mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-19 21:17:41 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
14 lines
896 B
SQL
14 lines
896 B
SQL
BattleFrontier_Lounge5_EventObjects: @ 853D2EC
|
|
object_event 1, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 12, 4, 4, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_Lounge5_EventScript_2645C6, 0
|
|
object_event 2, EVENT_OBJ_GFX_GENTLEMAN, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_Lounge5_EventScript_264617, 0
|
|
object_event 3, EVENT_OBJ_GFX_BLACK_BELT, 0, 6, 5, 0, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_Lounge5_EventScript_264620, 0
|
|
object_event 4, EVENT_OBJ_GFX_LITTLE_BOY, 0, 11, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_Lounge5_EventScript_264629, 0
|
|
|
|
BattleFrontier_Lounge5_MapWarps: @ 853D34C
|
|
warp_def 1, 7, 0, 7, MAP_BATTLE_FRONTIER_OUTSIDE_EAST
|
|
warp_def 2, 7, 0, 7, MAP_BATTLE_FRONTIER_OUTSIDE_EAST
|
|
|
|
BattleFrontier_Lounge5_MapEvents:: @ 853D35C
|
|
map_events BattleFrontier_Lounge5_EventObjects, BattleFrontier_Lounge5_MapWarps, 0x0, 0x0
|
|
|