mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-30 14:20:42 +01:00
77 lines
2.3 KiB
PHP
77 lines
2.3 KiB
PHP
.set LOCALID_ATTENDANT, 1
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VerdanturfTown_BattleTentCorridor_MapScripts::
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map_script MAP_SCRIPT_ON_FRAME_TABLE, VerdanturfTown_BattleTentCorridor_OnFrame
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.byte 0
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VerdanturfTown_BattleTentCorridor_OnFrame:
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map_script_2 VAR_TEMP_0, 0, VerdanturfTown_BattleTentCorridor_EventScript_EnterCorridor
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.2byte 0
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VerdanturfTown_BattleTentCorridor_EventScript_EnterCorridor::
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lockall
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setvar VAR_TEMP_0, 1
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applymovement LOCALID_ATTENDANT, VerdanturfTown_BattleTentCorridor_Movement_WalkToDoor
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applymovement OBJ_EVENT_ID_PLAYER, VerdanturfTown_BattleTentCorridor_Movement_WalkToDoor
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waitmovement 0
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opendoor 2, 1
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waitdooranim
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applymovement LOCALID_ATTENDANT, VerdanturfTown_BattleTentCorridor_Movement_AttendantEnterDoor
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applymovement OBJ_EVENT_ID_PLAYER, VerdanturfTown_BattleTentCorridor_Movement_PlayerEnterDoor
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waitmovement 0
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closedoor 2, 1
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waitdooranim
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setvar VAR_0x8006, 0
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warp MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM, 255, 6, 5
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waitstate
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releaseall
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end
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VerdanturfTown_BattleTentCorridor_Movement_WalkToDoor:
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walk_up
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walk_up
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walk_up
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walk_up
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step_end
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VerdanturfTown_BattleTentCorridor_Movement_PlayerEnterDoor:
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walk_up
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VerdanturfTown_BattleTentCorridor_Movement_AttendantEnterDoor:
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walk_up
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set_invisible
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step_end
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@ Leftover text from when this was a Contest Hall in R/S
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@ Unused
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VerdanturfTown_ContestHall_Text_WhichContestYouEntering:
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.string "Which CONTEST are you entering?\n"
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.string "Want a piece of advice?\p"
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.string "In any CONTEST, for example, a CUTE\n"
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.string "CONTEST, I don't think they judge you\l"
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.string "only on cuteness in the first round.\p"
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.string "You need to work out ways for raising\n"
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.string "POKéMON better.$"
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@ Unused
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VerdanturfTown_ContestHall_Text_RaisedMonToBeCute:
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.string "I raised my POKéMON to be cute.\p"
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.string "I found out you can put POKéMON in\n"
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.string "a CONTEST for cuteness!\p"
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.string "I'm so glad I raised my POKéMON with\n"
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.string "loving care…$"
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@ Unused
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VerdanturfTown_ContestHall_Text_MyMonRules:
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.string "My POKéMON rules!\p"
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.string "It's cool, tough yet beautiful, cute,\n"
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.string "and smart. It's complete!\p"
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.string "I may as well go for wins in every\n"
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.string "single CONTEST.$"
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@ Unused
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VerdanturfTown_ContestHall_Text_NormalRankStage:
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.string "POKéMON CONTESTS\n"
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.string "NORMAL RANK STAGE!$"
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