pokeemerald/asm/region_map.s
2017-10-31 23:11:48 -04:00

581 lines
8.5 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_8124A70
sub_8124A70: @ 8124A70
push {r4,r5,lr}
sub sp, 0x8
ldr r0, =gUnknown_085A1D68
ldr r5, =gUnknown_0203A148
ldr r1, [r5]
ldr r4, =0x0000088c
adds r1, r4
bl LZ77UnCompWram
ldr r0, [r5]
adds r0, r4
str r0, [sp]
ldr r1, =0xffff0000
ldr r0, [sp, 0x4]
ands r0, r1
movs r1, 0xE0
lsls r1, 1
orrs r0, r1
ldr r1, =0x0000ffff
ands r0, r1
movs r1, 0x80
lsls r1, 10
orrs r0, r1
str r0, [sp, 0x4]
mov r0, sp
bl LoadSpriteSheet
ldr r0, =gUnknown_085A1F10
bl LoadSpritePalette
bl sub_8124AD4
bl sub_8124BE4
add sp, 0x8
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8124A70
thumb_func_start sub_8124AD4
sub_8124AD4: @ 8124AD4
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x1C
ldr r0, =0x0000086f
str r0, [sp, 0xC]
movs r1, 0
mov r9, r1
mov r2, sp
adds r2, 0x6
str r2, [sp, 0x14]
mov r3, sp
adds r3, 0xA
str r3, [sp, 0x18]
mov r0, sp
adds r0, 0x8
str r0, [sp, 0x10]
add r1, sp, 0x4
mov r10, r1
_08124AFE:
ldr r2, [sp, 0x18]
str r2, [sp]
mov r0, r9
add r1, sp, 0x4
mov r2, sp
adds r2, 0x6
ldr r3, [sp, 0x10]
bl sub_8124630
mov r3, r10
ldrh r0, [r3]
adds r0, 0x1
lsls r0, 3
adds r0, 0x4
strh r0, [r3]
mov r1, sp
ldrh r0, [r1, 0x6]
adds r0, 0x2
lsls r0, 3
adds r0, 0x4
strh r0, [r1, 0x6]
ldr r2, [sp, 0x10]
ldrh r0, [r2]
cmp r0, 0x2
bne _08124B38
movs r7, 0x1
b _08124B44
.pool
_08124B38:
ldr r3, [sp, 0x18]
ldrh r0, [r3]
movs r7, 0
cmp r0, 0x2
bne _08124B44
movs r7, 0x2
_08124B44:
mov r0, r10
movs r2, 0
ldrsh r1, [r0, r2]
ldr r3, [sp, 0x14]
movs r0, 0
ldrsh r2, [r3, r0]
ldr r0, =gUnknown_085A1F7C
movs r3, 0xA
bl CreateSprite
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0x40
beq _08124BB8
ldr r1, =gSprites
mov r8, r1
lsls r4, r5, 4
adds r0, r4, r5
lsls r6, r0, 2
adds r2, r6, r1
lsls r3, r7, 6
ldrb r1, [r2, 0x1]
movs r0, 0x3F
ands r0, r1
orrs r0, r3
strb r0, [r2, 0x1]
ldr r0, [sp, 0xC]
bl FlagGet
lsls r0, 24
cmp r0, 0
beq _08124B9C
mov r0, r8
adds r0, 0x1C
adds r0, r6, r0
ldr r1, =sub_8124CBC
str r1, [r0]
b _08124BA2
.pool
_08124B9C:
adds r0, r7, 0x3
lsls r0, 16
lsrs r7, r0, 16
_08124BA2:
adds r4, r5
lsls r4, 2
ldr r0, =gSprites
adds r4, r0
lsls r1, r7, 24
lsrs r1, 24
adds r0, r4, 0
bl StartSpriteAnim
mov r2, r9
strh r2, [r4, 0x2E]
_08124BB8:
ldr r0, [sp, 0xC]
adds r0, 0x1
lsls r0, 16
lsrs r0, 16
str r0, [sp, 0xC]
mov r0, r9
adds r0, 0x1
lsls r0, 16
lsrs r0, 16
mov r9, r0
cmp r0, 0xF
bls _08124AFE
add sp, 0x1C
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8124AD4
thumb_func_start sub_8124BE4
sub_8124BE4: @ 8124BE4
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0xC
movs r0, 0
mov r8, r0
ldr r6, =gUnknown_085A1F18
ldrh r0, [r6, 0x2]
cmp r0, 0xD5
beq _08124C9C
mov r5, sp
adds r5, 0x6
add r7, sp, 0x4
ldr r1, =gSprites
mov r9, r1
movs r0, 0x1C
add r0, r9
mov r10, r0
_08124C0C:
mov r1, r8
lsls r4, r1, 2
adds r0, r4, r6
ldrh r0, [r0]
bl FlagGet
lsls r0, 24
cmp r0, 0
beq _08124C84
adds r0, r6, 0x2
adds r0, r4, r0
ldrh r6, [r0]
mov r0, sp
adds r0, 0xA
str r0, [sp]
adds r0, r6, 0
add r1, sp, 0x4
adds r2, r5, 0
add r3, sp, 0x8
bl sub_8124630
ldrh r0, [r7]
adds r0, 0x1
lsls r0, 3
strh r0, [r7]
ldrh r0, [r5]
adds r0, 0x2
lsls r0, 3
strh r0, [r5]
movs r0, 0
ldrsh r1, [r7, r0]
movs r0, 0
ldrsh r2, [r5, r0]
ldr r0, =gUnknown_085A1F7C
movs r3, 0xA
bl CreateSprite
lsls r0, 24
lsrs r0, 24
cmp r0, 0x40
beq _08124C84
lsls r2, r0, 4
adds r2, r0
lsls r2, 2
mov r1, r9
adds r4, r2, r1
ldrb r1, [r4, 0x3]
movs r0, 0x3F
ands r0, r1
movs r1, 0x40
orrs r0, r1
strb r0, [r4, 0x3]
add r2, r10
ldr r0, =sub_8124CBC
str r0, [r2]
adds r0, r4, 0
movs r1, 0x6
bl StartSpriteAnim
strh r6, [r4, 0x2E]
_08124C84:
mov r0, r8
adds r0, 0x1
lsls r0, 16
lsrs r0, 16
mov r8, r0
ldr r6, =gUnknown_085A1F18
lsls r0, 2
adds r1, r6, 0x2
adds r0, r1
ldrh r0, [r0]
cmp r0, 0xD5
bne _08124C0C
_08124C9C:
add sp, 0xC
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8124BE4
thumb_func_start sub_8124CBC
sub_8124CBC: @ 8124CBC
push {lr}
adds r2, r0, 0
ldr r0, =gUnknown_0203A148
ldr r0, [r0]
ldrh r1, [r0, 0x8]
movs r3, 0x2E
ldrsh r0, [r2, r3]
cmp r1, r0
bne _08124D00
ldrh r0, [r2, 0x30]
adds r0, 0x1
strh r0, [r2, 0x30]
lsls r0, 16
asrs r0, 16
cmp r0, 0x10
ble _08124D0E
movs r0, 0
strh r0, [r2, 0x30]
adds r3, r2, 0
adds r3, 0x3E
ldrb r2, [r3]
lsrs r1, r2, 2
movs r0, 0x1
eors r1, r0
ands r1, r0
lsls r1, 2
movs r0, 0x5
negs r0, r0
ands r0, r2
orrs r0, r1
strb r0, [r3]
b _08124D0E
.pool
_08124D00:
movs r0, 0x10
strh r0, [r2, 0x30]
adds r2, 0x3E
ldrb r1, [r2]
subs r0, 0x15
ands r0, r1
strb r0, [r2]
_08124D0E:
pop {r0}
bx r0
thumb_func_end sub_8124CBC
thumb_func_start sub_8124D14
sub_8124D14: @ 8124D14
push {r4,lr}
sub sp, 0x4
ldr r4, =gUnknown_0203A148
ldr r0, [r4]
ldrh r1, [r0, 0x4]
cmp r1, 0
beq _08124D2C
cmp r1, 0x1
beq _08124D46
b _08124D56
.pool
_08124D2C:
movs r0, 0x1
negs r0, r0
str r1, [sp]
movs r1, 0
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
ldr r1, [r4]
ldrh r0, [r1, 0x4]
adds r0, 0x1
strh r0, [r1, 0x4]
b _08124D56
_08124D46:
bl UpdatePaletteFade
lsls r0, 24
cmp r0, 0
bne _08124D56
ldr r0, =sub_8124D64
bl sub_81248F4
_08124D56:
add sp, 0x4
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_8124D14
thumb_func_start sub_8124D64
sub_8124D64: @ 8124D64
push {r4,lr}
ldr r0, =gUnknown_0203A148
ldr r0, [r0]
ldrh r0, [r0, 0x4]
cmp r0, 0
bne _08124DF8
bl sub_81230AC
lsls r0, 24
lsrs r0, 24
cmp r0, 0x5
bhi _08124DF8
lsls r0, 2
ldr r1, =_08124D90
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_08124D90:
.4byte _08124DF8
.4byte _08124DF8
.4byte _08124DF8
.4byte _08124DA8
.4byte _08124DAE
.4byte _08124DE0
_08124DA8:
bl sub_8124904
b _08124DF8
_08124DAE:
ldr r4, =gUnknown_0203A148
ldr r0, [r4]
ldrb r0, [r0, 0xA]
cmp r0, 0x2
beq _08124DBC
cmp r0, 0x4
bne _08124DF8
_08124DBC:
movs r0, 0x5
bl m4aSongNumStart
ldr r0, [r4]
ldr r1, =0x00000a72
adds r0, r1
movs r1, 0x1
strb r1, [r0]
ldr r0, =sub_8124E0C
bl sub_81248F4
b _08124DF8
.pool
_08124DE0:
movs r0, 0x5
bl m4aSongNumStart
ldr r0, =gUnknown_0203A148
ldr r0, [r0]
ldr r1, =0x00000a72
adds r0, r1
movs r1, 0
strb r1, [r0]
ldr r0, =sub_8124E0C
bl sub_81248F4
_08124DF8:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_8124D64
thumb_func_start sub_8124E0C
sub_8124E0C: @ 8124E0C
push {r4,lr}
sub sp, 0x4
ldr r4, =gUnknown_0203A148
ldr r0, [r4]
ldrh r1, [r0, 0x4]
cmp r1, 0
beq _08124E24
cmp r1, 0x1
beq _08124E3E
b _08124F1A
.pool
_08124E24:
movs r0, 0x1
negs r0, r0
str r1, [sp]
movs r1, 0
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r1, [r4]
ldrh r0, [r1, 0x4]
adds r0, 0x1
strh r0, [r1, 0x4]
b _08124F1A
_08124E3E:
bl UpdatePaletteFade
lsls r0, 24
cmp r0, 0
bne _08124F1A
bl FreeRegionMapIconResources
ldr r1, [r4]
ldr r2, =0x00000a72
adds r0, r1, r2
ldrb r0, [r0]
cmp r0, 0
beq _08124F00
ldrh r0, [r1, 0x8]
cmp r0, 0xF
beq _08124E98
cmp r0, 0xF
bgt _08124E6C
cmp r0, 0
beq _08124E84
b _08124EBC
.pool
_08124E6C:
cmp r0, 0x3A
beq _08124E7C
cmp r0, 0x49
bne _08124EBC
movs r0, 0x15
bl sub_8084CCC
b _08124EFA
_08124E7C:
movs r0, 0x16
bl sub_8084CCC
b _08124EFA
_08124E84:
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldrb r0, [r0, 0x8]
movs r1, 0xD
cmp r0, 0
bne _08124EB0
movs r1, 0xC
b _08124EB0
.pool
_08124E98:
ldr r0, =0x000008b4
bl FlagGet
lsls r0, 24
movs r1, 0xB
cmp r0, 0
beq _08124EB0
ldr r0, [r4]
ldrb r0, [r0, 0xB]
cmp r0, 0
bne _08124EB0
movs r1, 0x14
_08124EB0:
adds r0, r1, 0
bl sub_8084CCC
b _08124EFA
.pool
_08124EBC:
ldr r3, =gUnknown_085A1E3C
ldr r0, =gUnknown_0203A148
ldr r0, [r0]
ldrh r1, [r0, 0x8]
lsls r0, r1, 1
adds r2, r0, r1
adds r0, r3, 0x2
adds r1, r2, r0
ldrb r0, [r1]
cmp r0, 0
beq _08124EE0
bl sub_8084CCC
b _08124EFA
.pool
_08124EE0:
adds r0, r2, r3
ldrb r0, [r0]
lsls r0, 24
asrs r0, 24
adds r1, r3, 0x1
adds r1, r2, r1
ldrb r1, [r1]
lsls r1, 24
asrs r1, 24
movs r2, 0x1
negs r2, r2
bl warp1_set_2
_08124EFA:
bl sub_80B69DC
b _08124F06
_08124F00:
ldr r0, =sub_81B58A8
bl SetMainCallback2
_08124F06:
ldr r4, =gUnknown_0203A148
ldr r0, [r4]
cmp r0, 0
beq _08124F16
bl Free
movs r0, 0
str r0, [r4]
_08124F16:
bl FreeAllWindowBuffers
_08124F1A:
add sp, 0x4
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_8124E0C
.align 2, 0 @ Don't pad with nop.