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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
12 lines
569 B
SQL
12 lines
569 B
SQL
PetalburgCity_House1_EventObjects: @ 852F0BC
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object_event 1, EVENT_OBJ_GFX_GIRL_1, 0, 7, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 2, 0, 0, PetalburgCity_House1_EventScript_2077A3, 0
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object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgCity_House1_EventScript_20779A, 0
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PetalburgCity_House1_MapWarps: @ 852F0EC
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warp_def 3, 8, 0, 0, MAP_PETALBURG_CITY
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warp_def 4, 8, 0, 0, MAP_PETALBURG_CITY
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PetalburgCity_House1_MapEvents:: @ 852F0FC
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map_events PetalburgCity_House1_EventObjects, PetalburgCity_House1_MapWarps, 0x0, 0x0
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