2_3_5_or_6(destMapType) != TRUE)
|
|
sub_8084DD4(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, a1 - 7, a2 - 6);
|
|
}
|
|
|
|
void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
|
{
|
|
SetWarpData(&gSaveBlock1Ptr->warp4, mapGroup, mapNum, warpId, x, y);
|
|
}
|
|
|
|
void sub_8084E14(void)
|
|
{
|
|
sWarpDestination = gSaveBlock1Ptr->warp4;
|
|
}
|
|
|
|
void sub_8084E2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
|
{
|
|
SetWarpData(&sUnknown_020322EC, mapGroup, mapNum, warpId, x, y);
|
|
}
|
|
|
|
void warp1_set_to_warp2(void)
|
|
{
|
|
sWarpDestination = sUnknown_020322EC;
|
|
}
|
|
|
|
void sub_8084E80(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
|
{
|
|
SetWarpData(&sUnknown_020322F4, mapGroup, mapNum, warpId, x, y);
|
|
}
|
|
|
|
void sub_8084EBC(s16 x, s16 y)
|
|
{
|
|
if (warp_data_is_not_neg_1(&sUnknown_020322F4) == TRUE)
|
|
sWarpDestination = gUnknown_020322DC;
|
|
else
|
|
Overworld_SetWarpDestination(sUnknown_020322F4.mapGroup, sUnknown_020322F4.mapNum, -1, x, y);
|
|
}
|
|
|
|
void warp1_set_to_sav1w(void)
|
|
{
|
|
sWarpDestination = gSaveBlock1Ptr->warp1;
|
|
}
|
|
|
|
void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
|
|
{
|
|
SetWarpData(&gSaveBlock1Ptr->warp1, mapGroup, mapNum, warpId, x, y);
|
|
}
|
|
|
|
void sub_8084F6C(u8 a1)
|
|
{
|
|
const struct HealLocation *warp = GetHealLocationPointer(a1);
|
|
if (warp)
|
|
SetWarpData(&gSaveBlock1Ptr->warp1, warp->group, warp->map, -1, warp->x, warp->y);
|
|
}
|
|
|
|
void sub_8084FAC(void)
|
|
{
|
|
gSaveBlock1Ptr->warp1 = gSaveBlock1Ptr->warp2;
|
|
}
|
|
|
|
const struct MapConnection *GetMapConnection(u8 dir)
|
|
{
|
|
s32 i;
|
|
s32 count = gMapHeader.connections->count;
|
|
const struct MapConnection *connection = gMapHeader.connections->connections;
|
|
|
|
if (connection == NULL)
|
|
return NULL;
|
|
|
|
for(i = 0; i < count; i++, connection++)
|
|
if (connection->direction == dir)
|
|
return connection;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
bool8 sub_8084FF8(u8 dir, u16 x, u16 y)
|
|
{
|
|
const struct MapConnection *connection = GetMapConnection(dir);
|
|
|
|
if (connection != NULL)
|
|
{
|
|
Overworld_SetWarpDestination(connection->mapGroup, connection->mapNum, -1, x, y);
|
|
}
|
|
else
|
|
{
|
|
mapheader_run_script_with_tag_x6();
|
|
if (warp_data_is_not_neg_1(&sUnknown_020322EC))
|
|
return FALSE;
|
|
warp1_set_to_warp2();
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
bool8 sub_8085058(u16 x, u16 y)
|
|
{
|
|
return sub_8084FF8(CONNECTION_EMERGE, x, y);
|
|
}
|
|
|
|
bool8 sub_8085078(u16 x, u16 y)
|
|
{
|
|
return sub_8084FF8(CONNECTION_DIVE, x, y);
|
|
}
|
|
|
|
void mliX_load_map(u8 mapGroup, u8 mapNum)
|
|
{
|
|
s32 paletteIndex;
|
|
|
|
Overworld_SetWarpDestination(mapGroup, mapNum, -1, -1, -1);
|
|
if (gMapHeader.regionMapSectionId != 0x3A)
|
|
sub_8085810();
|
|
|
|
ApplyCurrentWarp();
|
|
set_current_map_header_from_sav1_save_old_name();
|
|
LoadEventObjTemplatesFromHeader();
|
|
TrySetMapSaveWarpStatus();
|
|
ClearTempFieldEventData();
|
|
ResetCyclingRoadChallengeData();
|
|
prev_quest_postbuffer_cursor_backup_reset();
|
|
TryUpdateRandomTrainerRematches(mapGroup, mapNum);
|
|
DoTimeBasedEvents();
|
|
SetSav1WeatherFromCurrMapHeader();
|
|
ChooseAmbientCrySpecies();
|
|
SetDefaultFlashLevel();
|
|
Overworld_ClearSavedMusic();
|
|
mapheader_run_script_with_tag_x3();
|
|
not_trainer_hill_battle_pyramid();
|
|
copy_map_tileset2_to_vram_2(gMapHeader.mapData);
|
|
apply_map_tileset2_palette(gMapHeader.mapData);
|
|
|
|
for (paletteIndex = 6; paletteIndex < 13; paletteIndex++)
|
|
ApplyWeatherGammaShiftToPal(paletteIndex);
|
|
|
|
sub_80A0A2C();
|
|
UpdateLocationHistoryForRoamer();
|
|
RoamerMove();
|
|
DoCurrentWeather();
|
|
ResetFieldTasksArgs();
|
|
mapheader_run_script_with_tag_x5();
|
|
|
|
if (gMapHeader.regionMapSectionId != 0x3A || gMapHeader.regionMapSectionId != sLastMapSectionId)
|
|
ShowMapNamePopup();
|
|
}
|
|
|
|
static void mli0_load_map(u32 a1)
|
|
{
|
|
bool8 v2;
|
|
bool8 indoors;
|
|
|
|
set_current_map_header_from_sav1_save_old_name();
|
|
if (!(sUnknown_020322D8 & 1))
|
|
{
|
|
if (gMapHeader.mapDataId == 0x169)
|
|
sub_81AA1D8();
|
|
else if (InTrainerHill())
|
|
sub_81D5DF8();
|
|
else
|
|
LoadEventObjTemplatesFromHeader();
|
|
}
|
|
|
|
v2 = is_map_type_1_2_3_5_or_6(gMapHeader.mapType);
|
|
indoors = Overworld_MapTypeIsIndoors(gMapHeader.mapType);
|
|
|
|
sub_80EB218();
|
|
TrySetMapSaveWarpStatus();
|
|
ClearTempFieldEventData();
|
|
ResetCyclingRoadChallengeData();
|
|
prev_quest_postbuffer_cursor_backup_reset();
|
|
TryUpdateRandomTrainerRematches(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
|
|
if (a1 != 1)
|
|
DoTimeBasedEvents();
|
|
SetSav1WeatherFromCurrMapHeader();
|
|
ChooseAmbientCrySpecies();
|
|
if (v2)
|
|
FlagClear(FLAG_SYS_USE_FLASH);
|
|
SetDefaultFlashLevel();
|
|
Overworld_ClearSavedMusic();
|
|
mapheader_run_script_with_tag_x3();
|
|
UpdateLocationHistoryForRoamer();
|
|
RoamerMoveToOtherLocationSet();
|
|
if (gMapHeader.mapDataId == 0x169)
|
|
battle_pyramid_map_load_related(0);
|
|
else if (InTrainerHill())
|
|
trainer_hill_map_load_related();
|
|
else
|
|
not_trainer_hill_battle_pyramid();
|
|
|
|
if (a1 != 1 && indoors)
|
|
{
|
|
UpdateTVScreensOnMap(gUnknown_03005DC0.width, gUnknown_03005DC0.height);
|
|
sub_80E9238(1);
|
|
}
|
|
}
|
|
|
|
void player_avatar_init_params_reset(void)
|
|
{
|
|
sUnknown_02032300.player_field_1 = 1;
|
|
sUnknown_02032300.player_field_0 = 1;
|
|
}
|
|
|
|
void walkrun_find_lowest_active_bit_in_bitfield(void)
|
|
{
|
|
sUnknown_02032300.player_field_1 = GetPlayerFacingDirection();
|
|
|
|
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE))
|
|
sUnknown_02032300.player_field_0 = 2;
|
|
else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE))
|
|
sUnknown_02032300.player_field_0 = 4;
|
|
else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
|
|
sUnknown_02032300.player_field_0 = 8;
|
|
else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4))
|
|
sUnknown_02032300.player_field_0 = 16;
|
|
else
|
|
sUnknown_02032300.player_field_0 = 1;
|
|
}
|
|
|
|
static struct UnkPlayerStruct *sub_80852D4(void)
|
|
{
|
|
struct UnkPlayerStruct playerStruct;
|
|
u8 mapType = Overworld_GetMapTypeOfSaveblockLocation();
|
|
u16 v2 = cur_mapdata_block_role_at_screen_center_acc_to_sav1();
|
|
u8 v4 = sub_808532C(&sUnknown_02032300, v2, mapType);
|
|
playerStruct.player_field_0 = v4;
|
|
playerStruct.player_field_1 = sub_808538C(&sUnknown_02032300, v4, v2, mapType);
|
|
sUnknown_02032300 = playerStruct;
|
|
return &sUnknown_02032300;
|
|
}
|
|
|
|
static u8 sub_808532C(struct UnkPlayerStruct *playerStruct, u16 a2, u8 a3)
|
|
{
|
|
if (a3 != 8 && FlagGet(FLAG_SYS_CRUISE_MODE))
|
|
return 1;
|
|
else if (a3 == 5)
|
|
return 16;
|
|
else if (MetatileBehavior_IsSurfableWaterOrUnderwater(a2) == 1)
|
|
return 8;
|
|
else if (Overworld_IsBikingAllowed() != TRUE)
|
|
return 1;
|
|
else if (playerStruct->player_field_0 == 2)
|
|
return 2;
|
|
else if (playerStruct->player_field_0 != 4)
|
|
return 1;
|
|
else
|
|
return 4;
|
|
}
|
|
|
|
static u8 sub_808538C(struct UnkPlayerStruct *playerStruct, u8 a2, u16 a3, u8 a4)
|
|
{
|
|
if (FlagGet(FLAG_SYS_CRUISE_MODE) && a4 == 6)
|
|
return 4;
|
|
else if (MetatileBehavior_IsDeepSouthWarp(a3) == TRUE)
|
|
return 2;
|
|
else if (MetatileBehavior_IsNonAnimDoor(a3) == TRUE || MetatileBehavior_IsDoor(a3) == TRUE)
|
|
return 1;
|
|
else if (MetatileBehavior_IsSouthArrowWarp(a3) == TRUE)
|
|
return 2;
|
|
else if (MetatileBehavior_IsNorthArrowWarp(a3) == TRUE)
|
|
return 1;
|
|
else if (MetatileBehavior_IsWestArrowWarp(a3) == TRUE)
|
|
return 4;
|
|
else if (MetatileBehavior_IsEastArrowWarp(a3) == TRUE)
|
|
return 3;
|
|
else if ((playerStruct->player_field_0 == 16 && a2 == 8)
|
|
|| (playerStruct->player_field_0 == 8 && a2 == 16))
|
|
return playerStruct->player_field_1;
|
|
else if (MetatileBehavior_IsLadder(a3) == TRUE)
|
|
return playerStruct->player_field_1;
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
static u16 cur_mapdata_block_role_at_screen_center_acc_to_sav1(void)
|
|
{
|
|
return MapGridGetMetatileBehaviorAt(gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7);
|
|
}
|
|
|
|
bool32 Overworld_IsBikingAllowed(void)
|
|
{
|
|
if (!(gMapHeader.flags & 1))
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
|
|
void SetDefaultFlashLevel(void)
|
|
{
|
|
if (!gMapHeader.cave)
|
|
gSaveBlock1Ptr->flashLevel = 0;
|
|
else if (FlagGet(FLAG_SYS_USE_FLASH))
|
|
gSaveBlock1Ptr->flashLevel = 1;
|
|
else
|
|
gSaveBlock1Ptr->flashLevel = gMaxFlashLevel - 1;
|
|
}
|
|
|
|
void Overworld_SetFlashLevel(s32 flashLevel)
|
|
{
|
|
if (flashLevel < 0 || flashLevel > gMaxFlashLevel)
|
|
flashLevel = 0;
|
|
gSaveBlock1Ptr->flashLevel = flashLevel;
|
|
}
|
|
|
|
u8 Overworld_GetFlashLevel(void)
|
|
{
|
|
return gSaveBlock1Ptr->flashLevel;
|
|
}
|
|
|
|
void sub_8085524(u16 mapDataId)
|
|
{
|
|
gSaveBlock1Ptr->mapDataId = mapDataId;
|
|
gMapHeader.mapData = get_mapdata_header();
|
|
}
|
|
|
|
void sub_8085540(u8 var)
|
|
{
|
|
sUnknown_020322D8 = var;
|
|
}
|
|
|
|
u8 sub_808554C(void)
|
|
{
|
|
return sUnknown_020322D8;
|
|
}
|
|
|
|
static bool16 ShouldLegendaryMusicPlayAtLocation(struct WarpData *warp)
|
|
{
|
|
if (!FlagGet(FLAG_SYS_WEATHER_CTRL))
|
|
return FALSE;
|
|
if (warp->mapGroup == 0)
|
|
{
|
|
switch (warp->mapNum)
|
|
{
|
|
case MAP_NUM(LILYCOVE_CITY):
|
|
case MAP_NUM(MOSSDEEP_CITY):
|
|
case MAP_NUM(SOOTOPOLIS_CITY):
|
|
case MAP_NUM(EVER_GRANDE_CITY):
|
|
case MAP_NUM(ROUTE124):
|
|
case MAP_NUM(ROUTE125):
|
|
case MAP_NUM(ROUTE126):
|
|
case MAP_NUM(ROUTE127):
|
|
case MAP_NUM(ROUTE128):
|
|
return TRUE;
|
|
default:
|
|
if (VarGet(VAR_0x405E) < 4)
|
|
return FALSE;
|
|
switch (warp->mapNum)
|
|
{
|
|
case MAP_NUM(ROUTE129):
|
|
case MAP_NUM(ROUTE130):
|
|
case MAP_NUM(ROUTE131):
|
|
return TRUE;
|
|
}
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static bool16 NoMusicInSotopolisWithLegendaries(struct WarpData *warp)
|
|
{
|
|
if (VarGet(VAR_0x40CA) != 1)
|
|
return FALSE;
|
|
else if (warp->mapGroup != MAP_GROUP(SOOTOPOLIS_CITY))
|
|
return FALSE;
|
|
else if (warp->mapNum == MAP_NUM(SOOTOPOLIS_CITY))
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static bool16 IsInfiltratedWeatherInstitute(struct WarpData *warp)
|
|
{
|
|
if (VarGet(VAR_WEATHER_INSTITUTE_STATE))
|
|
return FALSE;
|
|
else if (warp->mapGroup != MAP_GROUP(ROUTE119_WEATHER_INSTITUTE_1F))
|
|
return FALSE;
|
|
else if (warp->mapNum == MAP_NUM(ROUTE119_WEATHER_INSTITUTE_1F)
|
|
|| warp->mapNum == MAP_NUM(ROUTE119_WEATHER_INSTITUTE_2F))
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static bool16 IsInflitratedSpaceCenter(struct WarpData *warp)
|
|
{
|
|
if (VarGet(VAR_0x405D) == 0)
|
|
return FALSE;
|
|
else if (VarGet(VAR_0x405D) > 2)
|
|
return FALSE;
|
|
else if (warp->mapGroup != MAP_GROUP(MOSSDEEP_CITY_SPACE_CENTER_1F))
|
|
return FALSE;
|
|
else if (warp->mapNum == MAP_NUM(MOSSDEEP_CITY_SPACE_CENTER_1F)
|
|
|| warp->mapNum == MAP_NUM(MOSSDEEP_CITY_SPACE_CENTER_2F))
|
|
return TRUE;
|
|
return FALSE;
|
|
}
|
|
|
|
u16 GetLocationMusic(struct WarpData *warp)
|
|
{
|
|
if (NoMusicInSotopolisWithLegendaries(warp) == TRUE)
|
|
return 0xFFFF;
|
|
else if (ShouldLegendaryMusicPlayAtLocation(warp) == TRUE)
|
|
return MUS_OOAME;
|
|
else if (IsInflitratedSpaceCenter(warp) == TRUE)
|
|
return MUS_MGM0;
|
|
else if (IsInfiltratedWeatherInstitute(warp) == TRUE)
|
|
return MUS_TOZAN;
|
|
else
|
|
return Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum)->music;
|
|
}
|
|
|
|
u16 GetCurrLocationDefaultMusic(void)
|
|
{
|
|
u16 music;
|
|
|
|
// Play the desert music only when the sandstorm is active on Route 111.
|
|
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE111)
|
|
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE111)
|
|
&& GetSav1Weather() == 8)
|
|
return MUS_ASHROAD;
|
|
|
|
music = GetLocationMusic(&gSaveBlock1Ptr->location);
|
|
if (music != 0x7FFF)
|
|
{
|
|
return music;
|
|
}
|
|
else
|
|
{
|
|
if (gSaveBlock1Ptr->pos.x < 24)
|
|
return MUS_DOORO_X1;
|
|
else
|
|
return MUS_GRANROAD;
|
|
}
|
|
}
|
|
|
|
u16 GetWarpDestinationMusic(void)
|
|
{
|
|
u16 music = GetLocationMusic(&sWarpDestination);
|
|
if (music != 0x7FFF)
|
|
{
|
|
return music;
|
|
}
|
|
else
|
|
{
|
|
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(MAUVILLE_CITY)
|
|
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(MAUVILLE_CITY))
|
|
return MUS_DOORO_X1;
|
|
else
|
|
return MUS_GRANROAD;
|
|
}
|
|
}
|
|
|
|
void Overworld_ResetMapMusic(void)
|
|
{
|
|
ResetMapMusic();
|
|
}
|
|
|
|
void Overworld_PlaySpecialMapMusic(void)
|
|
{
|
|
u16 music = GetCurrLocationDefaultMusic();
|
|
|
|
if (music != MUS_OOAME && music != 0xFFFF)
|
|
{
|
|
if (gSaveBlock1Ptr->savedMusic)
|
|
music = gSaveBlock1Ptr->savedMusic;
|
|
else if (Overworld_GetMapTypeOfSaveblockLocation() == MAP_TYPE_UNDERWATER)
|
|
music = MUS_DEEPDEEP;
|
|
else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
|
|
music = MUS_NAMINORI;
|
|
}
|
|
|
|
if (music != GetCurrentMapMusic())
|
|
PlayNewMapMusic(music);
|
|
}
|
|
|
|
void Overworld_SetSavedMusic(u16 songNum)
|
|
{
|
|
gSaveBlock1Ptr->savedMusic = songNum;
|
|
}
|
|
|
|
void Overworld_ClearSavedMusic(void)
|
|
{
|
|
gSaveBlock1Ptr->savedMusic = 0;
|
|
}
|
|
|
|
static void sub_8085810(void)
|
|
{
|
|
if (FlagGet(FLAG_SPECIAL_FLAG_0x4001) != TRUE)
|
|
{
|
|
u16 newMusic = GetWarpDestinationMusic();
|
|
u16 currentMusic = GetCurrentMapMusic();
|
|
if (newMusic != MUS_OOAME && newMusic != 0xFFFF)
|
|
{
|
|
if (currentMusic == MUS_DEEPDEEP || currentMusic == MUS_NAMINORI)
|
|
return;
|
|
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
|
|
newMusic = MUS_NAMINORI;
|
|
}
|
|
if (newMusic != currentMusic)
|
|
{
|
|
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
|
|
FadeOutAndFadeInNewMapMusic(newMusic, 4, 4);
|
|
else
|
|
FadeOutAndPlayNewMapMusic(newMusic, 8);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Overworld_ChangeMusicToDefault(void)
|
|
{
|
|
u16 currentMusic = GetCurrentMapMusic();
|
|
if (currentMusic != GetCurrLocationDefaultMusic())
|
|
FadeOutAndPlayNewMapMusic(GetCurrLocationDefaultMusic(), 8);
|
|
}
|
|
|
|
void Overworld_ChangeMusicTo(u16 newMusic)
|
|
{
|
|
u16 currentMusic = GetCurrentMapMusic();
|
|
if (currentMusic != newMusic && currentMusic != MUS_OOAME)
|
|
FadeOutAndPlayNewMapMusic(newMusic, 8);
|
|
}
|
|
|
|
u8 GetMapMusicFadeoutSpeed(void)
|
|
{
|
|
const struct MapHeader *mapHeader = warp1_get_mapheader();
|
|
if (Overworld_MapTypeIsIndoors(mapHeader->mapType) == TRUE)
|
|
return 2;
|
|
else
|
|
return 4;
|
|
}
|
|
|
|
void music_something(void)
|
|
{
|
|
u16 currentMusic = GetCurrentMapMusic();
|
|
u16 warpMusic = GetWarpDestinationMusic();
|
|
if (FlagGet(FLAG_SPECIAL_FLAG_0x4001) != TRUE && warpMusic != GetCurrentMapMusic())
|
|
{
|
|
if (currentMusic == MUS_NAMINORI
|
|
&& VarGet(VAR_0x40CA) == 2
|
|
&& gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SOOTOPOLIS_CITY)
|
|
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(SOOTOPOLIS_CITY)
|
|
&& sWarpDestination.mapGroup == MAP_GROUP(SOOTOPOLIS_CITY)
|
|
&& sWarpDestination.mapNum == MAP_NUM(SOOTOPOLIS_CITY)
|
|
&& sWarpDestination.x == 0x1D
|
|
&& sWarpDestination.y == 0x35)
|
|
return;
|
|
FadeOutMapMusic(GetMapMusicFadeoutSpeed());
|
|
}
|
|
}
|
|
|
|
bool8 sub_80859A0(void)
|
|
{
|
|
return IsNotWaitingForBGMStop();
|
|
}
|
|
|
|
void Overworld_FadeOutMapMusic(void)
|
|
{
|
|
FadeOutMapMusic(4);
|
|
}
|
|
|
|
static void PlayAmbientCry(void)
|
|
{
|
|
s16 x, y;
|
|
s8 pan;
|
|
s8 volume;
|
|
|
|
PlayerGetDestCoords(&x, &y);
|
|
if (sIsAmbientCryWaterMon == TRUE
|
|
&& !MetatileBehavior_IsSurfableWaterOrUnderwater(MapGridGetMetatileBehaviorAt(x, y)))
|
|
return;
|
|
pan = (Random() % 88) + 212;
|
|
volume = (Random() % 30) + 50;
|
|
PlayCry2(sAmbientCrySpecies, pan, volume, 1);
|
|
}
|
|
|
|
void UpdateAmbientCry(s16 *state, u16 *delayCounter)
|
|
{
|
|
u8 i, monsCount, divBy;
|
|
|
|
switch (*state)
|
|
{
|
|
case 0:
|
|
if (sAmbientCrySpecies == SPECIES_NONE)
|
|
*state = 4;
|
|
else
|
|
*state = 1;
|
|
break;
|
|
case 1:
|
|
*delayCounter = (Random() % 2400) + 1200;
|
|
*state = 3;
|
|
break;
|
|
case 2:
|
|
divBy = 1;
|
|
monsCount = CalculatePlayerPartyCount();
|
|
for (i = 0; i < monsCount; i++)
|
|
{
|
|
if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT3)
|
|
&& GetMonAbility(&gPlayerParty[0]) == ABILITY_SWARM)
|
|
{
|
|
divBy = 2;
|
|
break;
|
|
}
|
|
}
|
|
*delayCounter = ((Random() % 1200) + 1200) / divBy;
|
|
*state = 3;
|
|
break;
|
|
case 3:
|
|
(*delayCounter)--;
|
|
if (*delayCounter == 0)
|
|
{
|
|
PlayAmbientCry();
|
|
*state = 2;
|
|
}
|
|
break;
|
|
case 4:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void ChooseAmbientCrySpecies(void)
|
|
{
|
|
if ((gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE130)
|
|
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE130))
|
|
&& !IsMirageIslandPresent())
|
|
{
|
|
// Only play water pokemon cries on this route
|
|
// when Mirage Island is not present
|
|
sIsAmbientCryWaterMon = TRUE;
|
|
sAmbientCrySpecies = GetLocalWaterMon();
|
|
}
|
|
else
|
|
{
|
|
sAmbientCrySpecies = GetLocalWildMon(&sIsAmbientCryWaterMon);
|
|
}
|
|
}
|
|
|
|
u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum)
|
|
{
|
|
return Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->mapType;
|
|
}
|
|
|
|
u8 GetMapTypeByWarpData(struct WarpData *warp)
|
|
{
|
|
return GetMapTypeByGroupAndId(warp->mapGroup, warp->mapNum);
|
|
}
|
|
|
|
u8 Overworld_GetMapTypeOfSaveblockLocation(void)
|
|
{
|
|
return GetMapTypeByWarpData(&gSaveBlock1Ptr->location);
|
|
}
|
|
|
|
u8 get_map_light_from_warp0(void)
|
|
{
|
|
return GetMapTypeByWarpData(&gUnknown_020322DC);
|
|
}
|
|
|
|
bool8 is_map_type_1_2_3_5_or_6(u8 mapType)
|
|
{
|
|
if (mapType == MAP_TYPE_ROUTE
|
|
|| mapType == MAP_TYPE_TOWN
|
|
|| mapType == MAP_TYPE_UNDERWATER
|
|
|| mapType == MAP_TYPE_CITY
|
|
|| mapType == MAP_TYPE_6)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType)
|
|
{
|
|
if (mapType == MAP_TYPE_ROUTE
|
|
|| mapType == MAP_TYPE_TOWN
|
|
|| mapType == MAP_TYPE_6
|
|
|| mapType == MAP_TYPE_CITY)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 Overworld_MapTypeIsIndoors(u8 mapType)
|
|
{
|
|
if (mapType == MAP_TYPE_INDOOR
|
|
|| mapType == MAP_TYPE_SECRET_BASE)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
u8 sav1_saved_warp2_map_get_name(void)
|
|
{
|
|
return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->warp2.mapGroup, gSaveBlock1Ptr->warp2.mapNum)->regionMapSectionId;
|
|
}
|
|
|
|
u8 sav1_map_get_name(void)
|
|
{
|
|
return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum)->regionMapSectionId;
|
|
}
|
|
|
|
u8 GetCurrentMapBattleScene(void)
|
|
{
|
|
return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum)->battleType;
|
|
}
|
|
|
|
static void overworld_bg_setup(void)
|
|
{
|
|
InitBgsFromTemplates(0, gUnknown_08339DAC, ARRAY_COUNT(gUnknown_08339DAC));
|
|
SetBgAttribute(1, BG_CTRL_ATTR_PALETTEMODE, 1);
|
|
SetBgAttribute(2, BG_CTRL_ATTR_PALETTEMODE, 1);
|
|
SetBgAttribute(3, BG_CTRL_ATTR_PALETTEMODE, 1);
|
|
gBGTilemapBuffers2 = AllocZeroed(0x800);
|
|
gBGTilemapBuffers1 = AllocZeroed(0x800);
|
|
gBGTilemapBuffers3 = AllocZeroed(0x800);
|
|
SetBgTilemapBuffer(1, gBGTilemapBuffers2);
|
|
SetBgTilemapBuffer(2, gBGTilemapBuffers1);
|
|
SetBgTilemapBuffer(3, gBGTilemapBuffers3);
|
|
sub_81971D0();
|
|
}
|
|
|
|
void overworld_free_bg_tilemaps(void)
|
|
{
|
|
sub_81BE72C();
|
|
sub_81971F4();
|
|
if (gBGTilemapBuffers3 != NULL)
|
|
FREE_AND_SET_NULL(gBGTilemapBuffers3);
|
|
if (gBGTilemapBuffers1 != NULL)
|
|
FREE_AND_SET_NULL(gBGTilemapBuffers1);
|
|
if (gBGTilemapBuffers2 != NULL)
|
|
FREE_AND_SET_NULL(gBGTilemapBuffers2);
|
|
}
|
|
|
|
static void ResetSafariZoneFlag_(void)
|
|
{
|
|
ResetSafariZoneFlag();
|
|
}
|
|
|
|
bool32 is_c1_link_related_active(void)
|
|
{
|
|
if (gMain.callback1 == c1_link_related)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static void DoCB1_Overworld(u16 newKeys, u16 heldKeys)
|
|
{
|
|
struct FieldInput inputStruct;
|
|
|
|
sub_808B578();
|
|
FieldClearPlayerInput(&inputStruct);
|
|
FieldGetPlayerInput(&inputStruct, newKeys, heldKeys);
|
|
if (!ScriptContext2_IsEnabled())
|
|
{
|
|
if (sub_809C014(&inputStruct) == 1)
|
|
{
|
|
ScriptContext2_Enable();
|
|
HideMapNamePopUpWindow();
|
|
}
|
|
else
|
|
{
|
|
player_step(inputStruct.dpadDirection, newKeys, heldKeys);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CB1_Overworld(void)
|
|
{
|
|
if (gMain.callback2 == CB2_Overworld)
|
|
DoCB1_Overworld(gMain.newKeys, gMain.heldKeys);
|
|
}
|
|
|
|
static void OverworldBasic(void)
|
|
{
|
|
ScriptContext2_RunScript();
|
|
RunTasks();
|
|
AnimateSprites();
|
|
CameraUpdate();
|
|
UpdateCameraPanning();
|
|
BuildOamBuffer();
|
|
UpdatePaletteFade();
|
|
sub_80A0A38();
|
|
do_scheduled_bg_tilemap_copies_to_vram();
|
|
}
|
|
|
|
// This CB2 is used when starting
|
|
void CB2_OverworldBasic(void)
|
|
{
|
|
OverworldBasic();
|
|
}
|
|
|
|
void CB2_Overworld(void)
|
|
{
|
|
bool32 fading = (gPaletteFade.active != 0);
|
|
if (fading)
|
|
SetVBlankCallback(NULL);
|
|
OverworldBasic();
|
|
if (fading)
|
|
SetFieldVBlankCallback();
|
|
}
|
|
|
|
void SetMainCallback1(MainCallback cb)
|
|
{
|
|
gMain.callback1 = cb;
|
|
}
|
|
|
|
void sub_8085E94(void *a0)
|
|
{
|
|
sUnknown_03000E0C = a0;
|
|
}
|
|
|
|
static bool8 map_post_load_hook_exec(void)
|
|
{
|
|
if (gFieldCallback2 != NULL)
|
|
{
|
|
if (!gFieldCallback2())
|
|
{
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
gFieldCallback2 = NULL;
|
|
gFieldCallback = NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (gFieldCallback != NULL)
|
|
gFieldCallback();
|
|
else
|
|
mapldr_default();
|
|
|
|
gFieldCallback = NULL;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void CB2_NewGame(void)
|
|
{
|
|
FieldClearVBlankHBlankCallbacks();
|
|
StopMapMusic();
|
|
ResetSafariZoneFlag_();
|
|
NewGameInitData();
|
|
player_avatar_init_params_reset();
|
|
PlayTimeCounter_Start();
|
|
ScriptContext1_Init();
|
|
ScriptContext2_Disable();
|
|
gFieldCallback = ExecuteTruckSequence;
|
|
gFieldCallback2 = NULL;
|
|
do_load_map_stuff_loop(&gMain.state);
|
|
SetFieldVBlankCallback();
|
|
SetMainCallback1(CB1_Overworld);
|
|
SetMainCallback2(CB2_Overworld);
|
|
}
|
|
|
|
void CB2_WhiteOut(void)
|
|
{
|
|
u8 val;
|
|
|
|
if (++gMain.state >= 120)
|
|
{
|
|
FieldClearVBlankHBlankCallbacks();
|
|
StopMapMusic();
|
|
ResetSafariZoneFlag_();
|
|
DoWhiteOut();
|
|
player_avatar_init_params_reset();
|
|
ScriptContext1_Init();
|
|
ScriptContext2_Disable();
|
|
gFieldCallback = sub_80AF3C8;
|
|
val = 0;
|
|
do_load_map_stuff_loop(&val);
|
|
SetFieldVBlankCallback();
|
|
SetMainCallback1(CB1_Overworld);
|
|
SetMainCallback2(CB2_Overworld);
|
|
}
|
|
}
|
|
|
|
void CB2_LoadMap(void)
|
|
{
|
|
FieldClearVBlankHBlankCallbacks();
|
|
ScriptContext1_Init();
|
|
ScriptContext2_Disable();
|
|
SetMainCallback1(NULL);
|
|
SetMainCallback2(c2_change_map);
|
|
gMain.savedCallback = CB2_LoadMap2;
|
|
}
|
|
|
|
static void CB2_LoadMap2(void)
|
|
{
|
|
do_load_map_stuff_loop(&gMain.state);
|
|
SetFieldVBlankCallback();
|
|
SetMainCallback1(CB1_Overworld);
|
|
SetMainCallback2(CB2_Overworld);
|
|
}
|
|
|
|
void sub_8086024(void)
|
|
{
|
|
if (!gMain.state)
|
|
{
|
|
FieldClearVBlankHBlankCallbacks();
|
|
ScriptContext1_Init();
|
|
ScriptContext2_Disable();
|
|
SetMainCallback1(NULL);
|
|
}
|
|
if (load_map_stuff(&gMain.state, 1))
|
|
{
|
|
SetFieldVBlankCallback();
|
|
SetMainCallback1(CB1_Overworld);
|
|
SetMainCallback2(CB2_Overworld);
|
|
}
|
|
}
|
|
|
|
void sub_8086074(void)
|
|
{
|
|
FieldClearVBlankHBlankCallbacks();
|
|
gFieldCallback = sub_80AF314;
|
|
SetMainCallback2(c2_80567AC);
|
|
}
|
|
|
|
static void c2_80567AC(void)
|
|
{
|
|
if (map_loading_iteration_3(&gMain.state))
|
|
{
|
|
SetFieldVBlankCallback();
|
|
SetMainCallback1(c1_link_related);
|
|
sub_8086C2C();
|
|
SetMainCallback2(CB2_Overworld);
|
|
}
|
|
}
|
|
|
|
void CB2_ReturnToField(void)
|
|
{
|
|
if (is_c1_link_related_active() == TRUE)
|
|
{
|
|
SetMainCallback2(CB2_ReturnToFieldLink);
|
|
}
|
|
else
|
|
{
|
|
FieldClearVBlankHBlankCallbacks();
|
|
SetMainCallback2(CB2_ReturnToFieldLocal);
|
|
}
|
|
}
|
|
|
|
void CB2_ReturnToFieldLocal(void)
|
|
{
|
|
if (sub_8086638(&gMain.state))
|
|
{
|
|
SetFieldVBlankCallback();
|
|
SetMainCallback2(CB2_Overworld);
|
|
}
|
|
}
|
|
|
|
void CB2_ReturnToFieldLink(void)
|
|
{
|
|
if (!sub_8087598() && map_loading_iteration_2_link(&gMain.state))
|
|
SetMainCallback2(CB2_Overworld);
|
|
}
|
|
|
|
void c2_8056854(void)
|
|
{
|
|
FieldClearVBlankHBlankCallbacks();
|
|
StopMapMusic();
|
|
SetMainCallback1(c1_link_related);
|
|
sub_8086C2C();
|
|
|
|
if (gWirelessCommType != 0)
|
|
gFieldCallback = sub_80AF314;
|
|
else
|
|
gFieldCallback = sub_80AF214;
|
|
|
|
ScriptContext1_Init();
|
|
ScriptContext2_Disable();
|
|
CB2_ReturnToField();
|
|
}
|
|
|
|
void CB2_ReturnToFieldWithOpenMenu(void)
|
|
{
|
|
FieldClearVBlankHBlankCallbacks();
|
|
gFieldCallback2 = sub_80AF6A4;
|
|
CB2_ReturnToField();
|
|
}
|
|
|
|
void sub_80861B0(void)
|
|
{
|
|
FieldClearVBlankHBlankCallbacks();
|
|
gFieldCallback = sub_80AF188;
|
|
CB2_ReturnToField();
|
|
}
|
|
|
|
void CB2_ReturnToFieldContinueScript(void)
|
|
{
|
|
FieldClearVBlankHBlankCallbacks();
|
|
gFieldCallback = sub_80AF168;
|
|
CB2_ReturnToField();
|
|
}
|
|
|
|
void sub_80861E8(void)
|
|
{
|
|
FieldClearVBlankHBlankCallbacks();
|
|
gFieldCallback = sub_80AF3C8;
|
|
CB2_ReturnToField();
|
|
}
|
|
|
|
static void sub_8086204(void)
|
|
{
|
|
if ((gMapHeader.flags & 0xF8) == 8 && sub_80E909C() == TRUE)
|
|
ShowMapNamePopup();
|
|
sub_80AF3C8();
|
|
}
|
|
|
|
void CB2_ContinueSavedGame(void)
|
|
{
|
|
u8 trainerHillMapId;
|
|
|
|
FieldClearVBlankHBlankCallbacks();
|
|
StopMapMusic();
|
|
ResetSafariZoneFlag_();
|
|
if (gSaveFileStatus == 0xFF)
|
|
sub_81A3908();
|
|
|
|
LoadSaveblockMapHeader();
|
|
set_warp2_warp3_to_neg_1();
|
|
trainerHillMapId = GetCurrentTrainerHillMapId();
|
|
if (gMapHeader.mapDataId == 0x169)
|
|
sub_81AA2F8();
|
|
else if (trainerHillMapId != 0 && trainerHillMapId != 6)
|
|
sub_81D5F48();
|
|
else
|
|
LoadSaveblockEventObjScripts();
|
|
|
|
UnfreezeEventObjects();
|
|
DoTimeBasedEvents();
|
|
sub_8084788();
|
|
if (gMapHeader.mapDataId == 0x169)
|
|
battle_pyramid_map_load_related(1);
|
|
else if (trainerHillMapId != 0)
|
|
trainer_hill_map_load_related();
|
|
else
|
|
sub_8087D74();
|
|
|
|
PlayTimeCounter_Start();
|
|
ScriptContext1_Init();
|
|
ScriptContext2_Disable();
|
|
sub_8195E10();
|
|
if (GetSecretBase2Field_9() == 1)
|
|
{
|
|
ClearSecretBase2Field_9();
|
|
warp1_set_to_sav1w();
|
|
warp_in();
|
|
sub_80EDB44();
|
|
SetMainCallback2(CB2_LoadMap);
|
|
}
|
|
else
|
|
{
|
|
sub_80EDB44();
|
|
gFieldCallback = sub_8086204;
|
|
SetMainCallback1(CB1_Overworld);
|
|
CB2_ReturnToField();
|
|
}
|
|
}
|
|
|
|
static void FieldClearVBlankHBlankCallbacks(void)
|
|
{
|
|
if (warp0_in_pokecenter() == TRUE)
|
|
CloseLink();
|
|
|
|
if (gWirelessCommType != 0)
|
|
{
|
|
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
|
|
DisableInterrupts(INTR_FLAG_HBLANK);
|
|
}
|
|
else
|
|
{
|
|
u16 savedIme = REG_IME;
|
|
REG_IME = 0;
|
|
REG_IE &= ~INTR_FLAG_HBLANK;
|
|
REG_IE |= INTR_FLAG_VBLANK;
|
|
REG_IME = savedIme;
|
|
}
|
|
|
|
SetVBlankCallback(NULL);
|
|
SetHBlankCallback(NULL);
|
|
}
|
|
|
|
static void SetFieldVBlankCallback(void)
|
|
{
|
|
SetVBlankCallback(VBlankCB_Field);
|
|
}
|
|
|
|
static void VBlankCB_Field(void)
|
|
{
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
ScanlineEffect_InitHBlankDmaTransfer();
|
|
FieldUpdateBgTilemapScroll();
|
|
TransferPlttBuffer();
|
|
TransferTilesetAnimsBuffer();
|
|
}
|
|
|
|
static void sub_80863B0(void)
|
|
{
|
|
u8 val;
|
|
|
|
if (sub_81A9E6C())
|
|
{
|
|
door_upload_tiles();
|
|
ScanlineEffect_SetParams(gUnknown_08339DBC);
|
|
}
|
|
else if ((val = Overworld_GetFlashLevel()))
|
|
{
|
|
sub_80B00E8(val);
|
|
ScanlineEffect_SetParams(gUnknown_08339DBC);
|
|
}
|
|
}
|
|
|
|
static bool32 map_loading_iteration_3(u8 *state)
|
|
{
|
|
switch (*state)
|
|
{
|
|
case 0:
|
|
overworld_bg_setup();
|
|
ScriptContext1_Init();
|
|
ScriptContext2_Disable();
|
|
sub_80867C8();
|
|
sub_80867D8();
|
|
(*state)++;
|
|
break;
|
|
case 1:
|
|
mli0_load_map(1);
|
|
(*state)++;
|
|
break;
|
|
case 2:
|
|
sub_8086988(TRUE);
|
|
(*state)++;
|
|
break;
|
|
case 3:
|
|
sub_8086AE4();
|
|
sub_80869DC();
|
|
sub_8086B14();
|
|
sub_8086AAC();
|
|
(*state)++;
|
|
break;
|
|
case 4:
|
|
sub_80863B0();
|
|
map_loading_lcd_reset();
|
|
sub_8197200();
|
|
(*state)++;
|
|
break;
|
|
case 5:
|
|
move_tilemap_camera_to_upper_left_corner();
|
|
(*state)++;
|
|
break;
|
|
case 6:
|
|
copy_map_tileset1_to_vram(gMapHeader.mapData);
|
|
(*state)++;
|
|
break;
|
|
case 7:
|
|
copy_map_tileset2_to_vram(gMapHeader.mapData);
|
|
(*state)++;
|
|
break;
|
|
case 8:
|
|
if (free_temp_tile_data_buffers_if_possible() != TRUE)
|
|
{
|
|
apply_map_tileset1_tileset2_palette(gMapHeader.mapData);
|
|
(*state)++;
|
|
}
|
|
break;
|
|
case 9:
|
|
DrawWholeMapView();
|
|
(*state)++;
|
|
break;
|
|
case 10:
|
|
cur_mapheader_run_tileset_funcs_after_some_cpuset();
|
|
(*state)++;
|
|
break;
|
|
case 11:
|
|
if (gWirelessCommType != 0)
|
|
{
|
|
sub_800E0E8();
|
|
CreateWirelessStatusIndicatorSprite(0, 0);
|
|
}
|
|
(*state)++;
|
|
break;
|
|
case 12:
|
|
if (map_post_load_hook_exec())
|
|
(*state)++;
|
|
break;
|
|
case 13:
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static bool32 load_map_stuff(u8 *state, u32 a2)
|
|
{
|
|
switch (*state)
|
|
{
|
|
case 0:
|
|
FieldClearVBlankHBlankCallbacks();
|
|
mli0_load_map(a2);
|
|
(*state)++;
|
|
break;
|
|
case 1:
|
|
sub_80867C8();
|
|
sub_80867D8();
|
|
(*state)++;
|
|
break;
|
|
case 2:
|
|
sub_8086988(a2);
|
|
(*state)++;
|
|
break;
|
|
case 3:
|
|
mli4_mapscripts_and_other();
|
|
sub_8086A80();
|
|
(*state)++;
|
|
break;
|
|
case 4:
|
|
sub_80863B0();
|
|
map_loading_lcd_reset();
|
|
sub_8197200();
|
|
(*state)++;
|
|
break;
|
|
case 5:
|
|
move_tilemap_camera_to_upper_left_corner();
|
|
(*state)++;
|
|
break;
|
|
case 6:
|
|
copy_map_tileset1_to_vram(gMapHeader.mapData);
|
|
(*state)++;
|
|
break;
|
|
case 7:
|
|
copy_map_tileset2_to_vram(gMapHeader.mapData);
|
|
(*state)++;
|
|
break;
|
|
case 8:
|
|
if (free_temp_tile_data_buffers_if_possible() != TRUE)
|
|
{
|
|
apply_map_tileset1_tileset2_palette(gMapHeader.mapData);
|
|
(*state)++;
|
|
}
|
|
break;
|
|
case 9:
|
|
DrawWholeMapView();
|
|
(*state)++;
|
|
break;
|
|
case 10:
|
|
cur_mapheader_run_tileset_funcs_after_some_cpuset();
|
|
(*state)++;
|
|
break;
|
|
case 11:
|
|
if ((gMapHeader.flags & 0xF8) == 8 && sub_80E909C() == 1)
|
|
ShowMapNamePopup();
|
|
(*state)++;
|
|
break;
|
|
case 12:
|
|
if (map_post_load_hook_exec())
|
|
(*state)++;
|
|
break;
|
|
case 13:
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static bool32 sub_8086638(u8 *state)
|
|
{
|
|
switch (*state)
|
|
{
|
|
case 0:
|
|
sub_80867C8();
|
|
sub_80867D8();
|
|
sub_8086988(0);
|
|
sub_8086A68();
|
|
sub_8086A80();
|
|
(*state)++;
|
|
break;
|
|
case 1:
|
|
sub_8086860();
|
|
sub_81D64C0();
|
|
(*state)++;
|
|
break;
|
|
case 2:
|
|
if (map_post_load_hook_exec())
|
|
(*state)++;
|
|
break;
|
|
case 3:
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static bool32 map_loading_iteration_2_link(u8 *state)
|
|
{
|
|
switch (*state)
|
|
{
|
|
case 0:
|
|
FieldClearVBlankHBlankCallbacks();
|
|
sub_80867C8();
|
|
sub_80867D8();
|
|
(*state)++;
|
|
break;
|
|
case 1:
|
|
sub_8086988(1);
|
|
(*state)++;
|
|
break;
|
|
case 2:
|
|
sub_8086B9C();
|
|
sub_8086A68();
|
|
sub_8086AC8();
|
|
(*state)++;
|
|
break;
|
|
case 3:
|
|
sub_80863B0();
|
|
map_loading_lcd_reset();
|
|
sub_8197200();
|
|
(*state)++;
|
|
break;
|
|
case 4:
|
|
move_tilemap_camera_to_upper_left_corner();
|
|
(*state)++;
|
|
break;
|
|
case 5:
|
|
copy_map_tileset1_to_vram(gMapHeader.mapData);
|
|
(*state)++;
|
|
break;
|
|
case 6:
|
|
copy_map_tileset2_to_vram(gMapHeader.mapData);
|
|
(*state)++;
|
|
break;
|
|
case 7:
|
|
if (free_temp_tile_data_buffers_if_possible() != TRUE)
|
|
{
|
|
apply_map_tileset1_tileset2_palette(gMapHeader.mapData);
|
|
(*state)++;
|
|
}
|
|
break;
|
|
case 8:
|
|
DrawWholeMapView();
|
|
(*state)++;
|
|
break;
|
|
case 9:
|
|
cur_mapheader_run_tileset_funcs_after_some_cpuset();
|
|
(*state)++;
|
|
break;
|
|
case 11:
|
|
if (gWirelessCommType != 0)
|
|
{
|
|
sub_800E0E8();
|
|
CreateWirelessStatusIndicatorSprite(0, 0);
|
|
}
|
|
(*state)++;
|
|
break;
|
|
case 12:
|
|
if (map_post_load_hook_exec())
|
|
(*state)++;
|
|
break;
|
|
case 10:
|
|
(*state)++;
|
|
break;
|
|
case 13:
|
|
SetFieldVBlankCallback();
|
|
(*state)++;
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void do_load_map_stuff_loop(u8 *state)
|
|
{
|
|
while (!load_map_stuff(state, 0));
|
|
}
|
|
|
|
static void sub_80867C8(void)
|
|
{
|
|
sub_81BE6AC();
|
|
MoveSaveBlocks_ResetHeap();
|
|
}
|
|
|
|
static void sub_80867D8(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
|
ScanlineEffect_Stop();
|
|
|
|
DmaClear16(3, PLTT + 2, PLTT_SIZE - 2);
|
|
DmaFillLarge16(3, 0, (void *)(VRAM + 0x0), 0x18000, 0x1000);
|
|
ResetOamRange(0, 128);
|
|
LoadOam();
|
|
}
|
|
|
|
static void sub_8086860(void)
|
|
{
|
|
sub_80863B0();
|
|
map_loading_lcd_reset();
|
|
sub_8197200();
|
|
mapdata_load_assets_to_gpu_and_full_redraw();
|
|
}
|
|
|
|
static void map_loading_lcd_reset(void)
|
|
{
|
|
clear_scheduled_bg_copies_to_vram();
|
|
reset_temp_tile_data_buffers();
|
|
SetGpuReg(REG_OFFSET_MOSAIC, 0);
|
|
SetGpuReg(REG_OFFSET_WININ, 0x1F1F);
|
|
SetGpuReg(REG_OFFSET_WINOUT, 0x101);
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0xFF);
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0xFF);
|
|
SetGpuReg(REG_OFFSET_WIN1H, 0xFFFF);
|
|
SetGpuReg(REG_OFFSET_WIN1V, 0xFFFF);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, gUnknown_82EC7C4[1] | gUnknown_82EC7C4[2] | gUnknown_82EC7C4[3]
|
|
| BLDCNT_TGT2_OBJ | BLDCNT_EFFECT_BLEND);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(13, 7));
|
|
overworld_bg_setup();
|
|
schedule_bg_copy_tilemap_to_vram(1);
|
|
schedule_bg_copy_tilemap_to_vram(2);
|
|
schedule_bg_copy_tilemap_to_vram(3);
|
|
ChangeBgX(0, 0, 0);
|
|
ChangeBgY(0, 0, 0);
|
|
ChangeBgX(1, 0, 0);
|
|
ChangeBgY(1, 0, 0);
|
|
ChangeBgX(2, 0, 0);
|
|
ChangeBgY(2, 0, 0);
|
|
ChangeBgX(3, 0, 0);
|
|
ChangeBgY(3, 0, 0);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON
|
|
| DISPCNT_OBJ_1D_MAP | DISPCNT_HBLANK_INTERVAL);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
ShowBg(3);
|
|
sub_8098128();
|
|
}
|
|
|
|
static void sub_8086988(u32 a1)
|
|
{
|
|
ResetTasks();
|
|
ResetSpriteData();
|
|
ResetPaletteFade();
|
|
ScanlineEffect_Clear();
|
|
dp13_810BB8C();
|
|
ResetCameraUpdateInfo();
|
|
InstallCameraPanAheadCallback();
|
|
if (!a1)
|
|
npc_paltag_set_load(0);
|
|
else
|
|
npc_paltag_set_load(1);
|
|
|
|
FieldEffectActiveListClear();
|
|
sub_80AAFA4();
|
|
sub_80AEE84();
|
|
if (!a1)
|
|
SetUpFieldTasks();
|
|
mapheader_run_script_with_tag_x5();
|
|
sub_81BE6B8();
|
|
}
|
|
|
|
static void sub_80869DC(void)
|
|
{
|
|
gUnknown_03005DEC = 0;
|
|
gUnknown_03005DE8 = 0;
|
|
sub_808D438();
|
|
TrySpawnEventObjects(0, 0);
|
|
mapheader_run_first_tag4_script_list_match();
|
|
}
|
|
|
|
static void mli4_mapscripts_and_other(void)
|
|
{
|
|
s16 x, y;
|
|
struct UnkPlayerStruct *player;
|
|
|
|
gUnknown_03005DEC = 0;
|
|
gUnknown_03005DE8 = 0;
|
|
sub_808D438();
|
|
sav1_camera_get_focus_coords(&x, &y);
|
|
player = sub_80852D4();
|
|
InitPlayerAvatar(x, y, player->player_field_1, gSaveBlock2Ptr->playerGender);
|
|
SetPlayerAvatarTransitionFlags(player->player_field_0);
|
|
player_avatar_init_params_reset();
|
|
TrySpawnEventObjects(0, 0);
|
|
mapheader_run_first_tag4_script_list_match();
|
|
}
|
|
|
|
static void sub_8086A68(void)
|
|
{
|
|
sub_808E16C(0, 0);
|
|
RotatingGate_InitPuzzleAndGraphics();
|
|
mapheader_run_script_with_tag_x7();
|
|
}
|
|
|
|
static void sub_8086A80(void)
|
|
{
|
|
gEventObjects[gPlayerAvatar.eventObjectId].trackedByCamera = 1;
|
|
InitCameraUpdateCallback(gPlayerAvatar.spriteId);
|
|
}
|
|
|
|
static void sub_8086AAC(void)
|
|
{
|
|
InitCameraUpdateCallback(sub_8087858(gUnknown_03005DB4));
|
|
}
|
|
|
|
static void sub_8086AC8(void)
|
|
{
|
|
InitCameraUpdateCallback(sub_8087858(gUnknown_03005DB4));
|
|
}
|
|
|
|
static void sub_8086AE4(void)
|
|
{
|
|
u16 x, y;
|
|
sav1_camera_get_focus_coords(&x, &y);
|
|
sub_8088B3C(x + gUnknown_03005DB4, y);
|
|
}
|
|
|
|
static void sub_8086B14(void)
|
|
{
|
|
u16 i;
|
|
u16 x, y;
|
|
|
|
sav1_camera_get_focus_coords(&x, &y);
|
|
x -= gUnknown_03005DB4;
|
|
|
|
for (i = 0; i < gFieldLinkPlayerCount; i++)
|
|
{
|
|
SpawnLinkPlayerEventObject(i, i + x, y, gLinkPlayers[i].gender);
|
|
CreateLinkPlayerSprite(i, gLinkPlayers[i].version);
|
|
}
|
|
|
|
sub_8086C40();
|
|
}
|
|
|
|
static void sub_8086B9C(void)
|
|
{
|
|
u16 i;
|
|
for (i = 0; i < gFieldLinkPlayerCount; i++)
|
|
CreateLinkPlayerSprite(i, gLinkPlayers[i].version);
|
|
}
|
|
|
|
static void c1_link_related(void)
|
|
{
|
|
if (gWirelessCommType == 0 || !sub_800F0B8() || !sub_8009F3C())
|
|
{
|
|
u8 var = gUnknown_03005DB4;
|
|
sub_8086F38(gLinkPartnersHeldKeys, var);
|
|
sub_8086FA0(sUnknown_03000E14(var));
|
|
sub_8086C40();
|
|
}
|
|
}
|
|
|
|
void sub_8086C2C(void)
|
|
{
|
|
sub_8086C90();
|
|
c1_link_related_func_set(sub_80870B0);
|
|
}
|
|
|
|
static void sub_8086C40(void)
|
|
{
|
|
sub_808709C(gLinkPartnersHeldKeys);
|
|
}
|
|
|
|
static void c1_link_related_func_set(u16 (*func)(u32))
|
|
{
|
|
sUnknown_03000E19 = 0;
|
|
sUnknown_03000E14 = func;
|
|
}
|
|
|
|
static void sub_8086C64(void)
|
|
{
|
|
if (gWirelessCommType != 0 && ++sUnknown_03000E19 > 60)
|
|
sub_8010198();
|
|
}
|
|
|
|
static void sub_8086C90(void)
|
|
{
|
|
s32 i;
|
|
for (i = 0; i < 4; i++)
|
|
sUnknown_03000E10[i] = 0x80;
|
|
}
|
|
|
|
static bool32 sub_8086CA8(u16 a1)
|
|
{
|
|
s32 i;
|
|
s32 count = gFieldLinkPlayerCount;
|
|
|
|
for (i = 0; i < count; i++)
|
|
if (sUnknown_03000E10[i] != a1)
|
|
return FALSE;
|
|
return TRUE;
|
|
}
|
|
|
|
static bool32 sub_8086CE0(u16 a1)
|
|
{
|
|
s32 i;
|
|
s32 count = gFieldLinkPlayerCount;
|
|
|
|
for (i = 0; i < count; i++)
|
|
if (sUnknown_03000E10[i] == a1)
|
|
return TRUE;
|
|
return FALSE;
|
|
}
|
|
|
|
static void sub_8086D18(u32 a1, u16 a2, struct UnkStruct_8054FF8 *a3, u16 *a4)
|
|
{
|
|
const u8 *script;
|
|
|
|
if (sUnknown_03000E10[a1] == 0x80)
|
|
{
|
|
script = sub_8087370(a3);
|
|
if (script)
|
|
{
|
|
*a4 = sub_8087480(script);
|
|
sUnknown_03000E10[a1] = 0x81;
|
|
if (a3->b)
|
|
{
|
|
c1_link_related_func_set(sub_80870F8);
|
|
sub_8087530(script);
|
|
}
|
|
return;
|
|
}
|
|
if (sub_8086CE0(0x83) == 1)
|
|
{
|
|
sUnknown_03000E10[a1] = 0x81;
|
|
if (a3->b)
|
|
{
|
|
c1_link_related_func_set(sub_80870F8);
|
|
sub_8087584();
|
|
}
|
|
return;
|
|
}
|
|
switch (a2)
|
|
{
|
|
case 24:
|
|
if (sub_8087358(a3))
|
|
{
|
|
sUnknown_03000E10[a1] = 0x81;
|
|
if (a3->b)
|
|
{
|
|
c1_link_related_func_set(sub_80870F8);
|
|
sub_808751C();
|
|
}
|
|
}
|
|
break;
|
|
case 18:
|
|
if (sub_8087388(a3) == TRUE)
|
|
{
|
|
sUnknown_03000E10[a1] = 0x81;
|
|
if (a3->b)
|
|
{
|
|
c1_link_related_func_set(sub_80870F8);
|
|
sub_808754C();
|
|
}
|
|
}
|
|
break;
|
|
case 25:
|
|
script = sub_80873B4(a3);
|
|
if (script)
|
|
{
|
|
sUnknown_03000E10[a1] = 0x81;
|
|
if (a3->b)
|
|
{
|
|
c1_link_related_func_set(sub_80870F8);
|
|
sub_8087568(script);
|
|
}
|
|
}
|
|
break;
|
|
case 27:
|
|
if (sub_8087340(a3))
|
|
{
|
|
sUnknown_03000E10[a1] = 0x81;
|
|
if (a3->b)
|
|
{
|
|
c1_link_related_func_set(sub_808711C);
|
|
sub_8087510();
|
|
}
|
|
}
|
|
break;
|
|
case 28:
|
|
if (sub_8087340(a3))
|
|
{
|
|
sUnknown_03000E10[a1] = 0x81;
|
|
if (a3->b)
|
|
{
|
|
c1_link_related_func_set(sub_8087140);
|
|
sub_8087510();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch (a2)
|
|
{
|
|
case 23:
|
|
sUnknown_03000E10[a1] = 0x83;
|
|
break;
|
|
case 22:
|
|
sUnknown_03000E10[a1] = 0x82;
|
|
break;
|
|
case 26:
|
|
sUnknown_03000E10[a1] = 0x80;
|
|
if (a3->b)
|
|
c1_link_related_func_set(sub_80870B0);
|
|
break;
|
|
case 29:
|
|
if (sUnknown_03000E10[a1] == 0x82)
|
|
sUnknown_03000E10[a1] = 0x81;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void sub_8086F38(u16 *a1, s32 a2)
|
|
{
|
|
struct UnkStruct_8054FF8 st;
|
|
s32 i;
|
|
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
u8 v5 = a1[i];
|
|
u16 v8 = 0;
|
|
sub_80872D8(i, a2, &st);
|
|
sub_8086D18(i, v5, &st, &v8);
|
|
if (sUnknown_03000E10[i] == 0x80)
|
|
v8 = sub_8087068(v5);
|
|
sub_808796C(i, v8);
|
|
}
|
|
}
|
|
|
|
static void sub_8086FA0(u16 a1)
|
|
{
|
|
if (a1 >= 17 && a1 < 30)
|
|
gUnknown_03005DA8 = a1;
|
|
else
|
|
gUnknown_03005DA8 = 17;
|
|
|
|
if (gWirelessCommType != 0
|
|
&& sub_8087690() > 1
|
|
&& is_c1_link_related_active() == TRUE
|
|
&& sub_8009F3C() == TRUE)
|
|
{
|
|
switch (a1)
|
|
{
|
|
case 17:
|
|
case 18:
|
|
case 19:
|
|
case 20:
|
|
case 21:
|
|
case 24:
|
|
case 25:
|
|
gUnknown_03005DA8 = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static u16 sub_808700C(u32 a1)
|
|
{
|
|
if (gMain.heldKeys & DPAD_UP)
|
|
return 19;
|
|
else if (gMain.heldKeys & DPAD_DOWN)
|
|
return 18;
|
|
else if (gMain.heldKeys & DPAD_LEFT)
|
|
return 20;
|
|
else if (gMain.heldKeys & DPAD_RIGHT)
|
|
return 21;
|
|
else if (gMain.newKeys & START_BUTTON)
|
|
return 24;
|
|
else if (gMain.newKeys & A_BUTTON)
|
|
return 25;
|
|
else
|
|
return 17;
|
|
}
|
|
|
|
static u16 sub_8087068(u16 a1)
|
|
{
|
|
switch (a1)
|
|
{
|
|
case 21:
|
|
return 4;
|
|
case 20:
|
|
return 3;
|
|
case 19:
|
|
return 1;
|
|
case 18:
|
|
return 2;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static void sub_808709C(u16 *a1)
|
|
{
|
|
s32 i;
|
|
for (i = 0; i < 4; i++)
|
|
a1[i] = 17;
|
|
}
|
|
|
|
static u16 sub_80870B0(u32 a1)
|
|
{
|
|
if (ScriptContext2_IsEnabled() == 1)
|
|
return 17;
|
|
if (sub_800B4DC() > 4)
|
|
return 27;
|
|
if (sub_8087690() <= 4)
|
|
return sub_808700C(a1);
|
|
return 28;
|
|
}
|
|
|
|
static u16 sub_80870EC(u32 a1)
|
|
{
|
|
sub_8086C64();
|
|
return 17;
|
|
}
|
|
|
|
static u16 sub_80870F8(u32 a1)
|
|
{
|
|
u16 retVal;
|
|
if (ScriptContext2_IsEnabled() == TRUE)
|
|
{
|
|
retVal = 17;
|
|
}
|
|
else
|
|
{
|
|
retVal = 26;
|
|
c1_link_related_func_set(sub_80870EC);
|
|
}
|
|
return retVal;
|
|
}
|
|
|
|
static u16 sub_808711C(u32 a1)
|
|
{
|
|
u16 retVal;
|
|
if (sub_800B4DC() > 2)
|
|
{
|
|
retVal = 17;
|
|
}
|
|
else
|
|
{
|
|
retVal = 26;
|
|
ScriptContext2_Disable();
|
|
c1_link_related_func_set(sub_80870EC);
|
|
}
|
|
return retVal;
|
|
}
|
|
|
|
static u16 sub_8087140(u32 a1)
|
|
{
|
|
u16 retVal;
|
|
if (sub_8087690() > 2)
|
|
{
|
|
retVal = 17;
|
|
}
|
|
else
|
|
{
|
|
retVal = 26;
|
|
ScriptContext2_Disable();
|
|
c1_link_related_func_set(sub_80870EC);
|
|
}
|
|
return retVal;
|
|
}
|
|
|
|
static u16 sub_8087164(u32 a1)
|
|
{
|
|
sub_8086C64();
|
|
return 17;
|
|
}
|
|
|
|
static u16 sub_8087170(u32 linkPlayerId)
|
|
{
|
|
if (sUnknown_03000E10[linkPlayerId] == 0x82)
|
|
{
|
|
if (gMain.newKeys & B_BUTTON)
|
|
{
|
|
c1_link_related_func_set(sub_8087164);
|
|
return 29;
|
|
}
|
|
else
|
|
{
|
|
return 17;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sub_8086C64();
|
|
return 17;
|
|
}
|
|
}
|
|
|
|
static u16 sub_80871AC(u32 a1)
|
|
{
|
|
c1_link_related_func_set(sub_8087170);
|
|
return 22;
|
|
}
|
|
|
|
static u16 sub_80871C0(u32 a1)
|
|
{
|
|
return 17;
|
|
}
|
|
|
|
static u16 sub_80871C4(u32 a1)
|
|
{
|
|
if (sUnknown_03000E10[a1] != 0x83)
|
|
sub_8086C64();
|
|
if (sub_8086CA8(0x83) == TRUE)
|
|
{
|
|
ScriptContext1_SetupScript(EventScript_277513);
|
|
c1_link_related_func_set(sub_80871C0);
|
|
}
|
|
return 17;
|
|
}
|
|
|
|
static u16 sub_80871FC(u32 a1)
|
|
{
|
|
c1_link_related_func_set(sub_80871C4);
|
|
return 23;
|
|
}
|
|
|
|
static u16 sub_8087210(u32 a1)
|
|
{
|
|
return 17;
|
|
}
|
|
|
|
u32 sub_8087214(void)
|
|
{
|
|
if (sub_8086CE0(0x83) == TRUE)
|
|
return 2;
|
|
if (sUnknown_03000E14 == sub_8087170 && sUnknown_03000E10[gUnknown_03005DB4] != 0x82)
|
|
return 0;
|
|
if (sUnknown_03000E14 == sub_8087164 && sUnknown_03000E10[gUnknown_03005DB4] == 0x81)
|
|
return 2;
|
|
if (sub_8086CA8(0x82) != 0)
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
bool32 sub_808727C(void)
|
|
{
|
|
return sub_8086CE0(0x83);
|
|
}
|
|
|
|
u16 sub_8087288(void)
|
|
{
|
|
c1_link_related_func_set(sub_80871AC);
|
|
return 0;
|
|
}
|
|
|
|
u16 sub_808729C(void)
|
|
{
|
|
c1_link_related_func_set(sub_80870F8);
|
|
return 0;
|
|
}
|
|
|
|
u16 sub_80872B0(void)
|
|
{
|
|
c1_link_related_func_set(sub_80871FC);
|
|
return 0;
|
|
}
|
|
|
|
u16 sub_80872C4(void)
|
|
{
|
|
c1_link_related_func_set(sub_8087210);
|
|
return 0;
|
|
}
|
|
|
|
static void sub_80872D8(s32 linkPlayerId, s32 a2, struct UnkStruct_8054FF8 *a3)
|
|
{
|
|
s16 x, y;
|
|
|
|
a3->a = linkPlayerId;
|
|
a3->b = (linkPlayerId == a2) ? 1 : 0;
|
|
a3->c = gLinkPlayerEventObjects[linkPlayerId].mode;
|
|
a3->d = sub_80878A0(linkPlayerId);
|
|
sub_8087878(linkPlayerId, &x, &y);
|
|
a3->sub.x = x;
|
|
a3->sub.y = y;
|
|
a3->sub.height = sub_80878C0(linkPlayerId);
|
|
a3->field_C = MapGridGetMetatileBehaviorAt(x, y);
|
|
}
|
|
|
|
static bool32 sub_8087340(struct UnkStruct_8054FF8 *a1)
|
|
{
|
|
u8 v1 = a1->c;
|
|
if (v1 == 2 || v1 == 0)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static bool32 sub_8087358(struct UnkStruct_8054FF8 *a1)
|
|
{
|
|
u8 v1 = a1->c;
|
|
if (v1 == 2 || v1 == 0)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static u8 *sub_8087370(struct UnkStruct_8054FF8 *a1)
|
|
{
|
|
if (a1->c != 2)
|
|
return 0;
|
|
return sub_809D0F4(&a1->sub);
|
|
}
|
|
|
|
static bool32 sub_8087388(struct UnkStruct_8054FF8 *a1)
|
|
{
|
|
if (a1->c != 2 && a1->c != 0)
|
|
return FALSE;
|
|
else if (!MetatileBehavior_IsSouthArrowWarp(a1->field_C))
|
|
return FALSE;
|
|
else if (a1->d != 1)
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
|
|
static const u8 *sub_80873B4(struct UnkStruct_8054FF8 *a1)
|
|
{
|
|
struct MapPosition unkStruct;
|
|
u8 linkPlayerId;
|
|
|
|
if (a1->c && a1->c != 2)
|
|
return 0;
|
|
|
|
unkStruct = a1->sub;
|
|
unkStruct.x += gUnknown_08339D64[a1->d].x;
|
|
unkStruct.y += gUnknown_08339D64[a1->d].y;
|
|
unkStruct.height = 0;
|
|
linkPlayerId = GetLinkPlayerIdAt(unkStruct.x, unkStruct.y);
|
|
|
|
if (linkPlayerId != 4)
|
|
{
|
|
if (!a1->b)
|
|
return EventScript_TradeRoom_TooBusyToNotice;
|
|
else if (sUnknown_03000E10[linkPlayerId] != 0x80)
|
|
return EventScript_TradeRoom_TooBusyToNotice;
|
|
else if (!sub_80B39D4(linkPlayerId))
|
|
return EventScript_TradeRoom_ReadTrainerCard1;
|
|
else
|
|
return EventScript_TradeRoom_ReadTrainerCard2;
|
|
}
|
|
|
|
return sub_809C2C8(&unkStruct, a1->field_C, a1->d);
|
|
}
|
|
|
|
static u16 sub_8087480(const u8 *script)
|
|
{
|
|
if (script == gUnknown_08277388)
|
|
return 10;
|
|
else if (script == gUnknown_082773A3)
|
|
return 9;
|
|
else if (script == gUnknown_082773BE)
|
|
return 10;
|
|
else if (script == gUnknown_082773D9)
|
|
return 9;
|
|
else if (script == gUnknown_0827741D)
|
|
return 10;
|
|
else if (script == gUnknown_08277432)
|
|
return 9;
|
|
else if (script == gUnknown_08277447)
|
|
return 10;
|
|
else if (script == gUnknown_0827745C)
|
|
return 9;
|
|
else if (script == gUnknown_08277374)
|
|
return 10;
|
|
else if (script == gUnknown_0827737E)
|
|
return 9;
|
|
else if (script == gUnknown_082773F5)
|
|
return 10;
|
|
else if (script == gUnknown_082773FF)
|
|
return 9;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
static void sub_8087510(void)
|
|
{
|
|
ScriptContext2_Enable();
|
|
}
|
|
|
|
static void sub_808751C(void)
|
|
{
|
|
PlaySE(SE_WIN_OPEN);
|
|
ShowStartMenu();
|
|
ScriptContext2_Enable();
|
|
}
|
|
|
|
static void sub_8087530(const u8 *script)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
ScriptContext1_SetupScript(script);
|
|
ScriptContext2_Enable();
|
|
}
|
|
|
|
static void sub_808754C(void)
|
|
{
|
|
PlaySE(SE_WIN_OPEN);
|
|
ScriptContext1_SetupScript(gUnknown_082774EF);
|
|
ScriptContext2_Enable();
|
|
}
|
|
|
|
static void sub_8087568(const u8 *script)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
ScriptContext1_SetupScript(script);
|
|
ScriptContext2_Enable();
|
|
}
|
|
|
|
static void sub_8087584(void)
|
|
{
|
|
ScriptContext1_SetupScript(gUnknown_08277509);
|
|
ScriptContext2_Enable();
|
|
}
|
|
|
|
bool32 sub_8087598(void)
|
|
{
|
|
if (!is_c1_link_related_active())
|
|
return 0;
|
|
if (sub_800B4DC() >= 3)
|
|
sUnknown_03000E18 = 1;
|
|
else
|
|
sUnknown_03000E18 = 0;
|
|
return sUnknown_03000E18;
|
|
}
|
|
|
|
bool32 sub_80875C8(void)
|
|
{
|
|
u8 temp;
|
|
|
|
if (sub_800B4DC() < 2)
|
|
return FALSE;
|
|
else if (is_c1_link_related_active() != TRUE)
|
|
return FALSE;
|
|
else if (sub_8009F3C() != TRUE)
|
|
return FALSE;
|
|
else if (sUnknown_03000E14 == sub_808711C)
|
|
return TRUE;
|
|
else if (sUnknown_03000E14 != sub_80870F8)
|
|
return FALSE;
|
|
|
|
temp = sUnknown_03000E18;
|
|
sUnknown_03000E18 = 0;
|
|
|
|
if (temp == TRUE)
|
|
return TRUE;
|
|
else if (gPaletteFade.active && gPaletteFade.softwareFadeFinishing)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
bool32 sub_8087634(void)
|
|
{
|
|
if (sub_8087690() < 2)
|
|
return FALSE;
|
|
else if (is_c1_link_related_active() != TRUE)
|
|
return FALSE;
|
|
else if (sub_8009F3C() != TRUE)
|
|
return FALSE;
|
|
else if (sUnknown_03000E14 == sub_8087140)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
bool32 sub_808766C(void)
|
|
{
|
|
if (gWirelessCommType != 0)
|
|
return FALSE;
|
|
else if (!sub_8009F3C())
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
|
|
static u32 sub_8087690(void)
|
|
{
|
|
if (gWirelessCommType != 0)
|
|
return gUnknown_03005000.unk_9e8.unk_232;
|
|
else
|
|
return gLink.sendQueue.count;
|
|
}
|
|
|
|
static void ZeroLinkPlayerEventObject(struct LinkPlayerEventObject *linkPlayerEventObj)
|
|
{
|
|
memset(linkPlayerEventObj, 0, sizeof(struct LinkPlayerEventObject));
|
|
}
|
|
|
|
void ClearLinkPlayerEventObjects(void)
|
|
{
|
|
memset(gLinkPlayerEventObjects, 0, sizeof(gLinkPlayerEventObjects));
|
|
}
|
|
|
|
static void ZeroEventObject(struct EventObject *eventObj)
|
|
{
|
|
memset(eventObj, 0, sizeof(struct EventObject));
|
|
}
|
|
|
|
static void SpawnLinkPlayerEventObject(u8 linkPlayerId, s16 x, s16 y, u8 a4)
|
|
{
|
|
u8 eventObjId = GetFirstInactiveEventObjectId();
|
|
struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[linkPlayerId];
|
|
struct EventObject *eventObj = &gEventObjects[eventObjId];
|
|
|
|
ZeroLinkPlayerEventObject(linkPlayerEventObj);
|
|
ZeroEventObject(eventObj);
|
|
|
|
linkPlayerEventObj->active = 1;
|
|
linkPlayerEventObj->linkPlayerId = linkPlayerId;
|
|
linkPlayerEventObj->eventObjId = eventObjId;
|
|
linkPlayerEventObj->mode = 0;
|
|
|
|
eventObj->active = 1;
|
|
eventObj->singleMovementActive = a4;
|
|
eventObj->range.as_byte = 2;
|
|
eventObj->spriteId = 64;
|
|
|
|
InitLinkPlayerEventObjectPos(eventObj, x, y);
|
|
}
|
|
|
|
static void InitLinkPlayerEventObjectPos(struct EventObject *eventObj, s16 x, s16 y)
|
|
{
|
|
eventObj->currentCoords.x = x;
|
|
eventObj->currentCoords.y = y;
|
|
eventObj->previousCoords.x = x;
|
|
eventObj->previousCoords.y = y;
|
|
sub_8093038(x, y, &eventObj->initialCoords.x, &eventObj->initialCoords.y);
|
|
eventObj->initialCoords.x += 8;
|
|
EventObjectUpdateZCoord(eventObj);
|
|
}
|
|
|
|
static void sub_80877DC(u8 linkPlayerId, u8 a2)
|
|
{
|
|
if (gLinkPlayerEventObjects[linkPlayerId].active)
|
|
{
|
|
u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
|
|
struct EventObject *eventObj = &gEventObjects[eventObjId];
|
|
eventObj->range.as_byte = a2;
|
|
}
|
|
}
|
|
|
|
static void sub_808780C(u8 linkPlayerId)
|
|
{
|
|
struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[linkPlayerId];
|
|
u8 eventObjId = linkPlayerEventObj->eventObjId;
|
|
struct EventObject *eventObj = &gEventObjects[eventObjId];
|
|
if (eventObj->spriteId != 64 )
|
|
DestroySprite(&gSprites[eventObj->spriteId]);
|
|
linkPlayerEventObj->active = 0;
|
|
eventObj->active = 0;
|
|
}
|
|
|
|
static u8 sub_8087858(u8 linkPlayerId)
|
|
{
|
|
u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
|
|
struct EventObject *eventObj = &gEventObjects[eventObjId];
|
|
return eventObj->spriteId;
|
|
}
|
|
|
|
static void sub_8087878(u8 linkPlayerId, u16 *x, u16 *y)
|
|
{
|
|
u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
|
|
struct EventObject *eventObj = &gEventObjects[eventObjId];
|
|
*x = eventObj->currentCoords.x;
|
|
*y = eventObj->currentCoords.y;
|
|
}
|
|
|
|
static u8 sub_80878A0(u8 linkPlayerId)
|
|
{
|
|
u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
|
|
struct EventObject *eventObj = &gEventObjects[eventObjId];
|
|
return eventObj->range.as_byte;
|
|
}
|
|
|
|
static u8 sub_80878C0(u8 linkPlayerId)
|
|
{
|
|
u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
|
|
struct EventObject *eventObj = &gEventObjects[eventObjId];
|
|
return eventObj->currentElevation;
|
|
}
|
|
|
|
static s32 sub_80878E4(u8 linkPlayerId)
|
|
{
|
|
u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
|
|
struct EventObject *eventObj = &gEventObjects[eventObjId];
|
|
return 16 - (s8)eventObj->directionSequenceIndex;
|
|
}
|
|
|
|
static u8 GetLinkPlayerIdAt(s16 x, s16 y)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
if (gLinkPlayerEventObjects[i].active
|
|
&& (gLinkPlayerEventObjects[i].mode == 0 || gLinkPlayerEventObjects[i].mode == 2))
|
|
{
|
|
struct EventObject *eventObj = &gEventObjects[gLinkPlayerEventObjects[i].eventObjId];
|
|
if (eventObj->currentCoords.x == x && eventObj->currentCoords.y == y)
|
|
return i;
|
|
}
|
|
}
|
|
return 4;
|
|
}
|
|
|
|
static void sub_808796C(u8 linkPlayerId, u8 a2)
|
|
{
|
|
struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[linkPlayerId];
|
|
u8 eventObjId = linkPlayerEventObj->eventObjId;
|
|
struct EventObject *eventObj = &gEventObjects[eventObjId];
|
|
|
|
if (linkPlayerEventObj->active)
|
|
{
|
|
if (a2 > 10)
|
|
eventObj->triggerGroundEffectsOnMove = 1;
|
|
else
|
|
gUnknown_08339E00[gUnknown_08339DC8[linkPlayerEventObj->mode](linkPlayerEventObj, eventObj, a2)](linkPlayerEventObj, eventObj);
|
|
}
|
|
}
|
|
|
|
static u8 sub_80879D8(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
|
|
{
|
|
return gUnknown_08339DD4[a3](linkPlayerEventObj, eventObj, a3);
|
|
}
|
|
|
|
static u8 sub_80879F8(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
static u8 sub_80879FC(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
|
|
{
|
|
return gUnknown_08339DD4[a3](linkPlayerEventObj, eventObj, a3);
|
|
}
|
|
|
|
static u8 sub_8087A1C(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
static u8 sub_8087A20(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
|
|
{
|
|
s16 x, y;
|
|
|
|
eventObj->range.as_byte = npc_something3(a3, eventObj->range.as_byte);
|
|
EventObjectMoveDestCoords(eventObj, eventObj->range.as_byte, &x, &y);
|
|
|
|
if (LinkPlayerDetectCollision(linkPlayerEventObj->eventObjId, eventObj->range.as_byte, x, y))
|
|
{
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
eventObj->directionSequenceIndex = 16;
|
|
ShiftEventObjectCoords(eventObj, x, y);
|
|
EventObjectUpdateZCoord(eventObj);
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
static u8 sub_8087A88(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
|
|
{
|
|
eventObj->range.as_byte = npc_something3(a3, eventObj->range.as_byte);
|
|
return 0;
|
|
}
|
|
|
|
static void sub_8087AA0(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj)
|
|
{
|
|
linkPlayerEventObj->mode = 0;
|
|
}
|
|
|
|
static void sub_8087AA8(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj)
|
|
{
|
|
eventObj->directionSequenceIndex--;
|
|
linkPlayerEventObj->mode = 1;
|
|
MoveCoords(eventObj->range.as_byte, &eventObj->initialCoords.x, &eventObj->initialCoords.y);
|
|
if (!eventObj->directionSequenceIndex)
|
|
{
|
|
ShiftStillEventObjectCoords(eventObj);
|
|
linkPlayerEventObj->mode = 2;
|
|
}
|
|
}
|
|
|
|
static u8 npc_something3(u8 a1, u8 a2)
|
|
{
|
|
switch (a1 - 1)
|
|
{
|
|
case 0:
|
|
case 6:
|
|
return 2;
|
|
case 1:
|
|
case 7:
|
|
return 1;
|
|
case 2:
|
|
case 8:
|
|
return 3;
|
|
case 3:
|
|
case 9:
|
|
return 4;
|
|
}
|
|
return a2;
|
|
}
|
|
|
|
static u8 LinkPlayerDetectCollision(u8 selfEventObjId, u8 a2, s16 x, s16 y)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < 16; i++)
|
|
{
|
|
if (i != selfEventObjId)
|
|
{
|
|
if ((gEventObjects[i].currentCoords.x == x && gEventObjects[i].currentCoords.y == y)
|
|
|| (gEventObjects[i].previousCoords.x == x && gEventObjects[i].previousCoords.y == y))
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
return MapGridIsImpassableAt(x, y);
|
|
}
|
|
|
|
static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion)
|
|
{
|
|
struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[linkPlayerId];
|
|
u8 eventObjId = linkPlayerEventObj->eventObjId;
|
|
struct EventObject *eventObj = &gEventObjects[eventObjId];
|
|
struct Sprite *sprite;
|
|
|
|
if (linkPlayerEventObj->active)
|
|
{
|
|
switch (gameVersion)
|
|
{
|
|
case VERSION_FIRE_RED:
|
|
case VERSION_LEAF_GREEN:
|
|
eventObj->spriteId = AddPseudoEventObject(sub_808BD6C(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
|
|
break;
|
|
case VERSION_RUBY:
|
|
case VERSION_SAPPHIRE:
|
|
eventObj->spriteId = AddPseudoEventObject(sub_808BD7C(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
|
|
break;
|
|
case VERSION_EMERALD:
|
|
eventObj->spriteId = AddPseudoEventObject(GetRivalAvatarGraphicsIdByStateIdAndGender(0, eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
|
|
break;
|
|
}
|
|
|
|
sprite = &gSprites[eventObj->spriteId];
|
|
sprite->coordOffsetEnabled = TRUE;
|
|
sprite->data[0] = linkPlayerId;
|
|
eventObj->triggerGroundEffectsOnMove = 0;
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_LinkPlayer(struct Sprite *sprite)
|
|
{
|
|
struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[sprite->data[0]];
|
|
struct EventObject *eventObj = &gEventObjects[linkPlayerEventObj->eventObjId];
|
|
sprite->pos1.x = eventObj->initialCoords.x;
|
|
sprite->pos1.y = eventObj->initialCoords.y;
|
|
SetObjectSubpriorityByZCoord(eventObj->previousElevation, sprite, 1);
|
|
sprite->oam.priority = ZCoordToPriority(eventObj->previousElevation);
|
|
|
|
if (!linkPlayerEventObj->mode)
|
|
StartSpriteAnim(sprite, GetFaceDirectionAnimNum(eventObj->range.as_byte));
|
|
else
|
|
StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(eventObj->range.as_byte));
|
|
|
|
UpdateEventObjectSpriteVisibility(sprite, 0);
|
|
if (eventObj->triggerGroundEffectsOnMove)
|
|
{
|
|
sprite->invisible = ((sprite->data[7] & 4) >> 2);
|
|
sprite->data[7]++;
|
|
}
|
|
}
|