mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
1409 lines
48 KiB
C
1409 lines
48 KiB
C
#include "global.h"
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#include "malloc.h"
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#include "random.h"
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#include "constants/items.h"
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#include "text.h"
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#include "item.h"
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#include "task.h"
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#include "save.h"
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#include "load_save.h"
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#include "pokemon.h"
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#include "cable_club.h"
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#include "link.h"
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#include "link_rfu.h"
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#include "tv.h"
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#include "battle_tower.h"
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#include "window.h"
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#include "mystery_event_script.h"
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#include "secret_base.h"
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#include "mauville_old_man.h"
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#include "sound.h"
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#include "constants/songs.h"
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#include "menu.h"
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#include "overworld.h"
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#include "field_screen_effect.h"
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#include "fldeff_misc.h"
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#include "script.h"
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#include "event_data.h"
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#include "lilycove_lady.h"
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#include "strings.h"
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#include "string_util.h"
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#include "record_mixing.h"
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#include "new_game.h"
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#include "daycare.h"
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#include "international_string_util.h"
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#include "constants/battle_frontier.h"
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#include "dewford_trend.h"
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// Number of bytes of the record transferred at a time
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#define BUFFER_CHUNK_SIZE 200
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#define NUM_SWAP_COMBOS 3
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// Used by several tasks in this file
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#define tState data[0]
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struct RecordMixingHallRecords
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{
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struct RankingHall1P hallRecords1P[HALL_FACILITIES_COUNT][FRONTIER_LVL_MODE_COUNT][HALL_RECORDS_COUNT * 2];
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struct RankingHall2P hallRecords2P[FRONTIER_LVL_MODE_COUNT][HALL_RECORDS_COUNT * 2];
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};
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struct PlayerRecordRS
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{
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struct SecretBase secretBases[SECRET_BASES_COUNT];
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TVShow tvShows[TV_SHOWS_COUNT];
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PokeNews pokeNews[POKE_NEWS_COUNT];
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OldMan oldMan;
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struct DewfordTrend dewfordTrends[SAVED_TRENDS_COUNT];
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struct RecordMixingDaycareMail daycareMail;
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struct RSBattleTowerRecord battleTowerRecord;
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u16 giftItem;
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u16 filler[50];
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};
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struct PlayerRecordEmerald
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{
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/* 0x0000 */ struct SecretBase secretBases[SECRET_BASES_COUNT];
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/* 0x0C80 */ TVShow tvShows[TV_SHOWS_COUNT];
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/* 0x1004 */ PokeNews pokeNews[POKE_NEWS_COUNT];
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/* 0x1044 */ OldMan oldMan;
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/* 0x1084 */ struct DewfordTrend dewfordTrends[SAVED_TRENDS_COUNT];
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/* 0x10AC */ struct RecordMixingDaycareMail daycareMail;
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/* 0x1124 */ struct EmeraldBattleTowerRecord battleTowerRecord;
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/* 0x1210 */ u16 giftItem;
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/* 0x1214 */ LilycoveLady lilycoveLady;
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/* 0x1254 */ struct Apprentice apprentices[2];
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/* 0x12DC */ struct PlayerHallRecords hallRecords;
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/* 0x1434 */ u8 filler_1434[16];
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}; // 0x1444
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union PlayerRecord
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{
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struct PlayerRecordRS ruby;
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struct PlayerRecordEmerald emerald;
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};
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static bool8 sReadyToReceive;
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static struct SecretBase *sSecretBasesSave;
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static TVShow *sTvShowsSave;
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static PokeNews *sPokeNewsSave;
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static OldMan *sOldManSave;
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static struct DewfordTrend *sDewfordTrendsSave;
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static struct RecordMixingDaycareMail *sRecordMixMailSave;
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static void *sBattleTowerSave;
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static LilycoveLady *sLilycoveLadySave;
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static void *sApprenticesSave;
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static void *sBattleTowerSave_Duplicate;
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static u32 sRecordStructSize;
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static u8 sDaycareMailRandSum;
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static struct PlayerHallRecords *sPartnerHallRecords[HALL_RECORDS_COUNT];
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static EWRAM_DATA struct RecordMixingDaycareMail sRecordMixMail = {0};
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static EWRAM_DATA union PlayerRecord *sReceivedRecords = NULL;
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static EWRAM_DATA union PlayerRecord *sSentRecord = NULL;
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static void Task_RecordMixing_Main(u8);
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static void Task_MixingRecordsRecv(u8);
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static void Task_SendPacket(u8);
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static void Task_CopyReceiveBuffer(u8);
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static void Task_SendPacket_SwitchToReceive(u8);
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static void *LoadPtrFromTaskData(const u16 *);
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static void StorePtrInTaskData(void *, u16 *);
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static u8 GetMultiplayerId_(void);
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static void *GetPlayerRecvBuffer(u8);
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static void ReceiveOldManData(OldMan *, size_t, u8);
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static void ReceiveBattleTowerData(void *, size_t, u8);
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static void ReceiveLilycoveLadyData(LilycoveLady *, size_t, u8);
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static void CalculateDaycareMailRandSum(const u8 *);
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static void ReceiveDaycareMailData(struct RecordMixingDaycareMail *, size_t, u8, TVShow *);
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static void ReceiveGiftItem(u16 *, u8 );
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static void Task_DoRecordMixing(u8);
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static void GetSavedApprentices(struct Apprentice *, struct Apprentice *);
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static void ReceiveApprenticeData(struct Apprentice *, size_t, u32);
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static void ReceiveRankingHallRecords(struct PlayerHallRecords *, size_t, u32);
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static void GetRecordMixingDaycareMail(struct RecordMixingDaycareMail *);
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static void SanitizeDaycareMailForRuby(struct RecordMixingDaycareMail *);
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static void SanitizeEmeraldBattleTowerRecord(struct EmeraldBattleTowerRecord *);
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static void SanitizeRubyBattleTowerRecord(struct RSBattleTowerRecord *);
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static const u8 sPlayerIdxOrders_2Player[] = {1, 0};
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static const u8 sPlayerIdxOrders_3Player[][3] =
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{
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{1, 2, 0},
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{2, 0, 1},
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};
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static const u8 sPlayerIdxOrders_4Player[][4] =
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{
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{1, 0, 3, 2},
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{3, 0, 1, 2},
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{2, 0, 3, 1},
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{1, 3, 0, 2},
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{2, 3, 0, 1},
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{3, 2, 0, 1},
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{1, 2, 3, 0},
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{2, 3, 1, 0},
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{3, 2, 1, 0},
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};
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// When 3 players can swap mail 2 players are randomly selected and the 3rd is left out
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static const u8 sDaycareMailSwapIds_3Player[NUM_SWAP_COMBOS][2] =
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{
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{0, 1},
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{1, 2},
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{2, 0},
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};
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static const u8 sDaycareMailSwapIds_4Player[NUM_SWAP_COMBOS][4] =
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{
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{0, 1, 2, 3}, // 0 swaps with 1, 2 swaps with 3
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{0, 2, 1, 3},
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{0, 3, 2, 1},
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};
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void RecordMixingPlayerSpotTriggered(void)
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{
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CreateTask_EnterCableClubSeat(Task_RecordMixing_Main);
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}
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// these variables were const in R/S, but had to become changeable because of saveblocks changing RAM position
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static void SetSrcLookupPointers(void)
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{
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sSecretBasesSave = gSaveBlock1Ptr->secretBases;
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sTvShowsSave = gSaveBlock1Ptr->tvShows;
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sPokeNewsSave = gSaveBlock1Ptr->pokeNews;
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sOldManSave = &gSaveBlock1Ptr->oldMan;
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sDewfordTrendsSave = gSaveBlock1Ptr->dewfordTrends;
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sRecordMixMailSave = &sRecordMixMail;
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sBattleTowerSave = &gSaveBlock2Ptr->frontier.towerPlayer;
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sLilycoveLadySave = &gSaveBlock1Ptr->lilycoveLady;
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sApprenticesSave = gSaveBlock2Ptr->apprentices;
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sBattleTowerSave_Duplicate = &gSaveBlock2Ptr->frontier.towerPlayer;
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}
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static void PrepareUnknownExchangePacket(struct PlayerRecordRS *dest)
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{
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memcpy(dest->secretBases, sSecretBasesSave, sizeof(dest->secretBases));
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memcpy(dest->tvShows, sTvShowsSave, sizeof(dest->tvShows));
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SanitizeTVShowLocationsForRuby(dest->tvShows);
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memcpy(dest->pokeNews, sPokeNewsSave, sizeof(dest->pokeNews));
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memcpy(&dest->oldMan, sOldManSave, sizeof(dest->oldMan));
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memcpy(dest->dewfordTrends, sDewfordTrendsSave, sizeof(dest->dewfordTrends));
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GetRecordMixingDaycareMail(&dest->daycareMail);
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EmeraldBattleTowerRecordToRuby(sBattleTowerSave, &dest->battleTowerRecord);
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if (GetMultiplayerId() == 0)
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dest->giftItem = GetRecordMixingGift();
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}
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static void PrepareExchangePacketForRubySapphire(struct PlayerRecordRS *dest)
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{
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memcpy(dest->secretBases, sSecretBasesSave, sizeof(dest->secretBases));
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ClearJapaneseSecretBases(dest->secretBases);
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memcpy(dest->tvShows, sTvShowsSave, sizeof(dest->tvShows));
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SanitizeTVShowsForRuby(dest->tvShows);
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memcpy(dest->pokeNews, sPokeNewsSave, sizeof(dest->pokeNews));
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memcpy(&dest->oldMan, sOldManSave, sizeof(dest->oldMan));
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SanitizeMauvilleOldManForRuby(&dest->oldMan);
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memcpy(dest->dewfordTrends, sDewfordTrendsSave, sizeof(dest->dewfordTrends));
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GetRecordMixingDaycareMail(&dest->daycareMail);
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SanitizeDaycareMailForRuby(&dest->daycareMail);
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EmeraldBattleTowerRecordToRuby(sBattleTowerSave, &dest->battleTowerRecord);
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SanitizeRubyBattleTowerRecord(&dest->battleTowerRecord);
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if (GetMultiplayerId() == 0)
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dest->giftItem = GetRecordMixingGift();
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}
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static void PrepareExchangePacket(void)
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{
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SetPlayerSecretBaseParty();
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DeactivateAllNormalTVShows();
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SetSrcLookupPointers();
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if (Link_AnyPartnersPlayingRubyOrSapphire())
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{
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if (LinkDummy_Return2() == 0)
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PrepareUnknownExchangePacket(&sSentRecord->ruby);
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else
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PrepareExchangePacketForRubySapphire(&sSentRecord->ruby);
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}
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else
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{
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memcpy(sSentRecord->emerald.secretBases, sSecretBasesSave, sizeof(sSentRecord->emerald.secretBases));
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memcpy(sSentRecord->emerald.tvShows, sTvShowsSave, sizeof(sSentRecord->emerald.tvShows));
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memcpy(sSentRecord->emerald.pokeNews, sPokeNewsSave, sizeof(sSentRecord->emerald.pokeNews));
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memcpy(&sSentRecord->emerald.oldMan, sOldManSave, sizeof(sSentRecord->emerald.oldMan));
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memcpy(&sSentRecord->emerald.lilycoveLady, sLilycoveLadySave, sizeof(sSentRecord->emerald.lilycoveLady));
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memcpy(sSentRecord->emerald.dewfordTrends, sDewfordTrendsSave, sizeof(sSentRecord->emerald.dewfordTrends));
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GetRecordMixingDaycareMail(&sSentRecord->emerald.daycareMail);
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memcpy(&sSentRecord->emerald.battleTowerRecord, sBattleTowerSave, sizeof(sSentRecord->emerald.battleTowerRecord));
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SanitizeEmeraldBattleTowerRecord(&sSentRecord->emerald.battleTowerRecord);
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if (GetMultiplayerId() == 0)
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sSentRecord->emerald.giftItem = GetRecordMixingGift();
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GetSavedApprentices(sSentRecord->emerald.apprentices, sApprenticesSave);
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GetPlayerHallRecords(&sSentRecord->emerald.hallRecords);
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}
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}
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static void ReceiveExchangePacket(u32 multiplayerId)
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{
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if (Link_AnyPartnersPlayingRubyOrSapphire())
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{
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// Ruby/Sapphire
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CalculateDaycareMailRandSum((void *)sReceivedRecords->ruby.tvShows);
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ReceiveSecretBasesData(sReceivedRecords->ruby.secretBases, sizeof(sReceivedRecords->ruby), multiplayerId);
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ReceiveDaycareMailData(&sReceivedRecords->ruby.daycareMail, sizeof(sReceivedRecords->ruby), multiplayerId, sReceivedRecords->ruby.tvShows);
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ReceiveBattleTowerData(&sReceivedRecords->ruby.battleTowerRecord, sizeof(sReceivedRecords->ruby), multiplayerId);
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ReceiveTvShowsData(sReceivedRecords->ruby.tvShows, sizeof(sReceivedRecords->ruby), multiplayerId);
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ReceivePokeNewsData(sReceivedRecords->ruby.pokeNews, sizeof(sReceivedRecords->ruby), multiplayerId);
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ReceiveOldManData(&sReceivedRecords->ruby.oldMan, sizeof(sReceivedRecords->ruby), multiplayerId);
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ReceiveDewfordTrendData(sReceivedRecords->ruby.dewfordTrends, sizeof(sReceivedRecords->ruby), multiplayerId);
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ReceiveGiftItem(&sReceivedRecords->ruby.giftItem, multiplayerId);
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}
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else
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{
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// Emerald
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CalculateDaycareMailRandSum((void *)sReceivedRecords->emerald.tvShows);
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ReceiveSecretBasesData(sReceivedRecords->emerald.secretBases, sizeof(sReceivedRecords->emerald), multiplayerId);
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ReceiveTvShowsData(sReceivedRecords->emerald.tvShows, sizeof(sReceivedRecords->emerald), multiplayerId);
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ReceivePokeNewsData(sReceivedRecords->emerald.pokeNews, sizeof(sReceivedRecords->emerald), multiplayerId);
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ReceiveOldManData(&sReceivedRecords->emerald.oldMan, sizeof(sReceivedRecords->emerald), multiplayerId);
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ReceiveDewfordTrendData(sReceivedRecords->emerald.dewfordTrends, sizeof(sReceivedRecords->emerald), multiplayerId);
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ReceiveDaycareMailData(&sReceivedRecords->emerald.daycareMail, sizeof(sReceivedRecords->emerald), multiplayerId, sReceivedRecords->emerald.tvShows);
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ReceiveBattleTowerData(&sReceivedRecords->emerald.battleTowerRecord, sizeof(sReceivedRecords->emerald), multiplayerId);
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ReceiveGiftItem(&sReceivedRecords->emerald.giftItem, multiplayerId);
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ReceiveLilycoveLadyData(&sReceivedRecords->emerald.lilycoveLady, sizeof(sReceivedRecords->emerald), multiplayerId);
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ReceiveApprenticeData(sReceivedRecords->emerald.apprentices, sizeof(sReceivedRecords->emerald), (u8)multiplayerId);
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ReceiveRankingHallRecords(&sReceivedRecords->emerald.hallRecords, sizeof(sReceivedRecords->emerald), (u8)multiplayerId);
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}
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}
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static void PrintTextOnRecordMixing(const u8 *src)
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{
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DrawDialogueFrame(0, FALSE);
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AddTextPrinterParameterized(0, FONT_NORMAL, src, 0, 1, 0, NULL);
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CopyWindowToVram(0, COPYWIN_FULL);
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}
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#define tCounter data[0]
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static void Task_RecordMixing_SoundEffect(u8 taskId)
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{
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if (++gTasks[taskId].tCounter == 50)
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{
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PlaySE(SE_M_ATTRACT);
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gTasks[taskId].tCounter = 0;
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}
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}
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#undef tCounter
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#define tTimer data[8]
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#define tLinkTaskId data[10]
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#define tSoundTaskId data[15]
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// Note: gSpecialVar_0x8005 here contains the player's spot id.
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static void Task_RecordMixing_Main(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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switch (tState)
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{
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case 0: // init
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sSentRecord = Alloc(sizeof(*sSentRecord));
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sReceivedRecords = Alloc(sizeof(*sReceivedRecords) * MAX_LINK_PLAYERS);
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SetLocalLinkPlayerId(gSpecialVar_0x8005);
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VarSet(VAR_TEMP_MIXED_RECORDS, 1);
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sReadyToReceive = FALSE;
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PrepareExchangePacket();
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CreateRecordMixingLights();
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tState = 1;
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tLinkTaskId = CreateTask(Task_MixingRecordsRecv, 80);
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tSoundTaskId = CreateTask(Task_RecordMixing_SoundEffect, 81);
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break;
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case 1: // wait for Task_MixingRecordsRecv
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if (!gTasks[tLinkTaskId].isActive)
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{
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tState = 2;
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FlagSet(FLAG_SYS_MIX_RECORD);
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DestroyRecordMixingLights();
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DestroyTask(tSoundTaskId);
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}
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break;
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case 2:
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tLinkTaskId = CreateTask(Task_DoRecordMixing, 10);
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tState = 3;
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PlaySE(SE_M_BATON_PASS);
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break;
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case 3: // wait for Task_DoRecordMixing
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if (!gTasks[tLinkTaskId].isActive)
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{
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tState = 4;
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if (gWirelessCommType == 0)
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tLinkTaskId = CreateTask_ReestablishCableClubLink();
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PrintTextOnRecordMixing(gText_RecordMixingComplete);
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tTimer = 0;
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}
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break;
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case 4: // wait 60 frames
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if (++tTimer > 60)
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tState = 5;
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break;
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case 5: // Wait for the task created by CreateTask_ReestablishCableClubLink
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if (!gTasks[tLinkTaskId].isActive)
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{
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Free(sReceivedRecords);
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Free(sSentRecord);
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SetLinkWaitingForScript();
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if (gWirelessCommType != 0)
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CreateTask(Task_ReturnToFieldRecordMixing, 10);
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ClearDialogWindowAndFrame(0, TRUE);
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DestroyTask(taskId);
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ScriptContext_Enable();
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}
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break;
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}
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}
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#undef tTimer
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#undef tLinkTaskId
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#undef tSoundTaskId
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// Task data for Task_MixingRecordsRecv and subsequent tasks
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#define tSentRecord data[2] // Used to store a ptr, so data[2] and data[3]
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#define tNumChunksSent data[4]
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#define tMultiplayerId data[5]
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#define tCopyTaskId data[10]
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// Task data for Task_CopyReceiveBuffer
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#define tParentTaskId data[0]
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#define tNumChunksRecv(i) data[1 + (i)] // Number of chunks of the record received per player
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#define tRecvRecords data[5] // Used to store a ptr, so data[5] and data[6]
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static void Task_MixingRecordsRecv(u8 taskId)
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{
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struct Task *task = &gTasks[taskId];
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switch (task->tState)
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{
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case 0:
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PrintTextOnRecordMixing(gText_MixingRecords);
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task->data[8] = 0x708;
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task->tState = 400;
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ClearLinkCallback_2();
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break;
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case 100: // wait 20 frames
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if (++task->data[12] > 20)
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{
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task->data[12] = 0;
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task->tState = 101;
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}
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break;
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case 101:
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{
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u8 players = GetLinkPlayerCount_2();
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if (IsLinkMaster() == TRUE)
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{
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if (players == GetSavedPlayerCount())
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{
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PlaySE(SE_PIN);
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task->tState = 201;
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task->data[12] = 0;
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}
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}
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else
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{
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PlaySE(SE_BOO);
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task->tState = 301;
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}
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}
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break;
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case 201:
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// We're the link master. Delay for 30 frames per connected player.
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if (GetSavedPlayerCount() == GetLinkPlayerCount_2() && ++task->data[12] > (GetLinkPlayerCount_2() * 30))
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{
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CheckShouldAdvanceLinkState();
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task->tState = 1;
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}
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break;
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case 301:
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if (GetSavedPlayerCount() == GetLinkPlayerCount_2())
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task->tState = 1;
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break;
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case 400: // wait 20 frames
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if (++task->data[12] > 20)
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{
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task->tState = 1;
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task->data[12] = 0;
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|
}
|
|
break;
|
|
case 1: // wait for handshake
|
|
if (gReceivedRemoteLinkPlayers)
|
|
{
|
|
ConvertIntToDecimalStringN(gStringVar1, GetMultiplayerId_(), STR_CONV_MODE_LEADING_ZEROS, 2);
|
|
task->tState = 5;
|
|
}
|
|
break;
|
|
case 2:
|
|
{
|
|
u8 subTaskId;
|
|
|
|
task->data[6] = GetLinkPlayerCount_2();
|
|
task->tState = 0;
|
|
task->tMultiplayerId = GetMultiplayerId_();
|
|
task->func = Task_SendPacket;
|
|
if (Link_AnyPartnersPlayingRubyOrSapphire())
|
|
{
|
|
StorePtrInTaskData(sSentRecord, &task->tSentRecord);
|
|
subTaskId = CreateTask(Task_CopyReceiveBuffer, 80);
|
|
task->tCopyTaskId = subTaskId;
|
|
gTasks[subTaskId].tParentTaskId = taskId;
|
|
StorePtrInTaskData(sReceivedRecords, &gTasks[subTaskId].tRecvRecords);
|
|
sRecordStructSize = sizeof(struct PlayerRecordRS);
|
|
}
|
|
else
|
|
{
|
|
StorePtrInTaskData(sSentRecord, &task->tSentRecord);
|
|
subTaskId = CreateTask(Task_CopyReceiveBuffer, 80);
|
|
task->tCopyTaskId = subTaskId;
|
|
gTasks[subTaskId].tParentTaskId = taskId;
|
|
StorePtrInTaskData(sReceivedRecords, &gTasks[subTaskId].tRecvRecords);
|
|
sRecordStructSize = sizeof(struct PlayerRecordEmerald);
|
|
}
|
|
}
|
|
break;
|
|
case 5: // wait 60 frames
|
|
if (++task->data[10] > 60)
|
|
{
|
|
task->data[10] = 0;
|
|
task->tState = 2;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Task_SendPacket(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
switch (task->tState)
|
|
{
|
|
case 0: // Copy record data chunk to send buffer
|
|
{
|
|
void *recordData = LoadPtrFromTaskData(&task->tSentRecord) + task->tNumChunksSent * BUFFER_CHUNK_SIZE;
|
|
|
|
memcpy(gBlockSendBuffer, recordData, BUFFER_CHUNK_SIZE);
|
|
task->tState++;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (GetMultiplayerId() == 0)
|
|
SendBlockRequest(BLOCK_REQ_SIZE_200);
|
|
task->tState++;
|
|
break;
|
|
case 2:
|
|
break;
|
|
case 3:
|
|
// If sent final chunk of record, move on to next state.
|
|
// Otherwise return to first state and send next chunk.
|
|
task->tNumChunksSent++;
|
|
if (task->tNumChunksSent == sRecordStructSize / BUFFER_CHUNK_SIZE + 1)
|
|
task->tState++;
|
|
else
|
|
task->tState = 0;
|
|
break;
|
|
case 4:
|
|
if (!gTasks[task->tCopyTaskId].isActive)
|
|
task->func = Task_SendPacket_SwitchToReceive;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Task_CopyReceiveBuffer(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
u8 status = GetBlockReceivedStatus();
|
|
u8 handledPlayers = 0;
|
|
|
|
if (status == GetLinkPlayerCountAsBitFlags())
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < GetLinkPlayerCount(); i++)
|
|
{
|
|
if ((status >> i) & 1)
|
|
{
|
|
void *dest = LoadPtrFromTaskData(&task->tRecvRecords) + task->tNumChunksRecv(i) * BUFFER_CHUNK_SIZE + sRecordStructSize * i;
|
|
void *src = GetPlayerRecvBuffer(i);
|
|
if ((task->tNumChunksRecv(i) + 1) * BUFFER_CHUNK_SIZE > sRecordStructSize)
|
|
memcpy(dest, src, sRecordStructSize - task->tNumChunksRecv(i) * BUFFER_CHUNK_SIZE);
|
|
else
|
|
memcpy(dest, src, BUFFER_CHUNK_SIZE);
|
|
ResetBlockReceivedFlag(i);
|
|
task->tNumChunksRecv(i)++;
|
|
if (task->tNumChunksRecv(i) == sRecordStructSize / BUFFER_CHUNK_SIZE + 1)
|
|
handledPlayers++;
|
|
}
|
|
}
|
|
gTasks[task->tParentTaskId].tState++;
|
|
}
|
|
|
|
if (handledPlayers == GetLinkPlayerCount())
|
|
DestroyTask(taskId);
|
|
}
|
|
|
|
static void Task_WaitReceivePacket(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
|
|
// Wait for Task_CopyReceiveBuffer to finish
|
|
if (!gTasks[task->tCopyTaskId].isActive)
|
|
DestroyTask(taskId);
|
|
}
|
|
|
|
static void Task_ReceivePacket(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
|
|
task->func = Task_WaitReceivePacket;
|
|
if (sReadyToReceive == TRUE)
|
|
ReceiveExchangePacket(task->tMultiplayerId);
|
|
}
|
|
|
|
static void Task_SendPacket_SwitchToReceive(u8 taskId)
|
|
{
|
|
gTasks[taskId].func = Task_ReceivePacket;
|
|
sReadyToReceive = TRUE;
|
|
}
|
|
|
|
static void *LoadPtrFromTaskData(const u16 *asShort)
|
|
{
|
|
return (void *)(asShort[0] | (asShort[1] << 16));
|
|
}
|
|
|
|
static void StorePtrInTaskData(void *records, u16 *asShort)
|
|
{
|
|
asShort[0] = (u32)records;
|
|
asShort[1] = ((u32)records >> 16);
|
|
}
|
|
|
|
static u8 GetMultiplayerId_(void)
|
|
{
|
|
return GetMultiplayerId();
|
|
}
|
|
|
|
static void *GetPlayerRecvBuffer(u8 id)
|
|
{
|
|
return gBlockRecvBuffer[id];
|
|
}
|
|
|
|
static void ShufflePlayerIndices(u32 *data)
|
|
{
|
|
u32 i;
|
|
u32 linkTrainerId;
|
|
u32 players = GetLinkPlayerCount();
|
|
|
|
switch (players)
|
|
{
|
|
case 2:
|
|
for (i = 0; i < ARRAY_COUNT(sPlayerIdxOrders_2Player); i++)
|
|
data[i] = sPlayerIdxOrders_2Player[i];
|
|
break;
|
|
case 3:
|
|
linkTrainerId = GetLinkPlayerTrainerId(0) % ARRAY_COUNT(sPlayerIdxOrders_3Player);
|
|
for (i = 0; i < ARRAY_COUNT(sPlayerIdxOrders_3Player[0]); i++)
|
|
data[i] = sPlayerIdxOrders_3Player[linkTrainerId][i];
|
|
break;
|
|
case 4:
|
|
linkTrainerId = GetLinkPlayerTrainerId(0) % ARRAY_COUNT(sPlayerIdxOrders_4Player);
|
|
for (i = 0; i < ARRAY_COUNT(sPlayerIdxOrders_4Player[0]); i++)
|
|
data[i] = sPlayerIdxOrders_4Player[linkTrainerId][i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void ReceiveOldManData(OldMan *records, size_t recordSize, u8 multiplayerId)
|
|
{
|
|
u8 version;
|
|
u16 language;
|
|
OldMan *oldMan;
|
|
u32 mixIndices[MAX_LINK_PLAYERS];
|
|
|
|
ShufflePlayerIndices(mixIndices);
|
|
oldMan = (void *)records + recordSize * mixIndices[multiplayerId];
|
|
version = gLinkPlayers[mixIndices[multiplayerId]].version;
|
|
language = gLinkPlayers[mixIndices[multiplayerId]].language;
|
|
|
|
if (Link_AnyPartnersPlayingRubyOrSapphire())
|
|
SanitizeReceivedRubyOldMan(oldMan, version, language);
|
|
else
|
|
SanitizeReceivedEmeraldOldMan(oldMan, version, language);
|
|
|
|
memcpy(sOldManSave, (void *)records + recordSize * mixIndices[multiplayerId], sizeof(OldMan));
|
|
ResetMauvilleOldManFlag();
|
|
}
|
|
|
|
static void ReceiveBattleTowerData(void *records, size_t recordSize, u8 multiplayerId)
|
|
{
|
|
struct EmeraldBattleTowerRecord *battleTowerRecord;
|
|
struct BattleTowerPokemon *btPokemon;
|
|
u32 mixIndices[MAX_LINK_PLAYERS];
|
|
s32 i;
|
|
|
|
ShufflePlayerIndices(mixIndices);
|
|
if (Link_AnyPartnersPlayingRubyOrSapphire())
|
|
{
|
|
if (RubyBattleTowerRecordToEmerald((void *)records + recordSize * mixIndices[multiplayerId], (void *)records + recordSize * multiplayerId) == TRUE)
|
|
{
|
|
battleTowerRecord = (void *)records + recordSize * multiplayerId;
|
|
battleTowerRecord->language = gLinkPlayers[mixIndices[multiplayerId]].language;
|
|
CalcEmeraldBattleTowerChecksum(battleTowerRecord);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
memcpy((void *)records + recordSize * multiplayerId, (void *)records + recordSize * mixIndices[multiplayerId], sizeof(struct EmeraldBattleTowerRecord));
|
|
battleTowerRecord = (void *)records + recordSize * multiplayerId;
|
|
for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
|
|
{
|
|
btPokemon = &battleTowerRecord->party[i];
|
|
if (btPokemon->species != SPECIES_NONE && IsStringJapanese(btPokemon->nickname))
|
|
ConvertInternationalString(btPokemon->nickname, LANGUAGE_JAPANESE);
|
|
}
|
|
CalcEmeraldBattleTowerChecksum(battleTowerRecord);
|
|
}
|
|
PutNewBattleTowerRecord((void *)records + recordSize * multiplayerId);
|
|
}
|
|
|
|
static void ReceiveLilycoveLadyData(LilycoveLady *records, size_t recordSize, u8 multiplayerId)
|
|
{
|
|
LilycoveLady *lilycoveLady;
|
|
u32 mixIndices[MAX_LINK_PLAYERS];
|
|
|
|
ShufflePlayerIndices(mixIndices);
|
|
memcpy((void *)records + recordSize * multiplayerId, sLilycoveLadySave, sizeof(LilycoveLady));
|
|
|
|
if (GetLilycoveLadyId() == 0)
|
|
{
|
|
lilycoveLady = Alloc(sizeof(*lilycoveLady));
|
|
if (lilycoveLady == NULL)
|
|
return;
|
|
|
|
memcpy(lilycoveLady, sLilycoveLadySave, sizeof(LilycoveLady));
|
|
}
|
|
else
|
|
{
|
|
lilycoveLady = NULL;
|
|
}
|
|
|
|
memcpy(sLilycoveLadySave, (void *)records + recordSize * mixIndices[multiplayerId], sizeof(LilycoveLady));
|
|
ResetLilycoveLadyForRecordMix();
|
|
if (lilycoveLady != NULL)
|
|
{
|
|
QuizLadyClearQuestionForRecordMix(lilycoveLady);
|
|
Free(lilycoveLady);
|
|
}
|
|
}
|
|
|
|
static u8 GetDaycareMailItemId(struct DaycareMail *mail)
|
|
{
|
|
return mail->message.itemId;
|
|
}
|
|
|
|
// Indexes for a 2 element array used to store the multiplayer id and daycare
|
|
// slot that correspond to a daycare Pokémon that can hold an item.
|
|
enum {
|
|
MULTIPLAYER_ID,
|
|
DAYCARE_SLOT,
|
|
};
|
|
|
|
static void SwapDaycareMail(struct RecordMixingDaycareMail *records, size_t recordSize, u8 (*idxs)[2], u8 playerSlot1, u8 playerSlot2)
|
|
{
|
|
struct DaycareMail temp;
|
|
struct RecordMixingDaycareMail *mixMail1, *mixMail2;
|
|
|
|
// 1st player's daycare mail --> temp
|
|
mixMail1 = (void *)records + recordSize * idxs[playerSlot1][MULTIPLAYER_ID];
|
|
memcpy(&temp, &mixMail1->mail[idxs[playerSlot1][DAYCARE_SLOT]], sizeof(struct DaycareMail));
|
|
|
|
// 2nd player's daycare mail --> 1st player's daycare mail
|
|
mixMail2 = (void *)records + recordSize * idxs[playerSlot2][MULTIPLAYER_ID];
|
|
memcpy(&mixMail1->mail[idxs[playerSlot1][DAYCARE_SLOT]], &mixMail2->mail[idxs[playerSlot2][DAYCARE_SLOT]], sizeof(struct DaycareMail));
|
|
|
|
// temp --> 2nd player's daycare mail
|
|
memcpy(&mixMail2->mail[idxs[playerSlot2][DAYCARE_SLOT]], &temp, sizeof(struct DaycareMail));
|
|
}
|
|
|
|
// This sum is used to determine which players will swap daycare mail if there are more than 2 players who can.
|
|
// The TV show data is used to calculate this sum.
|
|
static void CalculateDaycareMailRandSum(const u8 *src)
|
|
{
|
|
u8 sum;
|
|
s32 i;
|
|
|
|
sum = 0;
|
|
for (i = 0; i < 256; i++)
|
|
sum += src[i];
|
|
|
|
sDaycareMailRandSum = sum;
|
|
}
|
|
|
|
static u8 GetDaycareMailRandSum(void)
|
|
{
|
|
return sDaycareMailRandSum;
|
|
}
|
|
|
|
static void ReceiveDaycareMailData(struct RecordMixingDaycareMail *records, size_t recordSize, u8 multiplayerId, TVShow *shows)
|
|
{
|
|
u16 i, j;
|
|
u8 linkPlayerCount;
|
|
u8 tableId;
|
|
struct RecordMixingDaycareMail *mixMail;
|
|
u8 playerSlot1, playerSlot2;
|
|
void *ptr;
|
|
u8 unusedArr1[MAX_LINK_PLAYERS];
|
|
u8 unusedArr2[MAX_LINK_PLAYERS];
|
|
struct RecordMixingDaycareMail *unusedMixMail[MAX_LINK_PLAYERS];
|
|
bool8 canHoldItem[MAX_LINK_PLAYERS][DAYCARE_MON_COUNT];
|
|
u8 idxs[MAX_LINK_PLAYERS][2];
|
|
u8 numDaycareCanHold;
|
|
u16 oldSeed;
|
|
bool32 anyRS;
|
|
|
|
// Seed RNG to the first player's trainer id so that
|
|
// every player has the same random swap occur
|
|
// (see the other use of Random2 in this function)
|
|
oldSeed = Random2();
|
|
SeedRng2(gLinkPlayers[0].trainerId);
|
|
linkPlayerCount = GetLinkPlayerCount();
|
|
for (i = 0; i < MAX_LINK_PLAYERS; i++)
|
|
{
|
|
unusedArr1[i] = 0xFF;
|
|
unusedArr2[i] = 0;
|
|
canHoldItem[i][0] = FALSE;
|
|
canHoldItem[i][1] = FALSE;
|
|
}
|
|
|
|
// Handle language differences if RS / Japanese players are present
|
|
anyRS = Link_AnyPartnersPlayingRubyOrSapphire();
|
|
for (i = 0; i < GetLinkPlayerCount(); i++)
|
|
{
|
|
u32 language, version;
|
|
|
|
mixMail = (void *)records + i * recordSize;
|
|
language = gLinkPlayers[i].language;
|
|
version = gLinkPlayers[i].version & 0xFF;
|
|
|
|
for (j = 0; j < mixMail->numDaycareMons; j++)
|
|
{
|
|
u16 otNameLanguage, nicknameLanguage;
|
|
struct DaycareMail *daycareMail = &mixMail->mail[j];
|
|
|
|
if (daycareMail->message.itemId == ITEM_NONE)
|
|
continue;
|
|
|
|
if (anyRS)
|
|
{
|
|
// Handle OT name language
|
|
if (StringLength(daycareMail->otName) <= 5)
|
|
{
|
|
otNameLanguage = LANGUAGE_JAPANESE;
|
|
}
|
|
else
|
|
{
|
|
StripExtCtrlCodes(daycareMail->otName);
|
|
otNameLanguage = language;
|
|
}
|
|
|
|
// Handle nickname langugae
|
|
if (daycareMail->monName[0] == EXT_CTRL_CODE_BEGIN && daycareMail->monName[1] == EXT_CTRL_CODE_JPN)
|
|
{
|
|
StripExtCtrlCodes(daycareMail->monName);
|
|
nicknameLanguage = LANGUAGE_JAPANESE;
|
|
}
|
|
else
|
|
{
|
|
nicknameLanguage = language;
|
|
}
|
|
|
|
// Set languages
|
|
if (version == VERSION_RUBY || version == VERSION_SAPPHIRE)
|
|
{
|
|
daycareMail->gameLanguage = otNameLanguage;
|
|
daycareMail->monLanguage = nicknameLanguage;
|
|
}
|
|
}
|
|
else if (language == LANGUAGE_JAPANESE)
|
|
{
|
|
if (IsStringJapanese(daycareMail->otName))
|
|
daycareMail->gameLanguage = LANGUAGE_JAPANESE;
|
|
else
|
|
daycareMail->gameLanguage = GAME_LANGUAGE;
|
|
|
|
if (IsStringJapanese(daycareMail->monName))
|
|
daycareMail->monLanguage = LANGUAGE_JAPANESE;
|
|
else
|
|
daycareMail->monLanguage = GAME_LANGUAGE;
|
|
}
|
|
}
|
|
}
|
|
|
|
// For each player, get which of their daycare Pokémon can hold items
|
|
// (can't hold items if already holding one, or if daycare slot is empty).
|
|
// Note that when deposited in the daycare, Pokémon have their mail taken
|
|
// from them and returned upon withdrawal, which means daycare Pokémon that
|
|
// have associated mail do not have a held item.
|
|
// Because not holding an item is the only determination for a swap, this also
|
|
// means that a "swap" can occur even if neither Pokémon has associated mail.
|
|
numDaycareCanHold = 0;
|
|
for (i = 0; i < linkPlayerCount; i++)
|
|
{
|
|
mixMail = (void *)records + i * recordSize;
|
|
if (mixMail->numDaycareMons == 0)
|
|
continue;
|
|
|
|
for (j = 0; j < mixMail->numDaycareMons; j++)
|
|
{
|
|
if (!mixMail->cantHoldItem[j])
|
|
canHoldItem[i][j] = TRUE;
|
|
}
|
|
}
|
|
|
|
// Fill the idxs array with data about which players
|
|
// and which daycare slots should swap mail.
|
|
j = 0;
|
|
for (i = 0; i < linkPlayerCount; i++)
|
|
{
|
|
mixMail = (void *)records + i * recordSize;
|
|
|
|
// Count number of players that have at least
|
|
// one daycare Pokémon with no held item
|
|
if (canHoldItem[i][0] == TRUE || canHoldItem[i][1] == TRUE)
|
|
numDaycareCanHold++;
|
|
|
|
if (canHoldItem[i][0] == TRUE && canHoldItem[i][1] == FALSE)
|
|
{
|
|
// Only daycare slot 0 can hold an item for this player, record it
|
|
idxs[j][MULTIPLAYER_ID] = i;
|
|
idxs[j][DAYCARE_SLOT] = 0;
|
|
j++;
|
|
}
|
|
else if (canHoldItem[i][0] == FALSE && canHoldItem[i][1] == TRUE)
|
|
{
|
|
// Only daycare slot 1 can hold an item for this player, record it
|
|
idxs[j][MULTIPLAYER_ID] = i;
|
|
idxs[j][DAYCARE_SLOT] = 1;
|
|
j++;
|
|
}
|
|
else if (canHoldItem[i][0] == TRUE && canHoldItem[i][1] == TRUE)
|
|
{
|
|
// Both daycare slots can hold an item, choose which one to use.
|
|
// If either one is the only one to have associated mail, use that one.
|
|
// If both do or don't have associated mail, choose one randomly.
|
|
u32 itemId1, itemId2;
|
|
idxs[j][MULTIPLAYER_ID] = i;
|
|
itemId1 = GetDaycareMailItemId(&mixMail->mail[0]);
|
|
itemId2 = GetDaycareMailItemId(&mixMail->mail[1]);
|
|
|
|
if ((!itemId1 && !itemId2) || (itemId1 && itemId2))
|
|
idxs[j][DAYCARE_SLOT] = Random2() % 2;
|
|
else if (itemId1 && !itemId2)
|
|
idxs[j][DAYCARE_SLOT] = 0;
|
|
else if (!itemId1 && itemId2)
|
|
idxs[j][DAYCARE_SLOT] = 1;
|
|
|
|
j++;
|
|
}
|
|
}
|
|
|
|
// Copy the player's record mix mail 4 times to an array that's never read.
|
|
for (i = 0; i < MAX_LINK_PLAYERS; i++)
|
|
{
|
|
mixMail = &records[multiplayerId * recordSize];
|
|
unusedMixMail[i] = mixMail;
|
|
}
|
|
|
|
// Choose a random table id to determine who will
|
|
// swap if there are more than 2 candidate players.
|
|
tableId = GetDaycareMailRandSum() % NUM_SWAP_COMBOS;
|
|
switch (numDaycareCanHold)
|
|
{
|
|
case 2:
|
|
// 2 players can swap, just perform swap.
|
|
SwapDaycareMail(records, recordSize, idxs, 0, 1);
|
|
break;
|
|
case 3:
|
|
// 3 players can swap, select 2 and leave the 3rd out
|
|
playerSlot1 = sDaycareMailSwapIds_3Player[tableId][0];
|
|
playerSlot2 = sDaycareMailSwapIds_3Player[tableId][1];
|
|
SwapDaycareMail(records, recordSize, idxs, playerSlot1, playerSlot2);
|
|
break;
|
|
case 4:
|
|
// 4 players can swap, select which 2 pairings will swap
|
|
ptr = idxs;
|
|
|
|
// Swap pair 1
|
|
playerSlot1 = sDaycareMailSwapIds_4Player[tableId][0];
|
|
playerSlot2 = sDaycareMailSwapIds_4Player[tableId][1];
|
|
SwapDaycareMail(records, recordSize, ptr, playerSlot1, playerSlot2);
|
|
|
|
// Swap pair 2
|
|
playerSlot1 = sDaycareMailSwapIds_4Player[tableId][2];
|
|
playerSlot2 = sDaycareMailSwapIds_4Player[tableId][3];
|
|
SwapDaycareMail(records, recordSize, ptr, playerSlot1, playerSlot2);
|
|
break;
|
|
}
|
|
|
|
// Save player's record mixed mail to the daycare (in case it has changed)
|
|
mixMail = (void *)records + multiplayerId * recordSize;
|
|
memcpy(&gSaveBlock1Ptr->daycare.mons[0].mail, &mixMail->mail[0], sizeof(struct DaycareMail));
|
|
memcpy(&gSaveBlock1Ptr->daycare.mons[1].mail, &mixMail->mail[1], sizeof(struct DaycareMail));
|
|
SeedRng(oldSeed);
|
|
}
|
|
|
|
|
|
static void ReceiveGiftItem(u16 *item, u8 multiplayerId)
|
|
{
|
|
if (multiplayerId != 0 && *item != ITEM_NONE && GetPocketByItemId(*item) == POCKET_KEY_ITEMS)
|
|
{
|
|
if (!CheckBagHasItem(*item, 1) && !CheckPCHasItem(*item, 1) && AddBagItem(*item, 1))
|
|
{
|
|
VarSet(VAR_TEMP_RECORD_MIX_GIFT_ITEM, *item);
|
|
StringCopy(gStringVar1, gLinkPlayers[0].name);
|
|
if (*item == ITEM_EON_TICKET)
|
|
FlagSet(FLAG_ENABLE_SHIP_SOUTHERN_ISLAND);
|
|
}
|
|
else
|
|
{
|
|
VarSet(VAR_TEMP_RECORD_MIX_GIFT_ITEM, ITEM_NONE);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_DoRecordMixing(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
|
|
switch (task->tState)
|
|
{
|
|
case 0:
|
|
task->tState++;
|
|
break;
|
|
case 1:
|
|
if (Link_AnyPartnersPlayingRubyOrSapphire())
|
|
task->tState++;
|
|
else
|
|
task->tState = 6;
|
|
break;
|
|
case 2:
|
|
// Mixing Ruby/Sapphire records.
|
|
SetContinueGameWarpStatusToDynamicWarp();
|
|
WriteSaveBlock2();
|
|
task->tState++;
|
|
break;
|
|
case 3:
|
|
if (WriteSaveBlock1Sector())
|
|
{
|
|
ClearContinueGameWarpStatus2();
|
|
task->tState = 4;
|
|
task->data[1] = 0;
|
|
}
|
|
break;
|
|
case 4: // Wait 10 frames
|
|
if (++task->data[1] > 10)
|
|
{
|
|
SetCloseLinkCallback();
|
|
task->tState++;
|
|
}
|
|
break;
|
|
case 5:
|
|
// Finish mixing Ruby/Sapphire records
|
|
if (gReceivedRemoteLinkPlayers == FALSE)
|
|
DestroyTask(taskId);
|
|
break;
|
|
|
|
// Mixing Emerald records.
|
|
case 6:
|
|
if (!Rfu_SetLinkRecovery(FALSE))
|
|
{
|
|
CreateTask(Task_LinkFullSave, 5);
|
|
task->tState++;
|
|
}
|
|
break;
|
|
case 7: // wait for Task_LinkFullSave to finish.
|
|
if (!FuncIsActiveTask(Task_LinkFullSave))
|
|
{
|
|
if (gWirelessCommType)
|
|
{
|
|
Rfu_SetLinkRecovery(TRUE);
|
|
task->tState = 8;
|
|
}
|
|
else
|
|
{
|
|
task->tState = 4;
|
|
}
|
|
}
|
|
break;
|
|
case 8:
|
|
SetLinkStandbyCallback();
|
|
task->tState++;
|
|
break;
|
|
case 9:
|
|
if (IsLinkTaskFinished())
|
|
DestroyTask(taskId);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void GetSavedApprentices(struct Apprentice *dst, struct Apprentice *src)
|
|
{
|
|
s32 i, id;
|
|
s32 apprenticeSaveId, oldPlayerApprenticeSaveId;
|
|
s32 numOldPlayerApprentices, numMixApprentices;
|
|
|
|
dst[0].playerName[0] = EOS;
|
|
dst[1].playerName[0] = EOS;
|
|
|
|
dst[0] = src[0];
|
|
|
|
oldPlayerApprenticeSaveId = 0;
|
|
numOldPlayerApprentices = 0;
|
|
apprenticeSaveId = 0;
|
|
numMixApprentices = 0;
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
id = (i + gSaveBlock2Ptr->playerApprentice.saveId) % (APPRENTICE_COUNT - 1) + 1;
|
|
if (src[id].playerName[0] != EOS)
|
|
{
|
|
if (GetTrainerId(src[id].playerId) != GetTrainerId(gSaveBlock2Ptr->playerTrainerId))
|
|
{
|
|
numMixApprentices++;
|
|
apprenticeSaveId = id;
|
|
}
|
|
if (GetTrainerId(src[id].playerId) == GetTrainerId(gSaveBlock2Ptr->playerTrainerId))
|
|
{
|
|
numOldPlayerApprentices++;
|
|
oldPlayerApprenticeSaveId = id;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Prefer passing on other mixed Apprentices rather than old player's Apprentices
|
|
if (numMixApprentices == 0 && numOldPlayerApprentices != 0)
|
|
{
|
|
numMixApprentices = numOldPlayerApprentices;
|
|
apprenticeSaveId = oldPlayerApprenticeSaveId;
|
|
}
|
|
|
|
switch (numMixApprentices)
|
|
{
|
|
case 1:
|
|
dst[1] = src[apprenticeSaveId];
|
|
break;
|
|
case 2:
|
|
if (Random2() > 0x3333)
|
|
dst[1] = src[gSaveBlock2Ptr->playerApprentice.saveId + 1];
|
|
else
|
|
dst[1] = src[((gSaveBlock2Ptr->playerApprentice.saveId + 1) % (APPRENTICE_COUNT - 1) + 1)];
|
|
break;
|
|
}
|
|
}
|
|
|
|
void GetPlayerHallRecords(struct PlayerHallRecords *dst)
|
|
{
|
|
s32 i, j;
|
|
|
|
for (i = 0; i < HALL_FACILITIES_COUNT; i++)
|
|
{
|
|
for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++)
|
|
{
|
|
CopyTrainerId(dst->onePlayer[i][j].id, gSaveBlock2Ptr->playerTrainerId);
|
|
dst->onePlayer[i][j].language = GAME_LANGUAGE;
|
|
StringCopy(dst->onePlayer[i][j].name, gSaveBlock2Ptr->playerName);
|
|
}
|
|
}
|
|
|
|
for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++)
|
|
{
|
|
dst->twoPlayers[j].language = GAME_LANGUAGE;
|
|
CopyTrainerId(dst->twoPlayers[j].id1, gSaveBlock2Ptr->playerTrainerId);
|
|
CopyTrainerId(dst->twoPlayers[j].id2, gSaveBlock2Ptr->frontier.opponentTrainerIds[j]);
|
|
StringCopy(dst->twoPlayers[j].name1, gSaveBlock2Ptr->playerName);
|
|
StringCopy(dst->twoPlayers[j].name2, gSaveBlock2Ptr->frontier.opponentNames[j]);
|
|
}
|
|
|
|
for (i = 0; i < FRONTIER_LVL_MODE_COUNT; i++)
|
|
{
|
|
dst->onePlayer[RANKING_HALL_TOWER_SINGLES][i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_SINGLES][i];
|
|
dst->onePlayer[RANKING_HALL_TOWER_DOUBLES][i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_DOUBLES][i];
|
|
dst->onePlayer[RANKING_HALL_TOWER_MULTIS][i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_MULTIS][i];
|
|
dst->onePlayer[RANKING_HALL_DOME][i].winStreak = gSaveBlock2Ptr->frontier.domeRecordWinStreaks[FRONTIER_MODE_SINGLES][i];
|
|
dst->onePlayer[RANKING_HALL_PALACE][i].winStreak = gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[FRONTIER_MODE_SINGLES][i];
|
|
dst->onePlayer[RANKING_HALL_ARENA][i].winStreak = gSaveBlock2Ptr->frontier.arenaRecordStreaks[i];
|
|
dst->onePlayer[RANKING_HALL_FACTORY][i].winStreak = gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[FRONTIER_MODE_SINGLES][i];
|
|
dst->onePlayer[RANKING_HALL_PIKE][i].winStreak = gSaveBlock2Ptr->frontier.pikeRecordStreaks[i];
|
|
dst->onePlayer[RANKING_HALL_PYRAMID][i].winStreak = gSaveBlock2Ptr->frontier.pyramidRecordStreaks[i];
|
|
|
|
dst->twoPlayers[i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_LINK_MULTIS][i];
|
|
}
|
|
}
|
|
|
|
static bool32 IsApprenticeAlreadySaved(struct Apprentice *mixApprentice, struct Apprentice *apprentices)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < APPRENTICE_COUNT; i++)
|
|
{
|
|
if (GetTrainerId(mixApprentice->playerId) == GetTrainerId(apprentices[i].playerId)
|
|
&& mixApprentice->number == apprentices[i].number)
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void ReceiveApprenticeData(struct Apprentice *records, size_t recordSize, u32 multiplayerId)
|
|
{
|
|
s32 i, numApprentices, apprenticeId;
|
|
struct Apprentice *mixApprentice;
|
|
u32 mixIndices[MAX_LINK_PLAYERS];
|
|
u32 apprenticeSaveId;
|
|
|
|
ShufflePlayerIndices(mixIndices);
|
|
mixApprentice = (void *)records + (recordSize * mixIndices[multiplayerId]);
|
|
numApprentices = 0;
|
|
apprenticeId = 0;
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
if (mixApprentice[i].playerName[0] != EOS && !IsApprenticeAlreadySaved(&mixApprentice[i], &gSaveBlock2Ptr->apprentices[0]))
|
|
{
|
|
numApprentices++;
|
|
apprenticeId = i;
|
|
}
|
|
}
|
|
|
|
switch (numApprentices)
|
|
{
|
|
case 1:
|
|
apprenticeSaveId = gSaveBlock2Ptr->playerApprentice.saveId + 1;
|
|
gSaveBlock2Ptr->apprentices[apprenticeSaveId] = mixApprentice[apprenticeId];
|
|
gSaveBlock2Ptr->playerApprentice.saveId = (gSaveBlock2Ptr->playerApprentice.saveId + 1) % (APPRENTICE_COUNT - 1);
|
|
break;
|
|
case 2:
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
apprenticeSaveId = ((i ^ 1) + gSaveBlock2Ptr->playerApprentice.saveId) % (APPRENTICE_COUNT - 1) + 1;
|
|
gSaveBlock2Ptr->apprentices[apprenticeSaveId] = mixApprentice[i];
|
|
}
|
|
gSaveBlock2Ptr->playerApprentice.saveId = (gSaveBlock2Ptr->playerApprentice.saveId + 2) % (APPRENTICE_COUNT - 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void GetNewHallRecords(struct RecordMixingHallRecords *dst, void *records, size_t recordSize, u32 multiplayerId, s32 linkPlayerCount)
|
|
{
|
|
s32 i, j, k, l;
|
|
s32 repeatTrainers;
|
|
|
|
// Load sPartnerHallRecords with link partners' hall records
|
|
k = 0;
|
|
for (i = 0; i < linkPlayerCount; i++)
|
|
{
|
|
if (i != multiplayerId)
|
|
sPartnerHallRecords[k++] = records;
|
|
if (k == HALL_RECORDS_COUNT)
|
|
break;
|
|
records += recordSize;
|
|
}
|
|
|
|
// Get improved 1P hall records
|
|
for (i = 0; i < HALL_FACILITIES_COUNT; i++)
|
|
{
|
|
for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++)
|
|
{
|
|
// First get the existing saved records
|
|
for (k = 0; k < HALL_RECORDS_COUNT; k++)
|
|
dst->hallRecords1P[i][j][k] = gSaveBlock2Ptr->hallRecords1P[i][j][k];
|
|
|
|
// Then read the new mixed records
|
|
for (k = 0; k < linkPlayerCount - 1; k++)
|
|
{
|
|
repeatTrainers = 0;
|
|
for (l = 0; l < HALL_RECORDS_COUNT; l++)
|
|
{
|
|
// If the new trainer is already in the existing saved records, only
|
|
// use the new one if the win streak is better
|
|
if (GetTrainerId(dst->hallRecords1P[i][j][l].id) == GetTrainerId(sPartnerHallRecords[k]->onePlayer[i][j].id))
|
|
{
|
|
repeatTrainers++;
|
|
if (dst->hallRecords1P[i][j][l].winStreak < sPartnerHallRecords[k]->onePlayer[i][j].winStreak)
|
|
dst->hallRecords1P[i][j][l] = sPartnerHallRecords[k]->onePlayer[i][j];
|
|
}
|
|
}
|
|
|
|
// If all of the mixed records are new trainers, just save them
|
|
if (repeatTrainers == 0)
|
|
dst->hallRecords1P[i][j][k + HALL_RECORDS_COUNT] = sPartnerHallRecords[k]->onePlayer[i][j];
|
|
}
|
|
}
|
|
}
|
|
|
|
// Get improved 2P hall records
|
|
for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++)
|
|
{
|
|
// First get the existing saved records
|
|
for (k = 0; k < HALL_RECORDS_COUNT; k++)
|
|
dst->hallRecords2P[j][k] = gSaveBlock2Ptr->hallRecords2P[j][k];
|
|
|
|
// Then read the new mixed records
|
|
for (k = 0; k < linkPlayerCount - 1; k++)
|
|
{
|
|
repeatTrainers = 0;
|
|
for (l = 0; l < HALL_RECORDS_COUNT; l++)
|
|
{
|
|
// If the new trainer pair is already in the existing saved records, only
|
|
// use the new pair if the win streak is better
|
|
if (GetTrainerId(dst->hallRecords2P[j][l].id1) == GetTrainerId(sPartnerHallRecords[k]->twoPlayers[j].id1)
|
|
&& GetTrainerId(dst->hallRecords2P[j][l].id2) == GetTrainerId(sPartnerHallRecords[k]->twoPlayers[j].id2))
|
|
{
|
|
repeatTrainers++;
|
|
if (dst->hallRecords2P[j][l].winStreak < sPartnerHallRecords[k]->twoPlayers[j].winStreak)
|
|
dst->hallRecords2P[j][l] = sPartnerHallRecords[k]->twoPlayers[j];
|
|
}
|
|
}
|
|
|
|
// If all of the mixed records are new trainer pairs, just save them
|
|
if (repeatTrainers == 0)
|
|
dst->hallRecords2P[j][k + HALL_RECORDS_COUNT] = sPartnerHallRecords[k]->twoPlayers[j];
|
|
}
|
|
}
|
|
}
|
|
|
|
static void FillWinStreakRecords1P(struct RankingHall1P *playerRecords, struct RankingHall1P *mixRecords)
|
|
{
|
|
s32 i, j;
|
|
|
|
// Fill the player's 1P records with the highest win streaks from the mixed records
|
|
for (i = 0; i < HALL_RECORDS_COUNT; i++)
|
|
{
|
|
// Get the highest remaining win streak in the mixed hall records
|
|
s32 highestWinStreak = 0;
|
|
s32 highestId = -1;
|
|
for (j = 0; j < HALL_RECORDS_COUNT * 2; j++)
|
|
{
|
|
if (mixRecords[j].winStreak > highestWinStreak)
|
|
{
|
|
highestId = j;
|
|
highestWinStreak = mixRecords[j].winStreak;
|
|
}
|
|
}
|
|
|
|
// Save the win streak to the player's records, then clear it from the mixed records
|
|
if (highestId >= 0)
|
|
{
|
|
playerRecords[i] = mixRecords[highestId];
|
|
mixRecords[highestId].winStreak = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void FillWinStreakRecords2P(struct RankingHall2P *playerRecords, struct RankingHall2P *mixRecords)
|
|
{
|
|
s32 i, j;
|
|
|
|
// Fill the player's 2P records with the highest win streaks from the mixed records
|
|
for (i = 0; i < HALL_RECORDS_COUNT; i++)
|
|
{
|
|
// Get the highest remaining win streak in the mixed hall records
|
|
s32 highestWinStreak = 0;
|
|
s32 highestId = -1;
|
|
for (j = 0; j < HALL_RECORDS_COUNT * 2; j++)
|
|
{
|
|
if (mixRecords[j].winStreak > highestWinStreak)
|
|
{
|
|
highestId = j;
|
|
highestWinStreak = mixRecords[j].winStreak;
|
|
}
|
|
}
|
|
|
|
// Save the win streak to the player's records, then clear it from the mixed records
|
|
if (highestId >= 0)
|
|
{
|
|
playerRecords[i] = mixRecords[highestId];
|
|
mixRecords[highestId].winStreak = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SaveHighestWinStreakRecords(struct RecordMixingHallRecords *mixHallRecords)
|
|
{
|
|
s32 i, j;
|
|
|
|
for (i = 0; i < HALL_FACILITIES_COUNT; i++)
|
|
{
|
|
for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++)
|
|
FillWinStreakRecords1P(gSaveBlock2Ptr->hallRecords1P[i][j], mixHallRecords->hallRecords1P[i][j]);
|
|
}
|
|
for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++)
|
|
FillWinStreakRecords2P(gSaveBlock2Ptr->hallRecords2P[j], mixHallRecords->hallRecords2P[j]);
|
|
}
|
|
|
|
static void ReceiveRankingHallRecords(struct PlayerHallRecords *records, size_t recordSize, u32 multiplayerId)
|
|
{
|
|
u8 linkPlayerCount = GetLinkPlayerCount();
|
|
struct RecordMixingHallRecords *mixHallRecords = AllocZeroed(sizeof(*mixHallRecords));
|
|
|
|
GetNewHallRecords(mixHallRecords, records, recordSize, multiplayerId, linkPlayerCount);
|
|
SaveHighestWinStreakRecords(mixHallRecords);
|
|
|
|
Free(mixHallRecords);
|
|
}
|
|
|
|
static void GetRecordMixingDaycareMail(struct RecordMixingDaycareMail *dst)
|
|
{
|
|
sRecordMixMail.mail[0] = gSaveBlock1Ptr->daycare.mons[0].mail;
|
|
sRecordMixMail.mail[1] = gSaveBlock1Ptr->daycare.mons[1].mail;
|
|
InitDaycareMailRecordMixing(&gSaveBlock1Ptr->daycare, &sRecordMixMail);
|
|
*dst = *sRecordMixMailSave;
|
|
}
|
|
|
|
static void SanitizeDaycareMailForRuby(struct RecordMixingDaycareMail *src)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < src->numDaycareMons; i++)
|
|
{
|
|
struct DaycareMail *mail = &src->mail[i];
|
|
if (mail->message.itemId != ITEM_NONE)
|
|
{
|
|
if (mail->gameLanguage != LANGUAGE_JAPANESE)
|
|
PadNameString(mail->otName, EXT_CTRL_CODE_BEGIN);
|
|
|
|
ConvertInternationalString(mail->monName, mail->monLanguage);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SanitizeRubyBattleTowerRecord(struct RSBattleTowerRecord *src)
|
|
{
|
|
|
|
}
|
|
|
|
static void SanitizeEmeraldBattleTowerRecord(struct EmeraldBattleTowerRecord *dst)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
|
|
{
|
|
struct BattleTowerPokemon *towerMon = &dst->party[i];
|
|
if (towerMon->species != SPECIES_NONE)
|
|
StripExtCtrlCodes(towerMon->nickname);
|
|
}
|
|
|
|
CalcEmeraldBattleTowerChecksum(dst);
|
|
}
|