pokeemerald/data/maps/RustboroCity_Flat2_2F/events.inc
Deokishisu bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00

12 lines
604 B
PHP

RustboroCity_Flat2_2F_EventObjects: @ 8530B20
object_event 1, EVENT_OBJ_GFX_OLD_MAN, 0, 11, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_Flat2_2F_EventScript_215FD8, 0
object_event 2, EVENT_OBJ_GFX_NINJA_BOY, 0, 7, 3, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 2, 0, 0, 0, RustboroCity_Flat2_2F_EventScript_215FE1, 0
RustboroCity_Flat2_2F_MapWarps: @ 8530B50
warp_def 3, 1, 0, 2, MAP_RUSTBORO_CITY_FLAT2_1F
warp_def 1, 1, 0, 0, MAP_RUSTBORO_CITY_FLAT2_3F
RustboroCity_Flat2_2F_MapEvents:: @ 8530B60
map_events RustboroCity_Flat2_2F_EventObjects, RustboroCity_Flat2_2F_MapWarps, 0x0, 0x0