mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 20:47:40 +01:00
636 lines
14 KiB
C
636 lines
14 KiB
C
#include "global.h"
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#include "sprite.h"
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#include "decompress.h"
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#include "unk_transition.h"
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#include "battle_transition.h"
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#include "task.h"
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#include "palette.h"
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#include "trig.h"
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#include "bg.h"
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#include "gpu_regs.h"
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typedef bool8 (*TransitionStateFunc)(struct Task *task);
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// this file's functions
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static void sub_81DA848(struct Sprite *sprite);
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static void sub_81DA9BC(struct Sprite *sprite);
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static bool8 sub_81DAACC(struct Task *task);
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static bool8 sub_81DAC14(struct Task *task);
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static bool8 sub_81DABBC(struct Task *task);
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static bool8 sub_81DAB4C(struct Task *task);
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static bool8 sub_81DAC80(struct Task *task);
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static bool8 sub_81DACEC(struct Task *task);
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static bool8 sub_81DAD58(struct Task *task);
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static bool8 sub_81DADC4(struct Task *task);
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static bool8 sub_81DAE44(struct Task *task);
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static bool8 sub_81DAEB0(struct Task *task);
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static bool8 sub_81DAF34(struct Task *task);
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static bool8 sub_81DAFA0(struct Task *task);
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static bool8 sub_81DB02C(struct Task *task);
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static bool8 sub_81DB098(struct Task *task);
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static bool8 sub_81DB124(struct Task *task);
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static bool8 sub_81DB190(struct Task *task);
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static bool8 sub_81DB224(struct Task *task);
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static bool8 sub_81DB290(struct Task *task);
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static bool8 sub_81DB328(struct Task *task);
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// const rom data
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static const u32 gUnknown_0862AD54[] = INCBIN_U32("graphics/battle_transitions/frontier_transition.4bpp.lz");
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static const u32 gUnknown_0862AF30[] = INCBIN_U32("graphics/battle_transitions/frontier_transition.bin");
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static const u32 gUnknown_0862B0DC[] = INCBIN_U32("graphics/battle_transitions/frontier_transition_circles.4bpp.lz");
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static const u16 gUnknown_0862B53C[] = INCBIN_U16("graphics/battle_transitions/frontier_transition.gbapal");
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// Unused Empty data. Feel free to delete.
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static const u8 sFiller[0x1C0] = {0};
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static const struct OamData sOamData_862B71C =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 0,
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.x = 0,
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.matrixNum = 0,
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.size = 3,
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct CompressedSpriteSheet sUnknown_0862B724 =
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{
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gUnknown_0862B0DC, 0x1800, 11920
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};
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static const struct SpritePalette sUnknown_0862B72C =
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{
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gUnknown_0862B53C, 11920
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};
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static const union AnimCmd sSpriteAnim_862B734[] =
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{
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862B73C[] =
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{
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ANIMCMD_FRAME(64, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862B744[] =
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{
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ANIMCMD_FRAME(128, 1),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_862B74C[] =
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{
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sSpriteAnim_862B734,
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sSpriteAnim_862B73C,
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sSpriteAnim_862B744
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};
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static const struct SpriteTemplate sUnknown_0862B758 =
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{
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.tileTag = 11920,
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.paletteTag = 11920,
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.oam = &sOamData_862B71C,
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.anims = sSpriteAnimTable_862B74C,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const TransitionStateFunc sPhase2_34_Funcs[] =
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{
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sub_81DAACC,
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sub_81DAC14,
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sub_81DABBC,
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sub_81DAB4C,
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sub_81DAC80
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};
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static const TransitionStateFunc sPhase2_35_Funcs[] =
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{
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sub_81DAACC,
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sub_81DACEC,
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sub_81DABBC,
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sub_81DAB4C,
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sub_81DAD58
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};
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static const TransitionStateFunc sPhase2_36_Funcs[] =
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{
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sub_81DAACC,
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sub_81DADC4,
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sub_81DABBC,
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sub_81DAB4C,
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sub_81DAE44
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};
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static const TransitionStateFunc sPhase2_37_Funcs[] =
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{
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sub_81DAACC,
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sub_81DAEB0,
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sub_81DABBC,
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sub_81DAB4C,
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sub_81DAF34
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};
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static const TransitionStateFunc sPhase2_38_Funcs[] =
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{
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sub_81DAACC,
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sub_81DAFA0,
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sub_81DABBC,
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sub_81DAB4C,
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sub_81DB02C
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};
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static const TransitionStateFunc sPhase2_39_Funcs[] =
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{
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sub_81DAACC,
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sub_81DB098,
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sub_81DABBC,
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sub_81DAB4C,
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sub_81DB124
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};
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static const TransitionStateFunc sPhase2_40_Funcs[] =
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{
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sub_81DAACC,
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sub_81DB190,
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sub_81DABBC,
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sub_81DAB4C,
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sub_81DB224
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};
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static const TransitionStateFunc sPhase2_41_Funcs[] =
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{
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sub_81DAACC,
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sub_81DB290,
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sub_81DABBC,
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sub_81DAB4C,
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sub_81DB328
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};
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// code
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static void sub_81DA700(void)
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{
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u16 *dst1, *dst2;
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sub_8149F58(&dst1, &dst2);
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LZ77UnCompVram(gUnknown_0862AD54, dst2);
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LZ77UnCompVram(gUnknown_0862AF30, dst1);
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LoadPalette(gUnknown_0862B53C, 0xF0, 0x20);
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LoadCompressedSpriteSheet(&sUnknown_0862B724);
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LoadSpritePalette(&sUnknown_0862B72C);
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}
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static u8 sub_81DA74C(s16 x, s16 y, u8 arg2, u8 arg3, s8 arg4, s8 arg5, u8 spriteAnimNum)
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{
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u8 spriteId = CreateSprite(&sUnknown_0862B758, x, y, 0);
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switch (spriteAnimNum)
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{
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case 0:
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gSprites[spriteId].data[0] = 120;
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gSprites[spriteId].data[1] = 45;
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break;
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case 1:
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gSprites[spriteId].data[0] = 89;
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gSprites[spriteId].data[1] = 97;
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break;
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case 2:
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gSprites[spriteId].data[0] = 151;
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gSprites[spriteId].data[1] = 97;
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break;
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}
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gSprites[spriteId].data[2] = arg4;
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gSprites[spriteId].data[3] = arg5;
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gSprites[spriteId].data[6] = arg2;
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gSprites[spriteId].data[7] = arg3;
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gSprites[spriteId].data[4] = 0;
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gSprites[spriteId].data[5] = 0;
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StartSpriteAnim(&gSprites[spriteId], spriteAnimNum);
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gSprites[spriteId].callback = sub_81DA848;
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return spriteId;
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}
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static void sub_81DA848(struct Sprite *sprite)
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{
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s16 *data = sprite->data;
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if (sprite->pos1.x == data[0] && sprite->pos1.y == data[1])
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{
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sprite->callback = SpriteCallbackDummy;
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}
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else
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{
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if (data[4] == data[6])
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{
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sprite->pos1.x += data[2];
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data[4] = 0;
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}
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else
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{
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data[4]++;
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}
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if (data[5] == data[7])
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{
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sprite->pos1.y += data[3];
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data[5] = 0;
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}
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else
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{
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data[5]++;
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}
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}
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}
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static u8 sub_81DA8BC(s16 x, s16 y, s16 arg2, s16 arg3, s16 arg4, s16 arg5, s16 arg6, u8 spriteAnimNum)
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{
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u8 spriteId = CreateSprite(&sUnknown_0862B758, x, y, 0);
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switch (spriteAnimNum)
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{
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case 0:
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gSprites[spriteId].data[0] = 120;
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gSprites[spriteId].data[1] = 45;
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break;
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case 1:
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gSprites[spriteId].data[0] = 89;
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gSprites[spriteId].data[1] = 97;
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break;
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case 2:
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gSprites[spriteId].data[0] = 151;
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gSprites[spriteId].data[1] = 97;
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break;
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}
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gSprites[spriteId].data[2] = arg2;
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gSprites[spriteId].data[3] = arg3;
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gSprites[spriteId].data[4] = arg4;
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gSprites[spriteId].data[5] = arg5;
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gSprites[spriteId].data[6] = arg6;
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StartSpriteAnim(&gSprites[spriteId], spriteAnimNum);
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gSprites[spriteId].callback = sub_81DA9BC;
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return spriteId;
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}
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static void sub_81DA9BC(struct Sprite *sprite)
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{
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sprite->pos2.x = (Sin2(sprite->data[2]) * sprite->data[4]) >> 12; // div by 4096
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sprite->pos2.y = (Cos2(sprite->data[2]) * sprite->data[4]) >> 12; // div by 4096
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sprite->data[2] = (sprite->data[2] + sprite->data[3]) % 360;
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if (sprite->data[4] != sprite->data[5])
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sprite->data[4] += sprite->data[6];
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else
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sprite->callback = SpriteCallbackDummy;
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}
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#define tState data[0]
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static void sub_81DAA20(struct Task *task)
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{
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FreeSpriteTilesByTag(11920);
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FreeSpritePaletteByTag(11920);
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DestroySprite(&gSprites[task->data[4]]);
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DestroySprite(&gSprites[task->data[5]]);
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DestroySprite(&gSprites[task->data[6]]);
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}
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static bool8 sub_81DAA74(struct Task *task)
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{
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if (gSprites[task->data[4]].callback == SpriteCallbackDummy
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&& gSprites[task->data[5]].callback == SpriteCallbackDummy
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&& gSprites[task->data[6]].callback == SpriteCallbackDummy)
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return TRUE;
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else
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return FALSE;
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}
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static bool8 sub_81DAACC(struct Task *task)
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{
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if (task->data[1] == 0)
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{
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ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
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ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN1_ON);
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ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON);
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task->data[1]++;
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return FALSE;
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}
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else
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{
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sub_81DA700();
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SetGpuReg(REG_OFFSET_BLDCNT, 0x3F41);
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SetGpuReg(REG_OFFSET_BLDALPHA, 0x1000);
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ChangeBgX(0, 0, 0);
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ChangeBgY(0, 0, 0);
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ChangeBgY(0, 0x500, 2);
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task->data[1] = 0;
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task->tState++;
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return TRUE;
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}
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}
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static bool8 sub_81DAB4C(struct Task *task)
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{
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if (task->data[2] == 0)
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SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON);
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if (task->data[2] == 16)
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{
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if (task->data[3] == 31)
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{
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BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, 0);
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task->tState++;
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}
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else
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{
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task->data[3]++;
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}
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}
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else
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{
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u16 var;
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task->data[2]++;
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var = task->data[2];
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SetGpuReg(REG_OFFSET_BLDALPHA, (var) | ((16 - var) << 8));
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}
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return FALSE;
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}
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static bool8 sub_81DABBC(struct Task *task)
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{
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if (sub_81DAA74(task) == TRUE)
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task->tState++;
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return FALSE;
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}
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void Phase2Task_34(u8 taskId)
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{
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while (sPhase2_34_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
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}
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static bool8 sub_81DAC14(struct Task *task)
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{
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task->data[4] = sub_81DA74C(120, -51, 0, 0, 0, 2, 0);
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task->data[5] = sub_81DA74C(-7, 193, 0, 0, 2, -2, 1);
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task->data[6] = sub_81DA74C(247, 193, 0, 0, -2, -2, 2);
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task->tState++;
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return FALSE;
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}
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static bool8 sub_81DAC80(struct Task *task)
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{
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if (!gPaletteFade.active)
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{
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sub_81DAA20(task);
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DestroyTask(FindTaskIdByFunc(Phase2Task_34));
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}
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return FALSE;
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}
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void Phase2Task_35(u8 taskId)
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{
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while (sPhase2_35_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
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}
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static bool8 sub_81DACEC(struct Task *task)
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{
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task->data[4] = sub_81DA74C(120, 197, 0, 0, 0, -4, 0);
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task->data[5] = sub_81DA74C(241, 59, 0, 1, -4, 2, 1);
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task->data[6] = sub_81DA74C(-1, 59, 0, 1, 4, 2, 2);
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task->tState++;
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return FALSE;
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}
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static bool8 sub_81DAD58(struct Task *task)
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{
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if (!gPaletteFade.active)
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{
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sub_81DAA20(task);
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DestroyTask(FindTaskIdByFunc(Phase2Task_35));
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}
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return FALSE;
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}
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void Phase2Task_36(u8 taskId)
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{
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while (sPhase2_36_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
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}
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static bool8 sub_81DADC4(struct Task *task)
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{
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task->data[4] = sub_81DA8BC(120, 45, 12, 4, 128, 0, -4, 0);
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task->data[5] = sub_81DA8BC(89, 97, 252, 4, 128, 0, -4, 1);
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task->data[6] = sub_81DA8BC(151, 97, 132, 4, 128, 0, -4, 2);
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task->tState++;
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return FALSE;
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}
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static bool8 sub_81DAE44(struct Task *task)
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{
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if (!gPaletteFade.active)
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{
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sub_81DAA20(task);
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DestroyTask(FindTaskIdByFunc(Phase2Task_36));
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}
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return FALSE;
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}
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void Phase2Task_37(u8 taskId)
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{
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while (sPhase2_37_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
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}
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static bool8 sub_81DAEB0(struct Task *task)
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{
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task->data[4] = sub_81DA8BC(120, 80, 284, 8, 131, 35, -3, 0);
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task->data[5] = sub_81DA8BC(120, 80, 44, 8, 131, 35, -3, 1);
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task->data[6] = sub_81DA8BC(121, 80, 164, 8, 131, 35, -3, 2);
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task->tState++;
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return FALSE;
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}
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static bool8 sub_81DAF34(struct Task *task)
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{
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if (!gPaletteFade.active)
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{
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sub_81DAA20(task);
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DestroyTask(FindTaskIdByFunc(Phase2Task_37));
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}
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return FALSE;
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}
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void Phase2Task_38(u8 taskId)
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{
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while (sPhase2_38_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
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}
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static bool8 sub_81DAFA0(struct Task *task)
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{
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if (task->data[1] == 0)
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{
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task->data[4] = sub_81DA74C(120, -51, 0, 0, 0, 4, 0);
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}
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else if (task->data[1] == 16)
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{
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task->data[5] = sub_81DA74C(-7, 193, 0, 0, 4, -4, 1);
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}
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else if (task->data[1] == 32)
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{
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task->data[6] = sub_81DA74C(247, 193, 0, 0, -4, -4, 2);
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task->tState++;
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}
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task->data[1]++;
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return FALSE;
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}
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static bool8 sub_81DB02C(struct Task *task)
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{
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if (!gPaletteFade.active)
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{
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sub_81DAA20(task);
|
|
DestroyTask(FindTaskIdByFunc(Phase2Task_38));
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void Phase2Task_39(u8 taskId)
|
|
{
|
|
while (sPhase2_39_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
|
|
}
|
|
|
|
static bool8 sub_81DB098(struct Task *task)
|
|
{
|
|
if (task->data[1] == 0)
|
|
{
|
|
task->data[4] = sub_81DA74C(120, 197, 0, 0, 0, -8, 0);
|
|
}
|
|
else if (task->data[1] == 16)
|
|
{
|
|
task->data[5] = sub_81DA74C(241, 78, 0, 0, -8, 1, 1);
|
|
}
|
|
else if (task->data[1] == 32)
|
|
{
|
|
task->data[6] = sub_81DA74C(-1, 78, 0, 0, 8, 1, 2);
|
|
task->tState++;
|
|
}
|
|
|
|
task->data[1]++;
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 sub_81DB124(struct Task *task)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
sub_81DAA20(task);
|
|
DestroyTask(FindTaskIdByFunc(Phase2Task_39));
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void Phase2Task_40(u8 taskId)
|
|
{
|
|
while (sPhase2_40_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
|
|
}
|
|
|
|
static bool8 sub_81DB190(struct Task *task)
|
|
{
|
|
if (task->data[1] == 0)
|
|
{
|
|
task->data[4] = sub_81DA8BC(120, 45, 12, 4, 128, 0, -4, 0);
|
|
}
|
|
else if (task->data[1] == 16)
|
|
{
|
|
task->data[5] = sub_81DA8BC(89, 97, 252, 4, 128, 0, -4, 1);
|
|
}
|
|
else if (task->data[1] == 32)
|
|
{
|
|
task->data[6] = sub_81DA8BC(151, 97, 132, 4, 128, 0, -4, 2);
|
|
task->tState++;
|
|
}
|
|
|
|
task->data[1]++;
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 sub_81DB224(struct Task *task)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
sub_81DAA20(task);
|
|
DestroyTask(FindTaskIdByFunc(Phase2Task_40));
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void Phase2Task_41(u8 taskId)
|
|
{
|
|
while (sPhase2_41_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
|
|
}
|
|
|
|
static bool8 sub_81DB290(struct Task *task)
|
|
{
|
|
if (task->data[1] == 0)
|
|
{
|
|
task->data[4] = sub_81DA8BC(120, 80, 284, 8, 131, 35, -3, 0);
|
|
}
|
|
else if (task->data[1] == 16)
|
|
{
|
|
task->data[5] = sub_81DA8BC(120, 80, 44, 8, 131, 35, -3, 1);
|
|
}
|
|
else if (task->data[1] == 32)
|
|
{
|
|
task->data[6] = sub_81DA8BC(121, 80, 164, 8, 131, 35, -3, 2);
|
|
task->tState++;
|
|
}
|
|
|
|
task->data[1]++;
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 sub_81DB328(struct Task *task)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
sub_81DAA20(task);
|
|
DestroyTask(FindTaskIdByFunc(Phase2Task_41));
|
|
}
|
|
|
|
return FALSE;
|
|
}
|