mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 19:54:21 +01:00
1470 lines
23 KiB
ArmAsm
1470 lines
23 KiB
ArmAsm
.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_81109F0
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sub_81109F0: @ 81109F0
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push {r4-r6,lr}
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adds r5, r0, 0
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ldr r6, =gBattleAnimArgs
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movs r1, 0x6
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ldrsh r0, [r6, r1]
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cmp r0, 0
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beq _08110A10
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ldr r0, =gBattleAnimTarget
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ldrb r0, [r0]
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adds r2, r5, 0
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adds r2, 0x20
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adds r3, r5, 0
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adds r3, 0x22
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movs r1, 0
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bl SetAverageBattlerPositions
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_08110A10:
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ldrh r0, [r6]
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ldrh r1, [r5, 0x20]
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adds r0, r1
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movs r4, 0
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strh r0, [r5, 0x20]
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ldrh r0, [r5, 0x22]
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adds r0, 0xE
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strh r0, [r5, 0x22]
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ldrb r1, [r6, 0x2]
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adds r0, r5, 0
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bl StartSpriteAnim
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adds r0, r5, 0
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bl AnimateSprite
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strh r4, [r5, 0x2E]
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strh r4, [r5, 0x30]
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movs r0, 0x4
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strh r0, [r5, 0x32]
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movs r0, 0x10
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strh r0, [r5, 0x34]
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ldr r0, =0x0000ffba
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strh r0, [r5, 0x36]
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ldrh r0, [r6, 0x4]
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strh r0, [r5, 0x38]
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ldr r1, =sub_8110A70
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adds r0, r5, 0
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bl StoreSpriteCallbackInData6
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ldr r1, =sub_80A6450
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str r1, [r5, 0x1C]
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adds r0, r5, 0
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bl _call_via_r1
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pop {r4-r6}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81109F0
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thumb_func_start sub_8110A70
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sub_8110A70: @ 8110A70
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push {r4,lr}
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adds r4, r0, 0
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ldrh r1, [r4, 0x38]
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ldrh r2, [r4, 0x20]
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adds r0, r1, r2
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strh r0, [r4, 0x20]
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movs r0, 0xC0
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strh r0, [r4, 0x2E]
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strh r1, [r4, 0x30]
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movs r0, 0x4
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strh r0, [r4, 0x32]
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movs r0, 0x20
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strh r0, [r4, 0x34]
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ldr r0, =0x0000ffe8
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strh r0, [r4, 0x36]
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ldr r1, =move_anim_8074EE0
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adds r0, r4, 0
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bl StoreSpriteCallbackInData6
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ldr r1, =sub_80A6450
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str r1, [r4, 0x1C]
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adds r0, r4, 0
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bl _call_via_r1
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_8110A70
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thumb_func_start sub_8110AB4
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sub_8110AB4: @ 8110AB4
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push {r4,r5,lr}
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adds r5, r0, 0
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ldr r4, =gBattleAnimArgs
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ldrb r1, [r4, 0xA]
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bl StartSpriteAnim
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adds r0, r5, 0
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bl AnimateSprite
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ldr r0, =gBattleAnimAttacker
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ldrb r0, [r0]
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bl GetBattlerSide
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lsls r0, 24
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cmp r0, 0
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beq _08110AE4
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ldrh r0, [r5, 0x20]
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ldrh r1, [r4]
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subs r0, r1
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b _08110AEA
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.pool
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_08110AE4:
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ldrh r0, [r4]
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ldrh r1, [r5, 0x20]
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adds r0, r1
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_08110AEA:
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strh r0, [r5, 0x20]
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ldr r3, =gBattleAnimArgs
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ldrh r2, [r3, 0x2]
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ldrh r0, [r5, 0x22]
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adds r2, r0
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movs r4, 0
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strh r2, [r5, 0x22]
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ldrh r0, [r3, 0x8]
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strh r0, [r5, 0x2E]
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ldrh r0, [r5, 0x20]
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strh r0, [r5, 0x30]
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ldrh r1, [r3, 0x4]
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adds r0, r1
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strh r0, [r5, 0x32]
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strh r2, [r5, 0x34]
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ldrh r0, [r3, 0x6]
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adds r2, r0
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strh r2, [r5, 0x36]
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adds r0, r5, 0
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bl sub_80A6E14
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strh r4, [r5, 0x34]
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strh r4, [r5, 0x36]
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ldr r0, =sub_80A656C
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str r0, [r5, 0x1C]
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ldr r1, =move_anim_8074EE0
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adds r0, r5, 0
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bl StoreSpriteCallbackInData6
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pop {r4,r5}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_8110AB4
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thumb_func_start sub_8110B38
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sub_8110B38: @ 8110B38
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push {r4,lr}
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adds r4, r0, 0
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ldr r0, =gBattleAnimArgs
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movs r1, 0xC
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ldrsh r0, [r0, r1]
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cmp r0, 0
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bne _08110B54
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adds r0, r4, 0
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movs r1, 0
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bl sub_80A69CC
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b _08110B5C
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.pool
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_08110B54:
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adds r0, r4, 0
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movs r1, 0
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bl sub_80A6980
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_08110B5C:
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ldr r1, =gBattleAnimArgs
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ldrh r0, [r1, 0x6]
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strh r0, [r4, 0x2E]
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ldrh r0, [r1, 0x4]
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strh r0, [r4, 0x30]
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ldrh r0, [r1, 0x8]
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strh r0, [r4, 0x32]
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ldrh r0, [r1, 0xA]
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strh r0, [r4, 0x34]
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ldr r0, =sub_8110B80
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str r0, [r4, 0x1C]
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_8110B38
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thumb_func_start sub_8110B80
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sub_8110B80: @ 8110B80
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push {r4,lr}
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adds r4, r0, 0
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ldrh r0, [r4, 0x30]
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ldrh r1, [r4, 0x36]
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adds r0, r1
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strh r0, [r4, 0x36]
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lsls r0, 16
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asrs r0, 24
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negs r0, r0
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strh r0, [r4, 0x26]
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movs r2, 0x38
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ldrsh r0, [r4, r2]
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movs r2, 0x34
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ldrsh r1, [r4, r2]
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bl Sin
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strh r0, [r4, 0x24]
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ldrh r0, [r4, 0x32]
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ldrh r1, [r4, 0x38]
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adds r0, r1
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movs r1, 0xFF
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ands r0, r1
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strh r0, [r4, 0x38]
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ldrh r0, [r4, 0x2E]
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subs r0, 0x1
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strh r0, [r4, 0x2E]
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lsls r0, 16
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asrs r0, 16
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movs r1, 0x1
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negs r1, r1
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cmp r0, r1
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bne _08110BC6
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adds r0, r4, 0
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bl DestroyAnimSprite
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_08110BC6:
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pop {r4}
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pop {r0}
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bx r0
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thumb_func_end sub_8110B80
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thumb_func_start AnimTask_LoadSandstormBackground
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AnimTask_LoadSandstormBackground: @ 8110BCC
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push {r4-r6,lr}
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sub sp, 0x10
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lsls r0, 24
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lsrs r6, r0, 24
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movs r5, 0
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ldr r1, =0x00003f42
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movs r0, 0x50
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bl SetGpuReg
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movs r1, 0x80
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lsls r1, 5
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movs r0, 0x52
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bl SetGpuReg
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movs r0, 0x1
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movs r1, 0x4
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movs r2, 0x1
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bl SetAnimBgAttribute
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movs r0, 0x1
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movs r1, 0
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movs r2, 0
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bl SetAnimBgAttribute
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bl IsContest
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lsls r0, 24
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cmp r0, 0
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bne _08110C10
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movs r0, 0x1
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movs r1, 0x3
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movs r2, 0x1
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bl SetAnimBgAttribute
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_08110C10:
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ldr r0, =gBattle_BG1_X
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strh r5, [r0]
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ldr r4, =gBattle_BG1_Y
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strh r5, [r4]
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movs r0, 0x14
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movs r1, 0
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bl SetGpuReg
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ldrh r1, [r4]
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movs r0, 0x16
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bl SetGpuReg
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mov r0, sp
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bl sub_80A6B30
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mov r0, sp
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ldrb r0, [r0, 0x9]
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ldr r1, =gUnknown_08D8D58C
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mov r2, sp
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ldrh r2, [r2, 0xA]
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bl sub_80A6CC0
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ldr r1, =gUnknown_08D8D410
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mov r0, sp
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movs r2, 0
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bl sub_80A6D60
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ldr r0, =gBattleAnimSpritePalette_261
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mov r1, sp
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ldrb r1, [r1, 0x8]
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lsls r1, 4
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movs r2, 0x20
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bl LoadCompressedPalette
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ldr r0, =gBattleAnimArgs
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movs r1, 0
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ldrsh r0, [r0, r1]
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cmp r0, 0
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beq _08110C6E
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ldr r0, =gBattleAnimAttacker
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ldrb r0, [r0]
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bl GetBattlerSide
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lsls r0, 24
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cmp r0, 0
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beq _08110C6E
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movs r5, 0x1
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_08110C6E:
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ldr r0, =gTasks
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lsls r1, r6, 2
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adds r1, r6
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lsls r1, 3
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adds r1, r0
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strh r5, [r1, 0x8]
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ldr r0, =sub_8110CB0
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str r0, [r1]
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add sp, 0x10
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pop {r4-r6}
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pop {r0}
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bx r0
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.pool
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thumb_func_end AnimTask_LoadSandstormBackground
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thumb_func_start sub_8110CB0
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sub_8110CB0: @ 8110CB0
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push {r4,r5,lr}
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sub sp, 0x10
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lsls r0, 24
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lsrs r5, r0, 24
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ldr r1, =gTasks
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lsls r0, r5, 2
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adds r0, r5
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lsls r0, 3
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adds r0, r1
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movs r2, 0x8
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ldrsh r0, [r0, r2]
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adds r2, r1, 0
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cmp r0, 0
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bne _08110CE4
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ldr r1, =gBattle_BG1_X
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ldr r3, =0x0000fffa
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adds r0, r3, 0
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ldrh r3, [r1]
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adds r0, r3
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b _08110CEA
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.pool
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_08110CE4:
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ldr r1, =gBattle_BG1_X
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ldrh r0, [r1]
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adds r0, 0x6
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_08110CEA:
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strh r0, [r1]
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ldr r1, =gBattle_BG1_Y
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ldr r3, =0x0000ffff
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adds r0, r3, 0
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ldrh r3, [r1]
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adds r0, r3
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strh r0, [r1]
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lsls r1, r5, 2
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adds r0, r1, r5
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lsls r0, 3
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adds r0, r2
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movs r3, 0x20
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ldrsh r0, [r0, r3]
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adds r4, r1, 0
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cmp r0, 0x4
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bls _08110D0C
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b _08110E3A
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_08110D0C:
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lsls r0, 2
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ldr r1, =_08110D28
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adds r0, r1
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ldr r0, [r0]
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mov pc, r0
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.pool
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.align 2, 0
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_08110D28:
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.4byte _08110D3C
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.4byte _08110D7E
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.4byte _08110D98
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.4byte _08110DDA
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.4byte _08110DFC
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_08110D3C:
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adds r0, r4, r5
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lsls r0, 3
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adds r4, r0, r2
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ldrh r0, [r4, 0x1C]
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adds r0, 0x1
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movs r5, 0
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strh r0, [r4, 0x1C]
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lsls r0, 16
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asrs r0, 16
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cmp r0, 0x4
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bne _08110E3A
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strh r5, [r4, 0x1C]
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ldrh r1, [r4, 0x1E]
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adds r1, 0x1
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strh r1, [r4, 0x1E]
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movs r0, 0x10
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subs r0, r1
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lsls r0, 8
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orrs r1, r0
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lsls r1, 16
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lsrs r1, 16
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movs r0, 0x52
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bl SetGpuReg
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movs r1, 0x1E
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ldrsh r0, [r4, r1]
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cmp r0, 0x7
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bne _08110E3A
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ldrh r0, [r4, 0x20]
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adds r0, 0x1
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strh r0, [r4, 0x20]
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strh r5, [r4, 0x1E]
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b _08110E3A
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_08110D7E:
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adds r0, r4, r5
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lsls r0, 3
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adds r1, r0, r2
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ldrh r0, [r1, 0x1E]
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adds r0, 0x1
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strh r0, [r1, 0x1E]
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lsls r0, 16
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asrs r0, 16
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cmp r0, 0x65
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bne _08110E3A
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movs r0, 0x7
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strh r0, [r1, 0x1E]
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b _08110DF0
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_08110D98:
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adds r0, r4, r5
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lsls r0, 3
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adds r4, r0, r2
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ldrh r0, [r4, 0x1C]
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adds r0, 0x1
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strh r0, [r4, 0x1C]
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lsls r0, 16
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asrs r0, 16
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cmp r0, 0x4
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bne _08110E3A
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movs r0, 0
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strh r0, [r4, 0x1C]
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ldrh r1, [r4, 0x1E]
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subs r1, 0x1
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strh r1, [r4, 0x1E]
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movs r0, 0x10
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subs r0, r1
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lsls r0, 8
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orrs r1, r0
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lsls r1, 16
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lsrs r1, 16
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movs r0, 0x52
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bl SetGpuReg
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movs r2, 0x1E
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ldrsh r1, [r4, r2]
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cmp r1, 0
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bne _08110E3A
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ldrh r0, [r4, 0x20]
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adds r0, 0x1
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strh r0, [r4, 0x20]
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strh r1, [r4, 0x1E]
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b _08110E3A
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_08110DDA:
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mov r0, sp
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bl sub_80A6B30
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mov r0, sp
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ldrb r0, [r0, 0x9]
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bl sub_80A6C68
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ldr r0, =gTasks
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adds r1, r4, r5
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lsls r1, 3
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adds r1, r0
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_08110DF0:
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ldrh r0, [r1, 0x20]
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adds r0, 0x1
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strh r0, [r1, 0x20]
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b _08110E3A
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.pool
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_08110DFC:
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bl IsContest
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lsls r0, 24
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cmp r0, 0
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bne _08110E10
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movs r0, 0x1
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movs r1, 0x3
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movs r2, 0
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bl SetAnimBgAttribute
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_08110E10:
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ldr r0, =gBattle_BG1_X
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movs r1, 0
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strh r1, [r0]
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ldr r0, =gBattle_BG1_Y
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strh r1, [r0]
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movs r0, 0x50
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x52
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movs r1, 0
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bl SetGpuReg
|
|
movs r0, 0x1
|
|
movs r1, 0x4
|
|
movs r2, 0x1
|
|
bl SetAnimBgAttribute
|
|
adds r0, r5, 0
|
|
bl DestroyAnimVisualTask
|
|
_08110E3A:
|
|
add sp, 0x10
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_8110CB0
|
|
|
|
thumb_func_start sub_8110E4C
|
|
sub_8110E4C: @ 8110E4C
|
|
push {r4,r5,lr}
|
|
adds r5, r0, 0
|
|
movs r1, 0x2E
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0
|
|
bne _08110EC8
|
|
ldr r4, =gBattleAnimArgs
|
|
movs r2, 0x6
|
|
ldrsh r0, [r4, r2]
|
|
cmp r0, 0
|
|
beq _08110E98
|
|
ldr r0, =gBattleAnimAttacker
|
|
ldrb r0, [r0]
|
|
bl GetBattlerSide
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
beq _08110E98
|
|
movs r0, 0x98
|
|
lsls r0, 1
|
|
strh r0, [r5, 0x20]
|
|
ldrh r0, [r4, 0x2]
|
|
negs r0, r0
|
|
strh r0, [r4, 0x2]
|
|
movs r0, 0x1
|
|
strh r0, [r5, 0x38]
|
|
ldrb r1, [r5, 0x3]
|
|
subs r0, 0x40
|
|
ands r0, r1
|
|
movs r1, 0x10
|
|
orrs r0, r1
|
|
strb r0, [r5, 0x3]
|
|
b _08110E9C
|
|
.pool
|
|
_08110E98:
|
|
ldr r0, =0x0000ffc0
|
|
strh r0, [r5, 0x20]
|
|
_08110E9C:
|
|
ldr r4, =gBattleAnimArgs
|
|
ldrh r0, [r4]
|
|
strh r0, [r5, 0x22]
|
|
ldr r1, =gUnknown_08596BC0
|
|
adds r0, r5, 0
|
|
bl SetSubspriteTables
|
|
ldrh r0, [r4, 0x2]
|
|
strh r0, [r5, 0x30]
|
|
ldrh r0, [r4, 0x4]
|
|
strh r0, [r5, 0x32]
|
|
ldrh r0, [r5, 0x2E]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0x2E]
|
|
b _08110F24
|
|
.pool
|
|
_08110EC8:
|
|
ldrh r1, [r5, 0x30]
|
|
ldrh r3, [r5, 0x34]
|
|
adds r1, r3
|
|
ldrh r2, [r5, 0x32]
|
|
ldrh r0, [r5, 0x36]
|
|
adds r2, r0
|
|
lsls r0, r1, 16
|
|
asrs r0, 24
|
|
ldrh r3, [r5, 0x24]
|
|
adds r0, r3
|
|
strh r0, [r5, 0x24]
|
|
lsls r0, r2, 16
|
|
asrs r0, 24
|
|
ldrh r3, [r5, 0x26]
|
|
adds r0, r3
|
|
strh r0, [r5, 0x26]
|
|
movs r0, 0xFF
|
|
ands r1, r0
|
|
strh r1, [r5, 0x34]
|
|
ands r2, r0
|
|
strh r2, [r5, 0x36]
|
|
movs r1, 0x38
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0
|
|
bne _08110F0E
|
|
movs r2, 0x20
|
|
ldrsh r0, [r5, r2]
|
|
movs r3, 0x24
|
|
ldrsh r1, [r5, r3]
|
|
adds r0, r1
|
|
movs r1, 0x88
|
|
lsls r1, 1
|
|
cmp r0, r1
|
|
ble _08110F24
|
|
b _08110F20
|
|
_08110F0E:
|
|
movs r1, 0x20
|
|
ldrsh r0, [r5, r1]
|
|
movs r2, 0x24
|
|
ldrsh r1, [r5, r2]
|
|
adds r0, r1
|
|
movs r1, 0x20
|
|
negs r1, r1
|
|
cmp r0, r1
|
|
bge _08110F24
|
|
_08110F20:
|
|
ldr r0, =DestroyAnimSprite
|
|
str r0, [r5, 0x1C]
|
|
_08110F24:
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_8110E4C
|
|
|
|
thumb_func_start sub_8110F30
|
|
sub_8110F30: @ 8110F30
|
|
push {r4,r5,lr}
|
|
adds r4, r0, 0
|
|
ldr r5, =gBattleAnimArgs
|
|
ldrb r1, [r5, 0x8]
|
|
bl StartSpriteAnim
|
|
adds r0, r4, 0
|
|
movs r1, 0
|
|
bl sub_80A69CC
|
|
ldrh r0, [r5, 0x6]
|
|
strh r0, [r4, 0x2E]
|
|
ldrh r0, [r4, 0x20]
|
|
strh r0, [r4, 0x32]
|
|
ldrh r0, [r5, 0x4]
|
|
ldrh r1, [r4, 0x22]
|
|
adds r0, r1
|
|
strh r0, [r4, 0x36]
|
|
ldr r0, =sub_80A6EEC
|
|
str r0, [r4, 0x1C]
|
|
ldr r1, =DestroyAnimSprite
|
|
adds r0, r4, 0
|
|
bl StoreSpriteCallbackInData6
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_8110F30
|
|
|
|
thumb_func_start sub_8110F74
|
|
sub_8110F74: @ 8110F74
|
|
push {r4-r7,lr}
|
|
mov r7, r10
|
|
mov r6, r9
|
|
mov r5, r8
|
|
push {r5-r7}
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
lsls r1, r0, 2
|
|
adds r1, r0
|
|
lsls r1, 3
|
|
ldr r0, =gTasks
|
|
adds r6, r1, r0
|
|
ldr r5, =gBattleAnimAttacker
|
|
ldrb r0, [r5]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
mov r9, r0
|
|
ldrb r0, [r5]
|
|
movs r1, 0x1
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 8
|
|
movs r1, 0xC0
|
|
lsls r1, 13
|
|
adds r0, r1
|
|
lsrs r7, r0, 16
|
|
ldr r4, =gBattleAnimTarget
|
|
ldrb r0, [r4]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
mov r10, r0
|
|
ldrb r0, [r4]
|
|
movs r1, 0x1
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 8
|
|
movs r2, 0xC0
|
|
lsls r2, 13
|
|
adds r0, r2
|
|
lsrs r0, 16
|
|
mov r8, r0
|
|
ldrb r1, [r5]
|
|
movs r0, 0x2
|
|
eors r0, r1
|
|
ldrb r4, [r4]
|
|
cmp r0, r4
|
|
bne _08110FE4
|
|
mov r8, r7
|
|
_08110FE4:
|
|
bl sub_811135C
|
|
lsls r0, 24
|
|
lsrs r5, r0, 24
|
|
cmp r5, 0x1
|
|
bne _08111000
|
|
movs r0, 0x20
|
|
b _08111006
|
|
.pool
|
|
_08111000:
|
|
lsls r1, r5, 3
|
|
movs r0, 0x30
|
|
subs r0, r1
|
|
_08111006:
|
|
strh r0, [r6, 0x18]
|
|
movs r4, 0
|
|
strh r4, [r6, 0x8]
|
|
strh r4, [r6, 0x1E]
|
|
strh r4, [r6, 0x1A]
|
|
movs r0, 0x1
|
|
strh r0, [r6, 0x20]
|
|
movs r1, 0x18
|
|
ldrsh r0, [r6, r1]
|
|
cmp r0, 0
|
|
bge _0811101E
|
|
adds r0, 0x7
|
|
_0811101E:
|
|
asrs r0, 3
|
|
subs r0, 0x1
|
|
strh r0, [r6, 0x1C]
|
|
mov r2, r9
|
|
lsls r0, r2, 3
|
|
strh r0, [r6, 0xC]
|
|
lsls r0, r7, 3
|
|
strh r0, [r6, 0xE]
|
|
mov r1, r10
|
|
subs r0, r1, r2
|
|
lsls r0, 3
|
|
movs r2, 0x18
|
|
ldrsh r1, [r6, r2]
|
|
bl __divsi3
|
|
strh r0, [r6, 0x10]
|
|
mov r1, r8
|
|
subs r0, r1, r7
|
|
lsls r0, 3
|
|
movs r2, 0x18
|
|
ldrsh r1, [r6, r2]
|
|
bl __divsi3
|
|
strh r0, [r6, 0x12]
|
|
strh r4, [r6, 0x14]
|
|
strh r4, [r6, 0x16]
|
|
movs r0, 0x40
|
|
negs r0, r0
|
|
bl BattleAnimAdjustPanning
|
|
adds r4, r0, 0
|
|
lsls r4, 24
|
|
asrs r4, 8
|
|
lsrs r4, 16
|
|
movs r0, 0x3F
|
|
bl BattleAnimAdjustPanning
|
|
lsls r0, 24
|
|
strh r4, [r6, 0x22]
|
|
asrs r0, 24
|
|
lsls r4, 16
|
|
asrs r4, 16
|
|
subs r0, r4
|
|
movs r2, 0x18
|
|
ldrsh r1, [r6, r2]
|
|
bl __divsi3
|
|
strh r0, [r6, 0x24]
|
|
strh r5, [r6, 0xA]
|
|
movs r0, 0
|
|
bl GetAnimBattlerSpriteId
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r6, 0x26]
|
|
ldr r0, =sub_81110A4
|
|
str r0, [r6]
|
|
pop {r3-r5}
|
|
mov r8, r3
|
|
mov r9, r4
|
|
mov r10, r5
|
|
pop {r4-r7}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_8110F74
|
|
|
|
thumb_func_start sub_81110A4
|
|
sub_81110A4: @ 81110A4
|
|
push {r4,lr}
|
|
lsls r0, 24
|
|
lsrs r2, r0, 24
|
|
lsls r0, r2, 2
|
|
adds r0, r2
|
|
lsls r0, 3
|
|
ldr r1, =gTasks
|
|
adds r4, r0, r1
|
|
movs r1, 0x8
|
|
ldrsh r0, [r4, r1]
|
|
cmp r0, 0x4
|
|
bls _081110BE
|
|
b _0811120C
|
|
_081110BE:
|
|
lsls r0, 2
|
|
ldr r1, =_081110D0
|
|
adds r0, r1
|
|
ldr r0, [r0]
|
|
mov pc, r0
|
|
.pool
|
|
.align 2, 0
|
|
_081110D0:
|
|
.4byte _081110E4
|
|
.4byte _08111148
|
|
.4byte _08111150
|
|
.4byte _081111AC
|
|
.4byte _081111FE
|
|
_081110E4:
|
|
ldrh r2, [r4, 0x14]
|
|
ldrh r0, [r4, 0x10]
|
|
subs r2, r0
|
|
strh r2, [r4, 0x14]
|
|
ldrh r0, [r4, 0x16]
|
|
ldrh r1, [r4, 0x12]
|
|
subs r0, r1
|
|
strh r0, [r4, 0x16]
|
|
ldr r3, =gSprites
|
|
movs r0, 0x26
|
|
ldrsh r1, [r4, r0]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r3
|
|
lsls r2, 16
|
|
asrs r2, 19
|
|
strh r2, [r0, 0x24]
|
|
movs r1, 0x26
|
|
ldrsh r0, [r4, r1]
|
|
lsls r1, r0, 4
|
|
adds r1, r0
|
|
lsls r1, 2
|
|
adds r1, r3
|
|
ldrh r0, [r4, 0x16]
|
|
lsls r0, 16
|
|
asrs r0, 19
|
|
strh r0, [r1, 0x26]
|
|
ldrh r0, [r4, 0x1A]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x1A]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0xA
|
|
bne _08111134
|
|
movs r0, 0x14
|
|
strh r0, [r4, 0x1E]
|
|
ldrh r0, [r4, 0x8]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x8]
|
|
_08111134:
|
|
ldrh r1, [r4, 0x22]
|
|
lsls r1, 24
|
|
asrs r1, 24
|
|
movs r0, 0xA2
|
|
bl PlaySE12WithPanning
|
|
b _0811120C
|
|
.pool
|
|
_08111148:
|
|
ldrh r0, [r4, 0x1E]
|
|
subs r0, 0x1
|
|
strh r0, [r4, 0x1E]
|
|
b _081111F0
|
|
_08111150:
|
|
ldrh r0, [r4, 0x1A]
|
|
subs r0, 0x1
|
|
strh r0, [r4, 0x1A]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0
|
|
beq _08111170
|
|
ldrh r0, [r4, 0x10]
|
|
ldrh r2, [r4, 0x14]
|
|
adds r0, r2
|
|
strh r0, [r4, 0x14]
|
|
ldrh r0, [r4, 0x12]
|
|
ldrh r1, [r4, 0x16]
|
|
adds r0, r1
|
|
strh r0, [r4, 0x16]
|
|
b _0811117A
|
|
_08111170:
|
|
strh r0, [r4, 0x14]
|
|
strh r0, [r4, 0x16]
|
|
ldrh r0, [r4, 0x8]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x8]
|
|
_0811117A:
|
|
ldr r2, =gSprites
|
|
movs r1, 0x26
|
|
ldrsh r0, [r4, r1]
|
|
lsls r1, r0, 4
|
|
adds r1, r0
|
|
lsls r1, 2
|
|
adds r1, r2
|
|
ldrh r0, [r4, 0x14]
|
|
lsls r0, 16
|
|
asrs r0, 19
|
|
strh r0, [r1, 0x24]
|
|
movs r1, 0x26
|
|
ldrsh r0, [r4, r1]
|
|
lsls r1, r0, 4
|
|
adds r1, r0
|
|
lsls r1, 2
|
|
adds r1, r2
|
|
ldrh r0, [r4, 0x16]
|
|
lsls r0, 16
|
|
asrs r0, 19
|
|
strh r0, [r1, 0x26]
|
|
b _0811120C
|
|
.pool
|
|
_081111AC:
|
|
ldrh r0, [r4, 0x10]
|
|
ldrh r2, [r4, 0xC]
|
|
adds r0, r2
|
|
strh r0, [r4, 0xC]
|
|
ldrh r0, [r4, 0x12]
|
|
ldrh r1, [r4, 0xE]
|
|
adds r0, r1
|
|
strh r0, [r4, 0xE]
|
|
ldrh r0, [r4, 0x1A]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x1A]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
movs r2, 0x1C
|
|
ldrsh r1, [r4, r2]
|
|
cmp r0, r1
|
|
blt _081111EA
|
|
movs r0, 0
|
|
strh r0, [r4, 0x1A]
|
|
adds r0, r4, 0
|
|
bl sub_8111214
|
|
ldrh r1, [r4, 0x24]
|
|
ldrh r0, [r4, 0x22]
|
|
adds r1, r0
|
|
strh r1, [r4, 0x22]
|
|
lsls r1, 24
|
|
asrs r1, 24
|
|
movs r0, 0xAF
|
|
bl PlaySE12WithPanning
|
|
_081111EA:
|
|
ldrh r0, [r4, 0x18]
|
|
subs r0, 0x1
|
|
strh r0, [r4, 0x18]
|
|
_081111F0:
|
|
lsls r0, 16
|
|
cmp r0, 0
|
|
bne _0811120C
|
|
ldrh r0, [r4, 0x8]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x8]
|
|
b _0811120C
|
|
_081111FE:
|
|
movs r1, 0x1E
|
|
ldrsh r0, [r4, r1]
|
|
cmp r0, 0
|
|
bne _0811120C
|
|
adds r0, r2, 0
|
|
bl DestroyAnimVisualTask
|
|
_0811120C:
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_81110A4
|
|
|
|
thumb_func_start sub_8111214
|
|
sub_8111214: @ 8111214
|
|
push {r4-r7,lr}
|
|
adds r4, r0, 0
|
|
ldrh r0, [r4, 0xA]
|
|
subs r0, 0x1
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x4
|
|
bhi _08111304
|
|
lsls r0, 2
|
|
ldr r1, =_08111234
|
|
adds r0, r1
|
|
ldr r0, [r0]
|
|
mov pc, r0
|
|
.pool
|
|
.align 2, 0
|
|
_08111234:
|
|
.4byte _08111248
|
|
.4byte _08111254
|
|
.4byte _08111254
|
|
.4byte _08111260
|
|
.4byte _0811126C
|
|
_08111248:
|
|
ldr r3, =gUnknown_08596C28
|
|
movs r5, 0
|
|
b _08111270
|
|
.pool
|
|
_08111254:
|
|
ldr r3, =gUnknown_08596C40
|
|
movs r5, 0x50
|
|
b _08111270
|
|
.pool
|
|
_08111260:
|
|
ldr r3, =gUnknown_08596C40
|
|
movs r5, 0x40
|
|
b _08111270
|
|
.pool
|
|
_0811126C:
|
|
ldr r3, =gUnknown_08596C40
|
|
movs r5, 0x30
|
|
_08111270:
|
|
ldrh r1, [r4, 0xC]
|
|
lsls r1, 16
|
|
asrs r1, 19
|
|
lsls r1, 16
|
|
lsrs r1, 16
|
|
ldrh r2, [r4, 0xE]
|
|
lsls r2, 16
|
|
asrs r2, 19
|
|
lsls r2, 16
|
|
movs r6, 0x20
|
|
ldrsh r0, [r4, r6]
|
|
lsls r0, 2
|
|
adds r1, r0
|
|
lsls r1, 16
|
|
lsrs r6, r1, 16
|
|
asrs r1, 16
|
|
lsrs r7, r2, 16
|
|
asrs r2, 16
|
|
adds r0, r3, 0
|
|
movs r3, 0x23
|
|
bl CreateSprite
|
|
lsls r0, 24
|
|
lsrs r2, r0, 24
|
|
cmp r2, 0x40
|
|
beq _081112FC
|
|
ldr r1, =gSprites
|
|
lsls r0, r2, 4
|
|
adds r0, r2
|
|
lsls r0, 2
|
|
adds r0, r1
|
|
movs r1, 0x12
|
|
strh r1, [r0, 0x2E]
|
|
movs r2, 0x20
|
|
ldrsh r1, [r4, r2]
|
|
lsls r2, r1, 2
|
|
adds r2, r1
|
|
lsls r2, 2
|
|
adds r2, r6, r2
|
|
movs r6, 0xA
|
|
ldrsh r3, [r4, r6]
|
|
lsls r1, r3, 1
|
|
adds r1, r3
|
|
adds r2, r1
|
|
strh r2, [r0, 0x32]
|
|
strh r7, [r0, 0x36]
|
|
movs r1, 0xA
|
|
ldrsh r2, [r4, r1]
|
|
lsls r2, 1
|
|
movs r3, 0x10
|
|
negs r3, r3
|
|
adds r1, r3, 0
|
|
subs r1, r2
|
|
strh r1, [r0, 0x38]
|
|
ldrh r3, [r0, 0x4]
|
|
lsls r2, r3, 22
|
|
lsrs r2, 22
|
|
adds r2, r5
|
|
ldr r5, =0x000003ff
|
|
adds r1, r5, 0
|
|
ands r2, r1
|
|
ldr r1, =0xfffffc00
|
|
ands r1, r3
|
|
orrs r1, r2
|
|
strh r1, [r0, 0x4]
|
|
bl sub_80A68D4
|
|
ldrh r0, [r4, 0x1E]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x1E]
|
|
_081112FC:
|
|
movs r6, 0x20
|
|
ldrsh r0, [r4, r6]
|
|
negs r0, r0
|
|
strh r0, [r4, 0x20]
|
|
_08111304:
|
|
pop {r4-r7}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_8111214
|
|
|
|
thumb_func_start sub_811131C
|
|
sub_811131C: @ 811131C
|
|
push {r4,lr}
|
|
adds r4, r0, 0
|
|
bl TranslateAnimArc
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
beq _0811134E
|
|
ldr r0, =sub_81110A4
|
|
bl FindTaskIdByFunc
|
|
lsls r0, 24
|
|
lsrs r2, r0, 24
|
|
cmp r2, 0xFF
|
|
beq _08111348
|
|
ldr r0, =gTasks
|
|
lsls r1, r2, 2
|
|
adds r1, r2
|
|
lsls r1, 3
|
|
adds r1, r0
|
|
ldrh r0, [r1, 0x1E]
|
|
subs r0, 0x1
|
|
strh r0, [r1, 0x1E]
|
|
_08111348:
|
|
adds r0, r4, 0
|
|
bl DestroySprite
|
|
_0811134E:
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_811131C
|
|
|
|
thumb_func_start sub_811135C
|
|
sub_811135C: @ 811135C
|
|
push {lr}
|
|
ldr r0, =gAnimDisableStructPtr
|
|
ldr r0, [r0]
|
|
ldrb r1, [r0, 0x11]
|
|
lsrs r0, r1, 4
|
|
lsls r1, 28
|
|
lsrs r1, 28
|
|
subs r0, r1
|
|
lsls r0, 24
|
|
lsrs r1, r0, 24
|
|
movs r2, 0xFF
|
|
lsls r2, 24
|
|
adds r0, r2
|
|
lsrs r0, 24
|
|
cmp r0, 0x4
|
|
bls _0811137E
|
|
movs r1, 0x1
|
|
_0811137E:
|
|
adds r0, r1, 0
|
|
pop {r1}
|
|
bx r1
|
|
.pool
|
|
thumb_func_end sub_811135C
|
|
|
|
thumb_func_start sub_8111388
|
|
sub_8111388: @ 8111388
|
|
push {r4,r5,lr}
|
|
adds r4, r0, 0
|
|
ldr r5, =gBattleAnimArgs
|
|
ldrb r1, [r5, 0x8]
|
|
bl StartSpriteAnim
|
|
ldrh r0, [r5]
|
|
strh r0, [r4, 0x24]
|
|
ldrh r0, [r5, 0x2]
|
|
strh r0, [r4, 0x32]
|
|
ldrh r0, [r4, 0x34]
|
|
ldrh r1, [r5, 0x4]
|
|
subs r0, r1
|
|
strh r0, [r4, 0x34]
|
|
movs r0, 0x3
|
|
strh r0, [r4, 0x2E]
|
|
ldrh r0, [r5, 0x6]
|
|
strh r0, [r4, 0x30]
|
|
ldr r0, =sub_81113C8
|
|
str r0, [r4, 0x1C]
|
|
adds r4, 0x3E
|
|
ldrb r0, [r4]
|
|
movs r1, 0x4
|
|
orrs r0, r1
|
|
strb r0, [r4]
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_8111388
|
|
|
|
thumb_func_start sub_81113C8
|
|
sub_81113C8: @ 81113C8
|
|
push {lr}
|
|
adds r2, r0, 0
|
|
adds r3, r2, 0
|
|
adds r3, 0x3E
|
|
ldrb r0, [r3]
|
|
movs r1, 0x5
|
|
negs r1, r1
|
|
ands r1, r0
|
|
strb r1, [r3]
|
|
ldrh r1, [r2, 0x34]
|
|
movs r3, 0x34
|
|
ldrsh r0, [r2, r3]
|
|
cmp r0, 0
|
|
beq _08111400
|
|
ldrh r3, [r2, 0x32]
|
|
adds r0, r1, r3
|
|
strh r0, [r2, 0x26]
|
|
ldrh r0, [r2, 0x2E]
|
|
adds r1, r0
|
|
strh r1, [r2, 0x34]
|
|
adds r0, 0x1
|
|
strh r0, [r2, 0x2E]
|
|
lsls r1, 16
|
|
cmp r1, 0
|
|
ble _08111412
|
|
movs r0, 0
|
|
strh r0, [r2, 0x34]
|
|
b _08111412
|
|
_08111400:
|
|
ldrh r0, [r2, 0x30]
|
|
subs r0, 0x1
|
|
strh r0, [r2, 0x30]
|
|
lsls r0, 16
|
|
cmp r0, 0
|
|
bne _08111412
|
|
adds r0, r2, 0
|
|
bl DestroyAnimSprite
|
|
_08111412:
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_81113C8
|
|
|
|
thumb_func_start sub_8111418
|
|
sub_8111418: @ 8111418
|
|
push {r4,lr}
|
|
adds r4, r0, 0
|
|
ldr r0, =gBattleAnimAttacker
|
|
ldrb r0, [r0]
|
|
bl GetBattlerSide
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
cmp r0, 0x1
|
|
bne _08111434
|
|
adds r0, r4, 0
|
|
movs r1, 0x1
|
|
bl StartSpriteAffineAnim
|
|
_08111434:
|
|
adds r0, r4, 0
|
|
bl TranslateAnimSpriteToTargetMonLocation
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_8111418
|
|
|
|
thumb_func_start sub_8111444
|
|
sub_8111444: @ 8111444
|
|
push {r4,r5,lr}
|
|
adds r4, r0, 0
|
|
ldr r5, =gBattleAnimTarget
|
|
ldrb r0, [r5]
|
|
movs r1, 0
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r4, 0x20]
|
|
ldrb r0, [r5]
|
|
movs r1, 0x1
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
ldr r2, =gBattleAnimArgs
|
|
ldrh r3, [r2]
|
|
ldrh r5, [r4, 0x20]
|
|
adds r1, r3, r5
|
|
strh r1, [r4, 0x20]
|
|
ldrh r1, [r2, 0x2]
|
|
adds r0, r1
|
|
strh r0, [r4, 0x22]
|
|
strh r3, [r4, 0x30]
|
|
strh r1, [r4, 0x32]
|
|
ldrh r0, [r2, 0x4]
|
|
strh r0, [r4, 0x38]
|
|
ldrb r1, [r2, 0x6]
|
|
adds r0, r4, 0
|
|
bl StartSpriteAnim
|
|
ldr r0, =sub_811149C
|
|
str r0, [r4, 0x1C]
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_8111444
|
|
|
|
thumb_func_start sub_811149C
|
|
sub_811149C: @ 811149C
|
|
push {r4,lr}
|
|
adds r4, r0, 0
|
|
ldrh r0, [r4, 0x2E]
|
|
adds r0, 0x8
|
|
strh r0, [r4, 0x2E]
|
|
ldrh r0, [r4, 0x30]
|
|
ldrh r1, [r4, 0x34]
|
|
adds r0, r1
|
|
strh r0, [r4, 0x34]
|
|
ldrh r0, [r4, 0x32]
|
|
ldrh r2, [r4, 0x36]
|
|
adds r0, r2
|
|
strh r0, [r4, 0x36]
|
|
movs r1, 0x34
|
|
ldrsh r0, [r4, r1]
|
|
movs r1, 0x28
|
|
bl __divsi3
|
|
ldrh r1, [r4, 0x24]
|
|
adds r1, r0
|
|
strh r1, [r4, 0x24]
|
|
movs r2, 0x2E
|
|
ldrsh r0, [r4, r2]
|
|
movs r2, 0x38
|
|
ldrsh r1, [r4, r2]
|
|
bl Sin
|
|
ldrh r1, [r4, 0x26]
|
|
subs r1, r0
|
|
strh r1, [r4, 0x26]
|
|
movs r1, 0x2E
|
|
ldrsh r0, [r4, r1]
|
|
cmp r0, 0x8C
|
|
ble _081114E6
|
|
adds r0, r4, 0
|
|
bl DestroyAnimSprite
|
|
_081114E6:
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_811149C
|
|
|
|
thumb_func_start AnimTask_GetSeismicTossDamageLevel
|
|
AnimTask_GetSeismicTossDamageLevel: @ 81114EC
|
|
push {lr}
|
|
lsls r0, 24
|
|
lsrs r3, r0, 24
|
|
ldr r2, =gAnimMoveDmg
|
|
ldr r0, [r2]
|
|
cmp r0, 0x20
|
|
bgt _08111500
|
|
ldr r1, =gBattleAnimArgs
|
|
movs r0, 0
|
|
strh r0, [r1, 0xE]
|
|
_08111500:
|
|
ldr r2, [r2]
|
|
adds r0, r2, 0
|
|
subs r0, 0x21
|
|
cmp r0, 0x20
|
|
bhi _08111510
|
|
ldr r1, =gBattleAnimArgs
|
|
movs r0, 0x1
|
|
strh r0, [r1, 0xE]
|
|
_08111510:
|
|
cmp r2, 0x41
|
|
ble _0811151A
|
|
ldr r1, =gBattleAnimArgs
|
|
movs r0, 0x2
|
|
strh r0, [r1, 0xE]
|
|
_0811151A:
|
|
adds r0, r3, 0
|
|
bl DestroyAnimVisualTask
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end AnimTask_GetSeismicTossDamageLevel
|
|
|
|
thumb_func_start sub_811152C
|
|
sub_811152C: @ 811152C
|
|
push {r4-r6,lr}
|
|
lsls r0, 24
|
|
lsrs r6, r0, 24
|
|
ldr r1, =gTasks
|
|
lsls r0, r6, 2
|
|
adds r0, r6
|
|
lsls r0, 3
|
|
adds r5, r0, r1
|
|
movs r1, 0x8
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0
|
|
bne _0811154E
|
|
movs r0, 0
|
|
bl sub_80A6DAC
|
|
movs r0, 0xC8
|
|
strh r0, [r5, 0xA]
|
|
_0811154E:
|
|
ldr r4, =gBattle_BG3_Y
|
|
movs r1, 0xA
|
|
ldrsh r0, [r5, r1]
|
|
movs r1, 0xA
|
|
bl __divsi3
|
|
ldrh r1, [r4]
|
|
adds r1, r0
|
|
strh r1, [r4]
|
|
ldrh r0, [r5, 0xA]
|
|
subs r0, 0x3
|
|
strh r0, [r5, 0xA]
|
|
movs r1, 0x8
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0x78
|
|
bne _0811157A
|
|
movs r0, 0x1
|
|
bl sub_80A6DAC
|
|
adds r0, r6, 0
|
|
bl DestroyAnimVisualTask
|
|
_0811157A:
|
|
ldrh r0, [r5, 0x8]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0x8]
|
|
pop {r4-r6}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_811152C
|
|
|
|
thumb_func_start sub_8111590
|
|
sub_8111590: @ 8111590
|
|
push {r4-r6,lr}
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
adds r5, r0, 0
|
|
ldr r1, =gTasks
|
|
lsls r0, r5, 2
|
|
adds r0, r5
|
|
lsls r0, 3
|
|
adds r4, r0, r1
|
|
movs r1, 0x8
|
|
ldrsh r0, [r4, r1]
|
|
cmp r0, 0
|
|
bne _081115BC
|
|
movs r0, 0
|
|
bl sub_80A6DAC
|
|
ldrh r0, [r4, 0x8]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x8]
|
|
ldr r0, =gBattle_BG3_Y
|
|
ldrh r0, [r0]
|
|
strh r0, [r4, 0xC]
|
|
_081115BC:
|
|
ldrh r0, [r4, 0xA]
|
|
adds r0, 0x50
|
|
movs r1, 0xFF
|
|
ands r0, r1
|
|
strh r0, [r4, 0xA]
|
|
ldr r6, =gBattle_BG3_Y
|
|
movs r2, 0xA
|
|
ldrsh r1, [r4, r2]
|
|
movs r0, 0x4
|
|
bl Cos
|
|
ldrh r4, [r4, 0xC]
|
|
adds r0, r4
|
|
strh r0, [r6]
|
|
ldr r0, =gBattleAnimArgs
|
|
movs r2, 0xE
|
|
ldrsh r1, [r0, r2]
|
|
ldr r0, =0x00000fff
|
|
cmp r1, r0
|
|
bne _081115F4
|
|
movs r0, 0
|
|
strh r0, [r6]
|
|
movs r0, 0x1
|
|
bl sub_80A6DAC
|
|
adds r0, r5, 0
|
|
bl DestroyAnimVisualTask
|
|
_081115F4:
|
|
pop {r4-r6}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_8111590
|
|
|
|
.align 2, 0
|