pokeemerald/data/maps/Route111_WinstrateFamilysHouse/events.inc
Deokishisu bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00

14 lines
907 B
PHP

Route111_WinstrateFamilysHouse_EventObjects: @ 8533B94
object_event 1, EVENT_OBJ_GFX_LASS, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, Route111_WinstrateFamilysHouse_EventScript_22A4E8, 0
object_event 2, EVENT_OBJ_GFX_MAN_1, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route111_WinstrateFamilysHouse_EventScript_22A48D, 0
object_event 3, EVENT_OBJ_GFX_POKEFAN_F, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 0, 0, 0, Route111_WinstrateFamilysHouse_EventScript_22A4A2, 0
object_event 4, EVENT_OBJ_GFX_EXPERT_F, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route111_WinstrateFamilysHouse_EventScript_22A4FD, 0
Route111_WinstrateFamilysHouse_MapWarps: @ 8533BF4
warp_def 3, 7, 0, 0, MAP_ROUTE111
warp_def 4, 7, 0, 0, MAP_ROUTE111
Route111_WinstrateFamilysHouse_MapEvents:: @ 8533C04
map_events Route111_WinstrateFamilysHouse_EventObjects, Route111_WinstrateFamilysHouse_MapWarps, 0x0, 0x0