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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
12 lines
546 B
SQL
12 lines
546 B
SQL
OldaleTown_House2_EventObjects: @ 852D7F0
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object_event 1, EVENT_OBJ_GFX_POKEFAN_F, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, OldaleTown_House2_EventScript_1FBF5B, 0
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object_event 2, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, OldaleTown_House2_EventScript_1FBF64, 0
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OldaleTown_House2_MapWarps: @ 852D820
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warp_def 3, 7, 0, 1, MAP_OLDALE_TOWN
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warp_def 4, 7, 0, 1, MAP_OLDALE_TOWN
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OldaleTown_House2_MapEvents:: @ 852D830
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map_events OldaleTown_House2_EventObjects, OldaleTown_House2_MapWarps, 0x0, 0x0
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