pokeemerald/data/maps/DewfordTown_House2/events.inc
Deokishisu bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00

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DewfordTown_House2_EventObjects: @ 852DD5C
object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 6, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, DewfordTown_House2_EventScript_1FE22E, 0
object_event 2, EVENT_OBJ_GFX_BOY_2, 0, 2, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, DewfordTown_House2_EventScript_1FE271, 0
DewfordTown_House2_MapWarps: @ 852DD8C
warp_def 3, 8, 0, 4, MAP_DEWFORD_TOWN
warp_def 4, 8, 0, 4, MAP_DEWFORD_TOWN
DewfordTown_House2_MapEvents:: @ 852DD9C
map_events DewfordTown_House2_EventObjects, DewfordTown_House2_MapWarps, 0x0, 0x0