pokeemerald/include/pokemon_jump.h

12 lines
258 B
C

#ifndef GUARD_POKEMON_JUMP_H
#define GUARD_POKEMON_JUMP_H
#include "main.h"
void sub_802EB24(u8, u8, u8, u8, u8);
bool32 sub_802EB84(void);
void sub_802A9A8(u16 monId, MainCallback callback);
bool32 sub_802C908(u16 species);
#endif //GUARD_POKEMON_JUMP_H