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https://github.com/Ninjdai1/pokeemerald.git
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83 lines
1.4 KiB
ArmAsm
83 lines
1.4 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_kouka_m_grp, voicegroup127
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.equ se_kouka_m_pri, 5
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.equ se_kouka_m_rev, reverb_set+50
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.equ se_kouka_m_mvl, 127
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.equ se_kouka_m_key, 0
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.equ se_kouka_m_tbs, 1
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.equ se_kouka_m_exg, 0
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.equ se_kouka_m_cmp, 1
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.section .rodata
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.global se_kouka_m
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.align 2
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@********************** Track 1 **********************@
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se_kouka_m_1:
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.byte KEYSH , se_kouka_m_key+0
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.byte TEMPO , 90*se_kouka_m_tbs/2
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.byte VOICE , 125
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.byte VOL , 110*se_kouka_m_mvl/mxv
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.byte BEND , c_v+0
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.byte N03 , As2 , v100
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.byte W03
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.byte BEND , c_v-33
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.byte N36 , Ds3
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.byte W03
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.byte BEND , c_v+0
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte FINE
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@********************** Track 2 **********************@
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se_kouka_m_2:
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.byte KEYSH , se_kouka_m_key+0
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.byte VOICE , 0
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.byte VOL , 110*se_kouka_m_mvl/mxv
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.byte N03 , Cn3 , v127
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.byte W03
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.byte N18
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte FINE
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@******************************************************@
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.align 2
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se_kouka_m:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_kouka_m_pri @ Priority
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.byte se_kouka_m_rev @ Reverb.
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.word se_kouka_m_grp
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.word se_kouka_m_1
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.word se_kouka_m_2
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.end
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