pokeemerald/include/berry.h
2019-04-13 13:14:45 +02:00

80 lines
2.0 KiB
C

#ifndef GUARD_BERRY_H
#define GUARD_BERRY_H
#include "constants/items.h"
#define BERRY_NONE 0
enum
{
BERRY_FIRMNESS_UNKNOWN,
BERRY_FIRMNESS_VERY_SOFT,
BERRY_FIRMNESS_SOFT,
BERRY_FIRMNESS_HARD,
BERRY_FIRMNESS_VERY_HARD,
BERRY_FIRMNESS_SUPER_HARD,
};
enum
{
FLAVOR_SPICY,
FLAVOR_DRY,
FLAVOR_SWEET,
FLAVOR_BITTER,
FLAVOR_SOUR,
FLAVOR_COUNT
};
enum
{
BERRY_STAGE_NO_BERRY, // there is no tree planted and the soil is completely flat.
BERRY_STAGE_PLANTED,
BERRY_STAGE_SPROUTED,
BERRY_STAGE_TALLER,
BERRY_STAGE_FLOWERING,
BERRY_STAGE_BERRIES,
BERRY_STAGE_SPARKLING = 0xFF,
};
#define NUM_BERRIES (LAST_BERRY_INDEX - FIRST_BERRY_INDEX)
extern const u8 *const gBerryTreeEventObjectGraphicsIdTablePointers[];
extern const struct SpriteFrameImage *const gBerryTreePicTablePointers[];
extern const u8 *const gBerryTreePaletteSlotTablePointers[];
void ClearEnigmaBerries(void);
void SetEnigmaBerry(u8 *src);
bool32 IsEnigmaBerryValid(void);
const struct Berry *GetBerryInfo(u8 berry);
struct BerryTree *GetBerryTreeInfo(u8 id);
bool32 EventObjectInteractionWaterBerryTree(void);
bool8 IsPlayerFacingEmptyBerryTreePatch(void);
bool8 TryToWaterBerryTree(void);
void ClearBerryTrees(void);
void BerryTreeTimeUpdate(s32 minutes);
void PlantBerryTree(u8 id, u8 berry, u8 stage, bool8 sparkle);
void RemoveBerryTree(u8 id);
u8 GetBerryTypeByBerryTreeId(u8 id);
u8 GetStageByBerryTreeId(u8);
u8 ItemIdToBerryType(u16 item);
void GetBerryNameByBerryType(u8 berry, u8 *string);
void ResetBerryTreeSparkleFlag(u8 id);
void Bag_ChooseBerry(void);
void EventObjectInteractionGetBerryTreeData(void);
void EventObjectInteractionPlantBerryTree(void);
void EventObjectInteractionPickBerryTree(void);
void EventObjectInteractionRemoveBerryTree(void);
bool8 PlayerHasBerries(void);
void ResetBerryTreeSparkleFlags(void);
extern const struct Berry gBerries[];
struct UnkStruct_0858AB24 {
u8 unk0;
u16 unk1;
};
extern const struct UnkStruct_0858AB24 gUnknown_0858AB24[];
#endif // GUARD_BERRY_H