mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 20:47:40 +01:00
467 lines
10 KiB
C
467 lines
10 KiB
C
#include "global.h"
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#include "pokenav.h"
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#include "event_data.h"
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#include "main.h"
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#include "sound.h"
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#include "constants/songs.h"
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struct Pokenav1Struct
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{
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u16 menuType;
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s16 cursorPos;
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u16 descriptionId;
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u16 helpBarIndex;
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u32 unk8;
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u32 (*callback)(struct Pokenav1Struct*);
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};
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static bool32 sub_81C9814(struct Pokenav1Struct *a0);
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static void sub_81C97F8(struct Pokenav1Struct *a0);
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static void sub_81C97C0(struct Pokenav1Struct *a0);
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static u32 sub_81C97BC(struct Pokenav1Struct *a0);
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static void sub_81C97B0(struct Pokenav1Struct *a0, u32 a1);
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static u32 sub_81C97A4(struct Pokenav1Struct *a0);
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static u32 sub_81C9798(struct Pokenav1Struct *a0);
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static u32 sub_81C96FC(struct Pokenav1Struct *a0);
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static u32 sub_81C963C(struct Pokenav1Struct *a0);
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static u32 sub_81C9600(struct Pokenav1Struct *a0);
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static u32 sub_81C9588(struct Pokenav1Struct *a0);
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static u32 sub_81C9520(struct Pokenav1Struct *a0);
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static u32 sub_81C943C(struct Pokenav1Struct *a0);
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static u32 (*sub_81C93EC(void))(struct Pokenav1Struct*);
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static void sub_81C939C(struct Pokenav1Struct *state);
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static const u8 sLastCursorPositions[] = {2, 3, 4, 2, 5};
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static const u8 sDescriptionIds[][6] =
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{
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{ 0, 1, 4, 4, 4, 4 },
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{ 0, 1, 2, 4, 4, 4 },
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{ 0, 1, 2, 3, 4, 4 },
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{ 5, 6, 7, 4, 4, 4 },
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{ 8, 9, 10, 11, 12, 13 },
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};
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static u8 GetPokenavMainMenuType(void)
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{
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u8 retVal = 0;
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if (FlagGet(FLAG_ADDED_MATCH_CALL_TO_POKENAV))
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{
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retVal = 1;
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if (FlagGet(FLAG_SYS_RIBBON_GET))
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retVal = 2;
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}
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return retVal;
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}
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bool32 sub_81C9298(void)
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{
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struct Pokenav1Struct *state = AllocSubstruct(1, sizeof(struct Pokenav1Struct));
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if (!state)
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return FALSE;
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state->menuType = GetPokenavMainMenuType();
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state->cursorPos = 0;
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state->descriptionId = 0;
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state->helpBarIndex = 0;
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sub_81C939C(state);
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return TRUE;
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}
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bool32 sub_81C92CC(void)
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{
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struct Pokenav1Struct *state = AllocSubstruct(1, sizeof(struct Pokenav1Struct));
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if (!state)
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return FALSE;
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state->menuType = GetPokenavMainMenuType();
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state->cursorPos = 2;
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state->descriptionId = 2;
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state->helpBarIndex = 0;
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sub_81C939C(state);
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return TRUE;
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}
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bool32 sub_81C9304(void)
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{
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struct Pokenav1Struct *state = AllocSubstruct(1, sizeof(struct Pokenav1Struct));
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if (!state)
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return FALSE;
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state->menuType = GetPokenavMainMenuType();
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state->cursorPos = 3;
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state->descriptionId = 3;
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sub_81C939C(state);
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return TRUE;
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}
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bool32 sub_81C9338(void)
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{
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struct Pokenav1Struct *state = AllocSubstruct(1, sizeof(struct Pokenav1Struct));
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if (!state)
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return FALSE;
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state->menuType = 3;
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state->cursorPos = 0;
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state->descriptionId = 5;
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state->helpBarIndex = 0;
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sub_81C939C(state);
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return TRUE;
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}
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bool32 sub_81C9368(void)
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{
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struct Pokenav1Struct *state = AllocSubstruct(1, sizeof(struct Pokenav1Struct));
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if (!state)
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return FALSE;
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state->menuType = 4;
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state->cursorPos = sub_81C76AC();
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state->descriptionId = state->cursorPos + 8;
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state->helpBarIndex = 0;
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sub_81C939C(state);
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return TRUE;
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}
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static void sub_81C939C(struct Pokenav1Struct *state)
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{
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switch (state->menuType)
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{
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case 0:
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SetPokenavMode(POKENAV_MODE_NORMAL);
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// fallthrough
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case 1:
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case 2:
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state->callback = sub_81C93EC();
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break;
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case 3:
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state->callback = sub_81C963C;
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break;
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case 4:
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state->callback = sub_81C96FC;
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break;
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}
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}
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static u32 (*sub_81C93EC(void))(struct Pokenav1Struct*)
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{
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switch (GetPokenavMode())
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{
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default:
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case POKENAV_MODE_NORMAL:
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return sub_81C943C;
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case POKENAV_MODE_FORCE_CALL_1:
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return sub_81C9520;
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case POKENAV_MODE_FORCE_CALL_2:
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return sub_81C9588;
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}
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}
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u32 sub_81C941C(void)
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{
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struct Pokenav1Struct *state = GetSubstructPtr(1);
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return state->callback(state);
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}
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void sub_81C9430(void)
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{
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FreePokenavSubstruct(1);
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}
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static u32 sub_81C943C(struct Pokenav1Struct *a0)
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{
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if (sub_81C9814(a0))
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return 1;
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if (gMain.newKeys & A_BUTTON)
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{
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switch (sDescriptionIds[a0->menuType][a0->cursorPos])
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{
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case 0:
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a0->helpBarIndex = gSaveBlock2Ptr->regionMapZoom ? 2 : 1;
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sub_81C97B0(a0, POKENAV_MENU_6);
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return 8;
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case 1:
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a0->menuType = 3;
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a0->cursorPos = 0;
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a0->descriptionId = sDescriptionIds[3][0];
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a0->callback = sub_81C963C;
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return 2;
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case 2:
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a0->helpBarIndex = 6;
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sub_81C97B0(a0, POKENAV_MENU_B);
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return 8;
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case 3:
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if (CanViewRibbonsMenu())
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{
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a0->helpBarIndex = 9;
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sub_81C97B0(a0, POKENAV_MENU_C);
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return 8;
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}
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else
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{
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a0->callback = sub_81C9600;
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return 6;
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}
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case 4:
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return -1;
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}
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}
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if (gMain.newKeys & B_BUTTON)
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return -1;
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return 0;
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}
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static u32 sub_81C9520(struct Pokenav1Struct *a0)
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{
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if (sub_81C9814(a0))
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return 1;
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if (gMain.newKeys & A_BUTTON)
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{
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if (sDescriptionIds[a0->menuType][a0->cursorPos] == 2)
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{
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a0->helpBarIndex = 6;
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sub_81C97B0(a0, POKENAV_MENU_B);
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return 8;
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}
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else
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{
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PlaySE(SE_HAZURE);
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return 0;
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}
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}
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if (gMain.newKeys & B_BUTTON)
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{
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PlaySE(SE_HAZURE);
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return 0;
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}
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return 0;
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}
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static u32 sub_81C9588(struct Pokenav1Struct *a0)
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{
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if (sub_81C9814(a0))
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return 1;
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if (gMain.newKeys & A_BUTTON)
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{
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u32 v0 = sDescriptionIds[a0->menuType][a0->cursorPos];
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if (v0 != 2 && v0 != 4)
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{
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PlaySE(SE_HAZURE);
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return 0;
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}
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else if (v0 == 2)
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{
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a0->helpBarIndex = 6;
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sub_81C97B0(a0, POKENAV_MENU_B);
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return 8;
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}
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else
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{
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return -1;
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}
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}
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else if (gMain.newKeys & B_BUTTON)
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{
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return -1;
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}
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return 0;
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}
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static u32 sub_81C9600(struct Pokenav1Struct *a0)
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{
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if (sub_81C9814(a0))
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{
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a0->callback = sub_81C93EC();
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return 1;
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}
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if (gMain.newKeys & (A_BUTTON | B_BUTTON))
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{
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a0->callback = sub_81C93EC();
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return 7;
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}
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return 0;
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}
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static u32 sub_81C963C(struct Pokenav1Struct *a0)
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{
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u32 v0 = sub_81C9814(a0);
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if (v0)
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return 1;
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if (gMain.newKeys & A_BUTTON)
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{
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switch (sDescriptionIds[a0->menuType][a0->cursorPos])
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{
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case 6:
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a0->menuType = 4;
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a0->cursorPos = v0;
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a0->descriptionId = sDescriptionIds[4][0];
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a0->callback = sub_81C96FC;
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return 4;
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case 5:
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a0->helpBarIndex = v0;
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sub_81C97B0(a0, POKENAV_MENU_7);
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return 8;
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case 7:
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PlaySE(SE_SELECT);
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sub_81C97C0(a0);
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return 3;
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}
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}
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if (gMain.newKeys & B_BUTTON)
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{
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if (a0->cursorPos != sLastCursorPositions[a0->menuType])
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{
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a0->cursorPos = sLastCursorPositions[a0->menuType];
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a0->callback = sub_81C9798;
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return 1;
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}
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else
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{
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PlaySE(SE_SELECT);
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sub_81C97C0(a0);
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return 3;
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}
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}
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return 0;
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}
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static u32 sub_81C96FC(struct Pokenav1Struct *a0)
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{
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if (sub_81C9814(a0))
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return 1;
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if (gMain.newKeys & A_BUTTON)
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{
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u8 v0 = sDescriptionIds[a0->menuType][a0->cursorPos];
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if (v0 != 13)
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{
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sub_81C7694(v0 - 8);
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sub_81C97B0(a0, POKENAV_MENU_8);
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a0->helpBarIndex = 3;
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return 8;
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}
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else
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{
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PlaySE(SE_SELECT);
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sub_81C97F8(a0);
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return 5;
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}
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}
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if (gMain.newKeys & B_BUTTON)
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{
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if (a0->cursorPos != sLastCursorPositions[a0->menuType])
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{
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a0->cursorPos = sLastCursorPositions[a0->menuType];
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a0->callback = sub_81C97A4;
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return 1;
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}
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else
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{
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PlaySE(SE_SELECT);
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sub_81C97F8(a0);
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return 5;
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}
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}
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return 0;
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}
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static u32 sub_81C9798(struct Pokenav1Struct *a0)
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{
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sub_81C97C0(a0);
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return 3;
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}
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static u32 sub_81C97A4(struct Pokenav1Struct *a0)
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{
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sub_81C97F8(a0);
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return 5;
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}
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static void sub_81C97B0(struct Pokenav1Struct *a0, u32 a1)
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{
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a0->unk8 = a1;
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a0->callback = sub_81C97BC;
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}
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static u32 sub_81C97BC(struct Pokenav1Struct *a0)
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{
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return a0->unk8;
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}
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static void sub_81C97C0(struct Pokenav1Struct *a0)
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{
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a0->menuType = GetPokenavMainMenuType();
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a0->cursorPos = 1;
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a0->descriptionId = sDescriptionIds[a0->menuType][a0->cursorPos];
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a0->callback = sub_81C943C;
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}
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static void sub_81C97F8(struct Pokenav1Struct *a0)
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{
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a0->menuType = 3;
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a0->cursorPos = 1;
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a0->descriptionId = sDescriptionIds[3][1];
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a0->callback = sub_81C963C;
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}
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static bool32 sub_81C9814(struct Pokenav1Struct *a0)
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{
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if (gMain.newKeys & DPAD_UP)
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{
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if (--a0->cursorPos < 0)
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a0->cursorPos = sLastCursorPositions[a0->menuType];
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a0->descriptionId = sDescriptionIds[a0->menuType][a0->cursorPos];
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return TRUE;
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}
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else if (gMain.newKeys & DPAD_DOWN)
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{
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a0->cursorPos++;
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if (a0->cursorPos > sLastCursorPositions[a0->menuType])
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a0->cursorPos = 0;
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a0->descriptionId = sDescriptionIds[a0->menuType][a0->cursorPos];
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return TRUE;
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}
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else
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{
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return FALSE;
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}
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}
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int sub_81C9894(void)
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{
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struct Pokenav1Struct *state = GetSubstructPtr(1);
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return state->menuType;
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}
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int sub_81C98A4(void)
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{
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struct Pokenav1Struct *state = GetSubstructPtr(1);
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return state->cursorPos;
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}
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int sub_81C98B4(void)
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{
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struct Pokenav1Struct *state = GetSubstructPtr(1);
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return state->descriptionId;
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}
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int sub_81C98C4(void)
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{
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struct Pokenav1Struct *state = GetSubstructPtr(1);
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return state->helpBarIndex;
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}
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