mirror of
https://github.com/Ninjdai1/pokeemerald.git
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63 lines
1.5 KiB
JSON
63 lines
1.5 KiB
JSON
{
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"id": "MAP_FORTREE_CITY_HOUSE2",
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"name": "FortreeCity_House2",
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"layout": "LAYOUT_FORTREE_CITY_HOUSE2",
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"music": "MUS_MACHI_S3",
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"region_map_section": "MAPSEC_FORTREE_CITY",
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"requires_flash": false,
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"weather": "WEATHER_NONE",
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"map_type": "MAP_TYPE_INDOOR",
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"allow_cycling": false,
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"allow_escaping": false,
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"allow_running": false,
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"show_map_name": false,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [
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{
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"graphics_id": "OBJ_EVENT_GFX_EXPERT_F",
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"x": 2,
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"y": 3,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT",
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"movement_range_x": 1,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "FortreeCity_House2_EventScript_HiddenPowerGiver",
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"flag": "0"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_EXPERT_M",
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"x": 6,
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"y": 3,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_LEFT",
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"movement_range_x": 1,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "FortreeCity_House2_EventScript_SleepTalkTutor",
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"flag": "0"
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}
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],
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"warp_events": [
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{
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"x": 3,
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"y": 5,
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"elevation": 0,
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"dest_map": "MAP_FORTREE_CITY",
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"dest_warp_id": 4
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},
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{
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"x": 4,
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"y": 5,
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"elevation": 0,
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"dest_map": "MAP_FORTREE_CITY",
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"dest_warp_id": 4
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}
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],
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"coord_events": [],
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"bg_events": []
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}
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