mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 20:17:38 +01:00
394 lines
14 KiB
PHP
394 lines
14 KiB
PHP
BattleFrontier_BattlePikeThreePathRoom_MapScripts:: @ 825C843
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map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeThreePathRoom_MapScript1_2C423E
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C853
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C87D
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.byte 0
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BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C853: @ 825C853
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C891
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map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C89A
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map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4
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map_script_2 VAR_TEMP_5, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78
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map_script_2 VAR_TEMP_5, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97
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.2byte 0
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BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C87D: @ 825C87D
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map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887
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.2byte 0
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887:: @ 825C887
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setvar VAR_TEMP_4, 1
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C891:: @ 825C891
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
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special CallFrontierUtilFunc
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C89A:: @ 825C89A
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warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
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waitstate
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4
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lockall
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message BattleFrontier_BattlePikeThreePathRoom_Text_25CD75
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waitmessage
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setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
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setvar VAR_0x8005, 1
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special CallBattlePikeFunction
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playse SE_SAVE
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waitse
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
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setvar VAR_0x8005, 3
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setvar VAR_0x8006, 0
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special CallFrontierUtilFunc
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setvar VAR_TEMP_0, 255
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special SavePlayerParty
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
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setvar VAR_0x8005, FRONTIER_PARTY_SIZE
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special CallFrontierUtilFunc
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CDDA, MSGBOX_DEFAULT
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closemessage
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releaseall
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS
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special CallFrontierUtilFunc
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 99
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special CallFrontierUtilFunc
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C908:: @ 825C908
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
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setvar VAR_0x8005, 2
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special CallFrontierUtilFunc
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switch VAR_RESULT
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case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C968
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case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C978
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case 5, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C988
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case 7, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C998
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case 9, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9A8
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case 11, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9B8
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case 13, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9C8
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C968:: @ 825C968
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CBDD, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C978:: @ 825C978
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC00, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C988:: @ 825C988
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC23, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C998:: @ 825C998
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC46, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9A8:: @ 825C9A8
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC69, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9B8:: @ 825C9B8
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC8C, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9C8:: @ 825C9C8
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCB0, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8:: @ 825C9D8
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCD4, MSGBOX_YESNO
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switch VAR_RESULT
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case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A
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case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_6
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special CallFrontierUtilFunc
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message BattleFrontier_BattlePikeThreePathRoom_Text_25CE08
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waitmessage
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special LoadPlayerParty
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setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
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setvar VAR_0x8005, 2
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special CallBattlePikeFunction
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playse SE_SAVE
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waitse
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fadescreen 1
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
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special CallFrontierUtilFunc
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A:: @ 825CA2A
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCFB, MSGBOX_YESNO
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switch VAR_RESULT
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case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD
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case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A
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case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A:: @ 825CA5A
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message BattleFrontier_BattlePikeThreePathRoom_Text_25CD3C
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waitmessage
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multichoicedefault 20, 8, MULTI_YESNO, 1, 0
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switch VAR_RESULT
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case 0, BattleFrontier_BattlePike_EventScript_Retire
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78:: @ 825CA78
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setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HINT_ROOM
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special CallBattlePikeFunction
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compare VAR_RESULT, 1
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goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA91
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setvar VAR_TEMP_5, 255
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA91:: @ 825CA91
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setvar VAR_TEMP_5, 1
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97:: @ 825CA97
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applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBCE
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waitmovement 0
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lockall
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D094, MSGBOX_DEFAULT
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releaseall
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applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBD5
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waitmovement 0
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setvar VAR_TEMP_5, 255
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CABB:: @ 825CABB
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setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT
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special CallBattlePikeFunction
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compare VAR_RESULT, 4
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goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBC2
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CE69, MSGBOX_YESNO
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switch VAR_RESULT
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case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB0A
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case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00
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case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00:: @ 825CB00
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CEBB, MSGBOX_DEFAULT
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB0A:: @ 825CB0A
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setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HINT_ROOM_ID
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special CallBattlePikeFunction
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switch VAR_RESULT
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case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB39
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case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB46
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case 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB53
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB39:: @ 825CB39
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CF64, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB46:: @ 825CB46
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CF23, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB53:: @ 825CB53
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CEE3, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60:: @ 825CB60
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setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT
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special CallBattlePikeFunction
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switch VAR_RESULT
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case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB9A
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case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBA4
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case 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBAE
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case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBB8
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB9A:: @ 825CB9A
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D054, MSGBOX_DEFAULT
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBA4:: @ 825CBA4
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D017, MSGBOX_DEFAULT
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBAE:: @ 825CBAE
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CFA3, MSGBOX_DEFAULT
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBB8:: @ 825CBB8
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CFE5, MSGBOX_DEFAULT
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBC2:: @ 825CBC2
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D125, MSGBOX_DEFAULT
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_Movement_25CBCE: @ 825CBCE
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walk_left
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walk_left
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walk_down
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walk_down
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walk_down
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walk_down
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step_end
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BattleFrontier_BattlePikeThreePathRoom_Movement_25CBD5: @ 825CBD5
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walk_up
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walk_up
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walk_up
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walk_up
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walk_right
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walk_right
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face_down
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step_end
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BattleFrontier_BattlePikeThreePathRoom_Text_25CBDD: @ 825CBDD
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.string "You are currently in\n"
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.string "the 1st room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CC00: @ 825CC00
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.string "You are currently in\n"
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.string "the 3rd room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CC23: @ 825CC23
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.string "You are currently in\n"
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.string "the 5th room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CC46: @ 825CC46
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.string "You are currently in\n"
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.string "the 7th room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CC69: @ 825CC69
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.string "You are currently in\n"
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.string "the 9th room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CC8C: @ 825CC8C
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.string "You are currently in\n"
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.string "the 11th room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CCB0: @ 825CCB0
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.string "You are currently in\n"
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.string "the 13th room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CCD4: @ 825CCD4
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.string "Will you continue with\n"
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.string "your challenge?$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CCFB: @ 825CCFB
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.string "Would you like to save your challenge\n"
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.string "and quit the game for now?$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CD3C: @ 825CD3C
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.string "Do you wish to retire from your\n"
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.string "Battle Choice challenge?$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CD75: @ 825CD75
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.string "We've been awaiting your return…\p"
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.string "Before resuming your Battle Choice\n"
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.string "challenge, let me save the game…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CDDA: @ 825CDDA
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.string "Please do enjoy your Battle Choice\n"
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.string "challenge…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CE08: @ 825CE08
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.string "I am saving your data…\n"
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.string "A little time, please…$"
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BattleFrontier_BattlePikeRandomRoom1_Text_25CE36: @ 825CE36
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BattleFrontier_BattlePikeRandomRoom3_Text_25CE36: @ 825CE36
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BattleFrontier_BattlePikeThreePathRoom_Text_25CE36: @ 825CE36
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.string "The path is blocked!\n"
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.string "And there is no turning back…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CE69: @ 825CE69
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.string "I beg your pardon, but…\p"
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.string "Are you perhaps finding it difficult\n"
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.string "to choose your path?$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CEBB: @ 825CEBB
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.string "I see…\n"
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.string "I apologize for my impertinence…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CEE3: @ 825CEE3
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.string "Ah, let me see… There is something\n"
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.string "about the path on the right…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CF23: @ 825CF23
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.string "Ah, let me see… There is something\n"
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.string "about the path in the center…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CF64: @ 825CF64
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.string "Ah, let me see… There is something\n"
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.string "about the path on the left…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CFA3: @ 825CFA3
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.string "It seems to have the distinct aroma\n"
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.string "of POKéMON wafting around it…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25CFE5: @ 825CFE5
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.string "Is it… A TRAINER?\n"
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.string "I sense the presence of people…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25D017: @ 825D017
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.string "I seem to have heard something…\n"
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.string "It may have been whispering…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25D054: @ 825D054
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.string "For some odd reason, I felt a wave\n"
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.string "of nostalgia coming from it…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25D094: @ 825D094
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.string "I am sorry to say…\p"
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.string "A terrifying event, yes, a horrible one,\n"
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.string "is about to befall you…\p"
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.string "I urge you to pay the utmost care\n"
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.string "and prepare for the worst…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_25D125: @ 825D125
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.string "From every path I sense a dreadful\n"
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.string "presence…$"
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