mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 20:24:18 +01:00
529 lines
18 KiB
PHP
529 lines
18 KiB
PHP
.set LOCALID_RICH_BOY, 1
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.set LOCALID_GENTLEMAN, 2
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.set LOCALID_SCIENTIST, 3
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.set LOCALID_STEVEN, 4
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@ Grunt names numbered like their Trainer values (which are for the full Space Center)
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.set LOCALID_GRUNT_6, 5
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.set LOCALID_GRUNT_5, 6
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.set LOCALID_GRUNT_7, 7
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.set LOCALID_TABITHA, 8
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.set LOCALID_MAXIE, 9
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MossdeepCity_SpaceCenter_2F_MapScripts::
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map_script MAP_SCRIPT_ON_TRANSITION, MossdeepCity_SpaceCenter_2F_OnTransition
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map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_SpaceCenter_2F_OnFrame
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.byte 0
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MossdeepCity_SpaceCenter_2F_OnTransition:
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compare VAR_MOSSDEEP_CITY_STATE, 2
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call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_MoveCivilians
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compare VAR_MOSSDEEP_SPACE_CENTER_STATE, 2
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call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_MoveDefeatedGrunts
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end
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MossdeepCity_SpaceCenter_2F_EventScript_MoveCivilians::
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clearflag FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER
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setobjectxyperm LOCALID_SCIENTIST, 5, 3
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setobjectmovementtype LOCALID_SCIENTIST, MOVEMENT_TYPE_FACE_RIGHT
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setobjectxyperm LOCALID_RICH_BOY, 3, 2
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setobjectmovementtype LOCALID_RICH_BOY, MOVEMENT_TYPE_FACE_RIGHT
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setobjectxyperm LOCALID_GENTLEMAN, 1, 3
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setobjectmovementtype LOCALID_GENTLEMAN, MOVEMENT_TYPE_FACE_RIGHT
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return
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MossdeepCity_SpaceCenter_2F_EventScript_MoveDefeatedGrunts::
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setobjectxyperm LOCALID_GRUNT_6, 11, 2
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setobjectxyperm LOCALID_GRUNT_7, 15, 2
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setobjectxyperm LOCALID_GRUNT_5, 13, 4
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return
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MossdeepCity_SpaceCenter_2F_OnFrame:
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map_script_2 VAR_MOSSDEEP_SPACE_CENTER_STATE, 1, MossdeepCity_SpaceCenter_2F_EventScript_ThreeMagmaGrunts
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.2byte 0
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MossdeepCity_SpaceCenter_2F_EventScript_ThreeMagmaGrunts::
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playse SE_PIN
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_ExclamationMark
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_Delay48
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waitmovement 0
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msgbox MossdeepCity_SpaceCenter_2F_Text_YoureOutnumberedTakeUsOn, MSGBOX_YESNO
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compare VAR_RESULT, YES
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goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts
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msgbox MossdeepCity_SpaceCenter_2F_Text_GoodAnswer, MSGBOX_DEFAULT
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closemessage
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applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_SpaceCenter_2F_Movement_PlayerExit
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waitmovement 0
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warp MAP_MOSSDEEP_CITY_SPACE_CENTER_1F, 255, 13, 1
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waitstate
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_Movement_PlayerExit:
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walk_up
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step_end
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MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts::
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msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt5Intro, MSGBOX_DEFAULT
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trainerbattle_no_intro TRAINER_GRUNT_SPACE_CENTER_5, MossdeepCity_SpaceCenter_2F_Text_Grunt5Defeat
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applymovement LOCALID_GRUNT_5, MossdeepCity_SpaceCenter_2F_Movement_Grunt5Defeated
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
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waitmovement 0
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msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt6Intro, MSGBOX_DEFAULT
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trainerbattle_no_intro TRAINER_GRUNT_SPACE_CENTER_6, MossdeepCity_SpaceCenter_2F_Text_Grunt6Defeat
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applymovement LOCALID_GRUNT_6, MossdeepCity_SpaceCenter_2F_Movement_Grunt6Defeated
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
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waitmovement 0
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msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt7Intro, MSGBOX_DEFAULT
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trainerbattle_no_intro TRAINER_GRUNT_SPACE_CENTER_7, MossdeepCity_SpaceCenter_2F_Text_Grunt7Defeat
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applymovement LOCALID_GRUNT_7, MossdeepCity_SpaceCenter_2F_Movement_Grunt7Defeated
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waitmovement 0
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setvar VAR_MOSSDEEP_SPACE_CENTER_STATE, 2
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copyobjectxytoperm LOCALID_GRUNT_6
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copyobjectxytoperm LOCALID_GRUNT_7
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copyobjectxytoperm LOCALID_GRUNT_5
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_Movement_Grunt6Defeated:
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lock_facing_direction
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walk_left
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unlock_facing_direction
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step_end
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MossdeepCity_SpaceCenter_2F_Movement_Grunt5Defeated:
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lock_facing_direction
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walk_down
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unlock_facing_direction
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step_end
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MossdeepCity_SpaceCenter_2F_Movement_Grunt7Defeated:
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lock_facing_direction
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walk_right
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unlock_facing_direction
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step_end
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MossdeepCity_SpaceCenter_2F_EventScript_Scientist::
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lock
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faceplayer
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goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_ScientistNormal
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compare VAR_MOSSDEEP_CITY_STATE, 2
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goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_ScientistMagma
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compare VAR_MOSSDEEP_CITY_STATE, 2
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goto_if_lt MossdeepCity_SpaceCenter_2F_EventScript_ScientistNormal
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goto MossdeepCity_SpaceCenter_2F_EventScript_ScientistMagma
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end
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MossdeepCity_SpaceCenter_2F_EventScript_ScientistNormal::
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msgbox MossdeepCity_SpaceCenter_2F_Text_MossdeepIdealForRockets, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_SpaceCenter_2F_EventScript_ScientistMagma::
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msgbox MossdeepCity_SpaceCenter_2F_Text_WhyWouldMagmaStealRocketFuel, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_SpaceCenter_2F_EventScript_Gentleman::
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lock
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faceplayer
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goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_GentlemanNormal
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compare VAR_MOSSDEEP_CITY_STATE, 2
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goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_GentlemanMagma
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compare VAR_MOSSDEEP_CITY_STATE, 2
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goto_if_lt MossdeepCity_SpaceCenter_2F_EventScript_GentlemanNormal
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goto MossdeepCity_SpaceCenter_2F_EventScript_GentlemanMagma
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end
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MossdeepCity_SpaceCenter_2F_EventScript_GentlemanNormal::
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msgbox MossdeepCity_SpaceCenter_2F_Text_WouldveLikedToBeAstronaut, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_SpaceCenter_2F_EventScript_GentlemanMagma::
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msgbox MossdeepCity_SpaceCenter_2F_Text_MagmaCantGetAwayWithThis, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_SpaceCenter_2F_EventScript_RichBoy::
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lock
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faceplayer
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goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_RichBoyNormal
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compare VAR_MOSSDEEP_CITY_STATE, 2
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goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_RichBoyMagma
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compare VAR_MOSSDEEP_CITY_STATE, 2
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goto_if_lt MossdeepCity_SpaceCenter_2F_EventScript_RichBoyNormal
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goto MossdeepCity_SpaceCenter_2F_EventScript_RichBoyMagma
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end
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MossdeepCity_SpaceCenter_2F_EventScript_RichBoyNormal::
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msgbox MossdeepCity_SpaceCenter_2F_Text_WishOrdinaryPeopleCouldGoIntoSpace, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_SpaceCenter_2F_EventScript_RichBoyMagma::
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msgbox MossdeepCity_SpaceCenter_2F_Text_DoesMagmaWantToGoToSpace, MSGBOX_DEFAULT
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release
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end
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@ Battle for the below 3 grunts is handled in MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts
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MossdeepCity_SpaceCenter_2F_EventScript_Grunt6::
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msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt6PostBattle, MSGBOX_NPC
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end
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MossdeepCity_SpaceCenter_2F_EventScript_Grunt7::
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msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt7PostBattle, MSGBOX_NPC
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end
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MossdeepCity_SpaceCenter_2F_EventScript_Grunt5::
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msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt5PostBattle, MSGBOX_NPC
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end
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MossdeepCity_SpaceCenter_2F_EventScript_Tabitha::
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lock
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faceplayer
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msgbox MossdeepCity_SpaceCenter_2F_Text_WellTakeCareOfYou, MSGBOX_DEFAULT
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applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
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release
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end
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MossdeepCity_SpaceCenter_2F_EventScript_Maxie::
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lockall
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msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieDontInterfere, MSGBOX_DEFAULT
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_EventScript_Steven::
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lockall
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goto_if_set FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER, MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt
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setflag FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER
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msgbox MossdeepCity_SpaceCenter_2F_Text_StevenWhyStealRocketFuel, MSGBOX_DEFAULT
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msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieUseFuelToEruptVolcano, MSGBOX_DEFAULT
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closemessage
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delay 30
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playse SE_NOT_EFFECTIVE
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switch VAR_FACING
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case DIR_SOUTH, MossdeepCity_SpaceCenter_2F_EventScript_StevenFightMovementSouth
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applymovement LOCALID_STEVEN, MossdeepCity_SpaceCenter_2F_Movement_StevenFight
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waitmovement 0
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_EventScript_StevenFightMovementSouth::
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applymovement LOCALID_STEVEN, MossdeepCity_SpaceCenter_2F_Movement_StevenFightSouth
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waitmovement 0
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_Movement_StevenFight:
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lock_facing_direction
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walk_fast_up
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walk_fast_up
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unlock_facing_direction
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delay_16
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delay_16
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walk_slow_down
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walk_slow_down
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step_end
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MossdeepCity_SpaceCenter_2F_Movement_StevenFightSouth:
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face_left
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lock_facing_direction
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walk_fast_right
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walk_fast_right
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unlock_facing_direction
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delay_16
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delay_16
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walk_slow_left
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walk_slow_left
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face_down
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step_end
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MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt::
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applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
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waitmovement 0
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msgbox MossdeepCity_SpaceCenter_2F_Text_StevenAreYouReadyToBattle, MSGBOX_YESNO
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compare VAR_RESULT, YES
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goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle
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msgbox MossdeepCity_SpaceCenter_2F_Text_StevenHurryGetReadyQuickly, MSGBOX_DEFAULT
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closemessage
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applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown
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waitmovement 0
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle::
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applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown
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waitmovement 0
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special SavePlayerParty
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fadescreen FADE_TO_BLACK
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special ChooseHalfPartyForBattle
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waitstate
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compare VAR_RESULT, 0
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goto_if_ne MossdeepCity_SpaceCenter_2F_EventScript_DoStevenMultiBattle
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special LoadPlayerParty
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goto MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt
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MossdeepCity_SpaceCenter_2F_EventScript_DoStevenMultiBattle::
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special ReducePlayerPartyToSelectedMons
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frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
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setvar VAR_0x8004, SPECIAL_BATTLE_STEVEN
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setvar VAR_0x8005, 0
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special DoSpecialTrainerBattle
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waitstate
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frontier_saveparty
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special LoadPlayerParty
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switch VAR_RESULT
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case 1, MossdeepCity_SpaceCenter_2F_EventScript_DefeatedMaxieTabitha
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fadescreen FADE_TO_BLACK
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special SetCB2WhiteOut
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waitstate
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MossdeepCity_SpaceCenter_2F_EventScript_DefeatedMaxieTabitha::
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msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieWeFailedIsAquaAlsoMisguided, MSGBOX_DEFAULT
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closemessage
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delay 20
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applymovement LOCALID_MAXIE, Common_Movement_WalkInPlaceFastestLeft
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applymovement LOCALID_TABITHA, Common_Movement_WalkInPlaceFastestDown
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waitmovement 0
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delay 60
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applymovement LOCALID_MAXIE, Common_Movement_WalkInPlaceFastestUp
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applymovement LOCALID_TABITHA, Common_Movement_WalkInPlaceFastestRight
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waitmovement 0
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delay 20
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msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieWeWillGiveUp, MSGBOX_DEFAULT
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closemessage
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setvar VAR_MOSSDEEP_CITY_STATE, 3
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fadedefaultbgm
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fadescreen FADE_TO_BLACK
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setvar VAR_MOSSDEEP_SPACE_CENTER_STATE, 3
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setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA
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setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA
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setflag FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA
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removeobject LOCALID_GRUNT_6
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removeobject LOCALID_GRUNT_7
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removeobject LOCALID_GRUNT_5
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removeobject LOCALID_TABITHA
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removeobject LOCALID_MAXIE
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setobjectxy LOCALID_SCIENTIST, 5, 6
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turnobject LOCALID_SCIENTIST, DIR_SOUTH
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setobjectxy LOCALID_GENTLEMAN, 11, 8
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turnobject LOCALID_GENTLEMAN, DIR_NORTH
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setobjectxy LOCALID_RICH_BOY, 6, 2
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turnobject LOCALID_RICH_BOY, DIR_NORTH
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call MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayer
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fadescreen FADE_FROM_BLACK
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msgbox MossdeepCity_SpaceCenter_2F_Text_StevenThankYouComeSeeMeAtHome, MSGBOX_DEFAULT
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closemessage
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fadescreen FADE_TO_BLACK
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setflag FLAG_DEFEATED_MAGMA_SPACE_CENTER
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setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN
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removeobject LOCALID_STEVEN
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setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_MAGMA_NOTE
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clearflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN
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setvar VAR_STEVENS_HOUSE_STATE, 1
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setflag FLAG_HIDE_MOSSDEEP_CITY_SCOTT
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removeobject LOCALID_SCIENTIST
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setobjectxyperm LOCALID_SCIENTIST, 5, 6
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setobjectmovementtype LOCALID_SCIENTIST, MOVEMENT_TYPE_WANDER_AROUND
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addobject LOCALID_SCIENTIST
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fadescreen FADE_FROM_BLACK
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end
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MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayer::
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switch VAR_FACING
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case DIR_SOUTH, MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayerSouth
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case DIR_WEST, MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayerWest
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return
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MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayerSouth::
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turnobject LOCALID_STEVEN, DIR_NORTH
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return
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MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayerWest::
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turnobject LOCALID_STEVEN, DIR_EAST
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return
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MossdeepCity_SpaceCenter_2F_EventScript_MaxieTrainer::
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trainerbattle TRAINER_BATTLE_SET_TRAINER_A, TRAINER_MAXIE_MOSSDEEP, 0, MossdeepCity_SpaceCenter_2F_Text_JustWantToExpandLand, MossdeepCity_SpaceCenter_2F_Text_JustWantToExpandLand
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end
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MossdeepCity_SpaceCenter_2F_EventScript_TabithaTrainer::
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trainerbattle TRAINER_BATTLE_SET_TRAINER_B, TRAINER_TABITHA_MOSSDEEP, 0, MossdeepCity_SpaceCenter_Text_TabithaDefeat, MossdeepCity_SpaceCenter_Text_TabithaDefeat
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end
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MossdeepCity_SpaceCenter_2F_EventScript_RivalRayquazaCall::
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lockall
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checkplayergender
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compare VAR_RESULT, MALE
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call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_MayRayquazaCall
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compare VAR_RESULT, FEMALE
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call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_BrendanRayquazaCall
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closemessage
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clearflag FLAG_DEFEATED_MAGMA_SPACE_CENTER
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_EventScript_MayRayquazaCall::
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pokenavcall MatchCall_Text_MayRayquazaCall
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waitmessage
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return
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MossdeepCity_SpaceCenter_2F_EventScript_BrendanRayquazaCall::
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pokenavcall MatchCall_Text_BrendanRayquazaCall
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waitmessage
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return
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MossdeepCity_SpaceCenter_2F_Text_MossdeepIdealForRockets:
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.string "MOSSDEEP has mainly sunny weather,\n"
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.string "and its winds are stable.\p"
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.string "It's an ideal location for launching\n"
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.string "rockets.$"
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MossdeepCity_SpaceCenter_2F_Text_WhyWouldMagmaStealRocketFuel:
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.string "Why would TEAM MAGMA want to steal\n"
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.string "our rocket fuel in the first place?$"
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MossdeepCity_SpaceCenter_2F_Text_WouldveLikedToBeAstronaut:
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.string "If only I was a little younger, I would\n"
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.string "have liked being an astronaut…\p"
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.string "No… It's not too late!\n"
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.string "I can and will try!$"
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MossdeepCity_SpaceCenter_2F_Text_MagmaCantGetAwayWithThis:
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.string "If TEAM MAGMA takes the rocket fuel,\n"
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.string "I won't be able to go to space!\p"
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.string "They can't be allowed to get away\n"
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.string "with such an outrage!$"
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MossdeepCity_SpaceCenter_2F_Text_WishOrdinaryPeopleCouldGoIntoSpace:
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.string "I wish ordinary people could go into\n"
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.string "space one day…$"
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MossdeepCity_SpaceCenter_2F_Text_DoesMagmaWantToGoToSpace:
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.string "TEAM MAGMA…\n"
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.string "Do they want to go to space, too?$"
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MossdeepCity_SpaceCenter_2F_Text_YoureOutnumberedTakeUsOn:
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.string "What's wrong with you?\p"
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.string "You're outnumbered three to one,\n"
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.string "but you still want to take us on?$"
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MossdeepCity_SpaceCenter_2F_Text_GoodAnswer:
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.string "Good answer!\n"
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.string "That's what a smart person'll do!$"
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MossdeepCity_SpaceCenter_2F_Text_Grunt5Intro:
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.string "A reckless go-getter, are you?\n"
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.string "Okay, I'll go first!$"
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MossdeepCity_SpaceCenter_2F_Text_Grunt5Defeat:
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.string "I lost!\n"
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.string "But!$"
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MossdeepCity_SpaceCenter_2F_Text_Grunt6Intro:
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.string "It's too soon to be relieved!\n"
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.string "I'm up next!$"
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MossdeepCity_SpaceCenter_2F_Text_Grunt6Defeat:
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.string "I lost, too!\n"
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.string "But!$"
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MossdeepCity_SpaceCenter_2F_Text_Grunt7Intro:
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.string "I bet you want to take a break.\n"
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.string "But I'm not about to let you do that!$"
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MossdeepCity_SpaceCenter_2F_Text_Grunt7Defeat:
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.string "We should've taken a break…\n"
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.string "That's what we should've done…$"
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MossdeepCity_SpaceCenter_2F_Text_Grunt6PostBattle:
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.string "Three of us here, and look at the sorry\n"
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.string "mess we got ourselves into.$"
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MossdeepCity_SpaceCenter_2F_Text_Grunt7PostBattle:
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.string "We three losing like this…\n"
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|
.string "We look worse than usual by triple!$"
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MossdeepCity_SpaceCenter_2F_Text_Grunt5PostBattle:
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.string "Are we being useful to our leader\n"
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|
.string "at all?$"
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MossdeepCity_SpaceCenter_2F_Text_WellTakeCareOfYou:
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.string "Hehehe!\p"
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|
.string "We come all the way here to get some\n"
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|
.string "fuel, and we're interfered with again!\p"
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|
.string "If you're going to mess with us too,\n"
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|
.string "we'll take care of you at the same time!$"
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MossdeepCity_SpaceCenter_2F_Text_MaxieDontInterfere:
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.string "MAXIE: Clear out of the way!\n"
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|
.string "Don't you dare interfere!$"
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MossdeepCity_SpaceCenter_2F_Text_StevenWhyStealRocketFuel:
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.string "STEVEN: TEAM MAGMA…\p"
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|
.string "What's the point of stealing rocket\n"
|
|
.string "fuel?$"
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MossdeepCity_SpaceCenter_2F_Text_MaxieUseFuelToEruptVolcano:
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|
.string "MAXIE: Fufufu… Since you're so\n"
|
|
.string "curious, you deserve an explanation.\p"
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|
.string "We're going to jettison the entire\n"
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|
.string "load into MT. CHIMNEY!\p"
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|
.string "With GROUDON gone, we have no need\n"
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|
.string "for that slag heap of a mountain!\p"
|
|
.string "So we'll use the fuel's power to make\n"
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|
.string "the volcano erupt!\p"
|
|
.string "It will be savage!$"
|
|
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MossdeepCity_SpaceCenter_2F_Text_StevenAreYouReadyToBattle:
|
|
.string "STEVEN: {PLAYER}{KUN}!\n"
|
|
.string "You're going to help me?\p"
|
|
.string "Let's go into battle together!\n"
|
|
.string "Are you ready?$"
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MossdeepCity_SpaceCenter_2F_Text_StevenHurryGetReadyQuickly:
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|
.string "STEVEN: Then, hurry!\n"
|
|
.string "Get ready quickly!$"
|
|
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MossdeepCity_SpaceCenter_2F_Text_JustWantToExpandLand:
|
|
.string "All I want…\n"
|
|
.string "I just want to expand the land mass…$"
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MossdeepCity_SpaceCenter_Text_TabithaDefeat:
|
|
.string "I'm with our leader…$"
|
|
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MossdeepCity_SpaceCenter_2F_Text_MaxieWeFailedIsAquaAlsoMisguided:
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|
.string "MAXIE: We failed to make the volcano\n"
|
|
.string "erupt…\p"
|
|
.string "We failed to control GROUDON after\n"
|
|
.string "we had awoken it…\p"
|
|
.string "Is our goal to expand the land\n"
|
|
.string "misguided?\p"
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … …\p"
|
|
.string "If…\n"
|
|
.string "If we, TEAM MAGMA, are wrong…\l"
|
|
.string "… … … … … …\p"
|
|
.string "Then might TEAM AQUA's goal to expand\n"
|
|
.string "the sea also be equally misguided?$"
|
|
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MossdeepCity_SpaceCenter_2F_Text_MaxieWeWillGiveUp:
|
|
.string "MAXIE: All right…\n"
|
|
.string "We will give up on the fuel…\p"
|
|
.string "There appear to be more important\n"
|
|
.string "matters that I must examine…$"
|
|
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|
MossdeepCity_SpaceCenter_2F_Text_StevenThankYouComeSeeMeAtHome:
|
|
.string "STEVEN: Whew, that was too tense.\n"
|
|
.string "{PLAYER}{KUN}, thank you.\p"
|
|
.string "I have something to give you as\n"
|
|
.string "thanks for your support.\p"
|
|
.string "Please come see me at home\n"
|
|
.string "after this.\p"
|
|
.string "Oh, yes, I don't live in RUSTBORO CITY.\n"
|
|
.string "I live right here on this island.$"
|