pokeemerald/include/data.h
Eduardo Quezada f026b51b48 Merge branch 'RHH/upcoming' into RHH/pr/upcoming/cleanup/customTrainer
# Conflicts:
#	src/battle_main.c
#	src/battle_tower.c
#	src/match_call.c
2023-08-11 11:41:44 -04:00

124 lines
4.7 KiB
C

#ifndef GUARD_DATA_H
#define GUARD_DATA_H
#include "constants/moves.h"
#define SPECIES_SHINY_TAG 5000
#define MAX_TRAINER_ITEMS 4
#define TRAINER_PIC_WIDTH 64
#define TRAINER_PIC_HEIGHT 64
#define TRAINER_PIC_SIZE (TRAINER_PIC_WIDTH * TRAINER_PIC_HEIGHT / 2)
// Red and Leaf's back pics have 5 frames, but this is presumably irrelevant in the places this is used.
#define MAX_TRAINER_PIC_FRAMES 4
enum {
BATTLER_AFFINE_NORMAL,
BATTLER_AFFINE_EMERGE,
BATTLER_AFFINE_RETURN,
};
struct MonCoords
{
// This would use a bitfield, but some function
// uses it as a u8 and casting won't match.
u8 size; // u8 width:4, height:4;
u8 y_offset;
};
#define MON_COORDS_SIZE(width, height)(DIV_ROUND_UP(width, 8) << 4 | DIV_ROUND_UP(height, 8))
#define GET_MON_COORDS_WIDTH(size)((size >> 4) * 8)
#define GET_MON_COORDS_HEIGHT(size)((size & 0xF) * 8)
#define TRAINER_PARTY_IVS(hp, atk, def, speed, spatk, spdef) (hp | (atk << 5) | (def << 10) | (speed << 15) | (spatk << 20) | (spdef << 25))
#define TRAINER_PARTY_EVS(hp, atk, def, speed, spatk, spdef) ((const u8[6]){hp,atk,def,spatk,spdef,speed})
#define TRAINER_PARTY_NATURE(nature) (nature+1)
struct TrainerMon
{
const u8 *nickname;
const u8 *ev;
u32 iv;
u16 moves[4];
u16 species;
u16 heldItem;
u16 ability;
u8 lvl;
u8 ball;
u8 friendship;
u8 nature : 5;
bool8 gender : 2;
bool8 isShiny : 1;
};
#define TRAINER_PARTY(partyArray) partyArray, .partySize = ARRAY_COUNT(partyArray)
struct Trainer
{
/*0x00*/ u32 aiFlags;
/*0x04*/ const struct TrainerMon *party;
/*0x08*/ u16 items[MAX_TRAINER_ITEMS];
/*0x10*/ u8 trainerClass;
/*0x11*/ u8 encounterMusic_gender; // last bit is gender
/*0x12*/ u8 trainerPic;
/*0x13*/ u8 trainerName[TRAINER_NAME_LENGTH + 1];
/*0x1E*/ bool8 doubleBattle:1;
u8 padding:7;
/*0x1F*/ u8 partySize;
};
#define TRAINER_ENCOUNTER_MUSIC(trainer)((gTrainers[trainer].encounterMusic_gender & 0x7F))
extern const u16 gMinigameDigits_Pal[];
extern const u32 gMinigameDigits_Gfx[];
extern const struct SpriteFrameImage gBattlerPicTable_PlayerLeft[];
extern const struct SpriteFrameImage gBattlerPicTable_OpponentLeft[];
extern const struct SpriteFrameImage gBattlerPicTable_PlayerRight[];
extern const struct SpriteFrameImage gBattlerPicTable_OpponentRight[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Brendan[];
extern const struct SpriteFrameImage gTrainerBackPicTable_May[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Red[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Leaf[];
extern const struct SpriteFrameImage gTrainerBackPicTable_RubySapphireBrendan[];
extern const struct SpriteFrameImage gTrainerBackPicTable_RubySapphireMay[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Wally[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Steven[];
extern const union AffineAnimCmd *const gAffineAnims_BattleSpritePlayerSide[];
extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteOpponentSide[];
extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteContest[];
extern const union AnimCmd *const gAnims_MonPic[];
extern const struct MonCoords gMonFrontPicCoords[];
extern const struct MonCoords gMonBackPicCoords[];
extern const struct CompressedSpriteSheet gMonBackPicTable[];
extern const struct CompressedSpriteSheet gMonBackPicTableFemale[];
extern const struct CompressedSpritePalette gMonPaletteTable[];
extern const struct CompressedSpritePalette gMonPaletteTableFemale[];
extern const struct CompressedSpritePalette gMonShinyPaletteTable[];
extern const struct CompressedSpritePalette gMonShinyPaletteTableFemale[];
extern const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[];
extern const struct MonCoords gTrainerFrontPicCoords[];
extern const struct CompressedSpriteSheet gTrainerFrontPicTable[];
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const union AnimCmd *const *const gTrainerBackAnimsPtrTable[];
extern const struct MonCoords gTrainerBackPicCoords[];
extern const struct CompressedSpriteSheet gTrainerBackPicTable[]; // functionally unused
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern const u8 gEnemyMonElevation[NUM_SPECIES + 1];
extern const union AnimCmd *const *const gMonFrontAnimsPtrTable[];
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
extern const struct CompressedSpriteSheet gMonFrontPicTableFemale[];
extern const struct Trainer gTrainers[];
extern const u8 gTrainerClassNames[][13];
extern const u8 gSpeciesNames[NUM_SPECIES][POKEMON_NAME_LENGTH + 1];
extern const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1];
extern const u8 *const gZMoveNames[];
#endif // GUARD_DATA_H