pokeemerald/data/maps/FarawayIsland_Interior/scripts.inc

208 lines
5.3 KiB
PHP

FarawayIsland_Interior_MapScripts:: @ 8267CFA
map_script 5, FarawayIsland_Interior_MapScript1_267D54
map_script 3, FarawayIsland_Interior_MapScript1_267D72
map_script 2, FarawayIsland_Interior_MapScript2_267D98
map_script 7, FarawayIsland_Interior_MapScript1_267D0F
.byte 0
FarawayIsland_Interior_MapScript1_267D0F: @ 8267D0F
checkflag FLAG_SYS_CTRL_OBJ_DELETE
call_if 1, FarawayIsland_Interior_EventScript_267D19
end
FarawayIsland_Interior_EventScript_267D19:: @ 8267D19
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, 1
goto_eq FarawayIsland_Interior_EventScript_267D4B
compare VAR_RESULT, 4
goto_eq FarawayIsland_Interior_EventScript_267D4B
compare VAR_RESULT, 5
goto_eq FarawayIsland_Interior_EventScript_267D4B
compare VAR_RESULT, 10
goto_eq FarawayIsland_Interior_EventScript_267D4B
return
FarawayIsland_Interior_EventScript_267D4B:: @ 8267D4B
setvar VAR_0x8004, 1
special sub_81D4A90
return
FarawayIsland_Interior_MapScript1_267D54: @ 8267D54
checkflag FLAG_SYS_CTRL_OBJ_DELETE
call_if 1, FarawayIsland_Interior_EventScript_267D5E
end
FarawayIsland_Interior_EventScript_267D5E:: @ 8267D5E
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, 7
goto_if 5, FarawayIsland_Interior_EventScript_27374E
removeobject VAR_LAST_TALKED
return
FarawayIsland_Interior_MapScript1_267D72: @ 8267D72
setvar VAR_0x403A, 0
setvar VAR_TEMP_1, 1
checkflag FLAG_0x1CA
call_if 0, FarawayIsland_Interior_EventScript_267D86
end
FarawayIsland_Interior_EventScript_267D86:: @ 8267D86
checkflag FLAG_0x1C7
goto_eq FarawayIsland_Interior_EventScript_27374E
clearflag FLAG_HIDE_MEW
setvar VAR_TEMP_1, 0
return
FarawayIsland_Interior_MapScript2_267D98: @ 8267D98
map_script_2 VAR_TEMP_1, 0, FarawayIsland_Interior_EventScript_267DA2
.2byte 0
FarawayIsland_Interior_EventScript_267DA2:: @ 8267DA2
lockall
playse SE_PIN
applymovement 1, FarawayIsland_Interior_Movement_272598
waitmovement 0
applymovement 1, FarawayIsland_Interior_Movement_27259A
waitmovement 0
applymovement 1, FarawayIsland_Interior_Movement_267DCE
waitmovement 0
moveobjectoffscreen 1
setvar VAR_TEMP_1, 1
releaseall
end
FarawayIsland_Interior_Movement_267DCE: @ 8267DCE
walk_up
walk_up
walk_up
walk_in_place_fastest_down
set_invisible
step_end
FarawayIsland_Interior_Movement_267DD4: @ 8267DD4
set_visible
step_end
FarawayIsland_Interior_Movement_267DD6: @ 8267DD6
lock_facing_direction
walk_fast_up
walk_fast_up
unlock_facing_direction
walk_in_place_down
walk_in_place_down
step_end
FarawayIsland_Interior_Movement_267DDD: @ 8267DDD
lock_facing_direction
walk_fast_up
walk_fast_up
unlock_facing_direction
walk_in_place_up
walk_in_place_up
step_end
FarawayIsland_Interior_Movement_267DE4: @ 8267DE4
lock_facing_direction
walk_fast_up
walk_fast_up
unlock_facing_direction
walk_in_place_right
walk_in_place_right
step_end
FarawayIsland_Interior_Movement_267DEB: @ 8267DEB
lock_facing_direction
walk_fast_up
walk_fast_up
unlock_facing_direction
walk_in_place_left
walk_in_place_left
step_end
FarawayIsland_Interior_EventScript_267DF2:: @ 8267DF2
lock
faceplayer
applymovement 1, FarawayIsland_Interior_Movement_267DD4
waitmovement 0
setvar VAR_0x8004, 0
special sub_81D4A90
message FarawayIsland_Interior_Text_2C6DFF
waitse
playmoncry SPECIES_MEW, 2
compare VAR_FACING, 2
call_if 1, FarawayIsland_Interior_EventScript_267EAF
compare VAR_FACING, 1
call_if 1, FarawayIsland_Interior_EventScript_267EBA
compare VAR_FACING, 3
call_if 1, FarawayIsland_Interior_EventScript_267EC5
compare VAR_FACING, 4
call_if 1, FarawayIsland_Interior_EventScript_267ED0
special sub_81D4BEC
delay 40
waitmoncry
setvar VAR_0x8004, 151
setvar VAR_0x8005, 30
setvar VAR_0x8006, 0
special CreateObedientEnemyMon
setflag FLAG_SYS_CTRL_OBJ_DELETE
special BattleSetup_StartLegendaryBattle
waitstate
clearflag FLAG_SYS_CTRL_OBJ_DELETE
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, 1
goto_eq FarawayIsland_Interior_EventScript_267E96
compare VAR_RESULT, 4
goto_eq FarawayIsland_Interior_EventScript_267EA4
compare VAR_RESULT, 5
goto_eq FarawayIsland_Interior_EventScript_267EA4
compare VAR_RESULT, 10
goto_eq FarawayIsland_Interior_EventScript_267EA4
setflag FLAG_0x1CA
release
end
FarawayIsland_Interior_EventScript_267E96:: @ 8267E96
setflag FLAG_0x1C7
setvar VAR_0x8004, 151
goto FarawayIsland_Interior_EventScript_273776
end
FarawayIsland_Interior_EventScript_267EA4:: @ 8267EA4
setvar VAR_0x8004, 151
goto FarawayIsland_Interior_EventScript_273776
end
FarawayIsland_Interior_EventScript_267EAF:: @ 8267EAF
applymovement 1, FarawayIsland_Interior_Movement_267DD6
waitmovement 0
return
FarawayIsland_Interior_EventScript_267EBA:: @ 8267EBA
applymovement 1, FarawayIsland_Interior_Movement_267DDD
waitmovement 0
return
FarawayIsland_Interior_EventScript_267EC5:: @ 8267EC5
applymovement 1, FarawayIsland_Interior_Movement_267DE4
waitmovement 0
return
FarawayIsland_Interior_EventScript_267ED0:: @ 8267ED0
applymovement 1, FarawayIsland_Interior_Movement_267DEB
waitmovement 0
return
FarawayIsland_Interior_EventScript_267EDB:: @ 8267EDB
lockall
fadescreenswapbuffers 1
setflag FLAG_HIDE_MEW
removeobject 1
fadescreenswapbuffers 0
msgbox FarawayIsland_Interior_Text_267EF1, 4
closemessage
releaseall
end
FarawayIsland_Interior_Text_267EF1: @ 8267EF1
.string "The feeling of being watched faded…$"