pokeemerald/data/maps/SootopolisCity_Mart/scripts.inc

78 lines
2.1 KiB
PHP

SootopolisCity_Mart_MapScripts::
.byte 0
SootopolisCity_Mart_EventScript_Clerk::
lock
faceplayer
message gText_HowMayIServeYou
waitmessage
pokemart SootopolisCity_Mart_Pokemart
msgbox gText_PleaseComeAgain, MSGBOX_DEFAULT
release
end
.align 2
SootopolisCity_Mart_Pokemart:
.2byte ITEM_ULTRA_BALL
.2byte ITEM_HYPER_POTION
.2byte ITEM_MAX_POTION
.2byte ITEM_FULL_HEAL
.2byte ITEM_REVIVE
.2byte ITEM_MAX_REPEL
.2byte ITEM_X_ATTACK
.2byte ITEM_X_DEFENSE
.2byte ITEM_SHADOW_MAIL
.2byte ITEM_NONE
release
end
SootopolisCity_Mart_EventScript_FatMan::
lock
faceplayer
goto_if_ge VAR_SKY_PILLAR_STATE, 2, SootopolisCity_Mart_EventScript_FatManNoLegendaries
goto_if_unset FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, SootopolisCity_Mart_EventScript_FatManNoLegendaries
msgbox SootopolisCity_Mart_Text_TooScaryOutside, MSGBOX_DEFAULT
release
end
SootopolisCity_Mart_EventScript_FatManNoLegendaries::
msgbox SootopolisCity_Mart_Text_PPUpIsGreat, MSGBOX_DEFAULT
release
end
SootopolisCity_Mart_EventScript_Gentleman::
lock
faceplayer
goto_if_ge VAR_SKY_PILLAR_STATE, 2, SootopolisCity_Mart_EventScript_GentlemanNoLegendaries
goto_if_unset FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, SootopolisCity_Mart_EventScript_GentlemanNoLegendaries
msgbox SootopolisCity_Mart_Text_DidSomethingAwaken, MSGBOX_DEFAULT
release
end
SootopolisCity_Mart_EventScript_GentlemanNoLegendaries::
msgbox SootopolisCity_Mart_Text_FullRestoreItemOfDreams, MSGBOX_DEFAULT
release
end
SootopolisCity_Mart_Text_PPUpIsGreat:
.string "PP UP is great!\p"
.string "It raises the POWER POINTS, the PP,\n"
.string "of a POKéMON move.$"
SootopolisCity_Mart_Text_TooScaryOutside:
.string "What…\n"
.string "What is happening?\p"
.string "I really want to know, but it's too\n"
.string "scary to go outside.$"
SootopolisCity_Mart_Text_FullRestoreItemOfDreams:
.string "Do you know FULL RESTORE?\p"
.string "Full restoration of HP!\n"
.string "Eradication of all status problems!\p"
.string "It's truly an item of your dreams!$"
SootopolisCity_Mart_Text_DidSomethingAwaken:
.string "This weather…\n"
.string "Did something awaken?$"