pokeemerald/src/battle_tower.c
2019-04-05 07:53:23 -05:00

3745 lines
123 KiB
C

#include "global.h"
#include "battle_tower.h"
#include "apprentice.h"
#include "event_data.h"
#include "battle_setup.h"
#include "overworld.h"
#include "random.h"
#include "text.h"
#include "main.h"
#include "international_string_util.h"
#include "battle.h"
#include "frontier_util.h"
#include "strings.h"
#include "recorded_battle.h"
#include "easy_chat.h"
#include "gym_leader_rematch.h"
#include "battle_transition.h"
#include "trainer_see.h"
#include "new_game.h"
#include "string_util.h"
#include "data.h"
#include "link.h"
#include "field_message_box.h"
#include "tv.h"
#include "battle_factory.h"
#include "constants/battle_frontier.h"
#include "constants/items.h"
#include "constants/trainers.h"
#include "constants/event_objects.h"
#include "constants/moves.h"
#include "constants/species.h"
#include "constants/easy_chat.h"
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[];
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[];
// EWRAM vars.
EWRAM_DATA const struct BattleFrontierTrainer *gFacilityTrainers = NULL;
EWRAM_DATA const struct FacilityMon *gFacilityTrainerMons = NULL;
// IWRAM common
u16 gUnknown_03006298[4];
// This file's functions.
static void sub_8161F94(void);
static void sub_8162054(void);
static void sub_81620F4(void);
static void ChooseNextBattleTowerTrainer(void);
static void sub_81621C0(void);
static void AwardBattleTowerRibbons(void);
static void SaveBattleTowerProgress(void);
static void sub_8163914(void);
static void nullsub_61(void);
static void SpriteCB_Null6(void);
static void sub_81642A0(void);
static void sub_8164828(void);
static void sub_8164B74(void);
static void sub_8164DCC(void);
static void sub_8164DE4(void);
static void sub_8164E04(void);
static void ValidateBattleTowerRecordChecksums(void);
static void SaveCurrentWinStreak(void);
static void ValidateApprenticesChecksums(void);
static void sub_8165E18(void);
static void CopyEReaderTrainerFarewellMessage(void);
static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record);
static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount);
static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount);
static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId);
static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId);
static u8 GetFrontierTrainerFixedIvs(u16 trainerId);
static void FillPartnerParty(u16 trainerId);
static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer);
static u8 SetTentPtrsGetLevel(void);
// Const rom data.
const u16 gBattleFrontierHeldItems[] =
{
ITEM_NONE,
ITEM_KINGS_ROCK,
ITEM_SITRUS_BERRY,
ITEM_ORAN_BERRY,
ITEM_CHESTO_BERRY,
ITEM_HARD_STONE,
ITEM_FOCUS_BAND,
ITEM_PERSIM_BERRY,
ITEM_MIRACLE_SEED,
ITEM_BERRY_JUICE,
ITEM_MACHO_BRACE,
ITEM_SILVER_POWDER,
ITEM_CHERI_BERRY,
ITEM_BLACK_GLASSES,
ITEM_BLACK_BELT,
ITEM_SOUL_DEW,
ITEM_CHOICE_BAND,
ITEM_MAGNET,
ITEM_SILK_SCARF,
ITEM_WHITE_HERB,
ITEM_DEEP_SEA_SCALE,
ITEM_DEEP_SEA_TOOTH,
ITEM_MYSTIC_WATER,
ITEM_SHARP_BEAK,
ITEM_QUICK_CLAW,
ITEM_LEFTOVERS,
ITEM_RAWST_BERRY,
ITEM_LIGHT_BALL,
ITEM_POISON_BARB,
ITEM_NEVER_MELT_ICE,
ITEM_ASPEAR_BERRY,
ITEM_SPELL_TAG,
ITEM_BRIGHT_POWDER,
ITEM_LEPPA_BERRY,
ITEM_SCOPE_LENS,
ITEM_TWISTED_SPOON,
ITEM_METAL_COAT,
ITEM_MENTAL_HERB,
ITEM_CHARCOAL,
ITEM_PECHA_BERRY,
ITEM_SOFT_SAND,
ITEM_LUM_BERRY,
ITEM_DRAGON_SCALE,
ITEM_DRAGON_FANG,
ITEM_IAPAPA_BERRY,
ITEM_WIKI_BERRY,
ITEM_SEA_INCENSE,
ITEM_SHELL_BELL,
ITEM_SALAC_BERRY,
ITEM_LANSAT_BERRY,
ITEM_APICOT_BERRY,
ITEM_STARF_BERRY,
ITEM_LIECHI_BERRY,
ITEM_STICK,
ITEM_LAX_INCENSE,
ITEM_AGUAV_BERRY,
ITEM_FIGY_BERRY,
ITEM_THICK_CLUB,
ITEM_MAGO_BERRY,
ITEM_METAL_POWDER,
ITEM_PETAYA_BERRY,
ITEM_LUCKY_PUNCH,
ITEM_GANLON_BERRY
};
#include "data/battle_frontier/battle_frontier_trainer_mons.h"
#include "data/battle_frontier/battle_frontier_trainers.h"
#include "data/battle_frontier/battle_frontier_mons.h"
const u8 gTowerMaleFacilityClasses[30] =
{
FACILITY_CLASS_RUIN_MANIAC,
FACILITY_CLASS_TUBER_M,
FACILITY_CLASS_COOLTRAINER_M,
FACILITY_CLASS_RICH_BOY,
FACILITY_CLASS_POKEMANIAC,
FACILITY_CLASS_SWIMMER_M,
FACILITY_CLASS_BLACK_BELT,
FACILITY_CLASS_GUITARIST,
FACILITY_CLASS_KINDLER,
FACILITY_CLASS_CAMPER,
FACILITY_CLASS_BUG_MANIAC,
FACILITY_CLASS_PSYCHIC_M,
FACILITY_CLASS_GENTLEMAN,
FACILITY_CLASS_SCHOOL_KID_M,
FACILITY_CLASS_POKEFAN_M,
FACILITY_CLASS_EXPERT_M,
FACILITY_CLASS_YOUNGSTER,
FACILITY_CLASS_FISHERMAN,
FACILITY_CLASS_CYCLING_TRIATHLETE_M,
FACILITY_CLASS_RUNNING_TRIATHLETE_M,
FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
FACILITY_CLASS_DRAGON_TAMER,
FACILITY_CLASS_BIRD_KEEPER,
FACILITY_CLASS_NINJA_BOY,
FACILITY_CLASS_SAILOR,
FACILITY_CLASS_COLLECTOR,
FACILITY_CLASS_PKMN_BREEDER_M,
FACILITY_CLASS_PKMN_RANGER_M,
FACILITY_CLASS_BUG_CATCHER,
FACILITY_CLASS_HIKER
};
const u8 gTowerFemaleFacilityClasses[20] =
{
FACILITY_CLASS_AROMA_LADY,
FACILITY_CLASS_TUBER_F,
FACILITY_CLASS_COOLTRAINER_F,
FACILITY_CLASS_HEX_MANIAC,
FACILITY_CLASS_LADY,
FACILITY_CLASS_BEAUTY,
FACILITY_CLASS_PSYCHIC_F,
FACILITY_CLASS_SCHOOL_KID_F,
FACILITY_CLASS_POKEFAN_F,
FACILITY_CLASS_EXPERT_F,
FACILITY_CLASS_CYCLING_TRIATHLETE_F,
FACILITY_CLASS_RUNNING_TRIATHLETE_F,
FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
FACILITY_CLASS_BATTLE_GIRL,
FACILITY_CLASS_PARASOL_LADY,
FACILITY_CLASS_SWIMMER_F,
FACILITY_CLASS_PICNICKER,
FACILITY_CLASS_POKEMON_BREEDER_F,
FACILITY_CLASS_PKMN_RANGER_F,
FACILITY_CLASS_LASS
};
const u8 gTowerMaleTrainerGfxIds[30] =
{
EVENT_OBJ_GFX_HIKER,
EVENT_OBJ_GFX_TUBER_M,
EVENT_OBJ_GFX_MAN_3,
EVENT_OBJ_GFX_RICH_BOY,
EVENT_OBJ_GFX_MANIAC,
EVENT_OBJ_GFX_RUNNING_TRIATHLETE_M,
EVENT_OBJ_GFX_BLACK_BELT,
EVENT_OBJ_GFX_MAN_5,
EVENT_OBJ_GFX_MAN_5,
EVENT_OBJ_GFX_CAMPER,
EVENT_OBJ_GFX_MANIAC,
EVENT_OBJ_GFX_PSYCHIC_M,
EVENT_OBJ_GFX_GENTLEMAN,
EVENT_OBJ_GFX_SCHOOL_KID_M,
EVENT_OBJ_GFX_POKEFAN_M,
EVENT_OBJ_GFX_EXPERT_M,
EVENT_OBJ_GFX_YOUNGSTER,
EVENT_OBJ_GFX_FISHERMAN,
EVENT_OBJ_GFX_CYCLING_TRIATHLETE_M,
EVENT_OBJ_GFX_RUNNING_TRIATHLETE_M,
EVENT_OBJ_GFX_RUNNING_TRIATHLETE_M,
EVENT_OBJ_GFX_MAN_3,
EVENT_OBJ_GFX_MAN_5,
EVENT_OBJ_GFX_NINJA_BOY,
EVENT_OBJ_GFX_SAILOR,
EVENT_OBJ_GFX_MANIAC,
EVENT_OBJ_GFX_MAN_4,
EVENT_OBJ_GFX_CAMPER,
EVENT_OBJ_GFX_BUG_CATCHER,
EVENT_OBJ_GFX_HIKER
};
const u8 gTowerFemaleTrainerGfxIds[20] =
{
EVENT_OBJ_GFX_WOMAN_2,
EVENT_OBJ_GFX_TUBER_F,
EVENT_OBJ_GFX_WOMAN_5,
EVENT_OBJ_GFX_HEX_MANIAC,
EVENT_OBJ_GFX_WOMAN_2,
EVENT_OBJ_GFX_BEAUTY,
EVENT_OBJ_GFX_LASS,
EVENT_OBJ_GFX_GIRL_3,
EVENT_OBJ_GFX_POKEFAN_F,
EVENT_OBJ_GFX_EXPERT_F,
EVENT_OBJ_GFX_CYCLING_TRIATHLETE_F,
EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F,
EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F,
EVENT_OBJ_GFX_GIRL_3,
EVENT_OBJ_GFX_WOMAN_5,
EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F,
EVENT_OBJ_GFX_PICNICKER,
EVENT_OBJ_GFX_WOMAN_2,
EVENT_OBJ_GFX_PICNICKER,
EVENT_OBJ_GFX_LASS
};
static const u8 sRubyFacilityClassToEmerald[][2] =
{
{0x00, FACILITY_CLASS_AQUA_LEADER_ARCHIE},
{0x01, FACILITY_CLASS_AQUA_GRUNT_M},
{0x02, FACILITY_CLASS_AQUA_GRUNT_F},
{0x03, FACILITY_CLASS_AROMA_LADY},
{0x04, FACILITY_CLASS_RUIN_MANIAC},
{0x05, FACILITY_CLASS_INTERVIEWER},
{0x06, FACILITY_CLASS_TUBER_F},
{0x07, FACILITY_CLASS_TUBER_M},
{0x08, FACILITY_CLASS_COOLTRAINER_M},
{0x09, FACILITY_CLASS_COOLTRAINER_F},
{0x0a, FACILITY_CLASS_HEX_MANIAC},
{0x0b, FACILITY_CLASS_LADY},
{0x0c, FACILITY_CLASS_BEAUTY},
{0x0d, FACILITY_CLASS_RICH_BOY},
{0x0e, FACILITY_CLASS_POKEMANIAC},
{0x0f, FACILITY_CLASS_SWIMMER_M},
{0x10, FACILITY_CLASS_BLACK_BELT},
{0x11, FACILITY_CLASS_GUITARIST},
{0x12, FACILITY_CLASS_KINDLER},
{0x13, FACILITY_CLASS_CAMPER},
{0x14, FACILITY_CLASS_BUG_MANIAC},
{0x15, FACILITY_CLASS_PSYCHIC_M},
{0x16, FACILITY_CLASS_PSYCHIC_F},
{0x17, FACILITY_CLASS_GENTLEMAN},
{0x18, FACILITY_CLASS_ELITE_FOUR_SIDNEY},
{0x19, FACILITY_CLASS_ELITE_FOUR_PHOEBE},
{0x1a, FACILITY_CLASS_LEADER_ROXANNE},
{0x1b, FACILITY_CLASS_LEADER_BRAWLY},
{0x1c, FACILITY_CLASS_LEADER_TATE_AND_LIZA},
{0x1d, FACILITY_CLASS_SCHOOL_KID_M},
{0x1e, FACILITY_CLASS_SCHOOL_KID_F},
{0x1f, FACILITY_CLASS_SR_AND_JR},
{0x20, FACILITY_CLASS_POKEFAN_M},
{0x21, FACILITY_CLASS_POKEFAN_F},
{0x22, FACILITY_CLASS_EXPERT_M},
{0x23, FACILITY_CLASS_EXPERT_F},
{0x24, FACILITY_CLASS_YOUNGSTER},
{0x25, FACILITY_CLASS_CHAMPION_WALLACE},
{0x26, FACILITY_CLASS_FISHERMAN},
{0x27, FACILITY_CLASS_CYCLING_TRIATHLETE_M},
{0x28, FACILITY_CLASS_CYCLING_TRIATHLETE_F},
{0x29, FACILITY_CLASS_RUNNING_TRIATHLETE_M},
{0x2a, FACILITY_CLASS_RUNNING_TRIATHLETE_F},
{0x2b, FACILITY_CLASS_SWIMMING_TRIATHLETE_M},
{0x2c, FACILITY_CLASS_SWIMMING_TRIATHLETE_F},
{0x2d, FACILITY_CLASS_DRAGON_TAMER},
{0x2e, FACILITY_CLASS_BIRD_KEEPER},
{0x2f, FACILITY_CLASS_NINJA_BOY},
{0x30, FACILITY_CLASS_BATTLE_GIRL},
{0x31, FACILITY_CLASS_PARASOL_LADY},
{0x32, FACILITY_CLASS_SWIMMER_F},
{0x33, FACILITY_CLASS_PICNICKER},
{0x34, FACILITY_CLASS_TWINS},
{0x35, FACILITY_CLASS_SAILOR},
{0x38, FACILITY_CLASS_COLLECTOR},
{0x39, FACILITY_CLASS_WALLY},
{0x3a, FACILITY_CLASS_BRENDAN},
{0x3b, FACILITY_CLASS_BRENDAN_2},
{0x3c, FACILITY_CLASS_BRENDAN_3},
{0x3d, FACILITY_CLASS_MAY},
{0x3e, FACILITY_CLASS_MAY_2},
{0x3f, FACILITY_CLASS_MAY_3},
{0x40, FACILITY_CLASS_PKMN_BREEDER_M},
{0x41, FACILITY_CLASS_POKEMON_BREEDER_F},
{0x42, FACILITY_CLASS_PKMN_RANGER_M},
{0x43, FACILITY_CLASS_PKMN_RANGER_F},
{0x44, FACILITY_CLASS_MAGMA_LEADER_MAXIE},
{0x45, FACILITY_CLASS_MAGMA_GRUNT_M},
{0x46, FACILITY_CLASS_MAGMA_GRUNT_F},
{0x47, FACILITY_CLASS_LASS},
{0x48, FACILITY_CLASS_BUG_CATCHER},
{0x49, FACILITY_CLASS_HIKER},
{0x4a, FACILITY_CLASS_YOUNG_COUPLE},
{0x4b, FACILITY_CLASS_OLD_COUPLE},
{0x4c, FACILITY_CLASS_SIS_AND_BRO},
};
static const u8 *const gUnknown_085DCFD8[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_244383,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2443E7,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244413,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24444B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2444D6
};
static const u8 *const gUnknown_085DCFEC[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_2444EF,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24451E,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244549,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24459B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2445C5
};
static const u8 *const gUnknown_085DD000[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_2445E8,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244618,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244643,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24468F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2446B4
};
static const u8 *const gUnknown_085DD014[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_2446E5,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24474D,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24479E,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24480C,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2448A7
};
static const u8 *const gUnknown_085DD028[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_2448CD,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2448F5,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244939,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244989,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2449E6
};
static const u8 *const gUnknown_085DD03C[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_244A23,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244AA9,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244AD6,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244B52,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244B93
};
static const u8 *const gUnknown_085DD050[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_244BD2,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244C18,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244C6E,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244CD6,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244D07
};
static const u8 *const gUnknown_085DD064[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_244D36,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244D82,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244DC6,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244DFE,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244E5B
};
static const u8 *const gUnknown_085DD078[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_244E7E,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244ECA,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244EF4,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244F4F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_244F98
};
static const u8 *const gUnknown_085DD08C[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_244FD3,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245013,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24503D,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245087,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2450C0
};
static const u8 *const gUnknown_085DD0A0[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_2450E6,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245196,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2451BD,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24522F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24529A
};
static const u8 *const gUnknown_085DD0B4[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_2452EF,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2453B4,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245406,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245464,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2454A3
};
static const u8 *const gUnknown_085DD0C8[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_2454D6,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245535,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24555F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2455EC,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245656
};
static const u8 *const gUnknown_085DD0DC[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24568A,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2456F5,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245740,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2457D9,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24581F
};
static const u8 *const gUnknown_085DD0F0[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_245851,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24589C,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2458CE,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245923,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24597F
};
static const u8 *const gUnknown_085DD104[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_2459BE,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2459F7,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245A5F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245AB4,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245B3E
};
static const u8 *const gUnknown_085DD118[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_245B79,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245B91,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245BBD,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245C05,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245C2D
};
static const u8 *const gUnknown_085DD12C[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_245C66,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245C7F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245CAC,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245CE6,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245D07
};
static const u8 *const gUnknown_085DD140[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_245D4B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245D60,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245D8D,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245DC7,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245DF0
};
static const u8 *const gUnknown_085DD154[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_245E20,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245E41,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245E78,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245EBD,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245EEC
};
static const u8 *const gUnknown_085DD168[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_245F2B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245F58,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245F87,
BattleFrontier_BattleTowerMultiBattleRoom_Text_245FC6,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246002
};
static const u8 *const gUnknown_085DD17C[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_246020,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246051,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246082,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2460D5,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24610D
};
static const u8 *const gUnknown_085DD190[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24614A,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24615D,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24617D,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2461C7,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2461F5
};
static const u8 *const gUnknown_085DD1A4[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24622A,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246244,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24626E,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2462AA,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2462E4
};
static const u8 *const gUnknown_085DD1B8[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24631F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24633C,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24636B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2463C5,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2463FF
};
static const u8 *const gUnknown_085DD1CC[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_246449,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246478,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24649D,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2464EE,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246529
};
static const u8 *const gUnknown_085DD1E0[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_246571,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24658C,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2465B5,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246605,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24662A
};
static const u8 *const gUnknown_085DD1F4[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_246662,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246686,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2466B4,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2466E6,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24670A
};
static const u8 *const gUnknown_085DD208[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_246741,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246760,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246791,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2467C4,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2467E6
};
static const u8 *const gUnknown_085DD21C[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_2467FF,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246831,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246864,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2468A7,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2468FE
};
static const u8 *const gUnknown_085DD230[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24692B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24694B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24697C,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2469B4,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2469F1
};
static const u8 *const gUnknown_085DD244[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_246A22,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246A4E,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246A85,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246ACF,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246AF7
};
static const u8 *const gUnknown_085DD258[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_246B2B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246B3F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246B6B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246BB2,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246BE9
};
static const u8 *const gUnknown_085DD26C[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_246C22,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246C35,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246C6C,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246CB3,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246CE9
};
static const u8 *const gUnknown_085DD280[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_246D2D,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246D3F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246D6A,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246D9E,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246DD3
};
static const u8 *const gUnknown_085DD294[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_246E1A,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246E39,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246E64,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246EB6,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246EEE
};
static const u8 *const gUnknown_085DD2A8[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_246F21,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246F4C,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246F7B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_246FCC,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247013
};
static const u8 *const gUnknown_085DD2BC[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24705B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24707D,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2470B2,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2470FD,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24712A
};
static const u8 *const gUnknown_085DD2D0[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24716C,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24718D,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2471C7,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2471FB,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247238
};
static const u8 *const gUnknown_085DD2E4[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_247268,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247291,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2472C7,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247313,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247348
};
static const u8 *const gUnknown_085DD2F8[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24737A,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24738F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2473C6,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2473FB,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247438
};
static const u8 *const gUnknown_085DD30C[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_247470,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247484,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2474AF,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2474EC,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24751D
};
static const u8 *const gUnknown_085DD320[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24754A,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24755C,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24758B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2475BC,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2475D5
};
static const u8 *const gUnknown_085DD334[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24760D,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247629,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247655,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24769B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2476ED
};
static const u8 *const gUnknown_085DD348[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_247724,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247749,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24777A,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2477CE,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247807
};
static const u8 *const gUnknown_085DD35C[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_247838,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247854,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247889,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2478DD,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24790D
};
static const u8 *const gUnknown_085DD370[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_247942,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24795F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247991,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2479CE,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247A18
};
static const u8 *const gUnknown_085DD384[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_247A51,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247A76,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247AA1,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247AE3,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247B16
};
static const u8 *const gUnknown_085DD398[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_247B3E,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247B62,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247B9B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247BE7,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247C23
};
static const u8 *const gUnknown_085DD3AC[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_247C4E,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247C8C,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247CB2,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247D07,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247D4E
};
static const u8 *const gUnknown_085DD3C0[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_247D97,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247DC7,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247DFE,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247E3E,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247E7E
};
static const u8 *const gUnknown_085DD3D4[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_247EA1,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247EB5,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247EE9,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247F3F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247F6D
};
static const u8 *const gUnknown_085DD3E8[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_247FA3,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247FB7,
BattleFrontier_BattleTowerMultiBattleRoom_Text_247FE9,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248031,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24805E
};
static const u8 *const gUnknown_085DD3FC[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24808D,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2480AB,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2480DC,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248128,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248151
};
static const u8 *const gUnknown_085DD410[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24818E,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2481A9,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2481E1,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248221,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24824F
};
static const u8 *const gUnknown_085DD424[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_248297,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2482B1,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2482DC,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248321,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24833D
};
static const u8 *const gUnknown_085DD438[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_248369,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24838D,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2483C1,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248401,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248431
};
static const u8 *const gUnknown_085DD44C[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_248467,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248477,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2484AC,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2484E7,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248517
};
static const u8 *const gUnknown_085DD460[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_248553,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24856A,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24857D,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2485E5,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248614
};
static const u8 *const gUnknown_085DD474[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24864E,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248661,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248671,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2486C6,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2486FF
};
static const u8 *const gUnknown_085DD488[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_248725,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248751,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248781,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2487C9,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2487F7
};
static const u8 *const gUnknown_085DD49C[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_248829,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24885B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248892,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2488D8,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248908
};
static const u8 *const gUnknown_085DD4B0[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_24894B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24895F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_24896F,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2489BD,
BattleFrontier_BattleTowerMultiBattleRoom_Text_2489E7
};
static const u8 *const gUnknown_085DD4C4[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_248A10,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248A40,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248A72,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248AC0,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248AEB
};
static const u8 *const gUnknown_085DD4D8[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_248B22,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248B39,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248B4C,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248BB4,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248BEE
};
static const u8 *const gUnknown_085DD4EC[] =
{
BattleFrontier_BattleTowerMultiBattleRoom_Text_248C2E,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248C5B,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248C90,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248CCF,
BattleFrontier_BattleTowerMultiBattleRoom_Text_248D04
};
struct
{
u32 facilityClass;
const u8 *const *strings;
} const gUnknown_085DD500[] =
{
{FACILITY_CLASS_LASS, gUnknown_085DD118},
{FACILITY_CLASS_YOUNGSTER, gUnknown_085DD12C},
{FACILITY_CLASS_HIKER, gUnknown_085DD140},
{FACILITY_CLASS_BEAUTY, gUnknown_085DD154},
{FACILITY_CLASS_FISHERMAN, gUnknown_085DD168},
{FACILITY_CLASS_LADY, gUnknown_085DD17C},
{FACILITY_CLASS_CYCLING_TRIATHLETE_F, gUnknown_085DD190},
{FACILITY_CLASS_BUG_CATCHER, gUnknown_085DD1A4},
{FACILITY_CLASS_SCHOOL_KID_M, gUnknown_085DD1B8},
{FACILITY_CLASS_RICH_BOY, gUnknown_085DD1CC},
{FACILITY_CLASS_BLACK_BELT, gUnknown_085DD1E0},
{FACILITY_CLASS_TUBER_F, gUnknown_085DD1F4},
{FACILITY_CLASS_HEX_MANIAC, gUnknown_085DD208},
{FACILITY_CLASS_PKMN_BREEDER_M, gUnknown_085DD21C},
{FACILITY_CLASS_RUNNING_TRIATHLETE_F, gUnknown_085DD230},
{FACILITY_CLASS_RUNNING_TRIATHLETE_M, gUnknown_085DD244},
{FACILITY_CLASS_BATTLE_GIRL, gUnknown_085DD258},
{FACILITY_CLASS_CYCLING_TRIATHLETE_M, gUnknown_085DD26C},
{FACILITY_CLASS_TUBER_M, gUnknown_085DD280},
{FACILITY_CLASS_GUITARIST, gUnknown_085DD294},
{FACILITY_CLASS_GENTLEMAN, gUnknown_085DD2A8},
{FACILITY_CLASS_POKEFAN_M, gUnknown_085DD2BC},
{FACILITY_CLASS_EXPERT_M, gUnknown_085DD2D0},
{FACILITY_CLASS_EXPERT_F, gUnknown_085DD2E4},
{FACILITY_CLASS_DRAGON_TAMER, gUnknown_085DD2F8},
{FACILITY_CLASS_BIRD_KEEPER, gUnknown_085DD30C},
{FACILITY_CLASS_NINJA_BOY, gUnknown_085DD320},
{FACILITY_CLASS_PARASOL_LADY, gUnknown_085DD334},
{FACILITY_CLASS_BUG_MANIAC, gUnknown_085DD348},
{FACILITY_CLASS_SAILOR, gUnknown_085DD35C},
{FACILITY_CLASS_COLLECTOR, gUnknown_085DD370},
{FACILITY_CLASS_PKMN_RANGER_M, gUnknown_085DD384},
{FACILITY_CLASS_PKMN_RANGER_F, gUnknown_085DD398},
{FACILITY_CLASS_AROMA_LADY, gUnknown_085DD3AC},
{FACILITY_CLASS_RUIN_MANIAC, gUnknown_085DD3C0},
{FACILITY_CLASS_COOLTRAINER_M, gUnknown_085DD3D4},
{FACILITY_CLASS_COOLTRAINER_F, gUnknown_085DD3E8},
{FACILITY_CLASS_POKEMANIAC, gUnknown_085DD3FC},
{FACILITY_CLASS_KINDLER, gUnknown_085DD410},
{FACILITY_CLASS_CAMPER, gUnknown_085DD424},
{FACILITY_CLASS_PICNICKER, gUnknown_085DD438},
{FACILITY_CLASS_PSYCHIC_M, gUnknown_085DD44C},
{FACILITY_CLASS_PSYCHIC_F, gUnknown_085DD460},
{FACILITY_CLASS_SCHOOL_KID_F, gUnknown_085DD474},
{FACILITY_CLASS_POKEMON_BREEDER_F, gUnknown_085DD488},
{FACILITY_CLASS_POKEFAN_F, gUnknown_085DD49C},
{FACILITY_CLASS_SWIMMER_F, gUnknown_085DD4B0},
{FACILITY_CLASS_SWIMMING_TRIATHLETE_M, gUnknown_085DD4C4},
{FACILITY_CLASS_SWIMMING_TRIATHLETE_F, gUnknown_085DD4D8},
{FACILITY_CLASS_SWIMMER_M, gUnknown_085DD4EC}
};
static const u8 *const *const gUnknown_085DD690[] =
{
gUnknown_085DCFD8,
gUnknown_085DCFEC,
gUnknown_085DD000,
gUnknown_085DD014,
gUnknown_085DD028,
gUnknown_085DD03C,
gUnknown_085DD050,
gUnknown_085DD064,
gUnknown_085DD078,
gUnknown_085DD08C,
gUnknown_085DD0A0,
gUnknown_085DD0B4,
gUnknown_085DD0C8,
gUnknown_085DD0DC,
gUnknown_085DD0F0,
gUnknown_085DD104
};
struct
{
u16 species;
u8 fixedIV;
u8 level;
u8 nature;
u8 evs[6];
u16 moves[4];
} const sStevenMons[3] =
{
{
.species = SPECIES_METANG,
.fixedIV = 31,
.level = 42,
.nature = NATURE_BRAVE,
.evs = {0, 252, 252, 0, 6, 0},
.moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW}
},
{
.species = SPECIES_SKARMORY,
.fixedIV = 31,
.level = 43,
.nature = NATURE_IMPISH,
.evs = {252, 0, 0, 0, 6, 252},
.moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING}
},
{
.species = SPECIES_AGGRON,
.fixedIV = 31,
.level = 44,
.nature = NATURE_ADAMANT,
.evs = {0, 252, 0, 0, 252, 6},
.moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW}
}
};
#include "data/battle_frontier/battle_tent.h"
static void (* const gUnknown_085DF96C[])(void) =
{
sub_8161F94,
sub_8162054,
sub_81620F4,
ChooseNextBattleTowerTrainer,
sub_81621C0,
AwardBattleTowerRibbons,
SaveBattleTowerProgress,
sub_8163914,
nullsub_61,
SpriteCB_Null6,
sub_81642A0,
sub_8164828,
sub_8164B74,
sub_8164DCC,
sub_8164DE4,
sub_8164E04,
};
static const u32 gUnknown_085DF9AC[][2] =
{
{0x00000001, 0x00000002},
{0x00004000, 0x00008000},
{0x00010000, 0x00020000},
{0x00040000, 0x00080000},
};
static const u32 gUnknown_085DF9CC[][2] =
{
{0xfffffffe, 0xfffffffd},
{0xffffbfff, 0xffff7fff},
{0xfffeffff, 0xfffdffff},
{0xfffbffff, 0xfff7ffff},
};
static const u8 gUnknown_085DF9EC[] =
{
0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c
};
static const u8 gUnknown_085DF9F6[] =
{
[FRONTIER_MODE_SINGLES] = 3,
[FRONTIER_MODE_DOUBLES] = 4,
[FRONTIER_MODE_MULTIS] = 2,
[FRONTIER_MODE_LINK_MULTIS] = 2,
};
static const u16 gUnknown_085DF9FA[][2] =
{
{0x0000, 0x0063},
{0x0050, 0x0077},
{0x0064, 0x008b},
{0x0078, 0x009f},
{0x008c, 0x00b3},
{0x00a0, 0x00c7},
{0x00b4, 0x00db},
{0x00c8, 0x012b},
};
static const u16 gUnknown_085DFA1A[][2] =
{
{0x0064, 0x0077},
{0x0078, 0x008b},
{0x008c, 0x009f},
{0x00a0, 0x00b3},
{0x00b4, 0x00c7},
{0x00c8, 0x00db},
{0x00dc, 0x00ef},
{0x00c8, 0x012b},
{0x00b3, 0x008d},
{0x00c8, 0x00b7},
};
static const u8 gUnknown_085DFA42[4] =
{
[FRONTIER_MODE_SINGLES] = 3,
[FRONTIER_MODE_DOUBLES] = 4,
[FRONTIER_MODE_MULTIS] = 2,
[FRONTIER_MODE_LINK_MULTIS] = 2,
};
static const u16 gUnknown_085DFA46[] =
{
0x0c3a, 0x0c3a, 0x0c01, 0x0a2a, 0x0607, 0x0c01
};
static const u16 gUnknown_085DFA52[] =
{
0x1039, 0x122e, 0x0c04, 0x0a3d, 0x0630, 0x0c04
};
// code
void sub_8161F74(void)
{
gUnknown_085DF96C[gSpecialVar_0x8004]();
}
static void sub_8161F94(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
gSaveBlock2Ptr->frontier.field_CA8 = 1;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
sub_81A3ACC();
if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]))
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0;
ValidateBattleTowerRecordChecksums();
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
gTrainerBattleOpponent_A = 0;
}
static void sub_8162054(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
switch (gSpecialVar_0x8005)
{
case 0:
break;
case 1:
gSpecialVar_Result = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
break;
case 2:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]) != 0);
break;
case 3:
gSaveBlock2Ptr->frontier.field_D07 = gSaveBlock2Ptr->frontier.lvlMode;
break;
}
}
static void sub_81620F4(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
switch (gSpecialVar_0x8005)
{
case 0:
break;
case 1:
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
break;
case 2:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_085DF9AC[battleMode][lvlMode];
else
gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_085DF9CC[battleMode][lvlMode];
break;
case 3:
gSaveBlock2Ptr->frontier.field_D07 = gSaveBlock2Ptr->frontier.lvlMode;
break;
}
}
static void sub_81621C0(void)
{
if (gTrainerBattleOpponent_A == TRAINER_EREADER)
ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer);
if (gSaveBlock2Ptr->frontier.field_D04 < 9999)
gSaveBlock2Ptr->frontier.field_D04++;
gSaveBlock2Ptr->frontier.curChallengeBattleNum++;
SaveCurrentWinStreak();
gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
}
static bool8 ChooseSpecialBattleTowerTrainer(void)
{
s32 i, j, validMons;
s32 trainerIds[9];
s32 idsCount = 0;
s32 winStreak = 0;
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
if (VarGet(VAR_FRONTIER_FACILITY) != FRONTIER_FACILITY_TOWER)
return FALSE;
winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
for (i = 0; i < 5; i++)
{
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
u32 recordHasData = 0;
u32 checksum = 0;
for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
{
recordHasData |= record[j];
checksum += record[j];
}
validMons = 0;
for (j = 0; j < 4; j++)
{
if (gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0
&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode))
validMons++;
}
if (validMons >= gUnknown_085DF9F6[battleMode]
&& gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == winStreak
&& gSaveBlock2Ptr->frontier.towerRecords[i].lvlMode == lvlMode
&& recordHasData
&& gSaveBlock2Ptr->frontier.towerRecords[i].checksum == checksum)
{
trainerIds[idsCount] = i + TRAINER_RECORD_MIXING_FRIEND;
idsCount++;
}
}
if (battleMode == FRONTIER_MODE_SINGLES)
{
ValidateApprenticesChecksums();
for (i = 0; i < 4; i++)
{
if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] == winStreak
&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
{
trainerIds[idsCount] = i + TRAINER_RECORD_MIXING_APPRENTICE;
idsCount++;
}
}
}
if (idsCount != 0)
{
gTrainerBattleOpponent_A = trainerIds[Random() % idsCount];
return TRUE;
}
else
{
return FALSE;
}
}
static void ChooseNextBattleTowerTrainer(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
if (lvlMode == FRONTIER_LVL_TENT)
{
sub_8165E18();
}
else
{
u16 id;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u16 winStreak = GetCurrentFacilityWinStreak();
u32 challengeNum = winStreak / 7;
SetFacilityPtrsGetLevel();
if (battleMode == FRONTIER_MODE_MULTIS || battleMode == FRONTIER_MODE_LINK_MULTIS)
{
id = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.trainerIds[id * 2];
gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.trainerIds[id * 2 + 1];
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1);
}
else if (ChooseSpecialBattleTowerTrainer())
{
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
}
else
{
s32 i;
while (1)
{
id = sub_8162548(challengeNum, gSaveBlock2Ptr->frontier.curChallengeBattleNum);
// Ensure trainer wasn't previously fought in this challenge.
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
{
if (gSaveBlock2Ptr->frontier.trainerIds[i] == id)
break;
}
if (i == gSaveBlock2Ptr->frontier.curChallengeBattleNum)
break;
}
gTrainerBattleOpponent_A = id;
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum + 1 < 7)
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
}
}
}
u16 sub_8162548(u8 challengeNum, u8 battleNum)
{
u16 trainerId;
if (challengeNum <= 7)
{
if (battleNum == 6)
{
trainerId = (gUnknown_085DFA1A[challengeNum][1] - gUnknown_085DFA1A[challengeNum][0]) + 1;
trainerId = gUnknown_085DFA1A[challengeNum][0] + (Random() % trainerId);
}
else
{
trainerId = (gUnknown_085DF9FA[challengeNum][1] - gUnknown_085DF9FA[challengeNum][0]) + 1;
trainerId = gUnknown_085DF9FA[challengeNum][0] + (Random() % trainerId);
}
}
else
{
trainerId = (gUnknown_085DF9FA[7][1] - gUnknown_085DF9FA[7][0]) + 1;
trainerId = gUnknown_085DF9FA[7][0] + (Random() % trainerId);
}
return trainerId;
}
static void sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused
{
u16 trainerId, count;
if (challengeNum <= 7)
{
if (battleNum == 6)
{
count = (gUnknown_085DFA1A[challengeNum][1] - gUnknown_085DFA1A[challengeNum][0]) + 1;
trainerId = gUnknown_085DFA1A[challengeNum][0];
}
else
{
count = (gUnknown_085DF9FA[challengeNum][1] - gUnknown_085DF9FA[challengeNum][0]) + 1;
trainerId = gUnknown_085DF9FA[challengeNum][0];
}
}
else
{
count = (gUnknown_085DF9FA[7][1] - gUnknown_085DF9FA[7][0]) + 1;
trainerId = gUnknown_085DF9FA[7][0];
}
*trainerIdPtr = trainerId;
*arg3 = count;
}
void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId)
{
u32 i;
u8 facilityClass;
u8 trainerObjectGfxId;
SetFacilityPtrsGetLevel();
if (trainerId == TRAINER_EREADER)
{
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
}
else if (trainerId == TRAINER_FRONTIER_BRAIN)
{
SetFrontierBrainEventObjGfx_2();
return;
}
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
facilityClass = gFacilityTrainers[trainerId].facilityClass;
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass;
}
else
{
facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass;
}
// Search male classes.
for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++)
{
if (gTowerMaleFacilityClasses[i] == facilityClass)
break;
}
if (i != ARRAY_COUNT(gTowerMaleFacilityClasses))
{
trainerObjectGfxId = gTowerMaleTrainerGfxIds[i];
switch (tempVarId)
{
case 0:
default:
VarSet(VAR_OBJ_GFX_ID_0, trainerObjectGfxId);
return;
case 1:
VarSet(VAR_OBJ_GFX_ID_1, trainerObjectGfxId);
return;
case 15:
VarSet(VAR_OBJ_GFX_ID_E, trainerObjectGfxId);
return;
}
}
// Search female classes.
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
{
if (gTowerFemaleFacilityClasses[i] == facilityClass)
break;
}
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
{
trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i];
switch (tempVarId)
{
case 0:
default:
VarSet(VAR_OBJ_GFX_ID_0, trainerObjectGfxId);
return;
case 1:
VarSet(VAR_OBJ_GFX_ID_1, trainerObjectGfxId);
return;
case 15:
VarSet(VAR_OBJ_GFX_ID_E, trainerObjectGfxId);
return;
}
}
switch (tempVarId)
{
case 0:
default:
VarSet(VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_BOY_1);
return;
case 1:
VarSet(VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_BOY_1);
return;
case 15:
VarSet(VAR_OBJ_GFX_ID_E, EVENT_OBJ_GFX_BOY_1);
return;
}
}
void SetEReaderTrainerGfxId(void)
{
SetBattleFacilityTrainerGfxId(TRAINER_EREADER, 0);
}
u8 GetBattleFacilityTrainerGfxId(u16 trainerId)
{
u32 i;
u8 facilityClass;
u8 trainerObjectGfxId;
SetFacilityPtrsGetLevel();
if (trainerId == TRAINER_EREADER)
{
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
}
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
facilityClass = gFacilityTrainers[trainerId].facilityClass;
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass;
}
else
{
facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass;
}
// Search male classes.
for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++)
{
if (gTowerMaleFacilityClasses[i] == facilityClass)
break;
}
if (i != ARRAY_COUNT(gTowerMaleFacilityClasses))
{
trainerObjectGfxId = gTowerMaleTrainerGfxIds[i];
return trainerObjectGfxId;
}
// Search female classes.
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
{
if (gTowerFemaleFacilityClasses[i] == facilityClass)
break;
}
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
{
trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i];
return trainerObjectGfxId;
}
else
{
return EVENT_OBJ_GFX_BOY_1;
}
}
void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
{
u16 slotValues[6];
u16 slotIds[6];
s32 i, j, k;
s32 slotsCount = 0;
struct EmeraldBattleTowerRecord *newRecord = newRecordEm; // Needed to match.
// Find a record slot of the same player and replace it.
for (i = 0; i < 5; i++)
{
k = 0;
for (j = 0; j < 4; j++)
{
if (gSaveBlock2Ptr->frontier.towerRecords[i].trainerId[j] != newRecord->trainerId[j])
break;
}
if (j == 4)
{
for (k = 0; k < PLAYER_NAME_LENGTH; k++)
{
// BUG: Wrong variable used, 'j' instead of 'k'.
if (gSaveBlock2Ptr->frontier.towerRecords[i].name[j] != newRecord->name[j])
break;
if (newRecord->name[j] == EOS)
{
k = PLAYER_NAME_LENGTH;
break;
}
}
}
if (k == PLAYER_NAME_LENGTH)
break;
}
if (i < 5)
{
gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecord;
return;
}
// Find an empty record slot.
for (i = 0; i < 5; i++)
{
if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == 0)
break;
}
if (i < 5)
{
gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecord;
return;
}
// Find possible slots to replace the record.
slotValues[0] = gSaveBlock2Ptr->frontier.towerRecords[0].winStreak;
slotIds[0] = 0;
slotsCount++;
for (i = 1; i < 5; i++)
{
for (j = 0; j < slotsCount; j++)
{
if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak < slotValues[j])
{
j = 0;
slotsCount = 1;
slotValues[0] = gSaveBlock2Ptr->frontier.towerRecords[i].winStreak;
slotIds[0] = i;
break;
}
else if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak > slotValues[j])
{
break;
}
}
if (j == slotsCount)
{
slotValues[slotsCount] = gSaveBlock2Ptr->frontier.towerRecords[i].winStreak;
slotIds[slotsCount] = i;
slotsCount++;
}
}
i = Random() % slotsCount;
gSaveBlock2Ptr->frontier.towerRecords[slotIds[i]] = *newRecord;
}
u8 GetFrontierTrainerFrontSpriteId(u16 trainerId)
{
SetFacilityPtrsGetLevel();
if (trainerId == TRAINER_EREADER)
{
return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
}
else if (trainerId == TRAINER_FRONTIER_BRAIN)
{
return GetFrontierBrainTrainerPicIndex();
}
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
return gFacilityClassToPicIndex[gFacilityTrainers[trainerId].facilityClass];
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
return gFacilityClassToPicIndex[GetRecordedBattleRecordMixFriendClass()];
else
return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass];
}
else
{
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
return gFacilityClassToPicIndex[gApprentices[GetRecordedBattleApprenticeId()].facilityClass];
else
return gFacilityClassToPicIndex[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass];
}
}
u8 GetFrontierOpponentClass(u16 trainerId)
{
u8 trainerClass = 0;
SetFacilityPtrsGetLevel();
if (trainerId == TRAINER_EREADER)
{
trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
}
else if (trainerId == TRAINER_FRONTIER_BRAIN)
{
trainerClass = GetFrontierBrainTrainerClass();
}
else if (trainerId == TRAINER_STEVEN_PARTNER)
{
trainerClass = gTrainers[TRAINER_STEVEN].trainerClass;
}
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
trainerClass = gFacilityClassToTrainerClass[gFacilityTrainers[trainerId].facilityClass];
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
{
trainerClass = gFacilityClassToTrainerClass[GetRecordedBattleRecordMixFriendClass()];
}
else
{
trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass];
asm("");
}
}
else
{
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
{
trainerClass = gFacilityClassToTrainerClass[gApprentices[GetRecordedBattleApprenticeId()].facilityClass];
}
else
{
trainerClass = gFacilityClassToTrainerClass[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass];
asm("");
}
}
return trainerClass;
}
static u8 GetFrontierTrainerFacilityClass(u16 trainerId)
{
u8 facilityClass;
SetFacilityPtrsGetLevel();
if (trainerId == TRAINER_EREADER)
{
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
}
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
facilityClass = gFacilityTrainers[trainerId].facilityClass;
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
facilityClass = GetRecordedBattleRecordMixFriendClass();
else
facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass;
}
else
{
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
facilityClass = gApprentices[GetRecordedBattleApprenticeId()].facilityClass;
else
facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass;
}
return facilityClass;
}
void GetFrontierTrainerName(u8 *dst, u16 trainerId)
{
s32 i = 0;
SetFacilityPtrsGetLevel();
if (trainerId == TRAINER_EREADER)
{
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
dst[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i];
}
else if (trainerId == TRAINER_FRONTIER_BRAIN)
{
CopyFrontierBrainTrainerName(dst);
return;
}
else if (trainerId == TRAINER_STEVEN_PARTNER)
{
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
dst[i] = gTrainers[TRAINER_STEVEN].trainerName[i];
}
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
dst[i] = gFacilityTrainers[trainerId].trainerName[i];
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
{
sub_8186468(dst);
return;
}
else
{
struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND];
TVShowConvertInternationalString(dst, record->name, record->language);
return;
}
}
else
{
u8 id, language;
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
{
id = GetRecordedBattleApprenticeId();
language = GetRecordedBattleApprenticeLanguage();
}
else
{
struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE];
id = apprentice->id;
language = apprentice->language;
}
TVShowConvertInternationalString(dst, GetApprenticeNameInLanguage(id, language), language);
return;
}
dst[i] = EOS;
}
static bool8 IsFrontierTrainerFemale(u16 trainerId)
{
u32 i;
u8 facilityClass;
SetFacilityPtrsGetLevel();
if (trainerId == TRAINER_EREADER)
{
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
}
else if (trainerId == TRAINER_FRONTIER_BRAIN)
{
return IsFrontierBrainFemale();
}
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
facilityClass = gFacilityTrainers[trainerId].facilityClass;
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass;
}
else
{
facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass;
}
// Search female classes.
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
{
if (gTowerFemaleFacilityClasses[i] == facilityClass)
break;
}
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
return TRUE;
else
return FALSE;
}
void FillFrontierTrainerParty(u8 monsCount)
{
ZeroEnemyPartyMons();
FillTrainerParty(gTrainerBattleOpponent_A, 0, monsCount);
}
void FillFrontierTrainersParties(u8 monsCount)
{
ZeroEnemyPartyMons();
FillTrainerParty(gTrainerBattleOpponent_A, 0, monsCount);
FillTrainerParty(gTrainerBattleOpponent_B, 3, monsCount);
}
static void FillTentTrainerParty(u8 monsCount)
{
ZeroEnemyPartyMons();
FillTentTrainerParty_(gTrainerBattleOpponent_A, 0, monsCount);
}
static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
{
s32 i, j;
u16 chosenMonIndices[4];
u8 friendship = 0xFF;
u8 level = SetFacilityPtrsGetLevel();
u8 fixedIV = 0;
u8 bfMonCount;
const u16 *monSets = NULL;
u32 otID = 0;
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
// Normal battle frontier trainer.
fixedIV = GetFrontierTrainerFixedIvs(trainerId);
monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets;
}
else if (trainerId == TRAINER_EREADER)
{
for (i = firstMonId; i < firstMonId + 3; i++)
CreateBattleTowerMon(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i - firstMonId]);
return;
}
else if (trainerId == TRAINER_FRONTIER_BRAIN)
{
CreateFrontierBrainPokemon();
return;
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
// Record mixed player.
for (j = 0, i = firstMonId; i < firstMonId + monCount; j++, i++)
{
if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].species != 0
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].level <= level)
{
CreateBattleTowerMon2(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j], FALSE);
}
}
return;
}
else
{
// Apprentice.
for (i = firstMonId; i < firstMonId + 3; i++)
CreateApprenticeMon(&gEnemyParty[i], &gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE], i - firstMonId);
return;
}
// Regular battle frontier trainer.
// Attempt to fill the trainer's party with random Pokemon until 3 have been
// successfully chosen. The trainer's party may not have duplicate pokemon species
// or duplicate held items.
for (bfMonCount = 0; monSets[bfMonCount] != 0xFFFF; bfMonCount++)
;
i = 0;
otID = Random32();
while (i != monCount)
{
u16 monSetId = monSets[Random() % bfMonCount];
if ((level == 50 || level == 20) && monSetId > 849)
continue;
// Ensure this pokemon species isn't a duplicate.
for (j = 0; j < i + firstMonId; j++)
{
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monSetId].species)
break;
}
if (j != i + firstMonId)
continue;
// Ensure this Pokemon's held item isn't a duplicate.
for (j = 0; j < i + firstMonId; j++)
{
if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId])
break;
}
if (j != i + firstMonId)
continue;
// Ensure this exact pokemon index isn't a duplicate. This check doesn't seem necessary
// because the species and held items were already checked directly above.
for (j = 0; j < i; j++)
{
if (chosenMonIndices[j] == monSetId)
break;
}
if (j != i)
continue;
chosenMonIndices[i] = monSetId;
// Place the chosen pokemon into the trainer's party.
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i + firstMonId],
gFacilityTrainerMons[monSetId].species,
level,
gFacilityTrainerMons[monSetId].nature,
fixedIV,
gFacilityTrainerMons[monSetId].evSpread,
otID);
friendship = 255;
// Give the chosen pokemon its specified moves.
for (j = 0; j < MAX_MON_MOVES; j++)
{
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monSetId].moves[j], j);
if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION)
friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is.
}
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship);
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
// The pokemon was successfully added to the trainer's party, so it's safe to move on to
// the next party slot.
i++;
}
}
// Probably an early draft before the 'CreateApprenticeMon' was written.
static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
{
s32 i, j;
u8 friendship = 0xFF;
u8 level = 0;
u8 fixedIV = 0;
struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[0];
if (apprentice->field_1 < 5)
fixedIV = 6;
else
fixedIV = 9;
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50)
level = 100;
else
level = 50;
for (i = 0; i != 3; i++)
{
CreateMonWithEVSpread(&gEnemyParty[firstMonId + i], apprentice->party[i].species, level, fixedIV, 8);
friendship = 0xFF;
for (j = 0; j < MAX_MON_MOVES; j++)
{
if (apprentice->party[i].moves[j] == MOVE_FRUSTRATION)
friendship = 0;
}
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship);
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &apprentice->party[i].item);
}
}
u16 RandomizeFacilityTrainerMonSet(u16 trainerId)
{
u8 level = SetFacilityPtrsGetLevel();
const u16 *monSets = gFacilityTrainers[trainerId].monSets;
u8 bfMonCount = 0;
u32 monSetId = monSets[bfMonCount];
while (monSetId != 0xFFFF)
{
bfMonCount++;
monSetId = monSets[bfMonCount];
if (monSetId == 0xFFFF)
break;
}
do
{
monSetId = monSets[Random() % bfMonCount];
} while((level == 50 || level == 20) && monSetId > 849);
return monSetId;
}
static void FillFactoryTrainerParty(void)
{
ZeroEnemyPartyMons();
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
FillFactoryFrontierTrainerParty(gTrainerBattleOpponent_A, 0);
else
FillFactoryTentTrainerParty(gTrainerBattleOpponent_A, 0);
}
static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId)
{
u8 i, j;
u8 friendship;
u8 level;
u8 fixedIV;
u32 otID;
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; // Unused variable.
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u8 challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][0] / 7;
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6)
fixedIV = GetFactoryMonFixedIV(challengeNum, 0);
else
fixedIV = GetFactoryMonFixedIV(challengeNum, 1);
}
else if (trainerId == TRAINER_EREADER)
{
for (i = firstMonId; i < firstMonId + 3; i++)
CreateBattleTowerMon(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i - firstMonId]);
return;
}
else if (trainerId == TRAINER_FRONTIER_BRAIN)
{
FillFactoryBrainParty();
return;
}
else
{
fixedIV = 31;
}
level = SetFacilityPtrsGetLevel();
otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
for (i = 0; i < 3; i++)
{
u16 monSetId = gUnknown_03006298[i];
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
gFacilityTrainerMons[monSetId].species,
level,
gFacilityTrainerMons[monSetId].nature,
fixedIV,
gFacilityTrainerMons[monSetId].evSpread,
otID);
friendship = 0;
for (j = 0; j < MAX_MON_MOVES; j++)
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monSetId].moves[j], j);
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship);
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
}
}
static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId)
{
u8 i, j;
u8 friendship;
u8 level = 30;
u8 fixedIV = 0;
u32 otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
for (i = 0; i < 3; i++)
{
u16 monSetId = gUnknown_03006298[i];
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
gFacilityTrainerMons[monSetId].species,
level,
gFacilityTrainerMons[monSetId].nature,
fixedIV,
gFacilityTrainerMons[monSetId].evSpread,
otID);
friendship = 0;
for (j = 0; j < MAX_MON_MOVES; j++)
{
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monSetId].moves[j], j);
if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION)
friendship = 0;
}
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship);
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
}
}
void FrontierSpeechToString(const u16 *words)
{
ConvertEasyChatWordsToString(gStringVar4, words, 3, 2);
if (GetStringWidth(1, gStringVar4, -1) > 204u)
{
s32 i = 0;
ConvertEasyChatWordsToString(gStringVar4, words, 2, 3);
while (gStringVar4[i++] != CHAR_NEWLINE)
;
while (gStringVar4[i] != CHAR_NEWLINE)
i++;
gStringVar4[i] = CHAR_PROMPT_SCROLL;
}
}
static void sub_8163914(void)
{
u16 trainerId;
SetFacilityPtrsGetLevel();
if (gSpecialVar_0x8005)
trainerId = gTrainerBattleOpponent_B;
else
trainerId = gTrainerBattleOpponent_A;
if (trainerId == TRAINER_EREADER)
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting);
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore);
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting);
else
CopyFriendsApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
}
static void HandleSpecialTrainerBattleEnd(void)
{
s32 i;
RecordedBattle_SaveBattleOutcome();
switch (gBattleScripting.specialTrainerBattleType)
{
case SPECIAL_BATTLE_TOWER:
case SPECIAL_BATTLE_DOME:
case SPECIAL_BATTLE_PALACE:
case SPECIAL_BATTLE_ARENA:
case SPECIAL_BATTLE_FACTORY:
case SPECIAL_BATTLE_PIKE_SINGLE:
case SPECIAL_BATTLE_PIKE_DOUBLE:
case SPECIAL_BATTLE_PYRAMID:
if (gSaveBlock2Ptr->frontier.battlesCount < 0xFFFFFF)
{
gSaveBlock2Ptr->frontier.battlesCount++;
if (gSaveBlock2Ptr->frontier.battlesCount % 20 == 0)
UpdateGymLeaderRematch();
}
else
{
gSaveBlock2Ptr->frontier.battlesCount = 0xFFFFFF;
}
break;
case SPECIAL_BATTLE_SECRET_BASE:
for (i = 0; i < PARTY_SIZE; i++)
{
u16 itemBefore = GetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM);
SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &itemBefore);
}
break;
case SPECIAL_BATTLE_EREADER:
CopyEReaderTrainerFarewellMessage();
break;
}
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
static void Task_StartBattleAfterTransition(u8 taskId)
{
if (IsBattleTransitionDone() == TRUE)
{
gMain.savedCallback = HandleSpecialTrainerBattleEnd;
SetMainCallback2(CB2_InitBattle);
DestroyTask(taskId);
}
}
void DoSpecialTrainerBattle(void)
{
s32 i;
gBattleScripting.specialTrainerBattleType = gSpecialVar_0x8004;
switch (gSpecialVar_0x8004)
{
case SPECIAL_BATTLE_TOWER:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER;
switch (VarGet(VAR_FRONTIER_BATTLE_MODE))
{
case FRONTIER_MODE_SINGLES:
FillFrontierTrainerParty(3);
break;
case FRONTIER_MODE_DOUBLES:
FillFrontierTrainerParty(4);
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
break;
case FRONTIER_MODE_MULTIS:
FillFrontierTrainersParties(2);
gPartnerTrainerId = gSaveBlock2Ptr->frontier.trainerIds[17];
FillPartnerParty(gPartnerTrainerId);
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_INGAME_PARTNER | BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS;
break;
case FRONTIER_MODE_LINK_MULTIS:
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_MULTI | BATTLE_TYPE_x800000;
FillFrontierTrainersParties(2);
break;
}
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(0));
break;
case SPECIAL_BATTLE_SECRET_BASE:
for (i = 0; i < PARTY_SIZE; i++)
{
u16 itemBefore = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
SetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM, &itemBefore);
}
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(12));
break;
case SPECIAL_BATTLE_EREADER:
ZeroEnemyPartyMons();
for (i = 0; i < 3; i++)
CreateBattleTowerMon(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i]);
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_EREADER_TRAINER;
gTrainerBattleOpponent_A = 0;
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(13));
break;
case SPECIAL_BATTLE_DOME:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOME;
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
FillFrontierTrainerParty(2);
CreateTask(Task_StartBattleAfterTransition, 1);
sub_806E694(0);
BattleTransition_StartOnField(sub_80B100C(3));
break;
case SPECIAL_BATTLE_PALACE:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PALACE;
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
FillFrontierTrainerParty(3);
else
FillTentTrainerParty(3);
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(4));
break;
case SPECIAL_BATTLE_ARENA:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_ARENA;
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
FillFrontierTrainerParty(3);
else
FillTentTrainerParty(3);
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(5));
break;
case SPECIAL_BATTLE_FACTORY:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_FACTORY;
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
FillFactoryTrainerParty();
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(6));
break;
case SPECIAL_BATTLE_PIKE_SINGLE:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER;
FillFrontierTrainerParty(3);
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(7));
break;
case SPECIAL_BATTLE_PYRAMID:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID;
FillFrontierTrainerParty(3);
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(10));
break;
case SPECIAL_BATTLE_PIKE_DOUBLE:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS;
FillFrontierTrainersParties(1);
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(7));
break;
case SPECIAL_BATTLE_STEVEN:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_MULTI | BATTLE_TYPE_INGAME_PARTNER;
FillPartnerParty(TRAINER_STEVEN_PARTNER);
gApproachingTrainerId = 0;
BattleSetup_ConfigureTrainerBattle(MossdeepCity_SpaceCenter_2F_EventScript_224157 + 1);
gApproachingTrainerId = 1;
BattleSetup_ConfigureTrainerBattle(MossdeepCity_SpaceCenter_2F_EventScript_224166 + 1);
gPartnerTrainerId = TRAINER_STEVEN_PARTNER;
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(B_TRANSITION_MAGMA);
break;
}
}
static void SaveCurrentWinStreak(void)
{
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u16 winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] < winStreak)
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = winStreak;
}
static void sub_8163EE4(void)
{
s32 i;
u8 lvlMode, battleMode, class;
struct EmeraldBattleTowerRecord *playerRecord = &gSaveBlock2Ptr->frontier.towerPlayer;
ClearBattleTowerRecord(playerRecord);
lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
if (gSaveBlock2Ptr->playerGender != MALE)
{
class = gTowerFemaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] +
gSaveBlock2Ptr->playerTrainerId[1] +
gSaveBlock2Ptr->playerTrainerId[2] +
gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerFemaleFacilityClasses)];
}
else
{
class = gTowerMaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] +
gSaveBlock2Ptr->playerTrainerId[1] +
gSaveBlock2Ptr->playerTrainerId[2] +
gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerMaleFacilityClasses)];
}
playerRecord->lvlMode = lvlMode;
playerRecord->facilityClass = class;
CopyTrainerId(playerRecord->trainerId, gSaveBlock2Ptr->playerTrainerId);
StringCopy7(playerRecord->name, gSaveBlock2Ptr->playerName);
playerRecord->winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
for (i = 0; i < 6; i++)
{
playerRecord->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i];
playerRecord->speechWon[i] = gSaveBlock1Ptr->easyChatBattleWon[i];
playerRecord->speechLost[i] = gSaveBlock1Ptr->easyChatBattleLost[i];
}
for (i = 0; i < 4; i++)
{
if (gSaveBlock2Ptr->frontier.selectedPartyMons[i] != 0)
sub_80686FC(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], &playerRecord->party[i]);
}
playerRecord->language = gGameLanguage;
CalcEmeraldBattleTowerChecksum(&gSaveBlock2Ptr->frontier.towerPlayer);
SaveCurrentWinStreak();
}
static void SaveBattleTowerProgress(void)
{
u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
s32 challengeNum = (signed)(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7);
if (gSpecialVar_0x8005 == 0 && (challengeNum > 1 || gSaveBlock2Ptr->frontier.curChallengeBattleNum != 0))
sub_8163EE4();
gSaveBlock2Ptr->frontier.field_CA8 =gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
gSaveBlock2Ptr->frontier.field_CA9_a = 1;
sub_81A4C30();
}
static void nullsub_61(void)
{
}
static void SpriteCB_Null6(void)
{
}
static void sub_81640E0(u16 trainerId)
{
s32 i, count;
u32 validSpecies[3];
u16 species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
u16 species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
count = 0;
for (i = 0; i < 3; i++)
{
u16 apprenticeSpecies = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[i].species;
if (apprenticeSpecies != species1 && apprenticeSpecies != species2)
{
validSpecies[count] = i;
count++;
}
}
gUnknown_03006298[0] = validSpecies[Random() % count];
do
{
gUnknown_03006298[1] = validSpecies[Random() % count];
} while (gUnknown_03006298[0] == gUnknown_03006298[1]);
}
static void sub_8164188(u16 trainerId)
{
s32 i, count;
u32 validSpecies[3];
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u16 species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
u16 species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
count = 0;
for (i = 0; i < 4; i++)
{
if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species1
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species2
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].level <= GetFrontierEnemyMonLevel(lvlMode)
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != 0)
{
validSpecies[count] = i;
count++;
}
}
gUnknown_03006298[2] = validSpecies[Random() % count];
do
{
gUnknown_03006298[3] = validSpecies[Random() % count];
} while (gUnknown_03006298[2] == gUnknown_03006298[3]);
}
static void sub_81642A0(void)
{
s32 i, j, k;
u32 spArray[5];
s32 r10;
u16 trainerId;
u16 monSetId;
u32 lvlMode, battleMode;
s32 challengeNum;
u32 species1, species2;
u32 level;
struct EventObjectTemplate *eventObjTemplates;
eventObjTemplates = gSaveBlock1Ptr->eventObjectTemplates;
lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7;
species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
level = SetFacilityPtrsGetLevel();
j = 0;
do
{
do
{
trainerId = sub_8162548(challengeNum, 0);
for (i = 0; i < j; i++)
{
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
break;
if (gFacilityTrainers[gSaveBlock2Ptr->frontier.trainerIds[i]].facilityClass == gFacilityTrainers[trainerId].facilityClass)
break;
}
} while (i != j);
gSaveBlock2Ptr->frontier.trainerIds[j] = trainerId;
j++;
} while (j < 6);
r10 = 8;
for (i = 0; i < 6; i++)
{
trainerId = gSaveBlock2Ptr->frontier.trainerIds[i];
eventObjTemplates[i + 1].graphicsId = GetBattleFacilityTrainerGfxId(trainerId);
for (j = 0; j < 2; j++)
{
while (1)
{
monSetId = RandomizeFacilityTrainerMonSet(trainerId);
if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.trainerIds[r10 - 1]].itemTableId == gFacilityTrainerMons[monSetId].itemTableId)
continue;
for (k = 8; k < r10; k++)
{
if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.trainerIds[k]].species == gFacilityTrainerMons[monSetId].species)
break;
if (species1 == gFacilityTrainerMons[monSetId].species)
break;
if (species2 == gFacilityTrainerMons[monSetId].species)
break;
}
if (k == r10)
break;
}
gSaveBlock2Ptr->frontier.trainerIds[r10] = monSetId;
r10++;
}
}
r10 = 0;
ValidateApprenticesChecksums();
for (i = 0; i < 4; i++)
{
if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] / 7 <= challengeNum
&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
{
k = 0;
for (j = 0; j < 3; j++)
{
if (species1 != gSaveBlock2Ptr->apprentices[i].party[j].species
&& species2 != gSaveBlock2Ptr->apprentices[i].party[j].species)
{
k++;
}
}
if (k > 2)
{
spArray[r10] = i + TRAINER_RECORD_MIXING_APPRENTICE;
r10++;
}
}
}
if (r10 != 0)
{
gSaveBlock2Ptr->frontier.trainerIds[6] = spArray[Random() % r10];
eventObjTemplates[7].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[6]);
FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1);
sub_81640E0(gSaveBlock2Ptr->frontier.trainerIds[6]);
}
r10 = 0;
for (i = 0; i < 5; i++)
{
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
u32 recordHasData = 0;
u32 checksum = 0;
for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
{
recordHasData |= record[j];
checksum += record[j];
}
if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak / 7 <= challengeNum
&& gSaveBlock2Ptr->frontier.towerRecords[i].lvlMode == lvlMode
&& recordHasData
&& gSaveBlock2Ptr->frontier.towerRecords[i].checksum == checksum)
{
k = 0;
for (j = 0; j < 4; j++)
{
if (species1 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species
&& species2 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species
&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode)
&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0)
{
k++;
}
}
if (k > 1)
{
spArray[r10] = i + TRAINER_RECORD_MIXING_FRIEND;
r10++;
}
}
}
if (r10 != 0)
{
gSaveBlock2Ptr->frontier.trainerIds[7] = spArray[Random() % r10];
eventObjTemplates[8].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[7]);
FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2);
sub_8164188(gSaveBlock2Ptr->frontier.trainerIds[7]);
}
}
static void sub_81646BC(u16 trainerId, u16 monSetId)
{
u16 move = 0;
u16 species = 0;
SetFacilityPtrsGetLevel();
if (trainerId != TRAINER_EREADER)
{
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
move = gFacilityTrainerMons[monSetId].moves[0];
species = gFacilityTrainerMons[monSetId].species;
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
move = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[gUnknown_03006298[gSpecialVar_0x8005 + 1]].moves[0];
species = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[gUnknown_03006298[gSpecialVar_0x8005 + 1]].species;
}
else
{
s32 i;
move = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[gUnknown_03006298[gSpecialVar_0x8005 - 1]].moves[0];
species = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[gUnknown_03006298[gSpecialVar_0x8005 - 1]].species;
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
gStringVar3[i] = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].playerName[i];
gStringVar3[i] = EOS;
ConvertInternationalString(gStringVar3, gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].language);
}
}
StringCopy(gStringVar1, gMoveNames[move]);
StringCopy(gStringVar2, gSpeciesNames[species]);
}
static void sub_8164828(void)
{
s32 i, j, arrId;
s32 monSetId;
s32 level = SetFacilityPtrsGetLevel();
u16 winStreak = GetCurrentFacilityWinStreak();
s32 challengeNum = winStreak / 7;
s32 k = gSpecialVar_LastTalked - 2;
s32 trainerId = gSaveBlock2Ptr->frontier.trainerIds[k];
for (arrId = 0; arrId < ARRAY_COUNT(gUnknown_085DD500); arrId++)
{
if (gUnknown_085DD500[arrId].facilityClass == GetFrontierTrainerFacilityClass(trainerId))
break;
}
switch (gSpecialVar_0x8005)
{
case 0:
if (trainerId == TRAINER_EREADER)
return;
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
GetFrontierTrainerName(gStringVar1, trainerId);
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
GetFrontierTrainerName(gStringVar1, trainerId);
}
else
{
s32 i;
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
gStringVar1[i] = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].playerName[i];
gStringVar1[i] = EOS;
ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].language);
ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].number, STR_CONV_MODE_LEFT_ALIGN, 3);
GetFrontierTrainerName(gStringVar3, trainerId);
}
break;
case 1:
monSetId = gSaveBlock2Ptr->frontier.trainerIds[8 + k * 2];
sub_81646BC(trainerId, monSetId);
break;
case 2:
monSetId = gSaveBlock2Ptr->frontier.trainerIds[9 + k * 2];
sub_81646BC(trainerId, monSetId);
break;
case 3:
gPartnerTrainerId = trainerId;
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
gSaveBlock2Ptr->frontier.trainerIds[18] = gSaveBlock2Ptr->frontier.trainerIds[8 + k * 2];
gSaveBlock2Ptr->frontier.trainerIds[19] = gSaveBlock2Ptr->frontier.trainerIds[9 + k * 2];
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
gSaveBlock2Ptr->frontier.trainerIds[18] = gUnknown_03006298[2];
gSaveBlock2Ptr->frontier.trainerIds[19] = gUnknown_03006298[3];
}
else
{
gSaveBlock2Ptr->frontier.trainerIds[18] = gUnknown_03006298[0];
gSaveBlock2Ptr->frontier.trainerIds[19] = gUnknown_03006298[1];
}
for (k = 0; k < 14; k++)
{
while (1)
{
i = sub_8162548(challengeNum, k / 2);
if (gPartnerTrainerId == i)
continue;
for (j = 0; j < k; j++)
{
if (gSaveBlock2Ptr->frontier.trainerIds[j] == i)
break;
}
if (j == k)
break;
}
gSaveBlock2Ptr->frontier.trainerIds[k] = i;
}
gSaveBlock2Ptr->frontier.trainerIds[17] = trainerId;
break;
case 4:
break;
}
if (trainerId == TRAINER_EREADER)
return;
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
ShowFieldMessage(gUnknown_085DD500[arrId].strings[gSpecialVar_0x8005]);
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
ShowFieldMessage(gUnknown_085DD500[arrId].strings[gSpecialVar_0x8005]);
}
else
{
u8 id = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id;
ShowFieldMessage(gUnknown_085DD690[id][gSpecialVar_0x8005]);
}
}
static void sub_8164B74(void)
{
s32 challengeNum;
s32 i, j;
s32 trainerId = 0;
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u32 battleNum = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
GetMultiplayerId(); // Yet another pointless function call.
switch (gSpecialVar_Result)
{
case 0:
if (battleMode == FRONTIER_MODE_LINK_MULTIS)
{
challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7;
if (IsLinkTaskFinished())
{
SendBlock(bitmask_all_link_players_but_self(), &challengeNum, sizeof(challengeNum));
gSpecialVar_Result = 1;
}
}
else
{
gSpecialVar_Result = 6;
}
break;
case 1:
if ((GetBlockReceivedStatus() & 3) == 3)
{
ResetBlockReceivedFlags();
if (gBlockRecvBuffer[0][0] > gBlockRecvBuffer[1][0])
challengeNum = gBlockRecvBuffer[0][0];
else
challengeNum = gBlockRecvBuffer[1][0];
for (i = 0; i < 14; i++)
{
do
{
trainerId = sub_8162548(challengeNum, i / 2);
for (j = 0; j < i; j++)
{
if (gSaveBlock2Ptr->frontier.trainerIds[j] == trainerId)
break;
}
} while (i != j);
if (i == j) // This condition is always true, because of the loop above.
gSaveBlock2Ptr->frontier.trainerIds[i] = trainerId;
}
gSpecialVar_Result = 2;
}
break;
case 2:
if (IsLinkTaskFinished())
{
SendBlock(bitmask_all_link_players_but_self(), &gSaveBlock2Ptr->frontier.trainerIds, sizeof(gSaveBlock2Ptr->frontier.trainerIds));
gSpecialVar_Result = 3;
}
break;
case 3:
if ((GetBlockReceivedStatus() & 3) == 3)
{
ResetBlockReceivedFlags();
memcpy(&gSaveBlock2Ptr->frontier.trainerIds, gBlockRecvBuffer, sizeof(gSaveBlock2Ptr->frontier.trainerIds));
gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.trainerIds[battleNum * 2];
gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.trainerIds[battleNum * 2 + 1];
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1);
if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType == 0)
gSpecialVar_Result = 4;
else
gSpecialVar_Result = 6;
}
break;
case 4:
sub_800AC34();
gSpecialVar_Result = 5;
break;
case 5:
if (gReceivedRemoteLinkPlayers == 0)
{
gSpecialVar_Result = 6;
}
break;
case 6:
return;
}
}
static void sub_8164DCC(void)
{
if (gWirelessCommType != 0)
sub_800AC34();
}
static void sub_8164DE4(void)
{
SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[17], 0xF);
}
static void sub_8164E04(void)
{
s32 i;
u8 text[32];
if (VarGet(VAR_FRONTIER_BATTLE_MODE) != FRONTIER_MODE_SINGLES)
return;
GetFrontierTrainerName(text, gTrainerBattleOpponent_A);
StripExtCtrlCodes(text);
StringCopy(gSaveBlock2Ptr->frontier.field_BD8, text);
GetBattleTowerTrainerLanguage(&gSaveBlock2Ptr->frontier.field_BEB, gTrainerBattleOpponent_A);
gSaveBlock2Ptr->frontier.field_BD6 = GetMonData(&gEnemyParty[gBattlerPartyIndexes[1]], MON_DATA_SPECIES, NULL);
gSaveBlock2Ptr->frontier.field_BD4 = GetMonData(&gPlayerParty[gBattlerPartyIndexes[0]], MON_DATA_SPECIES, NULL);
for (i = 0; i < POKEMON_NAME_LENGTH + 1; i++)
gSaveBlock2Ptr->frontier.field_BE0[i] = gBattleMons[0].nickname[i];
gSaveBlock2Ptr->frontier.field_D06 = gBattleOutcome;
}
static void ValidateBattleTowerRecordChecksums(void)
{
s32 i, j;
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerPlayer);
u32 checksum = 0;
for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
{
checksum += record[j];
}
if (gSaveBlock2Ptr->frontier.towerPlayer.checksum != checksum)
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerPlayer);
for (i = 0; i < 5; i++)
{
record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
checksum = 0;
for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
{
checksum += record[j];
}
if (gSaveBlock2Ptr->frontier.towerRecords[i].checksum != checksum)
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerRecords[i]);
}
}
void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *record)
{
u32 i;
record->checksum = 0;
for (i = 0; i < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
record->checksum += ((u32 *)record)[i];
}
void CalcRubyBattleTowerChecksum(struct RSBattleTowerRecord *record)
{
u32 i;
record->checksum = 0;
for (i = 0; i < (sizeof(struct RSBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
record->checksum += ((u32 *)record)[i];
}
static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record)
{
u32 i;
for (i = 0; i < sizeof(struct EmeraldBattleTowerRecord) / 4; i++)
((u32 *)record)[i] = 0;
}
u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
if (winStreak > 9999)
return 9999;
else
return winStreak;
}
static u8 GetMonCountForBattleMode(u8 battleMode)
{
u8 sp[ARRAY_COUNT(gUnknown_085DFA42)];
memcpy(sp, gUnknown_085DFA42, sizeof(gUnknown_085DFA42));
if (battleMode < ARRAY_COUNT(gUnknown_085DFA42))
return sp[battleMode];
else
return 3;
}
struct RibbonCounter
{
u8 partyIndex;
u8 count;
};
static void AwardBattleTowerRibbons(void)
{
s32 i;
u32 partyIndex;
struct RibbonCounter ribbons[3]; // BUG: 4 Pokemon can receive ribbons in a double battle mode.
u8 ribbonType = 0;
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u8 monCount = GetMonCountForBattleMode(battleMode);
if (lvlMode != FRONTIER_LVL_50)
ribbonType = MON_DATA_VICTORY_RIBBON;
else
ribbonType = MON_DATA_WINNING_RIBBON;
gSpecialVar_Result = FALSE;
if (GetCurrentBattleTowerWinStreak(lvlMode, battleMode) > 55)
{
for (i = 0; i < monCount; i++)
{
partyIndex = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1;
ribbons[i].partyIndex = partyIndex;
ribbons[i].count = 0;
if (!GetMonData(&gSaveBlock1Ptr->playerParty[partyIndex], ribbonType))
{
gSpecialVar_Result = TRUE;
SetMonData(&gSaveBlock1Ptr->playerParty[partyIndex], ribbonType, &gSpecialVar_Result);
ribbons[i].count = GetRibbonCount(&gSaveBlock1Ptr->playerParty[partyIndex]);
}
}
}
if (gSpecialVar_Result)
{
IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS);
for (i = 1; i < monCount; i++)
{
if (ribbons[i].count > ribbons[0].count)
{
struct RibbonCounter prevBest = ribbons[0];
ribbons[0] = ribbons[i];
ribbons[i] = prevBest;
}
}
if (ribbons[0].count > 4)
{
sub_80EE4DC(&gSaveBlock1Ptr->playerParty[ribbons[0].partyIndex], ribbonType);
}
}
}
// This is a leftover debugging function that is used to populate the E-Reader
// trainer with the player's current data.
static void FillEReaderTrainerWithPlayerData(void)
{
struct BattleTowerEReaderTrainer *ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer;
s32 i, j;
if (gSaveBlock2Ptr->playerGender != MALE)
{
ereaderTrainer->facilityClass = gTowerFemaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
+ gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerFemaleFacilityClasses)];
}
else
{
ereaderTrainer->facilityClass = gTowerMaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
+ gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerMaleFacilityClasses)];
}
CopyTrainerId(ereaderTrainer->trainerId, gSaveBlock2Ptr->playerTrainerId);
StringCopy7(ereaderTrainer->name, gSaveBlock2Ptr->playerName);
ereaderTrainer->winStreak = 1;
j = 7;
for (i = 0; i < 6; i++)
{
ereaderTrainer->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i];
ereaderTrainer->farewellPlayerLost[i] = j;
ereaderTrainer->farewellPlayerWon[i] = j + 6;
j++;
}
for (i = 0; i < 3; i++)
sub_80686FC(&gPlayerParty[i], &ereaderTrainer->party[i]);
SetEReaderTrainerChecksum(ereaderTrainer);
}
u8 GetEreaderTrainerFrontSpriteId(void)
{
return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
}
u8 GetEreaderTrainerClassId(void)
{
return gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
}
void GetEreaderTrainerName(u8 *dst)
{
s32 i;
for (i = 0; i < 5; i++)
dst[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i];
dst[i] = EOS;
}
// Checks if the saved E-Reader trainer is valid.
void ValidateEReaderTrainer(void)
{
u32 i;
u32 checksum;
struct BattleTowerEReaderTrainer *ereaderTrainer;
gSpecialVar_Result = FALSE;
ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer;
checksum = 0;
for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
checksum |= ((u32 *)ereaderTrainer)[i];
if (checksum == 0)
{
gSpecialVar_Result = TRUE;
return;
}
checksum = 0;
for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
checksum += ((u32 *)ereaderTrainer)[i];
if (gSaveBlock2Ptr->frontier.ereaderTrainer.checksum != checksum)
{
ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer);
gSpecialVar_Result = TRUE;
}
}
static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer)
{
s32 i;
ereaderTrainer->checksum = 0;
for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
ereaderTrainer->checksum += ((u32 *)ereaderTrainer)[i];
}
void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer)
{
u32 i;
for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer)) / 4; i++)
((u32 *)ereaderTrainer)[i] = 0;
}
void CopyEReaderTrainerGreeting(void)
{
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting);
}
static void CopyEReaderTrainerFarewellMessage(void)
{
if (gBattleOutcome == B_OUTCOME_DREW)
gStringVar4[0] = EOS;
else if (gBattleOutcome == B_OUTCOME_WON)
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerWon);
else
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerLost);
}
void sub_81653CC(void)
{
if (gSaveBlock2Ptr->frontier.field_CA8 == 1)
sub_80F01B8();
if (FlagGet(FLAG_CANCEL_BATTLE_ROOM_CHALLENGE) == TRUE)
{
sub_80F01B8();
FlagClear(FLAG_CANCEL_BATTLE_ROOM_CHALLENGE);
}
}
#define STEVEN_OTID 61226
static void FillPartnerParty(u16 trainerId)
{
s32 i, j;
u32 ivs, level;
u32 friendship;
u16 monSetId;
u32 otID;
u8 trainerName[PLAYER_NAME_LENGTH + 1];
SetFacilityPtrsGetLevel();
if (trainerId == TRAINER_STEVEN_PARTNER)
{
for (i = 0; i < 3; i++)
{
do
{
j = Random32();
} while (IsShinyOtIdPersonality(STEVEN_OTID, j) || sStevenMons[i].nature != GetNatureFromPersonality(j));
CreateMon(&gPlayerParty[3 + i],
sStevenMons[i].species,
sStevenMons[i].level,
sStevenMons[i].fixedIV,
TRUE, i, // BUG: personality was stored in the 'j' variable. As a result, Steven's pokemon do not have the intended natures.
TRUE, STEVEN_OTID);
for (j = 0; j < 6; j++)
SetMonData(&gPlayerParty[3 + i], MON_DATA_HP_EV + j, &sStevenMons[i].evs[j]);
for (j = 0; j < MAX_MON_MOVES; j++)
SetMonMoveSlot(&gPlayerParty[3 + i], sStevenMons[i].moves[j], j);
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, gTrainers[TRAINER_STEVEN].trainerName);
j = MALE;
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j);
CalculateMonStats(&gPlayerParty[3 + i]);
}
}
else if (trainerId == TRAINER_EREADER)
{
// Scrapped, lol.
trainerName[0] = gGameLanguage;
}
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
level = SetFacilityPtrsGetLevel();
ivs = GetFrontierTrainerFixedIvs(trainerId);
otID = Random32();
for (i = 0; i < 2; i++)
{
monSetId = gSaveBlock2Ptr->frontier.trainerIds[i + 18];
CreateMonWithEVSpreadNatureOTID(&gPlayerParty[3 + i],
gFacilityTrainerMons[monSetId].species,
level,
gFacilityTrainerMons[monSetId].nature,
ivs,
gFacilityTrainerMons[monSetId].evSpread,
otID);
friendship = 0xFF;
for (j = 0; j < MAX_MON_MOVES; j++)
{
SetMonMoveSlot(&gPlayerParty[3 + i], gFacilityTrainerMons[monSetId].moves[j], j);
if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION)
friendship = 0;
}
SetMonData(&gPlayerParty[3 + i], MON_DATA_FRIENDSHIP, &friendship);
SetMonData(&gPlayerParty[3 + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
for (j = 0; j < PLAYER_NAME_LENGTH + 1; j++)
trainerName[j] = gFacilityTrainers[trainerId].trainerName[j];
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, &trainerName);
j = IsFrontierTrainerFemale(trainerId);
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j);
}
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
trainerId -= TRAINER_RECORD_MIXING_FRIEND;
for (i = 0; i < 2; i++)
{
struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.towerRecords[trainerId];
struct BattleTowerPokemon monData = record->party[gSaveBlock2Ptr->frontier.trainerIds[18 + i]];
StringCopy(trainerName, record->name);
if (record->language == LANGUAGE_JAPANESE)
{
if (monData.nickname[0] != EXT_CTRL_CODE_BEGIN || monData.nickname[1] != EXT_CTRL_CODE_JPN)
{
monData.nickname[5] = EOS;
ConvertInternationalString(monData.nickname, LANGUAGE_JAPANESE);
}
}
else
{
if (monData.nickname[0] == EXT_CTRL_CODE_BEGIN && monData.nickname[1] == EXT_CTRL_CODE_JPN)
trainerName[5] = EOS;
}
CreateBattleTowerMon2(&gPlayerParty[3 + i], &monData, TRUE);
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, trainerName);
j = IsFrontierTrainerFemale(trainerId + TRAINER_RECORD_MIXING_FRIEND);
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j);
}
}
else
{
trainerId -= TRAINER_RECORD_MIXING_APPRENTICE;
for (i = 0; i < 2; i++)
{
CreateApprenticeMon(&gPlayerParty[3 + i], &gSaveBlock2Ptr->apprentices[trainerId], gSaveBlock2Ptr->frontier.trainerIds[18 + i]);
j = IsFrontierTrainerFemale(trainerId + TRAINER_RECORD_MIXING_APPRENTICE);
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j);
}
}
}
bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst)
{
s32 i, validMons = 0;
for (i = 0; i < 3; i++)
{
if (src->party[i].species)
validMons++;
}
if (validMons != 3)
{
memset(dst, 0, sizeof(*dst));
return FALSE;
}
else
{
dst->lvlMode = src->lvlMode;
dst->winStreak = src->winStreak;
// BUG: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries.
for (i = 0; i < FACILITY_CLASSES_COUNT; i++)
{
if (sRubyFacilityClassToEmerald[i][0] == src->facilityClass)
break;
}
if (i != FACILITY_CLASSES_COUNT)
dst->facilityClass = sRubyFacilityClassToEmerald[i][1];
else
dst->facilityClass = FACILITY_CLASS_YOUNGSTER;
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
dst->name[i] = src->name[i];
for (i = 0; i < 4; i++)
dst->trainerId[i] = src->trainerId[i];
for (i = 0; i < 6; i++)
dst->greeting[i] = src->greeting[i];
for (i = 0; i < 6; i++)
dst->speechWon[i] = gUnknown_085DFA46[i];
for (i = 0; i < 6; i++)
dst->speechLost[i] = gUnknown_085DFA52[i];
for (i = 0; i < 3; i++)
dst->party[i] = src->party[i];
CpuFill32(0, &dst->party[3], sizeof(dst->party[3]));
CalcEmeraldBattleTowerChecksum(dst);
return TRUE;
}
}
bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, struct RSBattleTowerRecord *dst)
{
s32 i, validMons = 0;
for (i = 0; i < 3; i++)
{
if (src->party[i].species)
validMons++;
}
if (validMons != 3)
{
memset(dst, 0, sizeof(*dst));
return FALSE;
}
else
{
dst->lvlMode = src->lvlMode;
dst->winStreak = src->winStreak;
// BUG: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries.
for (i = 0; i < FACILITY_CLASSES_COUNT; i++)
{
if (sRubyFacilityClassToEmerald[i][1] == src->facilityClass)
break;
}
if (i != FACILITY_CLASSES_COUNT)
dst->facilityClass = sRubyFacilityClassToEmerald[i][0];
else
dst->facilityClass = 0x24; // FACILITY_CLASS_YOUNGSTER in Ruby/Sapphire.
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
dst->name[i] = src->name[i];
for (i = 0; i < 4; i++)
dst->trainerId[i] = src->trainerId[i];
for (i = 0; i < 6; i++)
dst->greeting[i] = src->greeting[i];
for (i = 0; i < 3; i++)
dst->party[i] = src->party[i];
CalcRubyBattleTowerChecksum(dst);
return TRUE;
}
}
void CalcApprenticeChecksum(struct Apprentice *apprentice)
{
s32 i;
apprentice->checksum = 0;
for (i = 0; i < (sizeof(struct Apprentice) - 4) / 4; i++)
apprentice->checksum += ((u32 *)apprentice)[i];
}
static void ClearApprentice(struct Apprentice *apprentice)
{
s32 i;
for (i = 0; i < (sizeof(struct Apprentice)) / 4; i++)
((u32 *)apprentice)[i] = 0;
ResetApprenticeStruct(apprentice);
}
static void ValidateApprenticesChecksums(void)
{
s32 i, j;
for (i = 0; i < 4; i++)
{
u32 *data = (u32*) &gSaveBlock2Ptr->apprentices[i];
u32 checksum = 0;
for (j = 0; j < (sizeof(struct Apprentice) - 4) / 4; j++)
checksum += data[j];
if (gSaveBlock2Ptr->apprentices[i].checksum != checksum)
ClearApprentice(&gSaveBlock2Ptr->apprentices[i]);
}
}
void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId)
{
if (trainerId == TRAINER_EREADER)
{
*dst = gGameLanguage;
}
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
{
*dst = gGameLanguage;
}
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
{
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
*dst = GetRecordedBattleRecordMixFriendLanguage();
else
*dst = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].language;
}
else
{
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
*dst = GetRecordedBattleApprenticeLanguage();
else
*dst = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].language;
}
}
u8 SetFacilityPtrsGetLevel(void)
{
if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_TENT)
{
return SetTentPtrsGetLevel();
}
else
{
gFacilityTrainers = gBattleFrontierTrainers;
gFacilityTrainerMons = gBattleFrontierMons;
return GetFrontierEnemyMonLevel(gSaveBlock2Ptr->frontier.lvlMode);
}
}
u8 GetFrontierEnemyMonLevel(u8 lvlMode)
{
u8 level;
switch (lvlMode)
{
default:
case FRONTIER_LVL_50:
level = 50;
break;
case FRONTIER_LVL_OPEN:
level = GetHighestLevelInPlayerParty();
if (level < 60)
level = 60;
break;
}
return level;
}
s32 GetHighestLevelInPlayerParty(void)
{
s32 highestLevel = 0;
s32 i;
for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL)
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG)
{
s32 level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL, NULL);
if (level > highestLevel)
highestLevel = level;
}
}
return highestLevel;
}
static u8 GetFrontierTrainerFixedIvs(u16 trainerId)
{
u8 fixedIV = 0;
if (trainerId < 100)
fixedIV = 3;
else if (trainerId < 120)
fixedIV = 6;
else if (trainerId < 140)
fixedIV = 9;
else if (trainerId < 160)
fixedIV = 12;
else if (trainerId < 180)
fixedIV = 15;
else if (trainerId < 200)
fixedIV = 18;
else if (trainerId < 220)
fixedIV = 21;
else
fixedIV = 31;
return fixedIV;
}
static u16 sub_8165D40(void)
{
u32 facility = VarGet(VAR_FRONTIER_FACILITY);
if (facility == FRONTIER_FACILITY_PALACE)
return Random() % 30;
else if (facility == FRONTIER_FACILITY_ARENA)
return Random() % 30;
else if (facility == FRONTIER_FACILITY_FACTORY)
return Random() % 30;
else if (facility == FRONTIER_FACILITY_TOWER)
return 0;
else
return 0;
}
static u8 SetTentPtrsGetLevel(void)
{
u8 level = 30;
u32 tentFacility = VarGet(VAR_FRONTIER_FACILITY);
if (tentFacility == TENT_SLATEPORT)
{
gFacilityTrainers = gSlateportBattleTentTrainers;
gFacilityTrainerMons = gSlateportBattleTentMons;
}
else if (tentFacility == TENT_VERDANTURF)
{
gFacilityTrainers = gVerdanturfBattleTentTrainers;
gFacilityTrainerMons = gVerdanturfBattleTentMons;
}
else if (tentFacility == TENT_FALLARBOR)
{
gFacilityTrainers = gFallarborBattleTentTrainers;
gFacilityTrainerMons = gFallarborBattleTentMons;
}
else
{
gFacilityTrainers = gBattleFrontierTrainers;
gFacilityTrainerMons = gBattleFrontierMons;
}
level = GetHighestLevelInPlayerParty();
if (level < 30)
level = 30;
return level;
}
static void sub_8165E18(void)
{
s32 i;
u16 trainerId;
do
{
trainerId = sub_8165D40();
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
{
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
break;
}
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum);
gTrainerBattleOpponent_A = trainerId;
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum + 1 < 3)
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
}
static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
{
s32 i, j;
u16 chosenMonIndices[4];
u8 friendship;
u8 level = SetTentPtrsGetLevel();
u8 fixedIV = 0;
u8 bfMonCount;
const u16 *monSets = NULL;
u32 otID = 0;
u16 monSetId;
monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets;
bfMonCount = 0;
monSetId = monSets[bfMonCount];
while (monSetId != 0xFFFF)
{
bfMonCount++;
monSetId = monSets[bfMonCount];
if (monSetId == 0xFFFF)
break;
}
i = 0;
otID = Random32();
while (i != monCount)
{
u16 monSetId = monSets[Random() % bfMonCount];
// Ensure this pokemon species isn't a duplicate.
for (j = 0; j < i + firstMonId; j++)
{
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monSetId].species)
break;
}
if (j != i + firstMonId)
continue;
// Ensure this Pokemon's held item isn't a duplicate.
for (j = 0; j < i + firstMonId; j++)
{
if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId])
break;
}
if (j != i + firstMonId)
continue;
// Ensure this exact pokemon index isn't a duplicate. This check doesn't seem necessary
// because the species and held items were already checked directly above.
for (j = 0; j < i; j++)
{
if (chosenMonIndices[j] == monSetId)
break;
}
if (j != i)
continue;
chosenMonIndices[i] = monSetId;
// Place the chosen pokemon into the trainer's party.
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i + firstMonId],
gFacilityTrainerMons[monSetId].species,
level,
gFacilityTrainerMons[monSetId].nature,
fixedIV,
gFacilityTrainerMons[monSetId].evSpread,
otID);
friendship = 255;
// Give the chosen pokemon its specified moves.
for (j = 0; j < MAX_MON_MOVES; j++)
{
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monSetId].moves[j], j);
if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION)
friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is.
}
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship);
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
// The pokemon was successfully added to the trainer's party, so it's safe to move on to
// the next party slot.
i++;
}
}
u8 FacilityClassToGraphicsId(u8 facilityClass)
{
u8 trainerObjectGfxId;
u8 i;
// Search male classes.
for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++)
{
if (gTowerMaleFacilityClasses[i] == facilityClass)
break;
}
if (i != ARRAY_COUNT(gTowerMaleFacilityClasses))
{
trainerObjectGfxId = gTowerMaleTrainerGfxIds[i];
return trainerObjectGfxId;
}
// Search female classes.
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
{
if (gTowerFemaleFacilityClasses[i] == facilityClass)
break;
}
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
{
trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i];
return trainerObjectGfxId;
}
else
{
return EVENT_OBJ_GFX_BOY_1;
}
}
bool32 ValidateBattleTowerRecord(u8 recordId) // unused
{
s32 i;
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[recordId]);
u32 checksum = 0;
u32 hasData = 0;
for (i = 0; i < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last fjeld bejng the checksum jtself.
{
checksum += record[i];
hasData |= record[i];
}
if (checksum == 0 && hasData == 0)
{
return FALSE;
}
else if (gSaveBlock2Ptr->frontier.towerRecords[recordId].checksum != checksum)
{
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerRecords[recordId]);
return FALSE;
}
else
{
return TRUE;
}
}
void sub_8166188(void)
{
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
{
s32 i;
u8 enemyLevel = SetFacilityPtrsGetLevel();
for (i = 0; i < PARTY_SIZE; i++)
{
u32 species = GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL);
if (species)
{
SetMonData(&gEnemyParty[i], MON_DATA_EXP, &gExperienceTables[gBaseStats[species].growthRate][enemyLevel]);
CalculateMonStats(&gEnemyParty[i]);
}
}
}
}