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https://github.com/Ninjdai1/pokeemerald.git
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65 lines
1.3 KiB
ArmAsm
65 lines
1.3 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_nageru_grp, voicegroup_869D6F4
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.equ se_nageru_pri, 5
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.equ se_nageru_rev, reverb_set+50
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.equ se_nageru_mvl, 127
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.equ se_nageru_key, 0
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.equ se_nageru_tbs, 1
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.equ se_nageru_exg, 0
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.equ se_nageru_cmp, 1
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.section .rodata
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.global se_nageru
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.align 2
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@********************** Track 1 **********************@
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se_nageru_1:
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.byte KEYSH , se_nageru_key+0
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.byte TEMPO , 150*se_nageru_tbs/2
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.byte VOICE , 22
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.byte BENDR , 12
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.byte VOL , 120*se_nageru_mvl/mxv
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.byte BEND , c_v+12
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.byte N06 , An2 , v127
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.byte W03
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.byte VOL , 78*se_nageru_mvl/mxv
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.byte BEND , c_v+20
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.byte W03
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.byte VOL , 120*se_nageru_mvl/mxv
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.byte BEND , c_v+36
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.byte N18 , Cn3
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.byte W02
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.byte BEND , c_v+35
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.byte W03
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.byte c_v+32
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.byte W02
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.byte c_v+26
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.byte W03
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.byte VOL , 102*se_nageru_mvl/mxv
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.byte BEND , c_v+18
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.byte W02
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.byte VOL , 68*se_nageru_mvl/mxv
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.byte BEND , c_v+7
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.byte W03
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.byte VOL , 34*se_nageru_mvl/mxv
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.byte BEND , c_v-9
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.byte W03
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.byte FINE
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@******************************************************@
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.align 2
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se_nageru:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_nageru_pri @ Priority
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.byte se_nageru_rev @ Reverb.
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.word se_nageru_grp
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.word se_nageru_1
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.end
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