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https://github.com/Ninjdai1/pokeemerald.git
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2f6f3f8256
* Port agb_flash from pokeruby * use ramscrgen * formatting * delete ewram_syms.txt and iwram_syms.txt * Finish port of agb_flash
32 lines
868 B
C
32 lines
868 B
C
#include "gba/gba.h"
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#include "gba/flash_internal.h"
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const u16 leMaxTime[] =
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{
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10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
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10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
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2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
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2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
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};
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const struct FlashSetupInfo LE26FV10N1TS =
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{
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ProgramFlashByte_MX,
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ProgramFlashSector_MX,
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EraseFlashChip_MX,
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EraseFlashSector_MX,
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WaitForFlashWrite_Common,
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leMaxTime,
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{
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131072, // ROM size
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{
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4096, // sector size
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12, // bit shift to multiply by sector size (4096 == 1 << 12)
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32, // number of sectors
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0 // appears to be unused
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},
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{ 3, 1 }, // wait state setup data
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{ { 0x62, 0x13 } } // ID
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}
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};
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