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https://github.com/Ninjdai1/pokeemerald.git
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53 lines
960 B
ArmAsm
53 lines
960 B
ArmAsm
.include "MPlayDef.s"
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.equ se_w003_grp, voicegroup128
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.equ se_w003_pri, 4
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.equ se_w003_rev, reverb_set+50
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.equ se_w003_mvl, 127
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.equ se_w003_key, 0
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.equ se_w003_tbs, 1
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.equ se_w003_exg, 0
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.equ se_w003_cmp, 1
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.section .rodata
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.global se_w003
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.align 2
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@********************** Track 1 **********************@
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se_w003_1:
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.byte KEYSH , se_w003_key+0
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.byte TEMPO , 150*se_w003_tbs/2
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.byte VOICE , 2
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.byte BENDR , 12
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.byte VOL , 110*se_w003_mvl/mxv
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.byte PAN , c_v+9
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.byte BEND , c_v+0
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.byte N02 , Bn3 , v112
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.byte W04
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.byte PAN , c_v-9
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.byte N02 , Fn5 , v064
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.byte W02
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.byte PAN , c_v+0
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.byte N02 , Bn3 , v036
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.byte W03
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.byte VOICE , 18
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.byte N02 , Cn6 , v096
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.byte W15
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.byte FINE
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@******************************************************@
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.align 2
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se_w003:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_w003_pri @ Priority
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.byte se_w003_rev @ Reverb.
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.word se_w003_grp
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.word se_w003_1
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.end
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