pokeemerald/data/scripts/maps/LittlerootTown_BrendansHouse_2F.inc
2017-12-28 02:09:11 -06:00

319 lines
8.3 KiB
PHP
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

LittlerootTown_BrendansHouse_2F_MapScripts:: @ 81F83E3
map_script 3, LittlerootTown_BrendansHouse_2F_MapScript1_1F83EE
map_script 4, LittlerootTown_BrendansHouse_2F_MapScript2_1F846A
.byte 0
LittlerootTown_BrendansHouse_2F_MapScript1_1F83EE: @ 81F83EE
compare VAR_0x408D, 2
call_if 0, LittlerootTown_BrendansHouse_2F_EventScript_1F8457
compare VAR_0x408D, 3
call_if 4, LittlerootTown_BrendansHouse_2F_EventScript_1F841A
compare VAR_0x4092, 4
call_if 1, LittlerootTown_BrendansHouse_2F_EventScript_2926FE
call LittlerootTown_BrendansHouse_2F_EventScript_275CE1
setvar VAR_0x4089, 0
end
LittlerootTown_BrendansHouse_2F_EventScript_1F841A:: @ 81F841A
checkflag FLAG_0x124
goto_eq LittlerootTown_BrendansHouse_2F_EventScript_1F8433
compare VAR_0x4084, 2
goto_if 4, LittlerootTown_BrendansHouse_2F_EventScript_1F8456
goto LittlerootTown_BrendansHouse_2F_EventScript_1F8433
LittlerootTown_BrendansHouse_2F_EventScript_1F8433:: @ 81F8433
checkplayergender
compare VAR_RESULT, 0
goto_eq LittlerootTown_BrendansHouse_2F_EventScript_1F8456
compare VAR_0x40D3, 2
goto_if 4, LittlerootTown_BrendansHouse_2F_EventScript_1F9309
setobjectxyperm 1, 0, 2
setobjectmovementtype 1, 7
return
LittlerootTown_BrendansHouse_2F_EventScript_1F8456:: @ 81F8456
return
LittlerootTown_BrendansHouse_2F_EventScript_1F8457:: @ 81F8457
checkplayergender
compare VAR_RESULT, 1
goto_eq LittlerootTown_BrendansHouse_2F_EventScript_1F8464
return
LittlerootTown_BrendansHouse_2F_EventScript_1F8464:: @ 81F8464
setvar VAR_0x408D, 2
return
LittlerootTown_BrendansHouse_2F_MapScript2_1F846A: @ 81F846A
map_script_2 VAR_0x4089, 0, LittlerootTown_BrendansHouse_2F_EventScript_1F8474
.2byte 0
LittlerootTown_BrendansHouse_2F_EventScript_1F8474:: @ 81F8474
checkplayergender
compare VAR_RESULT, 0
goto_eq EventScript_275D0C
end
LittlerootTown_BrendansHouse_2F_EventScript_1F8481:: @ 81F8481
lockall
compare VAR_0x408D, 2
goto_eq LittlerootTown_BrendansHouse_2F_EventScript_1F8497
msgbox LittlerootTown_BrendansHouse_2F_Text_1F9991, 4
releaseall
end
LittlerootTown_BrendansHouse_2F_EventScript_1F8497:: @ 81F8497
delay 10
addobject 1
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_1F85BC
waitmovement 0
playse SE_PIN
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_272598
waitmovement 0
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_27259A
waitmovement 0
delay 10
playbgm MUS_BOY_SUP, 1
compare VAR_FACING, 2
call_if 1, LittlerootTown_BrendansHouse_2F_EventScript_1F8507
compare VAR_FACING, 1
call_if 1, LittlerootTown_BrendansHouse_2F_EventScript_1F8536
compare VAR_FACING, 3
call_if 1, LittlerootTown_BrendansHouse_2F_EventScript_1F8565
compare VAR_FACING, 4
call_if 1, LittlerootTown_BrendansHouse_2F_EventScript_1F8594
setvar VAR_0x408D, 3
setflag FLAG_0x331
clearflag FLAG_0x2F8
setvar VAR_0x4050, 1
savebgm MUS_DUMMY
fadedefaultbgm
releaseall
end
LittlerootTown_BrendansHouse_2F_EventScript_1F8507:: @ 81F8507
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_1F85C0
waitmovement 0
applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_2725A8
waitmovement 0
msgbox LittlerootTown_BrendansHouse_2F_Text_1F97B4, 4
closemessage
applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_1F85CF
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_1F85C6
waitmovement 0
return
LittlerootTown_BrendansHouse_2F_EventScript_1F8536:: @ 81F8536
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_1F85D7
waitmovement 0
applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_2725A8
waitmovement 0
msgbox LittlerootTown_BrendansHouse_2F_Text_1F97B4, 4
closemessage
applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_1F85E2
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_1F85DB
waitmovement 0
return
LittlerootTown_BrendansHouse_2F_EventScript_1F8565:: @ 81F8565
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_1F85E8
waitmovement 0
applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_2725A8
waitmovement 0
msgbox LittlerootTown_BrendansHouse_2F_Text_1F97B4, 4
closemessage
applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_1F85F6
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_1F85ED
waitmovement 0
return
LittlerootTown_BrendansHouse_2F_EventScript_1F8594:: @ 81F8594
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_1F85FD
waitmovement 0
applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_2725A6
waitmovement 0
msgbox LittlerootTown_BrendansHouse_2F_Text_1F97B4, 4
closemessage
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_1F8604
waitmovement 0
return
LittlerootTown_BrendansHouse_2F_Movement_1F85BC: @ 81F85BC
step_down
step_down
step_27
step_end
LittlerootTown_BrendansHouse_2F_Movement_1F85C0: @ 81F85C0
step_left
step_left
step_down
step_down
step_left
step_end
LittlerootTown_BrendansHouse_2F_Movement_1F85C6: @ 81F85C6
step_up
step_up
step_up
step_left
step_left
step_left
step_left
step_26
step_end
LittlerootTown_BrendansHouse_2F_Movement_1F85CF: @ 81F85CF
step_14
step_26
step_14
step_14
step_14
step_14
step_27
step_end
LittlerootTown_BrendansHouse_2F_Movement_1F85D7: @ 81F85D7
step_left
step_left
step_left
step_end
LittlerootTown_BrendansHouse_2F_Movement_1F85DB: @ 81F85DB
step_up
step_left
step_left
step_left
step_left
step_26
step_end
LittlerootTown_BrendansHouse_2F_Movement_1F85E2: @ 81F85E2
step_14
step_26
step_14
step_14
step_27
step_end
LittlerootTown_BrendansHouse_2F_Movement_1F85E8: @ 81F85E8
step_left
step_left
step_down
step_27
step_end
LittlerootTown_BrendansHouse_2F_Movement_1F85ED: @ 81F85ED
step_up
step_up
step_left
step_left
step_left
step_left
step_left
step_26
step_end
LittlerootTown_BrendansHouse_2F_Movement_1F85F6: @ 81F85F6
step_13
step_14
step_26
step_14
step_14
step_27
step_end
LittlerootTown_BrendansHouse_2F_Movement_1F85FD: @ 81F85FD
step_left
step_left
step_left
step_left
step_left
step_25
step_end
LittlerootTown_BrendansHouse_2F_Movement_1F8604: @ 81F8604
step_up
step_left
step_left
step_26
step_end
LittlerootTown_BrendansHouse_2F_Movement_1F8609: @ 81F8609
step_14
step_14
step_27
step_end
gUnknown_081F860D:: @ 81F860D
lockall
checkplayergender
compare VAR_RESULT, 0
goto_eq LittlerootTown_BrendansHouse_2F_EventScript_1F8626
compare VAR_RESULT, 1
goto_eq LittlerootTown_BrendansHouse_2F_EventScript_1F864C
end
LittlerootTown_BrendansHouse_2F_EventScript_1F8626:: @ 81F8626
setvar VAR_0x8004, 1
special DoPCTurnOnEffect
playse SE_PC_ON
msgbox gUnknown_08272D87, 4
special sub_816AE58
waitstate
releaseall
end
LittlerootTown_BrendansHouse_2F_EventScript_1F863F:: @ 81F863F
setvar VAR_0x8004, 1
playse SE_PC_OFF
special DoPCTurnOffEffect
releaseall
end
LittlerootTown_BrendansHouse_2F_EventScript_1F864C:: @ 81F864C
msgbox gUnknown_08272CD5, 4
releaseall
end
LittlerootTown_BrendansHouse_2F_EventScript_1F8656:: @ 81F8656
LittlerootTown_MaysHouse_2F_EventScript_1F8656:: @ 81F8656
msgbox LittlerootTown_BrendansHouse_2F_Text_1F877F, 3
end
LittlerootTown_BrendansHouse_2F_EventScript_1F865F:: @ 81F865F
LittlerootTown_MaysHouse_2F_EventScript_1F865F:: @ 81F865F
msgbox LittlerootTown_BrendansHouse_2F_Text_1F884F, 3
end
LittlerootTown_BrendansHouse_2F_Text_1F8668: @ 81F8668
.string "The clock is stopped…\p"
.string "Better set it and start it!$"
LittlerootTown_BrendansHouse_2F_Text_1F869A: @ 81F869A
.string "MOM: {PLAYER}, how do you like your\n"
.string "new room?\p"
.string "Good! Everythings put away neatly!\p"
.string "They finished moving everything in\n"
.string "downstairs, too.\p"
.string "POKéMON movers are so convenient!\p"
.string "Oh, you should make sure that\n"
.string "everythings all there on your desk.$"
LittlerootTown_BrendansHouse_2F_Text_1F877F: @ 81F877F
.string "{PLAYER} flipped open the notebook.\p"
.string "ADVENTURE RULE NO. 1\n"
.string "Open the MENU with START.\p"
.string "ADVENTURE RULE NO. 2\n"
.string "Record your progress with SAVE.\p"
.string "The remaining pages are blank…$"
LittlerootTown_BrendansHouse_2F_Text_1F8820: @ 81F8820
.string "{PLAYER} took a closer look at the\n"
.string "HOENN region map.$"
LittlerootTown_BrendansHouse_2F_Text_1F884F: @ 81F884F
.string "Its a Nintendo GameCube.\p"
.string "A Game Boy Advance is connected to\n"
.string "serve as the Controller.$"