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51 lines
1.4 KiB
C
51 lines
1.4 KiB
C
#ifndef GUARD_BATTLE_PYRAMID_BAG_H
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#define GUARD_BATTLE_PYRAMID_BAG_H
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#include "list_menu.h"
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struct PyramidBagResources
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{
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void (*callback2)(void);
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u8 tilemapBuffer[0x800];
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u8 itemsSpriteIds[PYRAMID_BAG_ITEMS_COUNT + 1];
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u8 windowIds[5];
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u8 unk814;
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u8 unk815;
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u8 scrollIndicatorsTaskId;
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const u8 *menuActionIds;
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u8 filler81C[0x820 - 0x81C];
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u8 menuActionsCount;
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u8 listMenuCount;
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u8 listMenuMaxShown;
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struct ListMenuItem bagListItems[PYRAMID_BAG_ITEMS_COUNT + 1];
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u8 itemStrings[PYRAMID_BAG_ITEMS_COUNT + 1][ITEM_NAME_LENGTH + 10];
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s16 state;
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u8 filler986[0x98C - 0x986];
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};
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struct PyramidBagCursorData
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{
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void (*callback)(void);
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u8 unk4;
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u16 cursorPosition;
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u16 scrollPosition;
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};
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extern struct PyramidBagResources *gPyramidBagResources;
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extern struct PyramidBagCursorData gPyramidBagCursorData;
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void InitBattlePyramidBagCursorPosition(void);
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void CB2_PyramidBagMenuFromStartMenu(void);
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void CB2_ReturnToPyramidBagMenu(void);
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void sub_81C5924(void);
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void sub_81C59BC(void);
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void sub_81C4EFC(void);
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void GoToBattlePyramidBagMenu(u8 a0, void (*callback)(void));
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void Task_CloseBattlePyramidBagMessage(u8 taskId);
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void TryStoreHeldItemsInPyramidBag(void);
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void ChooseItemsToTossFromPyramidBag(void);
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void CloseBattlePyramidBagAndSetCallback(u8 taskId);
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void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback)(u8 taskId));
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#endif // GUARD_BATTLE_PYRAMID_BAG_H
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