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https://github.com/Ninjdai1/pokeemerald.git
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61 lines
1.2 KiB
ArmAsm
61 lines
1.2 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_bubble2_grp, voicegroup128
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.equ se_m_bubble2_pri, 4
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.equ se_m_bubble2_rev, reverb_set+50
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.equ se_m_bubble2_mvl, 127
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.equ se_m_bubble2_key, 0
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.equ se_m_bubble2_tbs, 1
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.equ se_m_bubble2_exg, 0
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.equ se_m_bubble2_cmp, 1
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.section .rodata
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.global se_m_bubble2
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.align 2
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@********************** Track 1 **********************@
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se_m_bubble2_1:
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.byte KEYSH , se_m_bubble2_key+0
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.byte TEMPO , 220*se_m_bubble2_tbs/2
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.byte VOICE , 24
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.byte VOL , 110*se_m_bubble2_mvl/mxv
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte BEND , c_v+0
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.byte W03
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.byte N09 , Gn4 , v127
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.byte W02
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.byte BEND , c_v+31
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.byte W02
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.byte c_v-34
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.byte W17
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.byte FINE
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@********************** Track 2 **********************@
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se_m_bubble2_2:
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.byte KEYSH , se_m_bubble2_key+0
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.byte VOICE , 4
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.byte VOL , 110*se_m_bubble2_mvl/mxv
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.byte PAN , c_v+0
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.byte N01 , Cn4 , v044
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.byte W24
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.byte FINE
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@******************************************************@
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.align 2
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se_m_bubble2:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_bubble2_pri @ Priority
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.byte se_m_bubble2_rev @ Reverb.
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.word se_m_bubble2_grp
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.word se_m_bubble2_1
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.word se_m_bubble2_2
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.end
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