1
0
mirror of https://github.com/Ninjdai1/pokeemerald.git synced 2025-01-17 00:52:10 +01:00
2020-07-17 15:49:46 -04:00

18 lines
486 B
C

#ifndef GUARD_LIBGCNMULTIBOOT_H
#define GUARD_LIBGCNMULTIBOOT_H
struct GcmbStruct
{
u16 gcmb_field_0;
vu8 gcmb_field_2;
u8 filler3[0x2C - 0x3];
};
void GameCubeMultiBoot_Main(struct GcmbStruct *pStruct);
void GameCubeMultiBoot_ExecuteProgram(struct GcmbStruct *pStruct);
void GameCubeMultiBoot_Init(struct GcmbStruct *pStruct);
void GameCubeMultiBoot_HandleSerialInterrupt(struct GcmbStruct *pStruct);
void GameCubeMultiBoot_Quit(void);
#endif // GUARD_LIBGCNMULTIBOOT_H