pokeemerald/asm/macros
Deokishisu 8edbad78e5
Add requirements to the fields of the object_event macro
With these changes, the compiler will yell at you if you screw up the number of fields for your event objects while manually editing a map's events.inc. Making these fields required will prevent event corruption of all map events that are included after the map with the messed up fields.
2018-12-19 12:20:38 -05:00
..
asm.inc .s -> .inc 2016-11-01 08:29:13 -07:00
battle_ai_script.inc Use :req macros 2018-12-02 19:24:06 +01:00
battle_anim_script.inc Use :req macros 2018-12-02 19:24:06 +01:00
battle_script.inc Use :req macros 2018-12-02 19:24:06 +01:00
contest_ai_script.inc .s -> .inc 2016-11-01 08:29:13 -07:00
ec.inc .s -> .inc 2016-11-01 08:29:13 -07:00
event.inc Document trainer battle scripts (#430) 2018-12-07 16:50:56 -06:00
field_effect_script.inc .s -> .inc 2016-11-01 08:29:13 -07:00
function.inc .s -> .inc 2016-11-01 08:29:13 -07:00
m4a.inc dump songs 2017-12-21 14:30:11 -08:00
map.inc Add requirements to the fields of the object_event macro 2018-12-19 12:20:38 -05:00
movement.inc Update applymovement actions to reflect movement action names 2018-06-13 18:19:19 -05:00
music_voice.inc Create sound data files 2018-01-08 01:30:28 -06:00
pokemon_data.inc convert more constants 2017-12-11 12:27:51 -06:00
window.inc Extract data from trade.s 2018-01-19 19:52:46 -06:00