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https://github.com/Ninjdai1/pokeemerald.git
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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
12 lines
610 B
PHP
12 lines
610 B
PHP
RustboroCity_CuttersHouse_EventObjects: @ 8530A1C
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object_event 1, EVENT_OBJ_GFX_POKEFAN_M, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_CuttersHouse_EventScript_215BD4, 0
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object_event 2, EVENT_OBJ_GFX_LASS, 0, 9, 2, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, RustboroCity_CuttersHouse_EventScript_215C0A, 0
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RustboroCity_CuttersHouse_MapWarps: @ 8530A4C
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warp_def 5, 8, 0, 8, MAP_RUSTBORO_CITY
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warp_def 6, 8, 0, 8, MAP_RUSTBORO_CITY
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RustboroCity_CuttersHouse_MapEvents:: @ 8530A5C
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map_events RustboroCity_CuttersHouse_EventObjects, RustboroCity_CuttersHouse_MapWarps, 0x0, 0x0
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