pokeemerald/data/maps/OldaleTown/scripts.inc
Fontbane 901a83d249 Fix some labels and include decorations.h
Include decorations.h in shop.c

Include decorations.h in event_scripts.s
2019-04-22 17:23:59 -05:00

403 lines
8.7 KiB
PHP

OldaleTown_MapScripts:: @ 81E8EA2
map_script MAP_SCRIPT_ON_TRANSITION, OldaleTown_OnTransition
.byte 0
OldaleTown_OnTransition: @ 81E8EA8
call Common_EventScript_SetupRivalGender
setflag FLAG_VISITED_OLDALE_TOWN
call_if_unset FLAG_ADVENTURE_STARTED, OldaleTown_EventScript_1E8ED2
call_if_unset FLAG_RECEIVED_POTION_OLDALE, OldaleTown_EventScript_1E8EDE
call_if_set FLAG_ADVENTURE_STARTED, OldaleTown_EventScript_1E8ECC
end
OldaleTown_EventScript_1E8ECC:: @ 81E8ECC
setvar VAR_ROUTE102_ACCESSIBLE, 1
return
OldaleTown_EventScript_1E8ED2:: @ 81E8ED2
setobjectxyperm 3, 1, 11
setobjectmovementtype 3, MOVEMENT_TYPE_FACE_LEFT
return
OldaleTown_EventScript_1E8EDE:: @ 81E8EDE
setobjectxyperm 2, 13, 14
setobjectmovementtype 2, MOVEMENT_TYPE_FACE_DOWN
return
OldaleTown_EventScript_1E8EEA:: @ 81E8EEA
msgbox OldaleTown_Text_1E94DA, MSGBOX_SIGN
end
OldaleTown_EventScript_1E8EF3:: @ 81E8EF3
msgbox OldaleTown_Text_1E918E, MSGBOX_NPC
end
OldaleTown_EventScript_1E8EFC:: @ 81E8EFC
lock
faceplayer
goto_if_set FLAG_RECEIVED_POTION_OLDALE, OldaleTown_EventScript_1E8FB9
goto_if_set FLAG_TEMP_1, OldaleTown_EventScript_1E8FB9
setflag FLAG_TEMP_1
playbgm MUS_TSURETEK, 0
msgbox OldaleTown_Text_1E91C0, MSGBOX_DEFAULT
closemessage
switch VAR_FACING
case 1, OldaleTown_EventScript_1E8F47
case 2, OldaleTown_EventScript_1E8F5E
case 4, OldaleTown_EventScript_1E8F75
end
OldaleTown_EventScript_1E8F47:: @ 81E8F47
applymovement 2, OldaleTown_Movement_1E8FD7
applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_Movement_1E9001
waitmovement 0
goto OldaleTown_EventScript_1E8F8C
end
OldaleTown_EventScript_1E8F5E:: @ 81E8F5E
applymovement 2, OldaleTown_Movement_1E8FE2
applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_Movement_1E900B
waitmovement 0
goto OldaleTown_EventScript_1E8F8C
end
OldaleTown_EventScript_1E8F75:: @ 81E8F75
applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_Movement_1E8FF9
applymovement 2, OldaleTown_Movement_1E8FCE
waitmovement 0
goto OldaleTown_EventScript_1E8F8C
end
OldaleTown_EventScript_1E8F8C:: @ 81E8F8C
msgbox OldaleTown_Text_1E91FD, MSGBOX_DEFAULT
giveitem_std ITEM_POTION
compare VAR_RESULT, 0
goto_if_eq OldaleTown_EventScript_1E8FC3
msgbox OldaleTown_Text_1E92AF, MSGBOX_DEFAULT
setflag FLAG_RECEIVED_POTION_OLDALE
fadedefaultbgm
release
end
OldaleTown_EventScript_1E8FB9:: @ 81E8FB9
msgbox OldaleTown_Text_1E92AF, MSGBOX_DEFAULT
release
end
OldaleTown_EventScript_1E8FC3:: @ 81E8FC3
msgbox gText_TooBadBagIsFull, MSGBOX_DEFAULT
fadedefaultbgm
release
end
OldaleTown_Movement_1E8FCE: @ 81E8FCE
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
walk_in_place_fastest_down
step_end
OldaleTown_Movement_1E8FD7: @ 81E8FD7
walk_left
walk_up
walk_up
walk_right
walk_up
walk_up
walk_up
walk_up
walk_up
walk_in_place_fastest_down
step_end
OldaleTown_Movement_1E8FE2: @ 81E8FE2
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
walk_in_place_fastest_down
step_end
OldaleTown_Movement_1E8FEB: @ 81E8FEB
walk_up
walk_up
walk_right
walk_right
walk_right
walk_right
walk_up
walk_up
walk_up
walk_up
walk_up
delay_8
walk_in_place_fastest_down
step_end
OldaleTown_Movement_1E8FF9: @ 81E8FF9
walk_right
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
step_end
OldaleTown_Movement_1E9001: @ 81E9001
delay_16
delay_16
delay_16
delay_16
walk_up
walk_up
walk_up
walk_up
walk_up
step_end
OldaleTown_Movement_1E900B: @ 81E900B
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
step_end
OldaleTown_Movement_1E9013: @ 81E9013
walk_left
walk_up
walk_up
walk_right
walk_right
walk_right
walk_right
walk_up
walk_up
walk_up
walk_up
step_end
OldaleTown_EventScript_1E901F:: @ 81E901F
lock
faceplayer
goto_if_set FLAG_ADVENTURE_STARTED, OldaleTown_EventScript_1E9066
msgbox OldaleTown_Text_1E939A, MSGBOX_DEFAULT
closemessage
applymovement 3, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
OldaleTown_EventScript_1E903F:: @ 81E903F
lockall
applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_Movement_1E9182
applymovement 3, OldaleTown_Movement_1E9185
waitmovement 0
msgbox OldaleTown_Text_1E9313, MSGBOX_DEFAULT
closemessage
applymovement 3, OldaleTown_Movement_1E918B
waitmovement 0
releaseall
end
OldaleTown_EventScript_1E9066:: @ 81E9066
msgbox OldaleTown_Text_1E93F8, MSGBOX_DEFAULT
release
end
OldaleTown_EventScript_1E9070:: @ 81E9070
lockall
applymovement 4, Common_Movement_FacePlayer
waitmovement 0
setvar VAR_0x8009, 0
goto OldaleTown_EventScript_1E90E6
end
OldaleTown_EventScript_1E9086:: @ 81E9086
lockall
applymovement 4, OldaleTown_Movement_1E9170
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceRight
waitmovement 0
setvar VAR_0x8009, 1
goto OldaleTown_EventScript_1E90E6
end
OldaleTown_EventScript_1E90A6:: @ 81E90A6
lockall
applymovement 4, OldaleTown_Movement_1E9173
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceRight
waitmovement 0
setvar VAR_0x8009, 1
goto OldaleTown_EventScript_1E90E6
end
OldaleTown_EventScript_1E90C6:: @ 81E90C6
lockall
applymovement 4, OldaleTown_Movement_1E9175
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceRight
waitmovement 0
setvar VAR_0x8009, 1
goto OldaleTown_EventScript_1E90E6
end
OldaleTown_EventScript_1E90E6:: @ 81E90E6
checkplayergender
compare VAR_RESULT, MALE
goto_if_eq OldaleTown_EventScript_1E90FE
compare VAR_RESULT, FEMALE
goto_if_eq OldaleTown_EventScript_1E910C
end
OldaleTown_EventScript_1E90FE:: @ 81E90FE
msgbox OldaleTown_Text_1E9462, MSGBOX_DEFAULT
goto OldaleTown_EventScript_1E911A
end
OldaleTown_EventScript_1E910C:: @ 81E910C
msgbox OldaleTown_Text_1E948A, MSGBOX_DEFAULT
goto OldaleTown_EventScript_1E911A
end
OldaleTown_EventScript_1E911A:: @ 81E911A
closemessage
compare VAR_0x8009, 0
call_if_eq OldaleTown_EventScript_1E9148
compare VAR_0x8009, 1
call_if_eq OldaleTown_EventScript_1E915E
applymovement 4, OldaleTown_Movement_1E9177
waitmovement 0
removeobject 4
setvar VAR_OLDALE_STATE, 2
setflag FLAG_HIDE_OLDALE_TOWN_RIVAL
releaseall
end
OldaleTown_EventScript_1E9148:: @ 81E9148
compare VAR_FACING, 1
goto_if_ne OldaleTown_EventScript_1E915E
applymovement 4, OldaleTown_Movement_1E9177
waitmovement 0
return
OldaleTown_EventScript_1E915E:: @ 81E915E
applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_Movement_1E917E
applymovement 4, OldaleTown_Movement_1E9177
waitmovement 0
return
OldaleTown_Movement_1E9170: @ 81E9170
walk_left
walk_left
step_end
OldaleTown_Movement_1E9173: @ 81E9173
walk_left
step_end
OldaleTown_Movement_1E9175: @ 81E9175
face_left
step_end
OldaleTown_Movement_1E9177: @ 81E9177
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
step_end
OldaleTown_Movement_1E917E: @ 81E917E
delay_8
delay_4
walk_in_place_fastest_down
step_end
OldaleTown_Movement_1E9182: @ 81E9182
delay_8
walk_right
step_end
OldaleTown_Movement_1E9185: @ 81E9185
walk_fast_up
walk_in_place_fastest_left
lock_facing_direction
walk_right
unlock_facing_direction
step_end
OldaleTown_Movement_1E918B: @ 81E918B
walk_down
walk_left
step_end
OldaleTown_Text_1E918E: @ 81E918E
.string "I want to take a rest, so I'm saving my\n"
.string "progress.$"
OldaleTown_Text_1E91C0: @ 81E91C0
.string "Hi!\n"
.string "I work at a POKéMON MART.\p"
.string "Can I get you to come with me?$"
OldaleTown_Text_1E91FD: @ 81E91FD
.string "This is a POKéMON MART.\n"
.string "Just look for our blue roof.\p"
.string "We sell a variety of goods including\n"
.string "POKé BALLS for catching POKéMON.\p"
.string "Here, I'd like you to have this as\n"
.string "a promotional item.$"
OldaleTown_Text_1E92AF: @ 81E92AF
.string "A POTION can be used anytime, so it's\n"
.string "even more useful than a POKéMON CENTER\l"
.string "in certain situations.$"
OldaleTown_Text_1E9313: @ 81E9313
.string "Aaaaah! Wait!\n"
.string "Please don't come in here.\p"
.string "I just discovered the footprints of\n"
.string "a rare POKéMON!\p"
.string "Wait until I finish sketching\n"
.string "them, okay?$"
OldaleTown_Text_1E939A: @ 81E939A
.string "I just discovered the footprints of\n"
.string "a rare POKéMON!\p"
.string "Wait until I finish sketching\n"
.string "them, okay?$"
OldaleTown_Text_1E93F8: @ 81E93F8
.string "I finished sketching the footprints of\n"
.string "a rare POKéMON.\p"
.string "But it turns out they were only my\n"
.string "own footprints…$"
OldaleTown_Text_1E9462: @ 81E9462
.string "MAY: {PLAYER}{KUN}!\n"
.string "Over here!\l"
.string "Let's hurry home!$"
OldaleTown_Text_1E948A: @ 81E948A
.string "BRENDAN: I'm heading back to my dad's\n"
.string "LAB now.\l"
.string "{PLAYER}, you should hustle back, too.$"
OldaleTown_Text_1E94DA: @ 81E94DA
.string "OLDALE TOWN\n"
.string "“Where things start off scarce.”$"