pokeemerald/data/maps/FarawayIsland_Interior/scripts.inc
2019-10-31 18:28:34 -05:00

204 lines
5.8 KiB
PHP

FarawayIsland_Interior_MapScripts:: @ 8267CFA
map_script MAP_SCRIPT_ON_RESUME, FarawayIsland_Interior_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, FarawayIsland_Interior_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, FarawayIsland_Interior_OnFrame
map_script MAP_SCRIPT_ON_RETURN_TO_FIELD, FarawayIsland_Interior_OnReturnToField
.byte 0
FarawayIsland_Interior_OnReturnToField: @ 8267D0F
call_if_set FLAG_SYS_CTRL_OBJ_DELETE, FarawayIsland_Interior_EventScript_267D19
end
FarawayIsland_Interior_EventScript_267D19:: @ 8267D19
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq FarawayIsland_Interior_EventScript_267D4B
compare VAR_RESULT, B_OUTCOME_RAN
goto_if_eq FarawayIsland_Interior_EventScript_267D4B
compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
goto_if_eq FarawayIsland_Interior_EventScript_267D4B
compare VAR_RESULT, B_OUTCOME_MON_TELEPORTED
goto_if_eq FarawayIsland_Interior_EventScript_267D4B
return
FarawayIsland_Interior_EventScript_267D4B:: @ 8267D4B
setvar VAR_0x8004, 1
special sub_81D4A90
return
FarawayIsland_Interior_OnResume: @ 8267D54
call_if_set FLAG_SYS_CTRL_OBJ_DELETE, FarawayIsland_Interior_EventScript_TryRemoveMew
end
FarawayIsland_Interior_EventScript_TryRemoveMew:: @ 8267D5E
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_CAUGHT
goto_if_ne Common_EventScript_NopReturn
removeobject VAR_LAST_TALKED
return
FarawayIsland_Interior_OnTransition: @ 8267D72
setvar VAR_FARAWAY_ISLAND_STEP_COUNTER, 0
setvar VAR_TEMP_1, 1
call_if_unset FLAG_CAUGHT_MEW, FarawayIsland_Interior_EventScript_TryShowMew
end
FarawayIsland_Interior_EventScript_TryShowMew:: @ 8267D86
goto_if_set FLAG_DEFEATED_MEW, Common_EventScript_NopReturn
clearflag FLAG_HIDE_MEW
setvar VAR_TEMP_1, 0
return
FarawayIsland_Interior_OnFrame: @ 8267D98
map_script_2 VAR_TEMP_1, 0, FarawayIsland_Interior_EventScript_FindMew
.2byte 0
FarawayIsland_Interior_EventScript_FindMew:: @ 8267DA2
lockall
playse SE_PIN
applymovement 1, Common_Movement_ExclamationMark
waitmovement 0
applymovement 1, Common_Movement_Delay48
waitmovement 0
applymovement 1, FarawayIsland_Interior_Movement_MewMoveAndHide
waitmovement 0
copyobjectxytoperm 1
setvar VAR_TEMP_1, 1
releaseall
end
FarawayIsland_Interior_Movement_MewMoveAndHide: @ 8267DCE
walk_up
walk_up
walk_up
walk_in_place_fastest_down
set_invisible
step_end
FarawayIsland_Interior_Movement_MewAppear: @ 8267DD4
set_visible
step_end
FarawayIsland_Interior_Movement_MewHideDown: @ 8267DD6
lock_facing_direction
walk_fast_up
walk_fast_up
unlock_facing_direction
walk_in_place_down
walk_in_place_down
step_end
FarawayIsland_Interior_Movement_MewHideUp: @ 8267DDD
lock_facing_direction
walk_fast_up
walk_fast_up
unlock_facing_direction
walk_in_place_up
walk_in_place_up
step_end
FarawayIsland_Interior_Movement_MewHideRight: @ 8267DE4
lock_facing_direction
walk_fast_up
walk_fast_up
unlock_facing_direction
walk_in_place_right
walk_in_place_right
step_end
FarawayIsland_Interior_Movement_MewHideLeft: @ 8267DEB
lock_facing_direction
walk_fast_up
walk_fast_up
unlock_facing_direction
walk_in_place_left
walk_in_place_left
step_end
FarawayIsland_Interior_EventScript_Mew:: @ 8267DF2
lock
faceplayer
applymovement 1, FarawayIsland_Interior_Movement_MewAppear
waitmovement 0
setvar VAR_0x8004, 0
special sub_81D4A90
message FarawayIsland_Interior_Text_Mew
waitse
playmoncry SPECIES_MEW, 2
compare VAR_FACING, DIR_NORTH
call_if_eq FarawayIsland_Interior_EventScript_MewHideDown
compare VAR_FACING, DIR_SOUTH
call_if_eq FarawayIsland_Interior_EventScript_MewHideUp
compare VAR_FACING, DIR_WEST
call_if_eq FarawayIsland_Interior_EventScript_MewHideRight
compare VAR_FACING, DIR_EAST
call_if_eq FarawayIsland_Interior_EventScript_MewHideLeft
special sub_81D4BEC
delay 40
waitmoncry
setvar VAR_0x8004, SPECIES_MEW
setvar VAR_0x8005, 30 @ level
setvar VAR_0x8006, ITEM_NONE
special CreateObedientEnemyMon
setflag FLAG_SYS_CTRL_OBJ_DELETE
special BattleSetup_StartLegendaryBattle
waitstate
clearflag FLAG_SYS_CTRL_OBJ_DELETE
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq FarawayIsland_Interior_EventScript_MewDefeated
compare VAR_RESULT, B_OUTCOME_RAN
goto_if_eq FarawayIsland_Interior_EventScript_PlayerOrMewRan
compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
goto_if_eq FarawayIsland_Interior_EventScript_PlayerOrMewRan
compare VAR_RESULT, B_OUTCOME_MON_TELEPORTED
goto_if_eq FarawayIsland_Interior_EventScript_PlayerOrMewRan
setflag FLAG_CAUGHT_MEW
release
end
FarawayIsland_Interior_EventScript_MewDefeated:: @ 8267E96
setflag FLAG_DEFEATED_MEW
setvar VAR_0x8004, SPECIES_MEW
goto Common_EventScript_LegendaryFlewAway
end
FarawayIsland_Interior_EventScript_PlayerOrMewRan:: @ 8267EA4
setvar VAR_0x8004, SPECIES_MEW
goto Common_EventScript_LegendaryFlewAway
end
FarawayIsland_Interior_EventScript_MewHideDown:: @ 8267EAF
applymovement 1, FarawayIsland_Interior_Movement_MewHideDown
waitmovement 0
return
FarawayIsland_Interior_EventScript_MewHideUp:: @ 8267EBA
applymovement 1, FarawayIsland_Interior_Movement_MewHideUp
waitmovement 0
return
FarawayIsland_Interior_EventScript_MewHideRight:: @ 8267EC5
applymovement 1, FarawayIsland_Interior_Movement_MewHideRight
waitmovement 0
return
FarawayIsland_Interior_EventScript_MewHideLeft:: @ 8267ED0
applymovement 1, FarawayIsland_Interior_Movement_MewHideLeft
waitmovement 0
return
FarawayIsland_Interior_EventScript_HideMewWhenGrassCut:: @ 8267EDB
lockall
fadescreenswapbuffers 1
setflag FLAG_HIDE_MEW
removeobject 1
fadescreenswapbuffers 0
msgbox FarawayIsland_Interior_Text_TheFeelingOfBeingWatchedFaded, MSGBOX_DEFAULT
closemessage
releaseall
end
FarawayIsland_Interior_Text_TheFeelingOfBeingWatchedFaded: @ 8267EF1
.string "The feeling of being watched faded…$"