mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 12:14:20 +01:00
405 lines
15 KiB
PHP
405 lines
15 KiB
PHP
.set LOCALID_COLE, 2
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.set LOCALID_GERALD, 3
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.set LOCALID_AXLE, 4
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.set LOCALID_DANIELLE, 5
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LavaridgeTown_Gym_1F_MapScripts::
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map_script MAP_SCRIPT_ON_TRANSITION, LavaridgeTown_Gym_1F_OnTransition
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.byte 0
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LavaridgeTown_Gym_1F_OnTransition:
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call LavaridgeTown_Gym_1F_EventScript_SetTrainerTempVars
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call LavaridgeTown_Gym_1F_EventScript_CheckBuryTrainers
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end
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@ Unclear where/if these temp vars are getting checked
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LavaridgeTown_Gym_1F_EventScript_SetTrainerTempVars::
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setvar VAR_TEMP_B, 0
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setvar VAR_TEMP_C, 0
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setvar VAR_TEMP_D, 0
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setvar VAR_TEMP_E, 0
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setvar VAR_TEMP_F, 0
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goto_if_defeated TRAINER_COLE, LavaridgeTown_Gym_1F_EventScript_SetGeraldTempVar
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setvar VAR_TEMP_B, 1
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LavaridgeTown_Gym_1F_EventScript_SetGeraldTempVar::
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goto_if_defeated TRAINER_GERALD, LavaridgeTown_Gym_1F_EventScript_SetAxleTempVar
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setvar VAR_TEMP_C, 1
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LavaridgeTown_Gym_1F_EventScript_SetAxleTempVar::
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goto_if_defeated TRAINER_AXLE, LavaridgeTown_Gym_1F_EventScript_SetDanielleTempVar
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setvar VAR_TEMP_D, 1
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LavaridgeTown_Gym_1F_EventScript_SetDanielleTempVar::
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goto_if_defeated TRAINER_DANIELLE, LavaridgeTown_Gym_1F_EventScript_EndSetTrainerTempVars
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setvar VAR_TEMP_E, 1
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LavaridgeTown_Gym_1F_EventScript_EndSetTrainerTempVars::
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return
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LavaridgeTown_Gym_1F_EventScript_CheckBuryTrainers::
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goto_if_defeated TRAINER_COLE, LavaridgeTown_Gym_1F_EventScript_CheckBuryGerald
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setobjectmovementtype LOCALID_COLE, MOVEMENT_TYPE_BURIED
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LavaridgeTown_Gym_1F_EventScript_CheckBuryGerald::
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goto_if_defeated TRAINER_GERALD, LavaridgeTown_Gym_1F_EventScript_CheckBuryAxle
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setobjectmovementtype LOCALID_GERALD, MOVEMENT_TYPE_BURIED
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LavaridgeTown_Gym_1F_EventScript_CheckBuryAxle::
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goto_if_defeated TRAINER_AXLE, LavaridgeTown_Gym_1F_EventScript_CheckBuryDanielle
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setobjectmovementtype LOCALID_AXLE, MOVEMENT_TYPE_BURIED
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LavaridgeTown_Gym_1F_EventScript_CheckBuryDanielle::
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goto_if_defeated TRAINER_DANIELLE, LavaridgeTown_Gym_1F_EventScript_EndCheckBuryTrainers
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setobjectmovementtype LOCALID_DANIELLE, MOVEMENT_TYPE_BURIED
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LavaridgeTown_Gym_1F_EventScript_EndCheckBuryTrainers::
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return
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LavaridgeTown_Gym_1F_EventScript_Flannery::
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trainerbattle_single TRAINER_FLANNERY_1, LavaridgeTown_Gym_1F_Text_FlanneryIntro, LavaridgeTown_Gym_1F_Text_FlanneryDefeat, LavaridgeTown_Gym_1F_EventScript_FlanneryDefeated, NO_MUSIC
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specialvar VAR_RESULT, ShouldTryRematchBattle
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goto_if_eq VAR_RESULT, TRUE, LavaridgeTown_Gym_1F_EventScript_FlanneryRematch
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goto_if_unset FLAG_RECEIVED_TM50, LavaridgeTown_Gym_1F_EventScript_GiveOverheat2
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msgbox LavaridgeTown_Gym_1F_Text_FlanneryPostBattle, MSGBOX_DEFAULT
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release
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end
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LavaridgeTown_Gym_1F_EventScript_FlanneryDefeated::
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message LavaridgeTown_Gym_1F_Text_ReceivedHeatBadge
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waitmessage
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call Common_EventScript_PlayGymBadgeFanfare
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msgbox LavaridgeTown_Gym_1F_Text_ExplainHeatBadgeTakeThis, MSGBOX_DEFAULT
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setflag FLAG_WHITEOUT_TO_LAVARIDGE
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setflag FLAG_DEFEATED_LAVARIDGE_GYM
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setflag FLAG_BADGE04_GET
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addvar VAR_PETALBURG_GYM_STATE, 1
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call_if_eq VAR_PETALBURG_GYM_STATE, 6, Common_EventScript_ReadyPetalburgGymForBattle
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setvar VAR_0x8008, 4
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call Common_EventScript_SetGymTrainers
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setflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY
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setvar VAR_LAVARIDGE_TOWN_STATE, 1
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call LavaridgeTown_Gym_1F_EventScript_GiveOverheat
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closemessage
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delay 30
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playfanfare MUS_REGISTER_MATCH_CALL
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msgbox LavaridgeTown_Gym_1F_Text_RegisteredFlannery, MSGBOX_DEFAULT
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waitfanfare
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closemessage
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delay 30
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setflag FLAG_ENABLE_FLANNERY_MATCH_CALL
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release
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end
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LavaridgeTown_Gym_1F_EventScript_GiveOverheat2::
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giveitem ITEM_TM50
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goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull
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msgbox LavaridgeTown_Gym_1F_Text_ExplainOverheat, MSGBOX_DEFAULT
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setflag FLAG_RECEIVED_TM50
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release
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end
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LavaridgeTown_Gym_1F_EventScript_GiveOverheat::
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giveitem ITEM_TM50
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goto_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
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msgbox LavaridgeTown_Gym_1F_Text_ExplainOverheat, MSGBOX_DEFAULT
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setflag FLAG_RECEIVED_TM50
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return
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LavaridgeTown_Gym_1F_EventScript_FlanneryRematch::
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trainerbattle_rematch_double TRAINER_FLANNERY_1, LavaridgeTown_Gym_1F_Text_FlanneryPreRematch, LavaridgeTown_Gym_1F_Text_FlanneryRematchDefeat, LavaridgeTown_Gym_1F_Text_FlanneryRematchNeedTwoMons
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msgbox LavaridgeTown_Gym_1F_Text_FlanneryPostRematch, MSGBOX_AUTOCLOSE
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end
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LavaridgeTown_Gym_1F_EventScript_Cole::
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_COLE, LOCALID_COLE, LavaridgeTown_Gym_1F_Text_ColeIntro, LavaridgeTown_Gym_1F_Text_ColeDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
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msgbox LavaridgeTown_Gym_1F_Text_ColePostBattle, MSGBOX_AUTOCLOSE
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end
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LavaridgeTown_Gym_EventScript_CheckTrainerScript::
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call LavaridgeTown_Gym_1F_EventScript_SetTrainerTempVars
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release
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special ShouldTryGetTrainerScript
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goto_if_eq VAR_RESULT, 1, EventScript_GotoTrainerScript
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end
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LavaridgeTown_Gym_1F_EventScript_Axle::
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_AXLE, LOCALID_AXLE, LavaridgeTown_Gym_1F_Text_AxleIntro, LavaridgeTown_Gym_1F_Text_AxleDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
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msgbox LavaridgeTown_Gym_1F_Text_AxlePostBattle, MSGBOX_AUTOCLOSE
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end
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LavaridgeTown_Gym_B1F_EventScript_Keegan::
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_KEEGAN, LOCALID_KEEGAN, LavaridgeTown_Gym_B1F_Text_KeeganIntro, LavaridgeTown_Gym_B1F_Text_KeeganDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
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msgbox LavaridgeTown_Gym_B1F_Text_KeeganPostBattle, MSGBOX_AUTOCLOSE
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end
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LavaridgeTown_Gym_1F_EventScript_Danielle::
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_DANIELLE, LOCALID_DANIELLE, LavaridgeTown_Gym_1F_Text_DanielleIntro, LavaridgeTown_Gym_1F_Text_DanielleDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
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msgbox LavaridgeTown_Gym_1F_Text_DaniellePostBattle, MSGBOX_AUTOCLOSE
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end
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LavaridgeTown_Gym_1F_EventScript_Gerald::
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_GERALD, LOCALID_GERALD, LavaridgeTown_Gym_1F_Text_GeraldIntro, LavaridgeTown_Gym_1F_Text_GeraldDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
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msgbox LavaridgeTown_Gym_1F_Text_GeraldPostBattle, MSGBOX_AUTOCLOSE
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end
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LavaridgeTown_Gym_B1F_EventScript_Jace::
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_JACE, LOCALID_JACE, LavaridgeTown_Gym_B1F_Text_JaceIntro, LavaridgeTown_Gym_B1F_Text_JaceDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
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msgbox LavaridgeTown_Gym_B1F_Text_JacePostBattle, MSGBOX_AUTOCLOSE
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end
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LavaridgeTown_Gym_B1F_EventScript_Jeff::
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_JEFF, LOCALID_JEFF, LavaridgeTown_Gym_B1F_Text_JeffIntro, LavaridgeTown_Gym_B1F_Text_JeffDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
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msgbox LavaridgeTown_Gym_B1F_Text_JeffPostBattle, MSGBOX_AUTOCLOSE
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end
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LavaridgeTown_Gym_B1F_EventScript_Eli::
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_ELI, LOCALID_ELI, LavaridgeTown_Gym_B1F_Text_EliIntro, LavaridgeTown_Gym_B1F_Text_EliDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
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msgbox LavaridgeTown_Gym_B1F_Text_EliPostBattle, MSGBOX_AUTOCLOSE
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end
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LavaridgeTown_Gym_1F_EventScript_GymGuide::
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lock
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faceplayer
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goto_if_set FLAG_DEFEATED_LAVARIDGE_GYM, LavaridgeTown_Gym_1F_EventScript_GymGuidePostVictory
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msgbox LavaridgeTown_Gym_1F_Text_GymGuideAdvice, MSGBOX_DEFAULT
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release
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end
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LavaridgeTown_Gym_1F_EventScript_GymGuidePostVictory::
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msgbox LavaridgeTown_Gym_1F_Text_GymGuidePostVictory, MSGBOX_DEFAULT
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release
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end
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LavaridgeTown_Gym_1F_EventScript_LeftGymStatue::
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lockall
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goto_if_set FLAG_BADGE04_GET, LavaridgeTown_Gym_1F_EventScript_GymStatueCertified
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goto LavaridgeTown_Gym_1F_EventScript_GymStatue
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end
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LavaridgeTown_Gym_1F_EventScript_RightGymStatue::
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lockall
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goto_if_set FLAG_BADGE04_GET, LavaridgeTown_Gym_1F_EventScript_GymStatueCertified
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goto LavaridgeTown_Gym_1F_EventScript_GymStatue
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end
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LavaridgeTown_Gym_1F_EventScript_GymStatueCertified::
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msgbox LavaridgeTown_Gym_1F_Text_GymStatueCertified, MSGBOX_DEFAULT
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releaseall
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end
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LavaridgeTown_Gym_1F_EventScript_GymStatue::
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msgbox LavaridgeTown_Gym_1F_Text_GymStatue, MSGBOX_DEFAULT
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releaseall
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end
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LavaridgeTown_Gym_1F_Text_GymGuideAdvice:
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.string "Hey, how's it going, CHAMPION-\n"
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.string "bound {PLAYER}?\p"
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.string "LAVARIDGE's GYM LEADER FLANNERY\n"
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.string "uses FIRE-type POKéMON.\p"
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.string "Her passion for POKéMON burns stronger\n"
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.string "and hotter than a volcano.\p"
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.string "Don't get too close to her--you'll burn!\n"
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.string "Hose her down with water and then\l"
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.string "go for it!$"
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LavaridgeTown_Gym_1F_Text_GymGuidePostVictory:
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.string "Yow! That was a scorching-hot battle!$"
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LavaridgeTown_Gym_1F_Text_ColeIntro:
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.string "Owowowowow!\n"
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.string "Yikes, it's hot!$"
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LavaridgeTown_Gym_1F_Text_ColeDefeat:
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.string "I'm blinded by sweat in my eyes…$"
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LavaridgeTown_Gym_1F_Text_ColePostBattle:
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.string "Being buried in hot sand promotes\n"
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.string "circulation.\p"
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.string "It's effective for healing pain in\n"
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.string "your joints.$"
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LavaridgeTown_Gym_1F_Text_AxleIntro:
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.string "I'm trying to relieve my stress.\n"
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.string "Don't come along and stress me out!$"
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LavaridgeTown_Gym_1F_Text_AxleDefeat:
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.string "I hope FLANNERY flames you good!$"
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LavaridgeTown_Gym_1F_Text_AxlePostBattle:
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.string "Haaah… Whew…\p"
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.string "If you spend too much time buried in\n"
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.string "hot sand, it tuckers you out…$"
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LavaridgeTown_Gym_B1F_Text_KeeganIntro:
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.string "You must be getting tired by now.\n"
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.string "You'd like to rest in the hot sand,\l"
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.string "wouldn't you?\p"
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.string "But you should know that maintaining\n"
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.string "your willpower is an important ability\l"
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.string "for all TRAINERS.$"
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LavaridgeTown_Gym_B1F_Text_KeeganDefeat:
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.string "Play with fire, and be burned…$"
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LavaridgeTown_Gym_B1F_Text_KeeganPostBattle:
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.string "Your skill is real…\n"
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.string "But our LEADER FLANNERY is strong.\p"
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.string "If you don't watch yourself, you'll be\n"
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.string "burned seriously.$"
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LavaridgeTown_Gym_1F_Text_GeraldIntro:
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.string "Can your POKéMON withstand\n"
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.string "392-degree heat?$"
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LavaridgeTown_Gym_1F_Text_GeraldDefeat:
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.string "It didn't burn hotly enough…$"
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LavaridgeTown_Gym_1F_Text_GeraldPostBattle:
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.string "The temperature of magma is\n"
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.string "392 degrees.\p"
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.string "Your POKéMON beat me, so they should\n"
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.string "easily survive in magma.$"
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LavaridgeTown_Gym_1F_Text_DanielleIntro:
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.string "Um…\n"
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.string "Okay, I'll battle with you.$"
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LavaridgeTown_Gym_1F_Text_DanielleDefeat:
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.string "Oh, but you're too strong.$"
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LavaridgeTown_Gym_1F_Text_DaniellePostBattle:
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.string "I'm going to be a pretty and strong\n"
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.string "TRAINER just like FLANNERY.$"
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LavaridgeTown_Gym_B1F_Text_JaceIntro:
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.string "Come on, get with it!\n"
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.string "Let's go before my feelings cool!$"
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LavaridgeTown_Gym_B1F_Text_JaceDefeat:
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.string "It's so hot, and yet my heart is\n"
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.string "clutched by ice…$"
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LavaridgeTown_Gym_B1F_Text_JacePostBattle:
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.string "The way the battling spirit burns\n"
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.string "within you, you may stand a chance\l"
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.string "against our LEADER.$"
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LavaridgeTown_Gym_B1F_Text_JeffIntro:
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.string "See how the flames blaze wildly?\n"
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.string "They flare in anticipation of my win!$"
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LavaridgeTown_Gym_B1F_Text_JeffDefeat:
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.string "Something didn't go right.$"
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LavaridgeTown_Gym_B1F_Text_JeffPostBattle:
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.string "Well, so what? I say so what?\n"
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.string "I can walk on hot coals barefoot!\p"
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.string "…Don't even think about trying it!$"
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LavaridgeTown_Gym_B1F_Text_EliIntro:
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.string "As much as I love mountains,\n"
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.string "I especially love volcanoes.$"
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LavaridgeTown_Gym_B1F_Text_EliDefeat:
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.string "Well, it seems to me I lost without\n"
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.string "ever being in control.$"
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LavaridgeTown_Gym_B1F_Text_EliPostBattle:
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.string "I stay here because I became a fan\n"
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.string "of FLANNERY's power.\p"
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.string "Hehehehe.$"
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LavaridgeTown_Gym_1F_Text_FlanneryIntro:
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.string "Welcome… No, wait.\p"
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.string "Puny TRAINER, how good to see you've\n"
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.string "made it here!\p"
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.string "I have been entrusted with the…\n"
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.string "No, wait.\p"
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.string "I am FLANNERY, and I'm the GYM\n"
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.string "LEADER here!\p"
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.string "Uh…\n"
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.string "Dare not underestimate me, though\l"
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.string "I have been LEADER only a short time!\p"
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.string "With skills inherited from my grand-\n"
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.string "father, I shall, uh…demonstrate the\l"
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.string "hot moves we have honed on this land!$"
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LavaridgeTown_Gym_1F_Text_FlanneryDefeat:
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.string "Oh…\n"
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.string "I guess I was trying too hard…\p"
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.string "I… I've only recently become\n"
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.string "a GYM LEADER.\p"
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.string "I tried too hard to be someone\n"
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.string "I'm not.\p"
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.string "I have to do things my natural way. If\n"
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.string "I don't, my POKéMON will be confused.\p"
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.string "Thanks for teaching me that.\n"
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.string "For that, you deserve this.$"
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LavaridgeTown_Gym_1F_Text_ReceivedHeatBadge:
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.string "{PLAYER} received the HEAT BADGE\n"
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.string "from FLANNERY.$"
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LavaridgeTown_Gym_1F_Text_ExplainHeatBadgeTakeThis:
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.string "If you have a HEAT BADGE, all POKéMON\n"
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.string "up to Level 50, even those you get in\l"
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.string "trades from other people, will obey\l"
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.string "you completely.\p"
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.string "And, it lets POKéMON use the HM move\n"
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.string "STRENGTH outside of battle.\p"
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.string "This is a token of my appreciation.\n"
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.string "Don't be shy about taking it!$"
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LavaridgeTown_Gym_1F_Text_ExplainOverheat:
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.string "That TM50 contains OVERHEAT.\p"
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.string "That move inflicts serious damage on\n"
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.string "the opponent.\p"
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.string "But it also sharply cuts the SP. ATK\n"
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.string "of the POKéMON using it. It might not\l"
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.string "be suitable for longer battles.$"
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LavaridgeTown_Gym_1F_Text_RegisteredFlannery:
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.string "Registered GYM LEADER FLANNERY\n"
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.string "in the POKéNAV.$"
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LavaridgeTown_Gym_1F_Text_FlanneryPostBattle:
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.string "Your power reminds me of someone…\p"
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.string "Oh! I know! You battle like NORMAN,\n"
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.string "the GYM LEADER of PETALBURG.$"
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LavaridgeTown_Gym_1F_Text_GymStatue:
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.string "LAVARIDGE TOWN POKéMON GYM$"
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LavaridgeTown_Gym_1F_Text_GymStatueCertified:
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.string "LAVARIDGE TOWN POKéMON GYM\p"
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.string "FLANNERY'S CERTIFIED TRAINERS:\n"
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.string "{PLAYER}$"
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LavaridgeTown_Gym_1F_Text_FlanneryPreRematch:
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.string "FLANNERY: Losing a battle isn't going\n"
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.string "to deflate me.\p"
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.string "I love POKéMON.\n"
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.string "I love to battle.\l"
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.string "And… I love this GYM!\p"
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.string "Let's exchange superhot moves\n"
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.string "in another battle!$"
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LavaridgeTown_Gym_1F_Text_FlanneryRematchDefeat:
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.string "Whew!\n"
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.string "On the verge of eruption!$"
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LavaridgeTown_Gym_1F_Text_FlanneryPostRematch:
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.string "FLANNERY: I lost the match,\n"
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.string "but I'm completely satisfied.\p"
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.string "It's not often I get to enjoy a battle\n"
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.string "this heated.\p"
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.string "Let's have another one like this\n"
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.string "again sometime!$"
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LavaridgeTown_Gym_1F_Text_FlanneryRematchNeedTwoMons:
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.string "FLANNERY: Losing a battle isn't going\n"
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.string "to deflate me.\p"
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.string "I love POKéMON.\n"
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.string "I love to battle.\l"
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.string "And… I love this GYM!\p"
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.string "Let's exchange superhot moves\n"
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.string "in another battle!\p"
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.string "Oh, wait. Do you only have one POKéMON\n"
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.string "that can battle?\p"
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.string "I hate to say this, but when you come\n"
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.string "see me, bring at least two POKéMON.$"
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