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https://github.com/Ninjdai1/pokeemerald.git
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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
12 lines
684 B
PHP
12 lines
684 B
PHP
BattleFrontier_Lounge4_EventObjects: @ 853D24C
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object_event 1, EVENT_OBJ_GFX_WOMAN_3, 0, 4, 4, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, BattleFrontier_Lounge4_EventScript_26358D, 0
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object_event 2, EVENT_OBJ_GFX_COOK, 0, 6, 6, 0, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_Lounge4_EventScript_263596, 0
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object_event 3, EVENT_OBJ_GFX_MAN_3, 0, 0, 5, 0, MOVEMENT_TYPE_FACE_RIGHT, 2, 1, 0, 0, BattleFrontier_Lounge4_EventScript_26359F, 0
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BattleFrontier_Lounge4_MapWarps: @ 853D294
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warp_def 4, 9, 0, 6, MAP_BATTLE_FRONTIER_OUTSIDE_WEST
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BattleFrontier_Lounge4_MapEvents:: @ 853D29C
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map_events BattleFrontier_Lounge4_EventObjects, BattleFrontier_Lounge4_MapWarps, 0x0, 0x0
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