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58 lines
2.5 KiB
C
Executable File
58 lines
2.5 KiB
C
Executable File
#ifndef GUARD_MYSTERY_GIFT_H
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#define GUARD_MYSTERY_GIFT_H
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#include "main.h"
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#include "constants/mystery_gift.h"
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struct MysteryGiftLinkGameData
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{
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// It's possible these first 5 fields had some other meaningful purpose,
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// but they are only ever set when creating this data and read to validate it.
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u32 validationVar;
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u16 validationFlag1;
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u32 validationFlag2;
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u16 validationGiftType1;
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u32 validationGiftType2;
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u16 flagId;
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u16 questionnaireWords[NUM_QUESTIONNAIRE_WORDS];
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struct WonderCardMetadata cardMetadata;
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u8 maxStamps;
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u8 playerName[PLAYER_NAME_LENGTH];
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u8 playerTrainerId[TRAINER_ID_LENGTH];
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u16 easyChatProfile[EASY_CHAT_BATTLE_WORDS_COUNT];
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u8 romHeaderGameCode[GAME_CODE_LENGTH];
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u8 romHeaderSoftwareVersion;
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};
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void ClearMysteryGift(void);
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struct WonderNews *GetSavedWonderNews(void);
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struct WonderCard *GetSavedWonderCard(void);
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struct WonderCardMetadata *GetSavedWonderCardMetadata(void);
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struct WonderNewsMetadata *GetSavedWonderNewsMetadata(void);
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u16 *GetQuestionnaireWordsPtr(void);
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void ClearSavedWonderNewsAndRelated(void);
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void ClearSavedWonderCardAndRelated(void);
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bool32 SaveWonderNews(const struct WonderNews *news);
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bool32 SaveWonderCard(const struct WonderCard *card);
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bool32 ValidateSavedWonderNews(void);
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bool32 ValidateSavedWonderCard(void);
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bool32 IsWonderNewsSameAsSaved(const u8 *news);
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bool32 IsSendingSavedWonderNewsAllowed(void);
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bool32 IsSendingSavedWonderCardAllowed(void);
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u16 GetWonderCardFlagID(void);
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void DisableWonderCardSending(struct WonderCard *card);
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bool32 IsSavedWonderCardGiftNotReceived(void);
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bool32 MysteryGift_TrySaveStamp(const u16 *stamp);
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void MysteryGift_LoadLinkGameData(struct MysteryGiftLinkGameData *data, bool32 isWonderNews);
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bool32 MysteryGift_ValidateLinkGameData(const struct MysteryGiftLinkGameData *data, bool32 isWonderNews);
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u32 MysteryGift_CompareCardFlags(const u16 *flagId, const struct MysteryGiftLinkGameData *data, const void *unused);
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u32 MysteryGift_CheckStamps(const u16 *stamp, const struct MysteryGiftLinkGameData *data, const void *unused);
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bool32 MysteryGift_DoesQuestionnaireMatch(const struct MysteryGiftLinkGameData *data, const u16 *words);
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u16 MysteryGift_GetCardStatFromLinkData(const struct MysteryGiftLinkGameData *data, u32 stat);
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u16 MysteryGift_GetCardStat(u32 stat);
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void MysteryGift_DisableStats(void);
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bool32 MysteryGift_TryEnableStatsByFlagId(u16 flagId);
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void MysteryGift_TryIncrementStat(u32 stat, u32 trainerId);
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#endif //GUARD_MYSTERY_GIFT_H
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