pokeemerald/src/item_menu_icons.c
Phlosioneer 9848f84b9e Use constants for Oam .shape and .size fields
Also some general formatting fixes for constants.
2019-03-16 12:37:04 -05:00

619 lines
15 KiB
C

#include "global.h"
#include "berry.h"
#include "decompress.h"
#include "graphics.h"
#include "item.h"
#include "item_menu.h"
#include "item_icon.h"
#include "item_menu_icons.h"
#include "menu_helpers.h"
#include "sprite.h"
#include "window.h"
#include "constants/items.h"
struct CompressedTilesPal
{
const u32 *tiles;
const u32 *pal;
};
// this file's functions
static void SpriteCB_BagVisualSwitchingPockets(struct Sprite *sprite);
static void SpriteCB_ShakeBagVisual(struct Sprite *sprite);
static void SpriteCB_SwitchPocketRotatingBallInit(struct Sprite *sprite);
static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite);
// static const rom data
static const u16 gUnknown_0857F564[] = INCBIN_U16("graphics/interface/bag_spinner.gbapal");
static const u8 gUnknown_0857F584[] = INCBIN_U8("graphics/interface/bag_spinner.4bpp");
static const u8 gUnknown_0857F604[] = INCBIN_U8("graphics/unused/cherry.4bpp");
static const u16 gUnknown_0857FA84[] = INCBIN_U16("graphics/unused/cherry.gbapal");
static const struct OamData sOamData_857FAA4 =
{
.y = 0,
.affineMode = 1,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_857FAAC[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_857FAB4[] =
{
ANIMCMD_FRAME(64, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_857FABC[] =
{
ANIMCMD_FRAME(128, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_857FAC4[] =
{
ANIMCMD_FRAME(192, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_857FACC[] =
{
ANIMCMD_FRAME(256, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_857FAD4[] =
{
ANIMCMD_FRAME(320, 4),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_857FADC[] =
{
sSpriteAnim_857FAAC,
sSpriteAnim_857FAB4,
sSpriteAnim_857FAC4,
sSpriteAnim_857FACC,
sSpriteAnim_857FAD4,
sSpriteAnim_857FABC
};
static const union AffineAnimCmd sSpriteAffineAnim_857FAF4[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_857FB04[] =
{
AFFINEANIMCMD_FRAME(0, 0, 254, 2),
AFFINEANIMCMD_FRAME(0, 0, 2, 4),
AFFINEANIMCMD_FRAME(0, 0, 254, 4),
AFFINEANIMCMD_FRAME(0, 0, 2, 2),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FB2C[] =
{
sSpriteAffineAnim_857FAF4,
sSpriteAffineAnim_857FB04
};
const struct CompressedSpriteSheet gUnknown_0857FB34 =
{
gBagMaleTiles, 0x3000, 100
};
const struct CompressedSpriteSheet gUnknown_0857FB3C =
{
gBagFemaleTiles, 0x3000, 100
};
const struct CompressedSpritePalette gUnknown_0857FB44 =
{
gBagPalette, 100
};
static const struct SpriteTemplate gUnknown_0857FB4C =
{
.tileTag = 100,
.paletteTag = 100,
.oam = &sOamData_857FAA4,
.anims = sSpriteAnimTable_857FADC,
.images = NULL,
.affineAnims = sSpriteAffineAnimTable_857FB2C,
.callback = SpriteCallbackDummy,
};
static const struct OamData sOamData_857FB64 =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 4,
.size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_857FB6C[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_857FB74[] =
{
sSpriteAnim_857FB6C
};
static const union AffineAnimCmd sSpriteAffineAnim_857FB78[] =
{
AFFINEANIMCMD_FRAME(0, 0, 8, 16),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_857FB88[] =
{
AFFINEANIMCMD_FRAME(0, 0, 248, 16),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FB98[] =
{
sSpriteAffineAnim_857FB78,
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FB9C[] =
{
sSpriteAffineAnim_857FB88,
};
static const struct SpriteSheet gUnknown_0857FBA0 =
{
gUnknown_0857F584, 0x80, 101
};
static const struct SpritePalette gUnknown_0857FBA8 =
{
gUnknown_0857F564, 101
};
static const struct SpriteTemplate gSpriteTemplate_RotatingBall =
{
.tileTag = 101,
.paletteTag = 101,
.oam = &sOamData_857FB64,
.anims = sSpriteAnimTable_857FB74,
.images = NULL,
.affineAnims = sSpriteAffineAnimTable_857FB98,
.callback = SpriteCB_SwitchPocketRotatingBallInit,
};
static const struct OamData sOamData_857FBC8 =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 1,
.paletteNum = 7,
.affineParam = 0
};
static const struct OamData sOamData_857FBD0 =
{
.y = 0,
.affineMode = 3,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 0,
.paletteNum = 7,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_857FBD8[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_857FBE0[] =
{
sSpriteAnim_857FBD8
};
static const struct SpriteFrameImage sSpriteImageTable_857FBE4[] =
{
{&gDecompressionBuffer[0], 0x800},
};
static const struct SpriteTemplate gUnknown_0857FBEC =
{
.tileTag = 65535,
.paletteTag = 30020,
.oam = &sOamData_857FBC8,
.anims = sSpriteAnimTable_857FBE0,
.images = sSpriteImageTable_857FBE4,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
static const union AffineAnimCmd sSpriteAffineAnim_857FC04[] =
{
AFFINEANIMCMD_FRAME(-1, -1, 253, 96),
AFFINEANIMCMD_FRAME(0, 0, 0, 16),
AFFINEANIMCMD_FRAME(-2, -2, 255, 64),
AFFINEANIMCMD_FRAME(-8, 0, 0, 16),
AFFINEANIMCMD_FRAME(0, -8, 0, 16),
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_JUMP(0)
};
static const union AffineAnimCmd sSpriteAffineAnim_857FC3C[] =
{
AFFINEANIMCMD_FRAME(-1, -1, 3, 96),
AFFINEANIMCMD_FRAME(0, 0, 0, 16),
AFFINEANIMCMD_FRAME(-2, -2, 1, 64),
AFFINEANIMCMD_FRAME(-8, 0, 0, 16),
AFFINEANIMCMD_FRAME(0, -8, 0, 16),
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_JUMP(0)
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FC74[] =
{
sSpriteAffineAnim_857FC04,
sSpriteAffineAnim_857FC3C
};
static const struct SpriteTemplate gUnknown_0857FC7C =
{
.tileTag = 0xFFFF,
.paletteTag = 0x7544,
.oam = &sOamData_857FBD0,
.anims = sSpriteAnimTable_857FBE0,
.images = sSpriteImageTable_857FBE4,
.affineAnims = sSpriteAffineAnimTable_857FC74,
.callback = SpriteCallbackDummy,
};
static const struct CompressedTilesPal gBerryPicTable[] =
{
{gBerryPic_Cheri, gBerryPalette_Cheri},
{gBerryPic_Chesto, gBerryPalette_Chesto},
{gBerryPic_Pecha, gBerryPalette_Pecha},
{gBerryPic_Rawst, gBerryPalette_Rawst},
{gBerryPic_Aspear, gBerryPalette_Aspear},
{gBerryPic_Leppa, gBerryPalette_Leppa},
{gBerryPic_Oran, gBerryPalette_Oran},
{gBerryPic_Persim, gBerryPalette_Persim},
{gBerryPic_Lum, gBerryPalette_Lum},
{gBerryPic_Sitrus, gBerryPalette_Sitrus},
{gBerryPic_Figy, gBerryPalette_Figy},
{gBerryPic_Wiki, gBerryPalette_Wiki},
{gBerryPic_Mago, gBerryPalette_Mago},
{gBerryPic_Aguav, gBerryPalette_Aguav},
{gBerryPic_Iapapa, gBerryPalette_Iapapa},
{gBerryPic_Razz, gBerryPalette_Razz},
{gBerryPic_Bluk, gBerryPalette_Bluk},
{gBerryPic_Nanab, gBerryPalette_Nanab},
{gBerryPic_Wepear, gBerryPalette_Wepear},
{gBerryPic_Pinap, gBerryPalette_Pinap},
{gBerryPic_Pomeg, gBerryPalette_Pomeg},
{gBerryPic_Kelpsy, gBerryPalette_Kelpsy},
{gBerryPic_Qualot, gBerryPalette_Qualot},
{gBerryPic_Hondew, gBerryPalette_Hondew},
{gBerryPic_Grepa, gBerryPalette_Grepa},
{gBerryPic_Tamato, gBerryPalette_Tamato},
{gBerryPic_Cornn, gBerryPalette_Cornn},
{gBerryPic_Magost, gBerryPalette_Magost},
{gBerryPic_Rabuta, gBerryPalette_Rabuta},
{gBerryPic_Nomel, gBerryPalette_Nomel},
{gBerryPic_Spelon, gBerryPalette_Spelon},
{gBerryPic_Pamtre, gBerryPalette_Pamtre},
{gBerryPic_Watmel, gBerryPalette_Watmel},
{gBerryPic_Durin, gBerryPalette_Durin},
{gBerryPic_Belue, gBerryPalette_Belue},
{gBerryPic_Liechi, gBerryPalette_Liechi},
{gBerryPic_Ganlon, gBerryPalette_Ganlon},
{gBerryPic_Salac, gBerryPalette_Salac},
{gBerryPic_Petaya, gBerryPalette_Petaya},
{gBerryPic_Apicot, gBerryPalette_Apicot},
{gBerryPic_Lansat, gBerryPalette_Lansat},
{gBerryPic_Starf, gBerryPalette_Starf},
{gBerryPic_Enigma, gBerryPalette_Enigma},
};
const struct CompressedSpriteSheet gUnknown_0857FDEC =
{
gBerryCheckCircle_Gfx, 0x800, 10000
};
const struct CompressedSpritePalette gUnknown_0857FDF4 =
{
gUnknown_08D9BEF0, 10000
};
static const struct OamData sOamData_857FDFC =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_857FE04[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_857FE0C[] =
{
sSpriteAnim_857FE04
};
static const struct SpriteTemplate gUnknown_0857FE10 =
{
.tileTag = 10000,
.paletteTag = 10000,
.oam = &sOamData_857FDFC,
.anims = sSpriteAnimTable_857FE0C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
// code
void RemoveBagSprite(u8 id)
{
u8 *spriteId = &gUnknown_0203CE54->spriteId[id];
if (*spriteId != 0xFF)
{
FreeSpriteTilesByTag(id + 100);
FreeSpritePaletteByTag(id + 100);
FreeSpriteOamMatrix(&gSprites[*spriteId]);
DestroySprite(&gSprites[*spriteId]);
*spriteId = 0xFF;
}
}
void AddBagVisualSprite(u8 bagPocketId)
{
u8 *spriteId = &gUnknown_0203CE54->spriteId[0];
*spriteId = CreateSprite(&gUnknown_0857FB4C, 68, 66, 0);
SetBagVisualPocketId(bagPocketId, FALSE);
}
void SetBagVisualPocketId(u8 bagPocketId, bool8 isSwitchingPockets)
{
struct Sprite *sprite = &gSprites[gUnknown_0203CE54->spriteId[0]];
if (isSwitchingPockets)
{
sprite->pos2.y = -5;
sprite->callback = SpriteCB_BagVisualSwitchingPockets;
sprite->data[0] = bagPocketId + 1;
StartSpriteAnim(sprite, 0);
}
else
{
StartSpriteAnim(sprite, bagPocketId + 1);
}
}
static void SpriteCB_BagVisualSwitchingPockets(struct Sprite *sprite)
{
if (sprite->pos2.y != 0)
{
sprite->pos2.y++;
}
else
{
StartSpriteAnim(sprite, sprite->data[0]);
sprite->callback = SpriteCallbackDummy;
}
}
void ShakeBagVisual(void)
{
struct Sprite *sprite = &gSprites[gUnknown_0203CE54->spriteId[0]];
if (sprite->affineAnimEnded)
{
StartSpriteAffineAnim(sprite, 1);
sprite->callback = SpriteCB_ShakeBagVisual;
}
}
static void SpriteCB_ShakeBagVisual(struct Sprite *sprite)
{
if (sprite->affineAnimEnded)
{
StartSpriteAffineAnim(sprite, 0);
sprite->callback = SpriteCallbackDummy;
}
}
void AddSwitchPocketRotatingBallSprite(s16 rotationDirection)
{
u8 *spriteId = &gUnknown_0203CE54->spriteId[1];
LoadSpriteSheet(&gUnknown_0857FBA0);
LoadSpritePalette(&gUnknown_0857FBA8);
*spriteId = CreateSprite(&gSpriteTemplate_RotatingBall, 16, 16, 0);
gSprites[*spriteId].data[0] = rotationDirection;
}
static void update_switch_pocket_rotating_ball_coords(struct Sprite *sprite)
{
sprite->centerToCornerVecX = sprite->data[1] - ((sprite->data[3] + 1) & 1);
sprite->centerToCornerVecY = sprite->data[1] - ((sprite->data[3] + 1) & 1);
}
static void SpriteCB_SwitchPocketRotatingBallInit(struct Sprite *sprite)
{
sprite->oam.affineMode = 1;
if (sprite->data[0] == -1)
sprite->affineAnims = sSpriteAffineAnimTable_857FB98;
else
sprite->affineAnims = sSpriteAffineAnimTable_857FB9C;
InitSpriteAffineAnim(sprite);
sprite->data[1] = sprite->centerToCornerVecX;
sprite->data[1] = sprite->centerToCornerVecY;
update_switch_pocket_rotating_ball_coords(sprite);
sprite->callback = SpriteCB_SwitchPocketRotatingBallContinue;
}
static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite)
{
sprite->data[3]++;
update_switch_pocket_rotating_ball_coords(sprite);
if (sprite->data[3] == 16)
RemoveBagSprite(1);
}
void AddBagItemIconSprite(u16 itemId, u8 id)
{
u8 *spriteId = &gUnknown_0203CE54->spriteId[id + 2];
if (*spriteId == 0xFF)
{
u8 iconSpriteId;
FreeSpriteTilesByTag(id + 102);
FreeSpritePaletteByTag(id + 102);
iconSpriteId = AddItemIconSprite(id + 102, id + 102, itemId);
if (iconSpriteId != MAX_SPRITES)
{
*spriteId = iconSpriteId;
gSprites[iconSpriteId].pos2.x = 24;
gSprites[iconSpriteId].pos2.y = 88;
}
}
}
void RemoveBagItemIconSprite(u8 id)
{
RemoveBagSprite(id + 2);
}
void sub_80D4FAC(void)
{
sub_8122344(&gUnknown_0203CE54->spriteId[4], 8);
}
void sub_80D4FC8(u8 arg0)
{
sub_81223FC(&gUnknown_0203CE54->spriteId[4], 8, arg0);
}
void sub_80D4FEC(u8 arg0)
{
sub_8122448(&gUnknown_0203CE54->spriteId[4], 136, 120, (arg0 + 1) * 16);
}
static void sub_80D5018(void *mem0, void *mem1)
{
u8 i, j;
memset(mem1, 0, 0x800);
mem1 += 0x100;
for (i = 0; i < 6; i++)
{
mem1 += 0x20;
for (j = 0; j < 6; j++)
{
memcpy(mem1, mem0, 0x20);
mem1 += 0x20;
mem0 += 0x20;
}
if (i != 5)
mem1 += 0x20;
}
}
static void sub_80D5070(u8 berryId)
{
struct CompressedSpritePalette pal;
if (berryId == ITEM_TO_BERRY(ITEM_ENIGMA_BERRY) - 1 && IsEnigmaBerryValid())
{
// unknown empty if statement
}
pal.data = gBerryPicTable[berryId].pal;
pal.tag = 0x7544;
LoadCompressedSpritePalette(&pal);
LZDecompressWram(gBerryPicTable[berryId].tiles, &gDecompressionBuffer[0x1000]);
sub_80D5018(&gDecompressionBuffer[0x1000], &gDecompressionBuffer[0]);
}
u8 CreateBerryTagSprite(u8 id, s16 x, s16 y)
{
sub_80D5070(id);
return CreateSprite(&gUnknown_0857FBEC, x, y, 0);
}
void FreeBerryTagSpritePalette(void)
{
FreeSpritePaletteByTag(0x7544);
}
u8 sub_80D511C(u8 berryId, u8 x, u8 y, bool8 startAffine)
{
u8 spriteId;
FreeSpritePaletteByTag(0x7544);
sub_80D5070(berryId);
spriteId = CreateSprite(&gUnknown_0857FC7C, x, y, 0);
if (startAffine == TRUE)
StartSpriteAffineAnim(&gSprites[spriteId], 1);
return spriteId;
}
u8 CreateBerryFlavorCircleSprite(s16 x)
{
return CreateSprite(&gUnknown_0857FE10, x, 116, 0);
}